Scramble?
Belochai v Bretters G40 Balanced Mod 3
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 destroyers moved from 26 Sea Zone to 25 Sea Zone 2 battleships moved from 26 Sea Zone to 25 Sea Zone 2 battleships moved from 26 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 4 battleships, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 battleships, 2 destroyers, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/10 hits, 5.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 4 battleships, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 3 carriers, 4 cruisers, 2 fighters, 3 infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway 1 bomber moved from Hawaiian Islands to Midway 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 3 destroyers moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 harbour placed in Midway 3 fighters placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,2 Americans collect 47 PUs (3 lost to blockades); end with 47 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : -0.50
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Anhwe to Hunan 8 infantry moved from Anhwe to Jehol Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 destroyers moved from 26 Sea Zone to 25 Sea Zone 2 battleships moved from 26 Sea Zone to 25 Sea Zone 2 battleships moved from 26 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 4 battleships, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 battleships, 2 destroyers, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/10 hits, 5.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 4 battleships, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 3 carriers, 4 cruisers, 2 fighters, 3 infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway 1 bomber moved from Hawaiian Islands to Midway 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 3 destroyers moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 harbour placed in Midway 3 fighters placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,2 Americans collect 47 PUs (3 lost to blockades); end with 47 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Anhwe to Hunan 8 infantry moved from Anhwe to Jehol Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Purchase Units - British British buy 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 6 infantry moved from West India to India 1 fighter moved from West India to India 1 infantry moved from West India to India Combat - British Battle in India British attack with 1 fighter and 7 infantry Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter and 7 infantry in India, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 3 artilleries and 1 infantry in India, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 fighter and 6 infantry in India, round 3 : 2/7 hits, 1.50 expected hits Japanese roll dice for 3 artilleries in India, round 3 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 fighter and 5 infantry in India, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in India, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Japanese: 3 artilleries and 1 infantry Non Combat Move - British 1 fighter moved from India to West India 1 tactical_bomber moved from Kenya to West India 3 mech_infantrys moved from Iraq to Eastern Persia 1 fighter moved from Egypt to Eastern Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Syria to Iraq 1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 3 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa 1 infantry moved from Tanganyika Territory to Kenya 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan Place Units - British 3 mech_infantrys placed in Iraq 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 British collect 28 PUs (6 lost to blockades); end with 28 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,2,3,1,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : -0.17 British regular : -0.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from Bessarabia to Eastern Poland 1 armour moved from Eastern Poland to Novgorod 1 artillery moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Southern Italy to Egypt Combat - Italians Italians creates battle in territory 97 Sea Zone Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Egypt causes 6 damage total. Battle in Trans-Jordan Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 fighter moved from Tobruk to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
British AA : -0.17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Italian Somaliland to Ethiopia 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales 1 mech_infantry moved from New South Wales to South Australia 1 artillery moved from South Australia to New South Wales Non Combat Move - ANZAC 3 fighters moved from South Australia to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Western Ukraine to Ukraine 1 submarine moved from 107 Sea Zone to 101 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to British Guiana 1 artillery moved from 88 Sea Zone to British Guiana 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Vyborg to Novgorod 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine Combat - Germans Battle in British Guiana Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 125 Sea Zone Germans win, taking British Guiana from British, taking 125 Sea Zone from British with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Ukraine Germans attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 7 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Baltic States to Belarus 1 armour moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 5 artilleries and 16 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Belarus 2 aaGuns moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Belarus 2 artilleries and 6 infantry moved from Romania to Bessarabia 1 fighter moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Belarus 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to Novgorod 7 armour and 9 mech_infantrys moved from Eastern Poland to Belarus 5 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Belarus Place Units - Germans 3 armour placed in Novgorod 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 2 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 2.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Bryansk 2 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Smolensk to Archangel 1 fighter moved from Smolensk to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 7 artilleries moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Archangel to Smolensk 1 fighter moved from Bryansk to Smolensk 1 infantry moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Volgograd to Tambov Place Units - Russians 2 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 3 transports moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 1 mech_infantry moved from Yunnan to India 1 armour moved from Yunnan to India 4 artilleries and 10 infantry moved from Burma to India 1 fighter moved from 39 Sea Zone to India 1 tactical_bomber moved from 39 Sea Zone to India 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from French Indo China to Japan 1 transport moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Battle in India Japanese attack with 1 armour, 5 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 5 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 4/20 hits, 6.17 expected hits UK_Pacific roll dice for 4 infantry in India, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for British: 4 infantry Non Combat Move - Japanese 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 aaGun and 9 infantry moved from Korea to Manchuria 1 fighter moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 35 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from Yunnan to Manchuria 1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 bomber moved from Burma to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 1 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : -1.83 UK_Pacific regular : 1.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 3 fighters moved from Eastern United States to 89 Sea Zone 1 submarine moved from 10 Sea Zone to 89 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from Midway to 25 Sea Zone 1 armour, 4 artilleries, 4 battleships, 3 carriers, 4 cruisers, 5 destroyers, 5 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 25 Sea Zone to 6 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 6 Sea Zone to Korea 1 bomber and 1 fighter moved from Midway to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,6 Battle in 6 Sea Zone Americans attack with 4 battleships, 1 bomber, 3 carriers, 4 cruisers, 5 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 5 transports Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 7 submarines, 3 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 battleships, 1 bomber, 3 carriers, 4 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 : 14/21 hits, 10.67 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/19 hits, 9.50 expected hits Units damaged: 4 battleships owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 4 destroyers owned by the Japanese and 7 submarines owned by the Japanese lost in 6 Sea Zone Americans roll dice for 4 battleships, 1 bomber, 3 carriers, 4 cruisers, 4 destroyers, 6 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 3 : 13/20 hits, 10.33 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 6 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 7/15 hits, 8.17 expected hits 3 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 4 battleships, 1 bomber, 2 carriers, 4 cruisers, 1 destroyer, 4 fighters and 5 transports in 6 Sea Zone, round 4 : 8/14 hits, 7.67 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 4 battleships, 1 bomber, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters and 5 transports remaining. Battle score for attacker is 169 Casualties for Americans: 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 7 submarines, 3 tactical_bombers and 1 transport Battle in 89 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Korea Non Combat Move - Americans 3 fighters moved from 89 Sea Zone to Eastern United States 1 bomber moved from 6 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier, 3 destroyers and 1 submarine placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2 Americans collect 51 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 7.67 Japanese regular : -5.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 13 infantry moved from Jehol to Manchuria 1 fighter moved from Anhwe to Manchuria Combat - Chinese Chinese creates battle in territory Yunnan Battle in Manchuria Chinese attack with 1 fighter and 13 infantry Japanese defend with 1 aaGun, 3 fighters, 9 infantry and 3 tactical_bombers Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 13 infantry in Manchuria, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 aaGun, 3 fighters, 9 infantry and 3 tactical_bombers in Manchuria, round 2 : 5/15 hits, 6.50 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 fighter and 8 infantry in Manchuria, round 3 : 1/9 hits, 1.83 expected hits Japanese roll dice for 3 fighters, 8 infantry and 3 tactical_bombers in Manchuria, round 3 : 10/14 hits, 6.17 expected hits 1 infantry owned by the Japanese, 8 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Manchuria Japanese win, taking Yunnan from Japanese with 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is -38 Casualties for Chinese: 1 fighter and 13 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 infantry moved from Shantung to Jehol 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : 2.33 Japanese AA : -0.17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 3 fighters moved from Eastern United States to 89 Sea Zone 1 submarine moved from 10 Sea Zone to 89 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from Midway to 25 Sea Zone 1 armour, 4 artilleries, 4 battleships, 3 carriers, 4 cruisers, 5 destroyers, 5 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 25 Sea Zone to 6 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 6 Sea Zone to Korea 1 bomber and 1 fighter moved from Midway to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,6 Battle in 6 Sea Zone Americans attack with 4 battleships, 1 bomber, 3 carriers, 4 cruisers, 5 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 5 transports Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 7 submarines, 3 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 battleships, 1 bomber, 3 carriers, 4 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 : 14/21 hits, 10.67 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/19 hits, 9.50 expected hits Units damaged: 4 battleships owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 4 destroyers owned by the Japanese and 7 submarines owned by the Japanese lost in 6 Sea Zone Americans roll dice for 4 battleships, 1 bomber, 3 carriers, 4 cruisers, 4 destroyers, 6 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 3 : 13/20 hits, 10.33 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 6 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 7/15 hits, 8.17 expected hits 3 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 4 battleships, 1 bomber, 2 carriers, 4 cruisers, 1 destroyer, 4 fighters and 5 transports in 6 Sea Zone, round 4 : 8/14 hits, 7.67 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 4 battleships, 1 bomber, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters and 5 transports remaining. Battle score for attacker is 169 Casualties for Americans: 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 7 submarines, 3 tactical_bombers and 1 transport Battle in 89 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Korea Non Combat Move - Americans 3 fighters moved from 89 Sea Zone to Eastern United States 1 bomber moved from 6 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier, 3 destroyers and 1 submarine placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2 Americans collect 51 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 13 infantry moved from Jehol to Manchuria 1 fighter moved from Anhwe to Manchuria Combat - Chinese Chinese creates battle in territory Yunnan Battle in Manchuria Chinese attack with 1 fighter and 13 infantry Japanese defend with 1 aaGun, 3 fighters, 9 infantry and 3 tactical_bombers Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 13 infantry in Manchuria, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 aaGun, 3 fighters, 9 infantry and 3 tactical_bombers in Manchuria, round 2 : 5/15 hits, 6.50 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 fighter and 8 infantry in Manchuria, round 3 : 1/9 hits, 1.83 expected hits Japanese roll dice for 3 fighters, 8 infantry and 3 tactical_bombers in Manchuria, round 3 : 10/14 hits, 6.17 expected hits 1 infantry owned by the Japanese, 8 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Manchuria Japanese win, taking Yunnan from Japanese with 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is -38 Casualties for Chinese: 1 fighter and 13 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 infantry moved from Shantung to Jehol 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 24 PUs; British buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber moved from West India to India 1 fighter and 3 mech_infantrys moved from Eastern Persia to India 1 submarine moved from 106 Sea Zone to 88 Sea Zone British take 106 Sea Zone from Germans 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 mech_infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in 88 Sea Zone British attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 88 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in India British attack with 2 fighters, 5 infantry, 7 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry British roll dice for 2 fighters, 5 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/15 hits, 3.67 expected hits Japanese roll dice for 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry in India, round 2 : 3/15 hits, 5.17 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the British lost in India British roll dice for 2 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 3 : 2/12 hits, 3.17 expected hits Japanese roll dice for 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry in India, round 3 : 5/11 hits, 3.83 expected hits 2 infantry owned by the Japanese, 3 mech_infantrys owned by the British and 2 infantry owned by the British lost in India 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated 4 mech_infantrys owned by the British retreated to West India Japanese win with 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for British: 5 infantry and 3 mech_infantrys Casualties for Japanese: 6 infantry Battle in Trans-Jordan British attack with 2 artilleries and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 artilleries and 2 mech_infantrys in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 2 mech_infantrys in Trans-Jordan, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from India to Eastern Persia 3 aaGuns moved from West India to Eastern Persia 1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - British 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,6,2,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4 British collect 29 PUs (6 lost to blockades); end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 7.67 Italians regular : -0.67 Japanese regular : -3.83 Japanese AA : -0.17 British regular : -2.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 artillery and 4 infantry moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Novgorod to Eastern Poland 1 bomber moved from Greece to Southern Italy 1 fighter moved from 97 Sea Zone to Libya 1 tactical_bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Yugoslavia to Albania 1 infantry moved from Yugoslavia to Albania 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry and 1 tactical_bomber placed in Southern Italy 1 destroyer placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs; Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery moved from British Guiana to Brazil 1 infantry moved from British Guiana to Brazil 1 tactical_bomber moved from 91 Sea Zone to Brazil 1 fighter moved from 91 Sea Zone to Brazil 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 2 fighters moved from Belarus to Archangel 1 tactical_bomber moved from Belarus to Archangel 1 tactical_bomber moved from Belarus to Archangel 1 bomber moved from Novgorod to Russia 1 fighter moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 bomber moved from Western Germany to Bryansk 1 armour moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 4 mech_infantrys moved from Eastern Poland to Belarus 2 artilleries and 6 infantry moved from Bessarabia to Ukraine Combat - Germans Germans creates battle in territory 101 Sea Zone Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in 101 Sea Zone Germans attack with 1 submarine Americans defend with 1 carrier, 3 destroyers, 2 fighters and 1 submarine Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 101 Sea Zone Americans win with 1 carrier, 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Brazil Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Allies defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Brazil, round 2 : 1/4 hits, 1.83 expected hits Neutral_Allies roll dice for 3 infantry in Brazil, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Brazil Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Brazil, round 3 : 2/3 hits, 1.50 expected hits Neutral_Allies roll dice for 2 infantry in Brazil, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 artillery owned by the Germans lost in Brazil Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery and 1 infantry Casualties for Neutral_Allies: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Brazil to British Guiana 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 2 submarines moved from 110 Sea Zone to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Brazil to British Guiana 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 1 fighter moved from Archangel to Belarus 1 tactical_bomber moved from Archangel to Belarus 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 bomber moved from Bryansk to Novgorod 2 aaGuns moved from Belarus to Novgorod 1 bomber moved from Russia to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 2 armour and 1 infantry placed in Novgorod 1 destroyer and 1 submarine placed in 110 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Neutral_Allies regular : 0.33 Russians regular : 2.67 Germans regular : -2.17 Russians AA : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 29 PUs; Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 31 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Smolensk to Belarus 1 artillery moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 2 armour, 32 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 11 armour, 5 artilleries, 1 fighter, 22 infantry, 15 mech_infantrys and 1 tactical_bomber Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits Russians roll dice for 2 armour, 32 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 28/66 hits, 23.00 expected hits Germans roll dice for 2 aaGuns, 11 armour, 5 artilleries, 1 fighter, 22 infantry, 15 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 24/55 hits, 20.67 expected hits 24 infantry owned by the Russians, 2 aaGuns owned by the Germans, 22 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 2 armour, 32 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 13/42 hits, 15.00 expected hits Germans roll dice for 11 armour, 5 artilleries, 1 fighter, 11 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 13/29 hits, 12.00 expected hits 2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 2 artilleries owned by the Germans, 8 artilleries owned by the Russians and 11 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 2 armour, 24 artilleries, 2 fighters and 1 tactical_bomber in Belarus, round 4 : 13/29 hits, 10.67 expected hits Germans roll dice for 11 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 6/16 hits, 7.67 expected hits 3 artilleries owned by the Germans, 6 artilleries owned by the Russians and 10 armour owned by the Germans lost in Belarus Russians roll dice for 2 armour, 18 artilleries, 2 fighters and 1 tactical_bomber in Belarus, round 5 : 6/23 hits, 8.67 expected hits Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Belarus, round 5 : 2/3 hits, 1.67 expected hits 2 artilleries owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 16 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 90 Casualties for Russians: 16 artilleries, 27 infantry and 2 mech_infantrys Casualties for Germans: 2 aaGuns, 11 armour, 5 artilleries, 1 fighter, 22 infantry, 15 mech_infantrys and 1 tactical_bomber Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 aaGun moved from Smolensk to Bryansk 1 aaGun moved from Smolensk to Archangel 2 aaGuns moved from Smolensk to Russia 1 artillery and 1 infantry moved from Tambov to Russia 2 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Russia to Smolensk 2 aaGuns and 18 infantry moved from Amur to Korea Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : 3.00 Russians regular : 2.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Manchuria to Japan 1 fighter moved from Kwangtung to Japan 1 tactical_bomber moved from Kwangtung to Japan 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 artillery moved from Kwangtung to Kwangsi 1 destroyer moved from 39 Sea Zone to 45 Sea Zone 1 bomber moved from French Indo China to 45 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Yunnan Combat - Japanese Battle in Kwangsi Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Ceylon: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from 45 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India Place Units - Japanese 1 carrier and 1 submarine placed in 36 Sea Zone 1 fighter placed in French Indo China 1 airfield placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,4,4,1,5,3,4,6,6,6,6,4,3,2 Japanese collect 39 PUs (8 lost to blockades); end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17 ANZAC regular : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Manchuria to Japan 1 fighter moved from Kwangtung to Japan 1 tactical_bomber moved from Kwangtung to Japan 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 artillery moved from Kwangtung to Kwangsi 1 destroyer moved from 39 Sea Zone to 45 Sea Zone 1 bomber moved from French Indo China to 45 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Yunnan Combat - Japanese Battle in Kwangsi Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Ceylon: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from 45 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India Place Units - Japanese 1 carrier and 1 submarine placed in 36 Sea Zone 1 fighter placed in French Indo China 1 airfield placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,4,4,1,5,3,4,6,6,6,6,4,3,2 Japanese collect 39 PUs (8 lost to blockades); end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 2 artilleries, 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17 ANZAC regular : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 3 artilleries and 13 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kweichow to Hunan Place Units - Chinese 7 infantry placed in Hunan Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Korea to Manchuria 3 fighters moved from 6 Sea Zone to Manchuria 1 bomber moved from Midway to Manchuria 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese Combat - Americans Battle in Manchuria Americans attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry Japanese defend with 5 infantry Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Manchuria, round 2 : 3/10 hits, 4.17 expected hits Japanese roll dice for 5 infantry in Manchuria, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Manchuria Americans roll dice for 3 artilleries, 1 bomber and 3 fighters in Manchuria, round 3 : 5/7 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 3 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 3 infantry Casualties for Japanese: 5 infantry Non Combat Move - Americans 1 bomber and 3 fighters moved from Manchuria to Korea 4 battleships, 2 carriers, 3 cruisers, 1 fighter and 5 transports moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Eastern United States to Western United States 1 mech_infantry moved from Eastern United States to Western United States 1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 destroyer and 1 submarine moved from 89 Sea Zone to 106 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Korea 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 3 artilleries and 13 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kweichow to Hunan Place Units - Chinese 7 infantry placed in Hunan Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUs Purchase Units - British British buy 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Non Combat Move - British 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone 3 infantry and 3 mech_infantrys moved from Iraq to 80 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 80 Sea Zone to 79 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 79 Sea Zone to West India 2 fighters moved from Eastern Persia to 80 Sea Zone 1 battleship and 1 cruiser moved from 81 Sea Zone to 79 Sea Zone 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 2 mech_infantrys moved from Trans-Jordan to Persia 3 aaGuns, 1 armour, 4 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to West India 2 artilleries moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 88 Sea Zone to 101 Sea Zone Place Units - British 1 carrier placed in 80 Sea Zone British undo move 1. 1 carrier placed in 80 Sea Zone 1 infantry and 1 mech_infantry placed in Iraq 2 infantry placed in Union of South Africa British undo move 2. British undo move 2. 2 infantry placed in Iraq 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,3,1,5,1,4,5,5 British collect 30 PUs (6 lost to blockades); end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport EDIT: Turning off Edit Mode Italians buy 2 artilleries and 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 armour, 1 artillery and 3 infantry moved from Ukraine to Rostov 1 armour moved from Eastern Poland to Ukraine Combat - Italians Battle in Bryansk Italians attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/7 hits, 2.17 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour, 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Rostov, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Rostov, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Ukraine 1 fighter moved from Libya to Southern Italy Place Units - Italians 2 transports placed in 97 Sea Zone 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.67 British regular : 0.67