Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Anhwe
2 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Kweichow to Hopei
3 artilleries and 4 infantry moved from Hunan to Hopei
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 armour and 1 mech_infantry moved from French Indo China to Hunan
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 destroyer moved from 46 Sea Zone to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from Davao to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 marines moved from Davao to 36 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 5 fighters, 2 marines and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 marines and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 8/17 hits, 9.17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 marines moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 35 Sea Zone
1 aaGun moved from Paulau to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Kwangtung to 21 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from Southern Manchuria to Jehol
4 infantry moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
2 aaGuns and 4 infantry moved from Korea to Southern Manchuria
2 infantry moved from 20 Sea Zone to Southern Manchuria
2 bombers moved from Yunnan to Japan
2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
Place Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
2 destroyers placed in 7 Sea Zone
3 infantry placed in French Indo China
3 artilleries placed in Southern Manchuria
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -3.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 9 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 9 Sea Zone to 14 Sea Zone
2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 33 Sea Zone to 27 Sea Zone
2 infantry moved from Marshall Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 bomber moved from Queensland to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in 56 Sea Zone
Americans attack with 1 bomber, 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Gibraltar from Germans with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 56 Sea Zone to Queensland
4 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
2 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
2 destroyers and 2 transports placed in 104 Sea Zone
3 infantry placed in Eastern United States
1 carrier placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Tsinghai to Chahar
2 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Inner Mongolia
11 infantry moved from Tsinghai to Inner Mongolia
Place Units - Chinese
3 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
4 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 73 Sea Zone to 74 Sea Zone
1 infantry moved from Kenya to 74 Sea Zone
1 artillery and 3 infantry moved from Northwest Persia to Southern Caucasus
2 armour moved from Iraq to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 transport moved from 40 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
5 infantry moved from Burma to Shan State
5 infantry moved from Burma to Shan State
3 infantry moved from Burma to Shan State
8 artilleries moved from Burma to Shan State
1 infantry moved from Burma to Shan State
3 infantry moved from Eastern India to Burma
1 armour moved from Iraq to Southern Caucasus
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Egypt to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Egypt
3 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
Combat - British
Battle in Java
Battle in French Madagascar
Battle in Southern Caucasus
British attack with 3 armour, 1 artillery and 3 infantry
Germans defend with 1 armour
British roll dice for 3 armour, 1 artillery and 3 infantry in Southern Caucasus, round 2 : 0/7 hits, 2.50 expected hits
Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Southern Caucasus
British roll dice for 3 armour, 1 artillery and 2 infantry in Southern Caucasus, round 3 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 armour in Southern Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Southern Caucasus
British win, taking Java from Japanese, taking French Madagascar from Neutral_Axis, taking Southern Caucasus from Germans with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,5,2,1,1,2,3,2,1,5,2,6,6,2,5,3,1,5,2,1,6,4,6,6
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5
British collect 25 PUs (11 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -1.83
Japanese regular : 0.67
Germans regular : 0.00
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Tula to Rostov
2 infantry moved from Crete to 101 Sea Zone
1 artillery moved from Cyprus to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 artillery and 3 infantry moved from 101 Sea Zone to Syria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from French West Africa to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to South West Africa
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Syria
Battle in South West Africa
Battle in Rostov
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov
Italians win, taking Syria from British, taking South West Africa from British, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern France
1 bomber moved from Iraq to Greece
Place Units - Italians
2 artilleries and 4 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 2 aaGuns and 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British AA : -0.17
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
1 destroyer moved from 40 Sea Zone to 58 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Eastern India to Northwest Persia
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 75 Sea Zone to 73 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer, 1 fighter, 1 harbour, 4 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
3 submarines moved from 108 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Eire to Scotland
Germans take Scotland from British
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Scotland
12 armour and 11 mech_infantrys moved from Tula to Saratov
Germans take Saratov from Russians
12 armour and 11 mech_infantrys moved from Saratov to Stalingrad
2 armour and 1 mech_infantry moved from Ukraine to Stalingrad
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 2 mech_infantrys moved from Southern Belarus to Kursk
2 bombers and 2 fighters moved from Tula to Russia
8 artilleries and 29 infantry moved from Tula to Kursk
1 infantry moved from Vologda to Leningrad
6 infantry moved from Novgorod to Leningrad
1 infantry moved from Bulgaria to Romania
Combat Hit Differential Summary :
@nikola1975
Intercept over Moscow?
Intercept over London?
@flyingbadger Unfortunately no.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer, 1 fighter, 1 harbour, 4 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
3 submarines moved from 108 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Eire to Scotland
Germans take Scotland from British
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Scotland
12 armour and 11 mech_infantrys moved from Tula to Saratov
Germans take Saratov from Russians
12 armour and 11 mech_infantrys moved from Saratov to Stalingrad
2 armour and 1 mech_infantry moved from Ukraine to Stalingrad
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 2 mech_infantrys moved from Southern Belarus to Kursk
2 bombers and 2 fighters moved from Tula to Russia
8 artilleries and 29 infantry moved from Tula to Kursk
1 infantry moved from Vologda to Leningrad
6 infantry moved from Novgorod to Leningrad
1 infantry moved from Bulgaria to Romania
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 6,4 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Stalingrad
Germans attack with 14 armour and 12 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 14 armour and 12 mech_infantrys in Stalingrad, round 2 : 13/26 hits, 11.00 expected hits
Russians roll dice for 3 infantry in Stalingrad, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 14 armour and 11 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Cleaning up after air battles
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
2 aaGuns moved from Tula to Kursk
2 fighters moved from Russia to Kursk
3 tactical_bombers moved from Tula to Kursk
2 bombers moved from Russia to Kursk
2 fighters moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Ukraine to Rostov
2 aaGuns moved from Novgorod to Leningrad
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 harbour placed in Eire
1 artillery, 1 fighter, 1 infantry and 2 marines placed in Western Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in France
3 artilleries placed in Leningrad
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
British AA : -0.33
Russians regular : 0.00
Germans regular : 2.00
Russians AA : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Tula
Russians take Tula from Italians
1 armour moved from Tula to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Urals to Russia
1 artillery moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 artillery and 1 infantry moved from Siberia to Amur
4 infantry moved from Siberia to Amur
2 infantry moved from Soviet Far East to Siberia
2 artilleries and 8 infantry moved from Buryatia to Amur
1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from Samara to Russia
1 artillery and 1 infantry moved from Urals to Samara
4 infantry moved from Northern Caucasus to Southern Caucasus
Combat - Russians
Battle in Amur
Russians attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 artilleries and 13 infantry in Amur, round 2 : 1/16 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Buryatia to Amur
1 aaGun moved from Siberia to Amur
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 6 artilleries, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from Hopei to Eastern Sinkiang
Japanese take Tsinghai from Chinese
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Kweichow to Yunnan
5 artilleries moved from Hopei to Honan
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Shansi
2 bombers moved from Japan to Shansi
2 fighters and 1 tactical_bomber moved from Japan to Chahar
1 armour and 1 mech_infantry moved from Shantung to Honan
1 armour and 1 mech_infantry moved from Hunan to Honan
5 infantry moved from Hopei to Honan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hopei
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
4 artilleries and 6 infantry moved from Southern Manchuria to Northern Manchuria
1 artillery and 2 infantry moved from Korea to Northern Manchuria
1 infantry moved from Shantung to 20 Sea Zone
1 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 4 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Shansi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shansi, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Shansi, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
2 bombers owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Chahar to Jehol
2 bombers moved from Shansi to Kyushu
1 fighter moved from 38 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from Caroline Islands to French Indo China
1 tactical_bomber moved from Davao to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 marines moved from Caroline Islands to 35 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Caroline Islands to 35 Sea Zone
1 aaGun, 1 artillery, 2 cruisers, 4 infantry, 2 marines and 3 transports moved from 35 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 2 marines moved from 37 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to French Indo China
2 battleships, 4 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 aaGuns moved from Southern Manchuria to Northern Manchuria
2 aaGuns moved from Korea to Northern Manchuria
1 infantry moved from 6 Sea Zone to Korea
2 destroyers moved from 7 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 destroyers placed in 7 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 armour and 1 mech_infantry placed in Southern Manchuria
1 armour and 1 mech_infantry placed in Shantung
1 infantry placed in Shantung
1 artillery placed in Southern Manchuria
3 artilleries placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.67
UK_Pacific regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 93 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 107 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 108 Sea Zone
1 armour and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
1 cruiser moved from 55 Sea Zone to 34 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 17 Sea Zone
1 submarine moved from 14 Sea Zone to 17 Sea Zone
1 carrier moved from 14 Sea Zone to 32 Sea Zone
1 destroyer moved from 14 Sea Zone to 32 Sea Zone
3 submarines moved from 27 Sea Zone to 34 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 2 marines moved from 34 Sea Zone to Caroline Islands
3 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in French West Africa
Battle in Wake Island
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Morocco from Italians, taking French West Africa from Italians, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 8 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 9 submarines in 112 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -1.00
Germans regular : -1.00
@flyingbadger Well, this is a bit of suicide mission, but I have to try it. It started terribly with subs, but let’s see. Will you give me order of loss?
@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):
@flyingbadger Well, this is a bit of suicide mission, but I have to try it. It started terribly with subs, but let’s see. Will you give me order of loss?
Battle calculator has it about 40:60 so could all be down to MARTI :game_die:
Initial OOL will be the 8 subs then I’ll see how it looks, but I should be able to reply quick.
@flyingbadger Hm, it went down to around 24% after round 1.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 93 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 107 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 108 Sea Zone
1 armour and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
1 cruiser moved from 55 Sea Zone to 34 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 17 Sea Zone
1 submarine moved from 14 Sea Zone to 17 Sea Zone
1 carrier moved from 14 Sea Zone to 32 Sea Zone
1 destroyer moved from 14 Sea Zone to 32 Sea Zone
3 submarines moved from 27 Sea Zone to 34 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 2 marines moved from 34 Sea Zone to Caroline Islands
3 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in French West Africa
Battle in Wake Island
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Morocco from Italians, taking French West Africa from Italians, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 8 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 9 submarines in 112 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 8 submarines in 112 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 9/12 hits, 5.17 expected hits
5 submarines owned by the Americans, 4 submarines owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 3.83 expected hits
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -1.00
Germans regular : 1.50
@nikola1975 Did you need more order of loses?
@flyingbadger Yes, check the savegame.
@nikola1975 4 subs and 2 destroyers please
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 93 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 107 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 108 Sea Zone
1 armour and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
1 cruiser moved from 55 Sea Zone to 34 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 17 Sea Zone
1 submarine moved from 14 Sea Zone to 17 Sea Zone
1 carrier moved from 14 Sea Zone to 32 Sea Zone
1 destroyer moved from 14 Sea Zone to 32 Sea Zone
3 submarines moved from 27 Sea Zone to 34 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 2 marines moved from 34 Sea Zone to Caroline Islands
3 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in French West Africa
Battle in Wake Island
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Morocco from Italians, taking French West Africa from Italians, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 8 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 9 submarines in 112 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 8 submarines in 112 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 9/12 hits, 5.17 expected hits
5 submarines owned by the Americans, 4 submarines owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 3.83 expected hits
Germans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 5/12 hits, 5.17 expected hits
2 destroyers owned by the Germans, 4 submarines owned by the Americans, 4 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 3/7 hits, 3.50 expected hits
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.00
Germans regular : 0.67