@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Ukraine: 4 fighters
EDIT: Adding units owned by Russians to Russia: 4 fighters
PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies)
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Kazakhstan to Timguska Italians take Timguska from Russians 1 armour, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Algeria 3 fighters moved from Southern Italy to Algeria 2 artilleries moved from Tunisia to Algeria 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from British Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/9 hits, 3.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Algeria to Malta Place Units - Italians 1 fighter placed in Southern Italy 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 4 Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -2.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 46 Sea Zone 1 artillery and 4 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New Guinea to 55 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 84 Sea Zone to 89 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 2 fighters, 13 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 armour moved from Kursk to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Tula Germans take Tula from Russians 1 armour and 1 mech_infantry moved from Urals to Komi Germans take Komi from Russians 1 armour and 1 mech_infantry moved from Komi to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 bomber and 2 fighters moved from Kursk to Russia 2 bombers moved from Southern France to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 fighters moved from 114 Sea Zone to United KingdomCombat Hit Differential Summary :
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@nikola1975
Intecept over Moscow?
Intecept over England? -
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 2 fighters, 13 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 armour moved from Kursk to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Tula Germans take Tula from Russians 1 armour and 1 mech_infantry moved from Urals to Komi Germans take Komi from Russians 1 armour and 1 mech_infantry moved from Komi to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 bomber and 2 fighters moved from Kursk to Russia 2 bombers moved from Southern France to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 fighters moved from 114 Sea Zone to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Cleaning up after air battles Non Combat Move - Germans 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Scotland 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from 114 Sea Zone to Scotland 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 fighters moved from United Kingdom to Scotland 1 tactical_bomber moved from Western Germany to Scotland 1 submarine moved from 115 Sea Zone to 112 Sea Zone 2 marines moved from Western Germany to Holland Belgium 1 aaGun moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Novgorod to Vologda 3 artilleries and 4 infantry moved from Novgorod to Leningrad 1 armour, 9 artilleries and 25 infantry moved from Kursk to Tula 2 aaGuns moved from Kursk to Tula 10 armour and 10 mech_infantrys moved from Stalingrad to Tula 1 tactical_bomber moved from Kursk to Leningrad 1 tactical_bomber moved from Kursk to Stalingrad 1 artillery and 5 infantry moved from Rostov to Northern Caucasus 1 artillery and 2 infantry moved from Ukraine to Kursk 1 infantry moved from Eastern Poland to Western Ukraine 2 fighters moved from Russia to Stalingrad 1 bomber moved from Russia to Stalingrad 4 armour and 3 mech_infantrys moved from Urals to Northern Caucasus 2 armour and 3 mech_infantrys moved from Urals to Stalingrad 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 2 infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 destroyer and 1 transport placed in 115 Sea Zone 2 infantry placed in Western Germany 2 infantry placed in France 2 infantry and 1 mech_infantry placed in Ukraine 2 fighters placed in Western Germany 3 infantry placed in Stalingrad 2 infantry placed in Leningrad Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsCombat Hit Differential Summary :
British AA : -0.33 Russians AA : -0.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 10 infantry moved from Yaroslavl to Vologda 5 artilleries moved from Yaroslavl to Vologda 4 infantry moved from Yaroslavl to Vologda 4 infantry moved from Yaroslavl to Vologda 2 infantry moved from Yaroslavl to Vologda 2 artilleries moved from Yaroslavl to Vologda 1 artillery moved from Yaroslavl to Vologda 1 artillery moved from Yaroslavl to Vologda 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 infantry moved from Yaroslavl to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 1 artillery and 3 infantry moved from Yaroslavl to Russia 1 armour and 1 mech_infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 armour, 9 artilleries, 20 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 9 artilleries, 20 infantry and 1 mech_infantry in Vologda, round 2 : 7/31 hits, 8.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 9 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 aaGuns, 2 artilleries and 12 infantry moved from Sakha to Buryatia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6 Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -2.00 -
@FlyingBadger Well, what can I say… You are better player than me, but I am trying hard. It seems I had better chance in the previous game :face_with_thermometer:
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):
@FlyingBadger Well, what can I say… You are better player than me, but I am trying hard. It seems I had better chance in the previous game :face_with_thermometer:
Thanks you, but I’d say we are evenly matched. The last game could easily have gone either way, and so could this one. I’m happy with the Axis position overall in this game, but they are still a long way from capturing enough VCs and have a larger area to defend. You have some strengths:
- Control of the Middle East
- Control of the central Pacific
- Strong positions for Australia and India
- Moscow has not fallen and the Red Army has fallen back without major loses so is still a major force
I’ve spent a lot more on Germany and Italian navies then usual in this game and it does make for some interesting fun in the seas around Europe, but the cost is not such a dominant army so harder to take those key VCs.
