Full scramble.
21L PTV max334 (X+14) vs simone33 (Allies)
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Hmm, nothing placed in London. Looks like I should be able to take it.
Scramble to SZ98, Central America?
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@simon33 no scramble
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TripleA Move Summary: British round 17
TripleA Move Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 17 Combat Move - British 1 unit repaired. 1 artillery, 4 fighters and 2 infantry moved from Eastern India to Western India 1 infantry moved from Crete to 100 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 100 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Sardinia 1 fighter moved from 100 Sea Zone to 97 Sea Zone
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Those dice in London were really harsh. Scramble to SZ97?
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scramble 4 ftrs to W India. No scramble to 97
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@max334 oh and if you forgot about scramble to W India you can back-track if you want… its probably a 50/50 battle
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scramble orders sent
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 17 Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Union of South Africa to South West Africa Americans take South West Africa from Germans 2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia Americans take Rhodesia from Germans 1 armour moved from Nigeria to French Central Africa Americans take French West Africa from Germans 1 artillery and 1 infantry moved from Trans-Jordan to 83 Sea Zone 1 marine moved from Egypt to 83 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 83 Sea Zone to 98 Sea Zone 3 transports moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 fighter and 1 submarine moved from 93 Sea Zone to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to United Kingdom 4 fighters and 1 tactical_bomber moved from 93 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from 98 Sea Zone to Libya 1 marine moved from 98 Sea Zone to Malta 1 infantry moved from Southeast Mexico to Central America 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Central America 1 fighter moved from West Indies to Central America 2 fighters moved from Western United States to Central America 1 cruiser, 2 fighters and 1 tactical_bomber moved from 83 Sea Zone to 98 Sea Zone Combat - Americans Battle in Central America Americans attack with 1 artillery, 5 fighters and 2 infantry Japanese defend with 2 artilleries and 2 infantry Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Central America, round 2 : 2/8 hits, 3.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Central America, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Central America Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Central America, round 3 : 1/7 hits, 3.17 expected hits Japanese roll dice for 2 artilleries in Central America, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Central America Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Central America, round 4 : 1/7 hits, 3.17 expected hits Japanese roll dice for 1 artillery in Central America, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Central America Americans win, taking Central America from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in United Kingdom Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/9 hits, 4.00 expected hits Germans roll dice for 2 artilleries and 4 infantry in United Kingdom, round 2 : 5/6 hits, 2.00 expected hits 3 infantry owned by the Germans, 1 fighter owned by the Americans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in United Kingdom Americans roll dice for 3 fighters and 1 tactical_bomber in United Kingdom, round 3 : 1/4 hits, 2.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in United Kingdom, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in United Kingdom 3 fighters owned by the Americans retreated Germans win with 2 artilleries remaining. Battle score for attacker is -22 Casualties for Americans: 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Germans: 4 infantry Battle in 98 Sea Zone Americans attack with 1 battleship, 3 carriers, 3 cruisers, 2 fighters, 1 tactical_bomber and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 98 Sea Zone Americans win with 1 battleship, 3 carriers, 3 cruisers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Malta Battle in Libya Battle in 94 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 94 Sea Zone Americans win, taking Malta from Germans, taking Libya from Italians with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from 94 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 fighters moved from Central America to 91 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Central America to Eastern United States 1 fighter moved from Central America to 91 Sea Zone 1 carrier moved from 93 Sea Zone to 112 Sea Zone 1 carrier moved from 93 Sea Zone to 112 Sea Zone 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 armour and 1 artillery moved from Trans-Jordan to Egypt 1 fighter moved from 91 Sea Zone to Eastern United States 1 fighter moved from Central America to 91 Sea Zone Place Units - Americans 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq 1 destroyer placed in 104 Sea Zone 2 fighters placed in Western United States 3 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Northern Manchuria from Japanese to Chinese EDIT: Turning off Edit Mode 9 artilleries and 16 infantry moved from Hunan to Kwangtung 3 artilleries and 16 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Kwangtung 10 infantry moved from Southern Manchuria to Northern Manchuria Place Units - Chinese 9 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 26 PUs; end with 28 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 31 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 unit repaired. 