Scramble if the French attack z99.
2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3
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@farmboy 5 months ago we were at turn 4.
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@jdow I wasn’t being too precise. Last time I was checking was the end of May. But pleasantly surprised you guys are still fighting this one out.
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@farmboy said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
@jdow I wasn’t being too precise. Last time I was checking was the end of May. But pleasantly surprised you guys are still fighting this one out.
thanks farm boy, good to see you back!
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@axis-dominion Help me out. I want to attack the Mongols at Buyant Uhaa. The client doesn’t allow me to nor can I declare war on them or so.
Although it was the Allies who crushed the neutrals, why shouldn’t I be allowed attack the Mongols? Is this what the rules say? If so where and why?
Or is this a bug in tripleA? -
@jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
@axis-dominion Help me out. I want to attack the Mongols at Buyant Uhaa. The client doesn’t allow me to nor can I declare war on them or so.
Although it was the Allies who crushed the neutrals, why shouldn’t I be allowed attack the Mongols? Is this what the rules say? If so where and why?
Or is this a bug in tripleA?I’m not sure, I don’t think I’ve ever tried that!
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I definitely recall that someone did this vs me some time ago and it makes perfect sense as I want to strike first when I walk into Amur.
Ill ask Gamerman.
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I asked gamerman.
My turn is basically mapped out and main ideas won’t change. Once I know I can execute the turn.
Let’s see if Gamerman replies swiftly.farmboy, would you know? Or any other spectator? Would Adam know?
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@jdow I don’t and I’m foggy on how attacks on neutrals impact on Mongolia. But if the allies declared war on the neutrals, maybe the game is assuming you can walk in as an ncm?
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@farmboy No, I can’t do that. My understanding of the rules is that I can attack them and it is a slip in tripleA that prevents me from doing it.
I would find it illogical if any unit on the board would be entirely off-limit. Never heard about that. -
@jdow you can attack as you want. If TripleA doesnt allow it, its a bug. Good summary can be found here - https://www.axisandallies.org/forums/topic/20494/mongolia-and-neutrals-rules-summarized-here
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@jdow if you walk into Amur at the same time then everything in Mongolia will turn red.
If you dont walk into border territory, they just turn pro allied until you do. Nothing happens elsewhere since there are no strict neutrals left anymore.
I would just run a mock combat to simulate the attack. Then run the rest of your turn without the attack but with the walk in to border territories and that will turn everything russian. Then just edit the results of the mock attack in.
I think thats the cleanest way forward.
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@ksmckay thanks, thought so and will proceed as suggested.
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@axis-dominion I will do the following:
My plan is to attack with 3 inf and 3 bombers.I will open the map, combat move 3 mech and 3 bombers to Kweichow and simulate the battle this way and then edit the results in.
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You now have some dice for Kweichow in your inbox that simulates the battle at Buyant-Uhaa, I hit and both dudes whiffed. I will edit the results later
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TripleA Turn Summary: Japanese round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32 Purchase Units - Japanese Japanese buy 2 carriers, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 fighter moved from Anhwe to Kweichow 3 fighters moved from French Indo China to Kweichow 1 mech_infantry moved from Yunnan to Szechwan 2 fighters moved from French Indo China to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to Kweichow 1 mech_infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 5 infantry moved from West India to Eastern Persia 1 artillery moved from West India to Eastern Persia 1 infantry moved from West India to Afghanistan Japanese take Afghanistan from British 1 fighter moved from Borneo to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 tactical_bomber moved from Japan to Iwo Jima 1 fighter moved from Japan to Iwo Jima 1 artillery moved from Marianas to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Korea to Guam 1 infantry moved from Marianas to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 fighter moved from French Indo China to Philippines 1 fighter moved from French Indo China to Philippines 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Marianas to 22 Sea Zone 3 artilleries moved from Marianas to 22 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 7 fighters moved from 22 Sea Zone to Caroline Islands 7 tactical_bombers moved from 22 Sea Zone to Caroline Islands 4 infantry moved from Marianas to 22 Sea Zone 1 armour, 3 artilleries, 1 battleship, 12 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 infantry, 1 marine, 3 submarines and 5 transports moved from 22 Sea Zone to 33 Sea Zone 4 fighters moved from 33 Sea Zone to Caroline Islands 4 infantry moved from 33 Sea Zone to Caroline Islands 3 artilleries moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Midway Battle in Caroline Islands Japanese attack with 1 armour, 4 artilleries, 11 fighters, 5 infantry, 1 marine and 7 tactical_bombers Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands Japanese win, taking Midway from Americans, taking Caroline Islands from Americans with 1 armour, 4 artilleries, 11 fighters, 5 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Guam Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iwo Jima Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Philippines Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kweichow Japanese attack with 5 fighters, 1 infantry and 1 mech_infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/7 hits, 2,83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Eastern Persia Japanese attack with 1 artillery and 5 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 5 infantry in Eastern Persia, round 2 : 3/6 hits, 1,33 expected hits British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese EDIT: Turning off Edit Mode 2 infantry moved from West India to Afghanistan 2 infantry moved from India to West India 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Germany 2 fighters moved from Szechwan to Caucasus 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Hunan 1 aaGun, 4 armour and 27 mech_infantrys moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 3 infantry moved from Manchuria to Buyant-Uhaa 8 infantry moved from Korea to Amur 5 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 22 Sea Zone to Marianas 1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 3 bombers moved from Korea to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 5 fighters moved from Kweichow to French Indo China 2 fighters moved from Philippines to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Sumatra 1 fighter moved from 21 Sea Zone to 33 Sea Zone 3 tactical_bombers moved from Japan to 33 Sea Zone 11 fighters moved from Caroline Islands to 33 Sea Zone 6 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Korea to 33 Sea Zone 1 fighter moved from Korea to French Indo China 1 fighter moved from Borneo to French Indo China 1 bomber moved from Guam to Formosa 1 infantry moved from Manchuria to Buyant-Uhaa Place Units - Japanese 1 carrier and 1 transport placed in 36 Sea Zone 1 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in India 1 infantry and 1 mech_infantry placed in Korea 1 carrier and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 infantry EDIT: Adding units owned by Japanese to Amur: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 1 infantry EDIT: Adding units owned by Japanese to Jehol: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 infantry EDIT: Adding units owned by Japanese to Amur: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to Korea: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Formosa: 1 bomber EDIT: Adding units owned by Japanese to Kwangtung: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -1,67 Japanese regular : 2,00 British regular : 0,33
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TripleA Turn Summary: Chinese round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 4 fighters, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Iraq to Turkey Americans take Turkey from Italians 1 fighter moved from Shensi to Hunan 1 bomber moved from Shensi to Hunan 1 bomber moved from Shensi to Hunan 2 bombers moved from Shensi to Kweichow 1 artillery moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Midway 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Western United States to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Americans take Yenisey from Germans 2 infantry moved from Southern France to Northern Italy 2 tactical_bombers moved from Southern France to Northern Italy 2 fighters moved from Southern France to Northern Italy 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Norway to Sweden Americans take Sweden from Germans 1 armour moved from Sweden to Norway 20 fighters moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany 2 fighters and 2 tactical_bombers moved from Norway to Northern Italy 1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium Combat - Americans Air Battle in Western Germany Americans attacks with 21 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 4 fighters, 2 infantry and 4 tactical_bombers Italians defend with 1 airfield, 1 factory_minor and 1 infantry Americans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Northern Italy, round 2 : 6/10 hits, 5.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in Kweichow, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Hunan Americans attack with 2 bombers and 1 fighter Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers and 1 fighter in Hunan, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Midway Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Midway, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Wake Island Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Wake Island, round 2 : 0/5 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans roll dice for 1 artillery, 2 infantry and 1 marine in Wake Island, round 3 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Midway to 31 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 9 carriers moved from 54 Sea Zone to 31 Sea Zone 4 fighters moved from Mexico to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 31 Sea Zone 1 bomber moved from Western United States to Queensland 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 54 Sea Zone to 52 Sea Zone 13 destroyers moved from 54 Sea Zone to 31 Sea Zone 12 submarines moved from 54 Sea Zone to 31 Sea Zone 2 fighters moved from 54 Sea Zone to 31 Sea Zone 2 fighters moved from 54 Sea Zone to 31 Sea Zone 2 tactical_bombers moved from 64 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Kweichow to Shensi 2 bombers and 1 fighter moved from Hunan to Shensi 2 artilleries moved from Yakut S.S.R. to Yenisey 1 bomber moved from Western Germany to Norway 20 fighters moved from Western Germany to Norway 2 mech_infantrys moved from United Kingdom to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 12 transports moved from 109 Sea Zone to 119 Sea Zone 2 tactical_bombers moved from Southern France to 64 Sea Zone 1 infantry moved from Spain to Southern France 1 fighter moved from Holland Belgium to Norway 1 tactical_bomber moved from Holland Belgium to Norway 1 fighter and 1 tactical_bomber moved from Southern France to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France 4 fighters moved from Northern Italy to Southern France 4 tactical_bombers moved from Northern Italy to Southern France 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Spain Place Units - Americans 3 artilleries placed in Norway 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 3 infantry placed in Spain 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 80 PUs; end with 80 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 harbour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 6 infantry moved from Persia to Eastern Persia 4 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 10 mech_infantrys moved from Iraq to Eastern Persia 3 fighters moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Greece British take Greece from Germans 1 mech_infantry moved from Southern France to Greater Southern Germany British take Greater Southern Germany from Germans 1 mech_infantry moved from Southern France to Yugoslavia British take Yugoslavia from Germans Combat - British Battle in Eastern Persia British attack with 5 armour, 3 fighters, 6 infantry and 10 mech_infantrys Japanese defend with 1 artillery and 4 infantry British roll dice for 5 armour, 3 fighters, 6 infantry and 10 mech_infantrys in Eastern Persia, round 2 : 9/24 hits, 6.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 5 armour, 3 fighters, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - British 1 fighter moved from Iraq to Shensi 1 aaGun moved from Persia to Eastern Persia 37 artilleries moved from Iraq to Turkey 51 infantry moved from Iraq to Turkey 3 mech_infantrys moved from Saudi Arabia to Turkey 1 marine moved from Iraq to Turkey 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 3 fighters moved from Eastern Persia to Turkey 2 fighters moved from Southern France to Turkey 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 5 transports moved from 109 Sea Zone to 119 Sea Zone 1 artillery moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Southern France to Turkey 1 fighter moved from Spain to Mexico 1 fighter moved from Southern France to Turkey 1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia 1 armour and 11 mech_infantrys moved from Iraq to Turkey 1 fighter and 1 tactical_bomber moved from Southern France to Turkey 1 infantry moved from Spain to Normandy Bordeaux Place Units - British 1 harbour placed in Scotland 2 infantry and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Saudi Arabia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 48 PUs; end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : -0.33 Italians regular : 0.67 Germans AA : -0.17 Germans regular : -0.33 British regular : 2.33
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TripleA Turn Summary: UK_Pacific round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 4 fighters, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Iraq to Turkey Americans take Turkey from Italians 1 fighter moved from Shensi to Hunan 1 bomber moved from Shensi to Hunan 1 bomber moved from Shensi to Hunan 2 bombers moved from Shensi to Kweichow 1 artillery moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Midway 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Western United States to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Americans take Yenisey from Germans 2 infantry moved from Southern France to Northern Italy 2 tactical_bombers moved from Southern France to Northern Italy 2 fighters moved from Southern France to Northern Italy 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Norway to Sweden Americans take Sweden from Germans 1 armour moved from Sweden to Norway 20 fighters moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany 2 fighters and 2 tactical_bombers moved from Norway to Northern Italy 1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium Combat - Americans Air Battle in Western Germany Americans attacks with 21 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 4 fighters, 2 infantry and 4 tactical_bombers Italians defend with 1 airfield, 1 factory_minor and 1 infantry Americans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Northern Italy, round 2 : 6/10 hits, 5.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in Kweichow, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Hunan Americans attack with 2 bombers and 1 fighter Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers and 1 fighter in Hunan, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Midway Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Midway, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Wake Island Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Wake Island, round 2 : 0/5 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans roll dice for 1 artillery, 2 infantry and 1 marine in Wake Island, round 3 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Midway to 31 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 9 carriers moved from 54 Sea Zone to 31 Sea Zone 4 fighters moved from Mexico to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 