@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies)
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@nikola1975 Did you need more order of loses?
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@flyingbadger Yes, check the savegame.
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@nikola1975 4 subs and 2 destroyers please
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 93 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone 1 destroyer moved from 107 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour moved from Gibraltar to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 108 Sea Zone 1 armour and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 2 marines moved from Queensland to 55 Sea Zone 1 cruiser moved from 55 Sea Zone to 34 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 40 Sea Zone to 42 Sea Zone 2 infantry moved from New Zealand to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 17 Sea Zone 1 submarine moved from 14 Sea Zone to 17 Sea Zone 1 carrier moved from 14 Sea Zone to 32 Sea Zone 1 destroyer moved from 14 Sea Zone to 32 Sea Zone 3 submarines moved from 27 Sea Zone to 34 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 2 marines moved from 34 Sea Zone to Caroline Islands 3 infantry moved from 34 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone 2 fighters moved from 55 Sea Zone to 47 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Morocco Battle in French West Africa Battle in Wake Island Battle in 17 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Morocco from Italians, taking French West Africa from Italians, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 transport Battle in 112 Sea Zone Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 8 submarines, 2 tactical_bombers and 2 transports Americans roll dice for 9 submarines in 112 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 8 submarines in 112 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 9/12 hits, 5.17 expected hits 5 submarines owned by the Americans, 4 submarines owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 3.83 expected hits Germans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 5/12 hits, 5.17 expected hits 2 destroyers owned by the Germans, 4 submarines owned by the Americans, 4 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 3/7 hits, 3.50 expected hitsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.00 Germans regular : 0.67 -
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@nikola1975 2 destroyers and damage 1 carrier please
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@flyingbadger Yankees are too stubborn.

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@nikola1975 I guess they like building new ships…
Sink the damaged carrier :cry:
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 93 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone 1 destroyer moved from 107 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour moved from Gibraltar to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 108 Sea Zone 1 armour and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 2 marines moved from Queensland to 55 Sea Zone 1 cruiser moved from 55 Sea Zone to 34 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 40 Sea Zone to 42 Sea Zone 2 infantry moved from New Zealand to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 17 Sea Zone 1 submarine moved from 14 Sea Zone to 17 Sea Zone 1 carrier moved from 14 Sea Zone to 32 Sea Zone 1 destroyer moved from 14 Sea Zone to 32 Sea Zone 3 submarines moved from 27 Sea Zone to 34 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 2 marines moved from 34 Sea Zone to Caroline Islands 3 infantry moved from 34 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone 2 fighters moved from 55 Sea Zone to 47 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Morocco Battle in French West Africa Battle in Wake Island Battle in 17 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Morocco from Italians, taking French West Africa from Italians, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 transport Battle in 112 Sea Zone Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 8 submarines, 2 tactical_bombers and 2 transports Americans roll dice for 9 submarines in 112 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 8 submarines in 112 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 9/12 hits, 5.17 expected hits 5 submarines owned by the Americans, 4 submarines owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 3.83 expected hits Germans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 5/12 hits, 5.17 expected hits 2 destroyers owned by the Germans, 4 submarines owned by the Americans, 4 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 3/7 hits, 3.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 4 : 4/10 hits, 4.50 expected hits 2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Americans lost in 112 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 5 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 5 : 3/8 hits, 3.83 expected hits 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans and 2 fighters owned by the Americans lost in 112 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -65 Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers Casualties for Germans: 1 carrier, 4 destroyers and 8 submarines Battle in 47 Sea Zone Americans attack with 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer 2 tactical_bombers owned by the Germans forced to land in Scotland Non Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 32 Sea Zone 4 carriers and 2 destroyers moved from 55 Sea Zone to 34 Sea Zone 6 fighters and 2 tactical_bombers moved from 47 Sea Zone to 34 Sea Zone 1 bomber moved from 43 Sea Zone to Queensland Place Units - Americans 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 104 Sea Zone 3 destroyers and 1 submarine placed in 104 Sea Zone 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Inner Mongolia to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu 14 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 5x factory_minor, 4x factory_major; Remaining resources: 16 PUs; British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 armour and 1 mech_infantry moved from Egypt to Syria 3 armour, 1 artillery and 2 infantry moved from Southern Caucasus to Northwest Persia 1 fighter moved from Northwest Persia to Syria 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Iraq to Syria 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Alexandria 1 infantry moved from French Equatorial Africa to Belgian Congo 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 3 destroyers moved from 93 Sea Zone to 104 Sea Zone 1 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Alexandria