@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
PtV Nikola1975 (axis+6) vs Malmessi74
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@nikola1975
As last thing after Uk placement I edited the position of one us fig from NORM to London, if it is not ok please edit it back to Norm, thanks. -
@malmessi74 I can see you have attacked Holland, where I could have scrambled 3 fighters from Western Germany. And considering I would had nice advantage, this is something I would have done.
Do you wish to re-do the battle with 1inf, 1tct and 1fgt vs 1inf+3fgt, or shall we edit Holland back to Germans?
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Southern Persia Italians take Southern Persia from British 1 armour moved from Southern Persia to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Iraq to Egypt 1 marine moved from Algeria to Morocco Italians take Morocco from French 1 marine moved from Syria to 100 Sea Zone 1 battleship moved from 96 Sea Zone to 100 Sea Zone 1 carrier and 1 fighter moved from 96 Sea Zone to 100 Sea Zone 1 cruiser moved from 96 Sea Zone to 100 Sea Zone 1 destroyer moved from 96 Sea Zone to 100 Sea Zone 1 bomber moved from Southern Italy to Rostov 1 armour moved from Ukraine to Rostov 1 infantry moved from Tunisia to 96 Sea Zone 1 artillery moved from Tunisia to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Southern Italy Combat - Italians Battle in Rostov Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Bessarabia 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 marine moved from 100 Sea Zone to Egypt Place Units - Italians 1 armour placed in Egypt 1 artillery placed in Egypt Italians undo move 2. 1 tactical_bomber placed in Egypt 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3 Italians collect 21 PUs (3 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.67 -
@malmessi74 I have played the Italy’s turn, but please let me know about Holland and we will edit it.
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@nikola1975
Your airfield is still damaged (when I sbr-ed in order to kill your fleet, am I right ?) -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 77 Sea Zone to 40 Sea Zone 1 submarine moved from 59 Sea Zone to 40 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone Turn Complete - French French collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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@malmessi74 Yes, you are right, of course.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x airfield; Remaining resources: 61 PUs; Germans buy 1 armour, 4 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Stalingrad Germans take Rostov from Russians Germans take Stalingrad from Russians 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Ukraine to Rostov 4 armour and 3 mech_infantrys moved from Western Ukraine to Rostov 1 artillery and 2 infantry moved from Bessarabia to Ukraine 5 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 12 artilleries and 37 infantry moved from Northern Belarus to Eastern Poland 1 bomber moved from Western Germany to France 1 fighter moved from Western Germany to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 artillery moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 bomber moved from Western Germany to Southern France 1 armour moved from Poland to Western Ukraine 1 armour moved from Poland to Germany 1 infantry moved from Western Germany to Germany 1 artillery moved from Denmark to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from 100 Sea Zone to Southern Italy Combat - Germans Strategic bombing raid in France French roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Southern France French roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in 115 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 115 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Norway Germans attack with 1 artillery, 2 fighters and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Norway, round 2 : 5/5 hits, 2.67 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 fighter moved from 115 Sea Zone to Western Germany 2 fighters moved from Norway to Western Germany 2 tactical_bombers moved from Norway to Western Germany 1 bomber moved from France to Western Germany 1 bomber moved from Southern France to Western Germany 2 aaGuns moved from Northern Belarus to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 armour and 2 infantry placed in Germany 3 artilleries and 7 infantry placed in Western Germany 2 infantry placed in Romania Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 2.33 French AA : -0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Leningrad Russians take Leningrad from Germans 1 infantry moved from Southern Belarus to Northern Belarus Russians take Northern Belarus from Germans 2 infantry moved from Northern Caucasus to Stalingrad 1 fighter moved from Russia to Stalingrad 1 tactical_bomber moved from Russia to Stalingrad 1 fighter moved from Russia to Stalingrad Combat - Russians Battle in Stalingrad Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Stalingrad, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 5 infantry moved from Urals to Samara 2 armour and 2 mech_infantrys moved from Saratov to Samara 15 infantry moved from Northern Caucasus to Southern Caucasus 1 fighter moved from Stalingrad to Southern Caucasus 1 tactical_bomber moved from Stalingrad to Southern Caucasus 1 fighter moved from Stalingrad to Russia 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Samara 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 infantry moved from Smolensk to Novgorod 1 aaGun moved from Smolensk to Novgorod 2 infantry moved from Smolensk to Novgorod 1 artillery moved from Smolensk to Novgorod 3 aaGuns, 7 artilleries and 75 infantry moved from Smolensk to Bryansk 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6 Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : 0,50 Russians regular : -1,00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter, 4 infantry, 8 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 marine moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Hopei to Kwangtung 1 armour moved from Hunan to Kwangtung 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Honan to Anhwe 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Tsinghai to Hopei 1 mech_infantry moved from Hopei to Kwangtung 1 infantry moved from Hunan to Kweichow 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Northern Australia to Queensland Japanese take Queensland from ANZAC 1 infantry moved from Northern Australia to Western Australia Japanese take Western Australia from ANZAC 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from New Guinea to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 carrier moved from 56 Sea Zone to 55 Sea Zone 1 carrier moved from 35 Sea Zone to 55 Sea Zone 1 marine moved from Northern Australia to 56 Sea Zone 3 artilleries and 3 infantry moved from Northern Australia to 56 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Dutch New Guinea 1 artillery moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Dutch New Guinea 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 carrier moved from 7 Sea Zone to 35 Sea Zone 1 artillery moved from French Indo China to Shan State 4 infantry moved from Paulau to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone 2 carriers moved from 1 Sea Zone to 14 Sea Zone 2 carriers moved from 1 Sea Zone to 14 Sea Zone 3 tactical_bombers moved from 1 Sea Zone to 14 Sea Zone 1 fighter moved from 1 Sea Zone to 14 Sea Zone 5 destroyers moved from 1 Sea Zone to 14 Sea Zone 1 battleship and 1 marine moved from 1 Sea Zone to 14 Sea Zone 1 submarine moved from 9 Sea Zone to 11 Sea Zone 1 submarine moved from 8 Sea Zone to 1 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Amur to Buryatia 2 artilleries and 6 infantry moved from Japan to 7 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 7 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Kwangtung 2 fighters moved from 1 Sea Zone to Japan 2 fighters moved from 1 Sea Zone to Japan 1 cruiser moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 transport moved from 56 Sea Zone to 43 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 fighter moved from French Indo China to Dutch New Guinea 1 tactical_bomber moved from French Indo China to Kwangsi Combat - Japanese Battle in Kiangsi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kwangsi to Kwangtung 3 armour moved from French Indo China to Kwangtung 2 armour moved from French Indo China to Malaya 1 armour moved from French Indo China to Malaya 1 mech_infantry moved from French Indo China to Malaya 1 mech_infantry moved from French Indo China to Kwangtung 1 armour moved from French Indo China to Malaya 2 artilleries and 6 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea 7 infantry moved from 55 Sea Zone to New Guinea 1 marine moved from 55 Sea Zone to New Guinea 3 artilleries moved from 55 Sea Zone to New Guinea Place Units - Japanese 1 airfield placed in Dutch New Guinea 3 transports placed in 7 Sea Zone 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Kwangtung Japanese undo move 4. 1 infantry and 2 mech_infantrys placed in Kwangtung 1 fighter, 3 infantry and 3 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.33 UK_Pacific regular : 1.33 -
A disaster for me, bad luck, if you think my OOL and scramble decision for you were wrong I’ll be VERY HAPPY to replay the turn
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@malmessi74
MUST remember to advance with russian inf to support the lonely chinese fig -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 bombers, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 2 armour, 9 infantry and 2 mech_infantrys moved from France to Western Germany 6 infantry moved from Gibraltar to 93 Sea Zone 6 infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 3 fighters moved from United Kingdom to Western Germany 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 115 Sea Zone 1 destroyer moved from 93 Sea Zone to 115 Sea Zone 2 destroyers moved from 93 Sea Zone to 115 Sea Zone 1 destroyer moved from 93 Sea Zone to 115 Sea Zone Combat - Americans Battle in Western Germany Americans attack with 2 armour, 6 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 4 aaGuns, 1 airfield, 7 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 16 infantry and 2 tactical_bombers Germans roll AA dice in Western Germany : 0/7 hits, 1,17 expected hits Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 armour, 6 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 7/26 hits, 7,83 expected hits Germans roll dice for 4 aaGuns, 7 artilleries, 2 bombers, 4 fighters, 16 infantry and 2 tactical_bombers in Western Germany, round 2 : 16/31 hits, 11,67 expected hits 4 aaGuns owned by the Germans, 2 bombers owned by the Germans, 2 infantry owned by the Germans, 15 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany 1 tactical_bomber owned by the Americans and 6 fighters owned by the Americans retreated 2 armour owned by the Americans and 1 mech_infantry owned by the Americans retreated to France Germans win with 7 artilleries, 4 fighters, 14 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 15 infantry and 1 mech_infantry Casualties for Germans: 4 aaGuns, 2 bombers and 2 infantry Non Combat Move - Americans 3 transports moved from 93 Sea Zone to 104 Sea Zone 6 bombers moved from Eastern United States to France 1 infantry moved from Southern France to France 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 3 fighters moved from Western United States to Eastern United States 6 fighters and 1 tactical_bomber moved from Western Germany to France 1 infantry moved from Western United States to British Columbia 1 fighter moved from 93 Sea Zone to France 1 fighter moved from 93 Sea Zone to France 1 fighter moved from Western United States to Eastern United States Place Units - Americans 3 bombers and 3 tactical_bombers placed in Eastern United States 6 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,5 Americans collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia 6 artilleries and 28 infantry moved from Yunnan to Kwangsi 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Inner Mongolia Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter in Kweichow, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Tsinghai from Japanese, taking Inner Mongolia from Japanese with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 6 artilleries and 28 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 6 artilleries and 28 infantry in Kwangsi, round 2 : 14/34 hits, 7,67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 6 artilleries and 26 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 artillery and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from United Kingdom to 113 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber moved from 115 Sea Zone to Western Germany 2 fighters moved from 113 Sea Zone to Western Germany 1 armour, 11 infantry and 1 mech_infantry moved from France to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 bomber moved from Eastern India to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Yunnan to French Indo China French take French Indo China from Japanese 1 armour moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 armour moved from Kweichow to Kwangsi 1 battleship moved from 113 Sea Zone to 115 Sea Zone Combat - British Battle in Java Battle in Western Germany British attack with 1 armour, 1 artillery, 3 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 7 artilleries, 1 factory_major, 4 fighters, 1 harbour, 14 infantry and 2 tactical_bombers British roll dice for 1 battleship in Western Germany, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 armour, 1 artillery, 3 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 : 9/26 hits, 6,67 expected hits Germans roll dice for 7 artilleries, 4 fighters, 14 infantry and 2 tactical_bombers in Western Germany, round 2 : 12/27 hits, 10,67 expected hits 9 infantry owned by the Germans and 12 infantry owned by the British lost in Western Germany British roll dice for 1 armour, 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 3 : 3/14 hits, 4,67 expected hits Germans roll dice for 7 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers in Western Germany, round 3 : 6/18 hits, 7,67 expected hits 3 infantry owned by the Germans and 6 infantry owned by the British lost in Western Germany British roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 4 : 3/8 hits, 3,67 expected hits Germans roll dice for 7 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Western Germany, round 4 : 6/15 hits, 6,67 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Western Germany 2 fighters owned by the British retreated Germans win, taking Java from Japanese with 6 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -46 Casualties for British: 1 armour, 1 artillery, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 1 artillery and 14 infantry Battle in Shan State British attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 3,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Shan State British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 3 aaGuns, 2 artilleries, 13 infantry and 1 mech_infantry moved from Yunnan to Kwangsi 1 bomber moved from Shan State to Eastern India 1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from Shan State to Kwangsi 3 fighters moved from Anglo-Egyptian Sudan to Baluchistan 3 armour, 3 artilleries, 6 infantry and 3 mech_infantrys moved from Anglo-Egyptian Sudan to Belgian Congo 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 2 carriers and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from Western Germany to France 1 aaGun moved from Normandy Bordeaux to France 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 122 Sea Zone 2 infantry moved from 122 Sea Zone to Scotland Place Units - British 4 infantry and 1 tactical_bomber placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2 British collect 28 PUs (1 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : 4,50 Americans regular : -0,33 Japanese regular : 3,00 Germans AA : -1,17 Germans regular : 3,33 British regular : 0,83 -
@malmessi74 said in PtV Nikola1975 (axis+6) vs Malmessi74:
Chinese regular : 4,50
Americans regular : -0,33
Japanese regular : 3,00
Germans AA : -1,17
Germans regular : 3,33
British regular : 0,83Chinese score was in a useless battle
JAP killed me a plane hitting twice with 3 inf
GER score 3.33 is the only reason W.GER is still in your handswhat a disaster…
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@malmessi74 I will check it out later on. But the bigger problem for you is that Japanese are about to take the 7th Victory city in Asia. You will need to recapture one soon.
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@nikola1975
Never play for VC so I forgot it… my fault, you’re gonna win… -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 6 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French 1 armour moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 armour moved from Anglo-Egyptian Sudan to Egypt 2 artilleries and 12 infantry moved from Northern Italy to Southern France 1 armour moved from Southern Italy to Southern France 1 armour moved from Northwest Persia to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Non Combat Move - Italians 1 transport moved from 100 Sea Zone to 98 Sea Zone 2 infantry moved from Malta to 98 Sea Zone 3 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Bessarabia to Southern Italy 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Southern Italy 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone 2 fighters moved from Egypt to Southern Italy 1 tactical_bomber moved from Egypt to Southern Italy 1 tactical_bomber moved from Egypt to Southern Italy 1 marine moved from Morocco to Algeria Place Units - Italians 1 artillery and 2 infantry placed in Egypt 5 artilleries placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,1 Italians collect 26 PUs (2 lost to blockades); end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
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@nikola1975 Well, American attack on West Germany really was a major disaster. Not sure how many you should have hit there, but surely not close to what you did.
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Just to check if I haver to go on or it has no sense
You must own and keep 6 VC in the pacific front, you have KIANGSU MANILA MALAYA TOKYO HAWAII KWANGTUNG and you are going to take SYDNEY, am I right ?
Now I understand why you oklaced an Ic in MALAYA and just produced without moving units…
:confounded:
I need to take KWANG back now and then another VC once you have taken SYDNAY ?
Rematch ?How the war is won
The Axis wins the game by controlling either any 8 victory cities on the Europe map or any 6 victory cities on the Pacific map for a complete round of play, as long as they control an Axis capital (Berlin, Rome, or Tokyo) at the end of that round. -
@malmessi74 If I am right, the change was made in PtV, Japan needs 7 victory cities instead of 6, because one more VC was added.
So, with Sydney, it will be 7. You would need to take one city back BEFORE the next Japan turn. So, if you can take Kwangtung in next UK/Chinese round, that would mean you are not losing. As you can see, I am preparing for that attack, lots of planes will land there soon :blush:





