Quick rules question - I am attacking the German sub and transport in the Baltic with two UK fighters. The submarine cannot retreat right, as there are no friendly sea zones adjacent to it? So it must stay in combat forever?
L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Germany 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Morocco Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 42 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/8 hits, 4,00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 2/8 hits, 4,00 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 cruiser in 42 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 3/6 hits, 3,17 expected hits 1 cruiser owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -27 Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Japanese: 1 destroyer and 1 tactical_bomber 1 tactical_bomber owned by the Japanese forced to land in Java Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Germany to Novgorod Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Shensi to Kansu 1 fighter moved from Burma to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 15 PUs; UK_Pacific buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Tobruk to Libya British take Libya from Italians 2 armour moved from Libya to Tunisia 1 bomber moved from Malta to Northern Italy 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 58 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 mech_infantry moved from Eire to United Kingdom 2 fighters moved from United Kingdom to Gibraltar 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from India to Burma 1 artillery moved from India to West India 1 infantry moved from Eastern Persia to West India Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in Tunisia British attack with 2 armour Neutral_Axis defend with 1 infantry British roll dice for 2 armour in Tunisia, round 2 : 1/2 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Tunisia British win, taking Tunisia from Neutral_Axis with 2 armour remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 42 Sea Zone British attack with 1 destroyer and 1 submarine Japanese defend with 1 battleship, 2 carriers, 2 fighters and 1 transport British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 2 carriers and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits 1 destroyer owned by the British lost in 42 Sea Zone British roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 submarine owned by the British lost in 42 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for British: 1 destroyer and 1 submarine Casualties for Japanese: 1 carrier 2 fighters owned by the Japanese forced to land in Java Non Combat Move - British 2 infantry moved from Shan State to Yunnan 3 aaGuns moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan 2 fighters moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 armour moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 bomber moved from Northern Italy to Malta 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Northwest Persia Place Units - British 1 airfield placed in Gibraltar 1 fighter and 2 infantry placed in United Kingdom British undo move 2. 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : -4,83 Germans AA : -0,17 Neutral_Axis regular : -1,00 British regular : 1,00 Italians AA : -0,17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Romania to Poland 1 mech_infantry moved from Northern Italy to Slovakia Hungary Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber and 5 infantry in Greece, round 2 : 3/7 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 bomber moved from Greece to Southern Italy 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy 1 submarine moved from 96 Sea Zone to 95 Sea Zone Place Units - Italians 1 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : 1.50 Neutral_Allies regular : -1.33 -
TripleA Manual Gamesave Post: ANZAC round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 42 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 battleship, 1 carrier and 1 transport ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hitsCombat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : 0,00 -
@FlyingBadger do you say farewell to the carrier or to the battleship?

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@Martin Can I make a couple of edits to the Italians please?
I’d like to keep 1 AA and 2 Infantry in N.Italy and have the destroyer and an extra sub in SZ95. -
@martin Wow, you really hate that fleet. Keep the battleship, sink the carrier :disappointed_relieved:
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@flyingbadger sure, no problem
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 42 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 battleship, 1 carrier and 1 transport ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 fighter in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 16 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 battleship and 1 carrier Non Combat Move - ANZAC Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : -1,50 ANZAC regular : -0,50 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 42 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 battleship, 1 carrier and 1 transport ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 fighter in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 16 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 battleship and 1 carrier Non Combat Move - ANZAC Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 42 Sea Zone Combat - French Battle in 42 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone French win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1,50 ANZAC regular : -0,50 -
@FlyingBadger thanks to a concerted international effort I finally managed to sink that be-hated Japanese fleet. But the next one is already approaching…
It’s time to find some sleep. I should be able to make Russia’s move tomorrow during the day and then the rest on Sunday evening.
Good night!
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 infantry, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 2 artilleries and 11 infantry moved from Poland to Eastern Poland 2 armour, 3 artilleries and 11 infantry moved from Romania to Eastern Poland 6 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers and 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 8 artilleries and 1 infantry moved from Germany to Poland 1 artillery moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy EDIT: 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone EDIT: 2 infantry moved from Southern Italy to Northern Italy EDIT: Germans undo move 22. EDIT: Germans undo move 20. EDIT: 2 infantry moved from Southern Italy to Northern Italy 2 fighters and 2 tactical_bombers moved from Egypt to Southern ItalyCombat Hit Differential Summary :
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@martin Intercept over England?

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@flyingbadger no thank you. And the Russian sub submerges.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 infantry, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 2 artilleries and 11 infantry moved from Poland to Eastern Poland 2 armour, 3 artilleries and 11 infantry moved from Romania to Eastern Poland 6 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers and 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 8 artilleries and 1 infantry moved from Germany to Poland 1 artillery moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy EDIT: 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone EDIT: 2 infantry moved from Southern Italy to Northern Italy EDIT: Germans undo move 22. EDIT: Germans undo move 20. EDIT: 2 infantry moved from Southern Italy to Northern Italy 2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in United Kingdom causes 0 damage total. Battle in Eire Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to 109 Sea Zone 2 aaGuns moved from Poland to Eastern Poland 1 aaGun moved from Romania to Eastern Poland Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 marines placed in Normandy Bordeaux 1 destroyer placed in 112 Sea Zone 3 mech_infantrys placed in Germany 1 infantry placed in France 1 artillery placed in France 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
British AA : 1.67 -
@Martin Curse the superior English and their handsome AA gunners!
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 4 infantry moved from Bessarabia to Romania 2 mech_infantrys moved from Ukraine to Romania 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Karelia 1 fighter moved from Novgorod to Romania Combat - Russians Battle in Romania Russians attack with 1 fighter, 4 infantry and 2 mech_infantrys Italians defend with 1 armour Russians roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in Romania, round 2 : 2/7 hits, 1,50 expected hits Germans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Karelia Russians attack with 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 fighter moved from Vyborg to Bryansk 1 tactical_bomber moved from Karelia to Bryansk 1 fighter moved from Romania to Ukraine 1 aaGun moved from Western Ukraine to Bryansk 2 artilleries moved from Western Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 2 armour moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Bryansk 2 aaGuns moved from Belarus to Bryansk 2 infantry moved from Belarus to Baltic States 1 artillery moved from Belarus to Bryansk 8 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Baltic States 6 infantry moved from Yenisey to Timguska 1 aaGun and 8 infantry moved from Yakut S.S.R. to Yenisey 1 cruiser moved from 113 Sea Zone to 114 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : 0,83 Russians regular : -0,17 -
@FlyingBadger the Russian Navy failed bitterly…
To be continued from my side, on Sunday evening - have a good weekend!
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@FlyingBadger I noticed that you haven’t played for Japan yet. That’s in my favor, as I was a bit hung over, yesterday :face_with_head_bandage: :grinning:
Take your time - I can play the US etc., tomorrow.
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@martin said in L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM:
@FlyingBadger I noticed that you haven’t played for Japan yet. That’s in my favor, as I was a bit hung over, yesterday :face_with_head_bandage: :grinning:
Take your time - I can play the US etc., tomorrow.
Sounds like you are taking role playing as Stalin too seriously :tumbler_glass: :tumbler_glass: :tumbler_glass:
I forgot to take my turn! I’ll play Japan later this evening.
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 2 fighters and 1 tactical_bomber moved from Java to 45 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 artilleries and 6 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 mech_infantry moved from Anhwe to YunnanCombat Hit Differential Summary :