British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Syria British attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Syria, round 3 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Syria to Northwest Persia 1 infantry moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from 73 Sea Zone to Union of South Africa 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 2 aaGuns, 8 artilleries and 17 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Eastern India to Burma Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,3,4,3,5,3 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,6 British collect 24 PUs (10 lost to blockades); end with 24 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -2.33 Italians regular : 0.00 Japanese regular : -1.00 Germans regular : -0.67 British regular : -0.50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from South West Africa to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 84 Sea Zone 1 artillery and 1 infantry moved from 84 Sea Zone to French Equatorial Africa 1 bomber moved from Greece to Iraq 2 armour and 1 mech_infantry moved from Rostov to Northern Caucasus Italians take Northern Caucasus from Russians 2 armour and 1 mech_infantry moved from Northern Caucasus to Kazakhstan Italians take Kazakhstan from Russians Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in French Equatorial Africa Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to Southern France 2 transports moved from 101 Sea Zone to 98 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 artilleries moved from Libya to Tunisia 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Greece to Albania 2 destroyers moved from 101 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 2 artilleries placed in Northern Italy 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
British AA : 0.83 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 submarine moved from 64 Sea Zone to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 cruiser moved from 55 Sea Zone to 34 Sea Zone 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 1 destroyer moved from 58 Sea Zone to 64 Sea Zone 1 artillery moved from Queensland to New South Wales 1 transport moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from New Guinea to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 56 Sea Zone to Caroline Islands 1 fighter moved from 56 Sea Zone to Caroline Islands 2 infantry moved from 64 Sea Zone to New South Wales 1 fighter moved from Northwest Persia to Egypt Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 73 Sea Zone to 84 Sea Zone Combat - French Battle in 84 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 84 Sea Zone French win, taking 84 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 destroyers, 1 factory_minor, 8 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 unit repaired. 7 armour and 7 mech_infantrys moved from Stalingrad to Urals Germans take Urals from Russians 2 bombers and 2 fighters moved from Kursk to Russia 1 armour moved from Kursk to Tula Germans take Tula from Russians 1 armour moved from Tula to Kursk 1 armour moved from Kursk to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Kursk 4 mech_infantrys moved from Ukraine to Stalingrad 3 armour moved from Ukraine to Stalingrad 2 mech_infantrys moved from Kursk to Stalingrad 1 tactical_bomber moved from Kursk to Leningrad 3 artilleries and 7 infantry moved from Leningrad to Novgorod 1 infantry moved from Ukraine to Rostov 4 infantry moved from Kursk to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Kursk 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to 108 Sea Zone 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from Scotland to Normandy Bordeaux 2 bombers moved from Western Germany to 93 Sea ZoneCombat Hit Differential Summary :
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@nikola1975 Intercept over Moscow?

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@flyingbadger No.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 destroyers, 1 factory_minor, 8 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 unit repaired. 7 armour and 7 mech_infantrys moved from Stalingrad to Urals Germans take Urals from Russians 2 bombers and 2 fighters moved from Kursk to Russia 1 armour moved from Kursk to Tula Germans take Tula from Russians 1 armour moved from Tula to Kursk 1 armour moved from Kursk to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Kursk 4 mech_infantrys moved from Ukraine to Stalingrad 3 armour moved from Ukraine to Stalingrad 2 mech_infantrys moved from Kursk to Stalingrad 1 tactical_bomber moved from Kursk to Leningrad 3 artilleries and 7 infantry moved from Leningrad to Novgorod 1 infantry moved from Ukraine to Rostov 4 infantry moved from Kursk to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Kursk 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to 108 Sea Zone 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from Scotland to Normandy Bordeaux 2 bombers moved from Western Germany to 93 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in 108 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 108 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in 93 Sea Zone Germans attack with 2 bombers Americans defend with 1 destroyer and 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians submerged Germans roll dice for 2 bombers in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Cleaning up after air battles Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 2 bombers moved from 93 Sea Zone to Southern France 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Western Germany to 115 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 114 Sea Zone to Scotland 1 carrier and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from 108 Sea Zone to 114 Sea Zone 1 fighter moved from Normandy Bordeaux to 114 Sea Zone 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 bomber and 2 fighters moved from Russia to Kursk 1 aaGun moved from Rostov to Stalingrad 1 destroyer moved from 113 Sea Zone to 114 Sea Zone EDIT: 1 infantry moved from Bessarabia to Eastern Poland Place Units - Germans 1 factory_minor placed in Stalingrad 2 destroyers and 1 submarine placed in 115 Sea Zone 2 artilleries, 2 infantry and 2 marines placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in France 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Leningrad Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 76 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Germans regular : 2.00 Russians AA : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 23 PUs; Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Samara to Russia 1 armour moved from Russia to Tula Russians take Tula from Germans 1 armour moved from Tula to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Russia