1 artillery, 4 fighters and 2 infantry moved from Eastern India to Western India 1 infantry moved from Crete to 100 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 100 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Sardinia 1 fighter moved from 100 Sea Zone to 97 Sea Zone Combat - British Japanese scrambles 4 units out of 81 Sea Zone to defend against the attack in Western India Battle in 97 Sea Zone British attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport; ANZAC loiter and taunt Germans defend with 1 carrier, 1 cruiser, 1 fighter and 2 transports; Italians defend with 1 submarine and 1 transport British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Germans 1 submarine owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 97 Sea Zone British roll dice for 3 submarines in 97 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 5/6 hits, 3.00 expected hits Germans roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 fighter owned by the Germans and 2 transports owned by the Germans lost in 97 Sea Zone British win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 61 Casualties for Italians: 1 submarine and 1 transport Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 2 transports Battle in Sardinia Battle in Western India British attack with 1 artillery, 4 fighters and 2 infantry Japanese defend with 1 artillery, 4 fighters and 1 infantry British roll dice for 1 artillery, 4 fighters and 2 infantry in Western India, round 2 : 4/7 hits, 2.83 expected hits Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Western India, round 2 : 2/6 hits, 3.33 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Western India British roll dice for 1 artillery and 4 fighters in Western India, round 3 : 2/5 hits, 2.33 expected hits Japanese roll dice for 2 fighters in Western India, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in Western India British win, taking Sardinia from Italians with 3 fighters remaining. Battle score for attacker is 27 Casualties for British: 1 artillery, 1 fighter and 2 infantry Casualties for Japanese: 1 artillery, 4 fighters and 1 infantry Non Combat Move - British 1 infantry moved from Crete to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Libya 1 fighter moved from Western India to Iraq 2 fighters moved from Western India to Eastern India 1 aaGun moved from Burma to Eastern India 1 artillery and 1 infantry moved from Burma to Eastern India Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -7.50 Japanese regular : -2.00 Germans regular : 2.33 British regular : 1.83
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Sorry, seems like I forgot about this game. Was already up to NCM. Been somewhat unmotivated lately.
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 17 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Egypt 2 artilleries and 2 infantry moved from 100 Sea Zone to Egypt 5 artilleries and 8 infantry moved from Alexandria to Egypt 1 fighter moved from Greece to Egypt Combat - Italians Battle in 100 Sea Zone Italians attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 100 Sea Zone Italians win, taking 100 Sea Zone from British with 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Egypt Italians attack with 7 artilleries, 1 bomber, 2 fighters and 10 infantry British defend with 1 artillery and 8 infantry; Americans defend with 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; ANZAC defend with 1 artillery and 1 infantry Italians roll dice for 7 artilleries, 1 bomber, 2 fighters and 10 infantry in Egypt, round 2 : 5/20 hits, 6.67 expected hits Americans roll dice for 2 armour, 5 artilleries, 12 infantry and 1 mech_infantry in Egypt, round 2 : 7/20 hits, 7.17 expected hits 1 infantry owned by the ANZAC, 3 infantry owned by the Americans, 1 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt Italians roll dice for 7 artilleries, 1 bomber, 2 fighters and 3 infantry in Egypt, round 3 : 4/13 hits, 4.83 expected hits Americans roll dice for 2 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Egypt, round 3 : 8/15 hits, 5.50 expected hits 5 artilleries owned by the Italians, 4 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated 2 artilleries owned by the Italians retreated to Alexandria Americans win with 2 armour, 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -23 Casualties for Italians: 5 artilleries and 10 infantry Casualties for ANZAC: 1 infantry Casualties for Americans: 3 infantry Casualties for British: 5 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 bomber moved from Egypt to Greece 2 destroyers moved from 99 Sea Zone to 100 Sea Zone 1 armour moved from Bessarabia to Eastern Poland 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 tactical_bomber moved from Northern Belarus to Greece Place Units - Italians 1 infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Italians regular : -2.50