31 Sea Zone 1 bomber moved from Western United States to Queensland 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 54 Sea Zone to 52 Sea Zone 13 destroyers moved from 54 Sea Zone to 31 Sea Zone 12 submarines moved from 54 Sea Zone to 31 Sea Zone 2 fighters moved from 54 Sea Zone to 31 Sea Zone 2 fighters moved from 54 Sea Zone to 31 Sea Zone 2 tactical_bombers moved from 64 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Kweichow to Shensi 2 bombers and 1 fighter moved from Hunan to Shensi 2 artilleries moved from Yakut S.S.R. to Yenisey 1 bomber moved from Western Germany to Norway 20 fighters moved from Western Germany to Norway 2 mech_infantrys moved from United Kingdom to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 12 transports moved from 109 Sea Zone to 119 Sea Zone 2 tactical_bombers moved from Southern France to 64 Sea Zone 1 infantry moved from Spain to Southern France 1 fighter moved from Holland Belgium to Norway 1 tactical_bomber moved from Holland Belgium to Norway 1 fighter and 1 tactical_bomber moved from Southern France to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France 4 fighters moved from Northern Italy to Southern France 4 tactical_bombers moved from Northern Italy to Southern France 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Spain Place Units - Americans 3 artilleries placed in Norway 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 3 infantry placed in Spain 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 80 PUs; end with 80 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 harbour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 6 infantry moved from Persia to Eastern Persia 4 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 10 mech_infantrys moved from Iraq to Eastern Persia 3 fighters moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Greece British take Greece from Germans 1 mech_infantry moved from Southern France to Greater Southern Germany British take Greater Southern Germany from Germans 1 mech_infantry moved from Southern France to Yugoslavia British take Yugoslavia from Germans Combat - British Battle in Eastern Persia British attack with 5 armour, 3 fighters, 6 infantry and 10 mech_infantrys Japanese defend with 1 artillery and 4 infantry British roll dice for 5 armour, 3 fighters, 6 infantry and 10 mech_infantrys in Eastern Persia, round 2 : 9/24 hits, 6.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 5 armour, 3 fighters, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - British 1 fighter moved from Iraq to Shensi 1 aaGun moved from Persia to Eastern Persia 37 artilleries moved from Iraq to Turkey 51 infantry moved from Iraq to Turkey 3 mech_infantrys moved from Saudi Arabia to Turkey 1 marine moved from Iraq to Turkey 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 3 fighters moved from Eastern Persia to Turkey 2 fighters moved from Southern France to Turkey 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 5 transports moved from 109 Sea Zone to 119 Sea Zone 1 artillery moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Southern France to Turkey 1 fighter moved from Spain to Mexico 1 fighter moved from Southern France to Turkey 1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia 1 armour and 11 mech_infantrys moved from Iraq to Turkey 1 fighter and 1 tactical_bomber moved from Southern France to Turkey 1 infantry moved from Spain to Normandy Bordeaux Place Units - British 1 harbour placed in Scotland 2 infantry and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Saudi Arabia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 48 PUs; end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber EDIT: Adding units owned by Americans to Queensland: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : -0.33 Italians regular : 0.67 Germans AA : -0.17 Germans regular : -0.33 British regular : 2.33
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TripleA Turn Summary: UK_Pacific round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 4 fighters, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Iraq to Turkey Americans take Turkey from Italians 1 fighter moved from Shensi to Hunan 1 bomber moved from Shensi to Hunan 1 bomber moved from Shensi to Hunan 2 bombers moved from Shensi to Kweichow 1 artillery moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Midway 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Western United States to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Americans take Yenisey from Germans 2 infantry moved from Southern France to Northern Italy 2 tactical_bombers moved from Southern France to Northern Italy 2 fighters moved from Southern France to Northern Italy 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Norway to Sweden Americans take Sweden from Germans 1 armour moved from Sweden to Norway 20 fighters moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany 2 fighters and 2 tactical_bombers moved from Norway to Northern Italy 1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium Combat - Americans Air Battle in Western Germany Americans attacks with 21 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 4 fighters, 2 infantry and 4 tactical_bombers Italians defend with 1 airfield, 1 factory_minor and 1 infantry Americans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Northern Italy, round 2 : 6/10 hits, 5.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in Kweichow, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Hunan Americans attack with 2 bombers and 1 fighter Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers and 1 fighter in Hunan, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Midway Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Midway, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Wake Island Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Wake Island, round 2 : 0/5 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans roll dice for 1 artillery, 2 infantry and 1 marine in Wake Island, round 3 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Midway to 31 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 9 carriers moved from 54 Sea Zone to 31 Sea Zone 4 fighters moved from Mexico to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 31 Sea Zone 1 bomber moved from Western United States to Queensland 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 54 Sea Zone to 52 Sea Zone 13 destroyers moved from 54 Sea Zone to 31 Sea Zone 12 submarines moved from 54 Sea Zone to 31 Sea Zone 2 fighters moved from 54 Sea Zone to 31 Sea Zone 2 fighters moved from 54 Sea Zone to 31 Sea Zone 2 tactical_bombers moved from 64 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Kweichow to Shensi 2 bombers and 1 fighter moved from Hunan to Shensi 2 artilleries moved from Yakut S.S.R. to Yenisey 1 bomber moved from Western Germany to Norway 20 fighters moved from Western Germany to Norway 2 mech_infantrys moved from United Kingdom to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 12 transports moved from 109 Sea Zone to 119 Sea Zone 2 tactical_bombers moved from Southern France to 64 Sea Zone 1 infantry moved from Spain to Southern France 1 fighter moved from Holland Belgium to Norway 1 tactical_bomber moved from Holland Belgium to Norway 1 fighter and 1 tactical_bomber moved from Southern France to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France 4 fighters moved from Northern Italy to Southern France 4 tactical_bombers moved from Northern Italy to Southern France 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Spain Place Units - Americans 3 artilleries placed in Norway 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 3 infantry placed in Spain 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 80 PUs; end with 80 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 harbour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 6 infantry moved from Persia to Eastern Persia 4 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 10 mech_infantrys moved from Iraq to Eastern Persia 3 fighters moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Greece British take Greece from Germans 1 mech_infantry moved from Southern France to Greater Southern Germany British take Greater Southern Germany from Germans 1 mech_infantry moved from Southern France to Yugoslavia British take Yugoslavia from Germans Combat - British Battle in Eastern Persia British attack with 5 armour, 3 fighters, 6 infantry and 10 mech_infantrys Japanese defend with 1 artillery and 4 infantry British roll dice for 5 armour, 3 fighters, 6 infantry and 10 mech_infantrys in Eastern Persia, round 2 : 9/24 hits, 6.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 5 armour, 3 fighters, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - British 1 fighter moved from Iraq to Shensi 1 aaGun moved from Persia to Eastern Persia 37 artilleries moved from Iraq to Turkey 51 infantry moved from Iraq to Turkey 3 mech_infantrys moved from Saudi Arabia to Turkey 1 marine moved from Iraq to Turkey 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 3 fighters moved from Eastern Persia to Turkey 2 fighters moved from Southern France to Turkey 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 5 transports moved from 109 Sea Zone to 119 Sea Zone 1 artillery moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Southern France to Turkey 1 fighter moved from Spain to Mexico 1 fighter moved from Southern France to Turkey 1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia 1 armour and 11 mech_infantrys moved from Iraq to Turkey 1 fighter and 1 tactical_bomber moved from Southern France to Turkey 1 infantry moved from Spain to Normandy Bordeaux Place Units - British 1 harbour placed in Scotland 2 infantry and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Saudi Arabia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 48 PUs; end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber EDIT: Adding units owned by Americans to Queensland: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 31 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Queensland: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 64 Sea Zone: 1 submarine EDIT: Adding units owned by British to 29 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : -0.33 Italians regular : 0.67 Germans AA : -0.17 Germans regular : -0.33 British regular : 2.33
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TripleA Turn Summary: Italians round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to Northern Italy 1 mech_infantry moved from Western Germany to Greater Southern Germany 1 bomber moved from Southern Italy to Greater Southern Germany Combat - Italians Battle in Northern Italy Italians attack with 1 bomber and 2 infantry Americans defend with 1 airfield, 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Greater Southern Germany Italians attack with 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 mech_infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Greater Southern Germany Italians win, taking Greater Southern Germany from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Greater Southern Germany to Southern Italy 1 bomber moved from Northern Italy to Southern Italy 1 mech_infantry moved from Southern Italy to Western Germany Place Units - Italians 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,5,3,5,6,5,4 Italians collect 9 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,17 British regular : -0,33