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@flyingbadger I am not sure if you have seen, but I posted my move :)
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):
@flyingbadger I am not sure if you have seen, but I posted my move :)
Sorry, missed it, I’ll play Japan now.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Hopei to Tsinghai 4 armour, 5 artilleries, 5 infantry and 4 mech_infantrys moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 infantry moved from French Indo China to Yunnan 2 bombers moved from Anhwe to Siberia 3 infantry moved from Amur to Siberia 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 artillery moved from Northern Manchuria to Amur 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from Korea to Northern Manchuria 1 artillery moved from Korea to Amur 2 infantry moved from Southern Manchuria to Jehol 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 3 fighters moved from Davao to 46 Sea Zone 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 46 Sea Zone Combat - Japanese Battle in Siberia Japanese attack with 2 bombers and 3 infantry Russians defend with 1 factory_minor and 2 infantry Japanese roll dice for 2 bombers and 3 infantry in Siberia, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese roll dice for 2 bombers and 2 infantry in Siberia, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Eastern Sinkiang Japanese attack with 4 armour, 5 artilleries, 5 infantry and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 4 armour, 5 artilleries, 5 infantry and 4 mech_infantrys in Eastern Sinkiang, round 2 : 7/18 hits, 6.67 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 4 armour, 5 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 8 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 5 fighters and 5 tactical_bombers moved from 46 Sea Zone to French Indo China 3 fighters moved from 46 Sea Zone to 36 Sea Zone 1 marine moved from Davao to 36 Sea Zone 1 marine moved from Manilla to 36 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 aaGun moved from Manilla to 36 Sea Zone 1 aaGun and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China 2 battleships, 5 carriers, 2 cruisers, 3 fighters and 2 marines moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Southern Manchuria to 7 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 2 infantry moved from Shantung to Anhwe 2 bombers moved from Siberia to Amur 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 aaGun moved from Northern Manchuria to Korea 2 aaGuns moved from Northern Manchuria to Amur Place Units - Japanese 1 carrier and 1 destroyer placed in 7 Sea Zone 1 destroyer placed in 37 Sea Zone 1 harbour placed in Hainan 2 infantry placed in French Indo China 3 infantry placed in Southern Manchuria 1 infantry placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,2 Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.83 ANZAC regular : -0.33 Russians regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from 34 Sea Zone to 46 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 1 fighter moved from 34 Sea Zone to 46 Sea Zone 1 fighter moved from 34 Sea Zone to 23 Sea Zone 1 fighter moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 38 Sea Zone to 56 Sea Zone 1 bomber moved from Caroline Islands to 56 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone 1 fighter moved from 34 Sea Zone to 22 Sea Zone Combat - Americans Battle in Paulau Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Paulau from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 56 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 22 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 fighters, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 23 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in Marianas Non Combat Move - Americans 1 artillery moved from Gilbert Islands to 33 Sea Zone 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 2 fighters moved from 46 Sea Zone to 34 Sea Zone 1 bomber moved from 56 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 34 Sea Zone 1 submarine moved from 9 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 13 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to United Kingdom 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 artillery and 4 infantry moved from 93 Sea Zone to Gibraltar 1 mech_infantry moved from 93 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 carrier placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 2 destroyers placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Northern Sinkiang to Kansu 1 fighter moved from Northern Sinkiang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Northern Sinkiang Place Units - Chinese 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British repair damage of 12x factory_major; Remaining resources: 24 PUs; British buy 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from South West Africa to Rhodesia 1 artillery and 4 infantry moved from Iraq to Northwest Persia 1 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 3 aaGuns, 9 artilleries and 18 infantry moved from Shan State to Burma 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern India to Burma 1 battleship, 1 cruiser and 1 transport moved from 40 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 artillery moved from Tobruk to Alexandria Place Units - British 7 infantry placed in United Kingdom 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,6,5,2,5,4,5,1,4,2 British collect 27 PUs (7 lost to blockades); end with 27 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.17 Japanese regular : -1.67 British regular : 0.67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Timguska to Gorky Italians take Gorky from Russians 1 artillery moved from French Central Africa to French West Africa Italians take French West Africa from Americans 1 infantry moved from Nigeria to French West Africa Combat - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Algeria to Libya 2 artilleries and 2 infantry moved from Algeria to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to Greece 1 fighter moved from Malta to Greece 1 fighter moved from Malta to Southern