to Samara 20 infantry moved from Russia to Yaroslavl 10 artilleries moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 artillery and 1 infantry moved from Amur to Buryatia Combat - Russians Battle in Buryatia Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns, 2 artilleries and 12 infantry moved from Amur to Sakha 1 infantry moved from Southern Caucasus to Northwest Persia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Russians collect 22 PUs (1 lost to blockades); end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from Sumatra to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya 1 armour and 1 mech_infantry moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Anhwe to Shansi Japanese take Shansi from Chinese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys moved from Honan to Tsinghai 1 infantry moved from Anhwe to Honan 1 infantry moved from Honan to Inner Mongolia 2 bombers moved from Kyushu to Inner Mongolia 1 infantry moved from Shantung to Anhwe 1 infantry moved from Hopei to Tsinghai 1 armour and 1 mech_infantry moved from Shantung to Hopei 2 fighters and 1 tactical_bomber moved from Jehol to Japan 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 destroyer moved from 7 Sea Zone to 18 Sea Zone 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 5 artilleries and 8 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Korea to Amur 1 armour and 1 mech_infantry moved from Southern Manchuria to Amur 1 artillery moved from Southern Manchuria to Northern Manchuria 1 tactical_bomber moved from French Indo China to Southern Manchuria Combat - Japanese Battle in Aleutian Islands Battle in Malaya Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Aleutian Islands from Americans, taking Malaya from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Tsinghai Japanese attack with 3 armour, 5 artilleries, 6 infantry and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 armour, 5 artilleries, 6 infantry and 3 mech_infantrys in Tsinghai, round 2 : 7/17 hits, 6.00 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 armour, 5 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Inner Mongolia Japanese attack with 2 bombers and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 3 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Inner Mongolia to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Sumatra to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 3 fighters moved from French Indo China to Davao 2 marines moved from French Indo China to 37 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from French Indo China to 37 Sea Zone 1 aaGun, 1 artillery, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 marine moved from 36 Sea Zone to Manilla 1 aaGun moved from 36 Sea Zone to Manilla 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Malaya to French Indo China Place Units - Japanese 3 infantry placed in Shantung 2 infantry placed in Southern Manchuria 1 destroyer placed in 20 Sea Zone 3 destroyers placed in 6 Sea Zone 3 infantry placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1 Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.83 UK_Pacific regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 17 Sea Zone to 9 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 18 Sea Zone 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 2 infantry moved from Wake Island to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 2 carriers moved from 32 Sea Zone to 34 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 bomber moved from Queensland to 23 Sea Zone Combat - Americans Battle in 38 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 9 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 23 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Gilbert Islands Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gilbert Islands, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 34 Sea Zone 1 bomber moved from 23 Sea Zone to Caroline Islands 4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Gilbert Islands to 34 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 infantry moved from 34 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Brazil to British Guiana Place Units - Americans 1 carrier placed in 104 Sea Zone 2 fighters placed in 104 Sea Zone 2 destroyers placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang 16 infantry moved from Kansu to Northern Sinkiang 1 fighter moved from Kansu to Northern Sinkiang Combat - Chinese Chinese creates battle in territory Eastern Sinkiang Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 24 PUs; British buy 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Eastern India to Yunnan 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 infantry moved from Northeast Persia to Northwest Persia 6 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Yunnan 9 artilleries and 14 infantry moved from Burma to Shan State 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Alexandria 1 artillery moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour and 2 mech_infantrys moved from Syria to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Union of South Africa to South West Africa British take South West Africa from Italians 3 destroyers moved from 104 Sea Zone to 93 Sea Zone Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 9 artilleries and 20 infantry Japanese defend with 1 infantry British roll dice for 9 artilleries and 20 infantry in Shan State, round 2 : 7/29 hits, 7.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 9 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 1 artillery and 1 infantry moved from Eastern India to Burma 1 artillery and 1 infantry moved from Eastern India to Burma 1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia Place Units - British 7 infantry placed in United Kingdom 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : 1.33 British regular : -0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Kazakhstan to Timguska Italians take Timguska from Russians 1 armour, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Algeria 3 fighters moved from Southern Italy to Algeria 2 artilleries moved from Tunisia to Algeria 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from British Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/9 hits, 3.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Algeria to Malta Place Units - Italians 1 fighter placed in Southern Italy 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 4 Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -2.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 46 Sea Zone 1 artillery and 4 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New Guinea to 55 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 84 Sea Zone to 89 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :