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Iraq to Southern Persia 2 artilleries and 2 infantry moved from Syria to Iraq 1 infantry moved from Queensland to New South Wales 1 artillery and 10 infantry moved from Queensland to South Australia 1 aaGun and 7 infantry moved from New South Wales to Queensland 1 fighter moved from Eastern India to Southern Persia Place Units - ANZAC 3 infantry placed in Southern Persia 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,6,2,3 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5 ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - Germans 1 artillery moved from Vyborg to Leningrad 1 infantry moved from Vyborg to Karelia 3 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 5 infantry moved from Germany to 117 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad 1 artillery and 1 tactical_bomber moved from Northern Belarus to Leningrad 1 submarine moved from 116 Sea Zone to 112 Sea Zone 1 bomber moved from Greece to Leningrad 4 armour, 12 artilleries, 20 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Battle in 112 Sea Zone Germans attack with 1 submarine Americans defend with 2 carriers, 3 fighters and 2 transports Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers and 2 transports in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 2 carriers, 3 fighters and 2 transports remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Leningrad Germans attack with 3 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber Russians defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber in Leningrad, round 2 : 4/10 hits, 3.33 expected hits Russians roll dice for 4 artilleries and 2 infantry in Leningrad, round 2 : 0/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Leningrad Germans roll dice for 3 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber in Leningrad, round 3 : 3/10 hits, 3.33 expected hits Russians roll dice for 2 artilleries in Leningrad, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Russians: 4 artilleries and 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Kenya from ANZAC to Germans EDIT: Changing ownership of Ethiopia from ANZAC to Germans EDIT: Adding units owned by Germans to Ethiopia: 1 armour EDIT: Removing units owned by Germans from Tanganyika Territory: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Ethiopia from Germans to Italians EDIT: Turning off Edit Mode Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 bomber and 1 tactical_bomber moved from Leningrad to Eastern Poland 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Austria to Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 aaGun, 1 artillery and 2 infantry moved from Southern France to France 2 aaGuns moved from Bessarabia to Ukraine 1 fighter moved from Greece to Southern Italy 1 tactical_bomber moved from Southern Italy to Greece 1 fighter moved from Greece to Southern Italy 1 destroyer moved from 101 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from Romania to Bessarabia 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Alexandria 1 transport moved from 70 Sea Zone to 72 Sea Zone 1 infantry moved from Romania to Bessarabia Place Units - Germans 2 fighters placed in Greece 1 submarine placed in 99 Sea Zone 1 submarine placed in 113 Sea Zone 1 destroyer placed in 115 Sea Zone 3 armour placed in Romania 3 artilleries and 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,5,3,6,4,4 Germans collect 64 PUs (3 lost to blockades); end with 66 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -2.67 Germans regular : -0.00
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 18 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour and 5 artilleries moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Vologda to Novgorod Russians take Novgorod from Italians Combat - Russians Non Combat Move - Russians 1 aaGun moved from Vologda to Novgorod 1 aaGun and 8 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Timguska to Archangel 8 infantry moved from Smolensk to Novgorod 1 aaGun, 4 artilleries and 6 infantry moved from Russia to Smolensk 1 armour moved from Kursk to Smolensk 1 aaGun, 10 artilleries and 33 infantry moved from Kursk to Bryansk 1 infantry moved from Stalingrad to Rostov 2 artilleries moved from Samara to Gorky 2 infantry moved from Urals to Samara Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 18
TripleA Move Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 82 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 66 Sea Zone 1 artillery and 1 infantry moved from 66 Sea Zone to Central America 2 fighters and 2 tactical_bombers moved from 66 Sea Zone to Central America 1 submarine moved from 66 Sea Zone to 28 Sea Zone 2 transports moved from 66 Sea Zone to 28 Sea Zone
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scramble? this map is for Central America battle only
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@max334 said in 21L PTV max334 (X+14) vs simone33 (Allies):
scramble? this map is for Central America battle only
No scramble if nothing changes.
@max334 said in 21L PTV max334 (X+14) vs simone33 (Allies):
this map is for Central America battle only
You should know that you aren’t really supposed to say such things.
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 5 artilleries, 1 fighter, 10 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to French Madagascar 1 armour, 1 artillery and 2 infantry moved from Shan State to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery moved from Shan State to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 bomber moved from Hawaiian Islands to Davao Combat - Japanese Battle in French Madagascar Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from Central America: 1 artillery and 1 infantry EDIT: Changing ownership of Central America from Americans to Japanese EDIT: Removing units owned by Japanese from 27 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to Central America: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 81 Sea Zone to 39 Sea Zone 3 infantry moved from French Indo China to Shan State 1 carrier moved from 81 Sea Zone to 74 Sea Zone 1 carrier moved from 81 Sea Zone to 74 Sea Zone 1 fighter and 3 tactical_bombers moved from 81 Sea Zone to 74 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from Western Australia to 57 Sea Zone 1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 38 Sea Zone 2 submarines moved from 81 Sea Zone to 74 Sea Zone 1 submarine moved from 81 Sea Zone to 82 Sea Zone 1 submarine moved from 81 Sea Zone to 82 Sea Zone 2 carriers moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 74 Sea Zone 2 submarines moved from 81 Sea Zone to 78 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone 2 tactical_bombers moved from Shan State to 80 Sea Zone 1 tactical_bomber moved from Shan State to 39 Sea Zone 1 tactical_bomber moved from Shan State to 39 Sea Zone 1 fighter moved from Caroline Islands to 38 Sea Zone 1 artillery and 1 infantry moved from Fukien to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 destroyer moved from 39 Sea Zone to 132 Sea Zone 1 battleship moved from 81 Sea Zone to 39 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Malaya 1 fighter moved from 39 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone 1 battleship moved from 66 Sea Zone to 28 Sea Zone 2 transports moved from 66 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Japan to Hawaiian Islands Place Units - Japanese 1 artillery and 2 infantry placed in Siberia 1 artillery and 2 infantry placed in Korea 1 fighter and 1 tactical_bomber placed in Japan 2 transports placed in 7 Sea Zone Japanese undo move 4. 1 transport placed in 38 Sea Zone 1 artillery and 1 infantry placed in Malaya 3 infantry placed in French Indo China 1 transport placed in 7 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 2,2,1,5,5,6,6,4 Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 66 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@simon33 said in 21L PTV max334 (X+14) vs simone33 (Allies):
You should know that you aren’t really supposed to say such things.
What did you mean? Not sure I understand
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@max334 said in 21L PTV max334 (X+14) vs simone33 (Allies):
@simon33 said in 21L PTV max334 (X+14) vs simone33 (Allies):
You should know that you aren’t really supposed to say such things.
What did you mean? Not sure I understand
It is in the rules that once scramble orders are given, no changes may be made to attacks.
Eur rules, top of p16, second column:
“The attacker may
not change any combat movements or attacks after the
defender has scrambled.” -
TripleA Move Summary: Americans round 18
TripleA Move Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 destroyer, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Libya to Tunisia Americans take Tunisia from Germans 1 armour moved from French Central Africa to Belgian Congo Americans take Belgian Congo from Germans 1 mech_infantry moved from Egypt to Belgian Congo 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 artillery, 4 fighters and 1 infantry moved from 91 Sea Zone to Central America 2 fighters moved from Eastern United States to Central America 1 fighter moved from Western United States to Central America