Italy 1 infantry moved from Albania to Greece 1 artillery moved from 99 Sea Zone to Albania 1 artillery moved from 99 Sea Zone to Northern Italy 1 infantry moved from 99 Sea Zone to Albania 1 infantry moved from 99 Sea Zone to Northern Italy 1 artillery moved from Northern Italy to Southern Italy 1 destroyer moved from 96 Sea Zone to 101 Sea Zone 2 destroyers and 1 submarine moved from 96 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from Caroline Islands to 55 Sea Zone 1 fighter moved from Queensland to Caroline Islands Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 89 Sea Zone to 93 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 destroyer, 2 fighters, 3 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Tula to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Tula 1 armour moved from Tula to Penza Germans take Penza from Russians 1 armour moved from Penza to Tula 1 armour and 1 mech_infantry moved from Evenkiyskiy to Samara Germans take Samara from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians Combat - Germans Non Combat Move - Germans 4 armour and 3 mech_infantrys moved from Northern Caucasus to Samara 3 infantry moved from Stalingrad to Samara 1 aaGun moved from Stalingrad to Samara 1 mech_infantry moved from Ukraine to Tula 1 artillery and 2 infantry moved from Kursk to Tula 1 mech_infantry moved from Stalingrad to Tula 2 fighters and 1 tactical_bomber moved from Stalingrad to Tula 2 tactical_bombers moved from Leningrad to Tula 1 bomber moved from Stalingrad to Tula 2 bombers moved from Western Germany to Tula 2 fighters moved from Western Germany to Ukraine 2 armour and 2 mech_infantrys moved from Stalingrad to Samara 1 artillery and 4 infantry moved from Northern Caucasus to Stalingrad 2 infantry moved from Ukraine to Kursk 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Leningrad to Archangel 2 infantry moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Novgorod 2 aaGuns, 3 artilleries and 5 infantry moved from Leningrad to Northern Belarus 2 fighters and 1 tactical_bomber moved from Scotland to Poland 1 artillery, 1 infantry and 2 marines moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone 7 artilleries, 7 infantry and 2 marines moved from Scotland to Eire Place Units - Germans 1 airfield placed in Poland 1 fighter and 2 tactical_bombers placed in Ukraine 1 fighter and 2 tactical_bombers placed in Stalingrad 3 infantry placed in Leningrad 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 84 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northwest Persia to Southern Caucasus 2 armour, 15 artilleries, 1 fighter, 54 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Samara 1 armour, 9 artilleries, 19 infantry and 1 mech_infantry moved from Vologda to Gorky Combat - Russians Battle in Gorky Russians attack with 1 armour, 9 artilleries, 19 infantry and 1 mech_infantry Italians defend with 2 armour and 1 mech_infantry Russians roll dice for 1 armour, 9 artilleries, 19 infantry and 1 mech_infantry in Gorky, round 2 : 6/30 hits, 8.50 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Gorky, round 2 : 0/3 hits, 1.50 expected hits 1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Gorky Russians win, taking Gorky from Italians with 1 armour, 9 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Italians: 2 armour and 1 mech_infantry Battle in Samara Russians attack with 2 armour, 15 artilleries, 1 fighter, 54 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 7 armour, 3 infantry and 6 mech_infantrys Germans roll AA dice in Samara : 1/2 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Samara Russians roll dice for 2 armour, 15 artilleries, 54 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 17/73 hits, 18.50 expected hits Germans roll dice for 1 aaGun, 7 armour, 3 infantry and 6 mech_infantrys in Samara, round 2 : 8/16 hits, 7.50 expected hits 8 infantry owned by the Russians, 1 aaGun owned by the Germans, 3 infantry owned by the Germans, 7 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 15 artilleries, 46 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 52 Casualties for Russians: 1 fighter and 8 infantry Casualties for Germans: 1 aaGun, 7 armour, 3 infantry and 6 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Samara to Southern Caucasus 4 aaGuns moved from Russia to Samara 2 aaGuns, 3 artilleries and 13 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : -1.50 Germans AA : 0.67 Germans regular : 0.50 Russians regular : -4.00 -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 2 marines, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 7 artilleries, 6 infantry and 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 3 infantry moved from Southern Manchuria to Northern Manchuria 2 bombers moved from Amur to Japan 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 destroyer moved from 17 Sea Zone to 18 Sea Zone 1 destroyer moved from 18 Sea Zone to 23 Sea Zone 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 3 fighters moved from 37 Sea Zone to 35 Sea Zone 6 fighters and 6 tactical_bombers moved from French Indo China to 35 Sea Zone 2 marines moved from French Indo China to 37 Sea Zone 2 battleships, 5 carriers, 2 cruisers and 2 marines moved from 37 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to Paulau 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone 2 artilleries moved from Java to 43 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 132 Sea Zone 2 artilleries and 2 infantry moved from 132 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 1 infantry moved from Honan to Tsinghai 1 infantry moved from Shansi to Honan 1 infantry moved from Jehol to Shansi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from ChineseCombat Hit Differential Summary :
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@nikola1975
Scramble to SZ35?
(I don’t think you can scramble to SZ23 as it isn’t a warship just a transport, but let me know if you think that I’ve got this wrong). -
@flyingbadger You are right, it is not possible to scramble to defend lonely transports. They are there to die. Strange.
Scramble to 35 doesn’t really makes sense. it would be 15 to 7.





