@dawgoneit said in discalced Allies +25 VS dawgoneit Axis BM:
2f0f61b0-6fb0-4cd4-9290-de6b33796372-triplea_42384_5 ool please. 2 hits so far.tsvg
Give me a few hours to reply
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Malta to 96 Sea Zone
1 armour moved from Malta to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Manchuria to Kansu
Combat - Americans
Battle in Borneo
Battle in 97 Sea Zone
Americans attack with 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 97 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking Borneo from Japanese, taking 97 Sea Zone from Italians with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kansu
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kansu to Tsinghai
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from 30 Sea Zone to Hawaiian Islands
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
1 fighter moved from Gibraltar to United Kingdom
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Greece: 1 armour, 1 artillery and 2 infantry
EDIT: Changing ownership of Greece from Germans to Americans
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 97 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
6 infantry moved from Yunnan to Szechwan
1 fighter and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kansu from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Hunan, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Szechwan, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 submarines moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 4 submarines
Italians defend with 1 cruiser
British roll dice for 4 submarines in 95 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
1 cruiser owned by the Italians lost in 95 Sea Zone
British win with 4 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 aaGun moved from Yunnan to Hunan
1 aaGun, 2 artilleries, 1 fighter and 11 infantry moved from Yunnan to Burma
1 fighter moved from Burma to India
5 artilleries moved from India to Burma
2 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns, 1 fighter and 5 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 8 PUs (3 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 1,50
Japanese regular : -0,33
Italians regular : -0,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Malta to 96 Sea Zone
1 armour moved from Malta to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Manchuria to Kansu
Combat - Americans
Battle in Borneo
Battle in 97 Sea Zone
Americans attack with 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 97 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking Borneo from Japanese, taking 97 Sea Zone from Italians with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kansu
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kansu to Tsinghai
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from 30 Sea Zone to Hawaiian Islands
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
1 fighter moved from Gibraltar to United Kingdom
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Greece: 1 armour, 1 artillery and 2 infantry
EDIT: Changing ownership of Greece from Germans to Americans
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 97 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
6 infantry moved from Yunnan to Szechwan
1 fighter and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kansu from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Hunan, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Szechwan, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 submarines moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 4 submarines
Italians defend with 1 cruiser
British roll dice for 4 submarines in 95 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
1 cruiser owned by the Italians lost in 95 Sea Zone
British win with 4 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 aaGun moved from Yunnan to Hunan
1 aaGun, 2 artilleries, 1 fighter and 11 infantry moved from Yunnan to Burma
1 fighter moved from Burma to India
5 artilleries moved from India to Burma
2 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns, 1 fighter and 5 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 8 PUs (3 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Northwest Persia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 1,50
Japanese regular : -0,33
Italians regular : -0,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
2 armour and 2 mech_infantrys moved from Bessarabia to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 3 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 3 infantry moved from France to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5,3,5,6,4,2,3,6,3,5
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Yunnan to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Malaya
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
ANZAC win, taking Java from Japanese, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Malaya to Burma
2 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Ukraine to Bryansk
7 armour, 5 artilleries, 15 infantry and 21 mech_infantrys moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 bomber moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber and 1 fighter moved from Southern Italy to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 8 armour, 5 artilleries, 15 infantry and 22 mech_infantrys
Russians defend with 1 aaGun and 6 infantry
Germans roll dice for 8 armour, 5 artilleries, 15 infantry and 22 mech_infantrys in Rostov, round 2 : 15/50 hits, 12,67 expected hits
Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits
6 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 5 artilleries, 13 infantry and 22 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 aaGuns moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 artillery and 8 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Bessarabia
1 armour and 4 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Archangel to Romania
1 bomber moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
1 fighter and 2 infantry placed in Novgorod
6 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
1 armour placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,1,6,2,4,3,1,2,4,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 4,50
British regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Ukraine to Bryansk
7 armour, 5 artilleries, 15 infantry and 21 mech_infantrys moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 bomber moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber and 1 fighter moved from Southern Italy to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 8 armour, 5 artilleries, 15 infantry and 22 mech_infantrys
Russians defend with 1 aaGun and 6 infantry
Germans roll dice for 8 armour, 5 artilleries, 15 infantry and 22 mech_infantrys in Rostov, round 2 : 15/50 hits, 12,67 expected hits
Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits
6 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 5 artilleries, 13 infantry and 22 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 aaGuns moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 artillery and 8 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Bessarabia
1 armour and 4 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Archangel to Romania
1 bomber moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
1 fighter and 2 infantry placed in Novgorod
6 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
1 armour placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,1,6,2,4,3,1,2,4,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 4,50
British regular : 0,67
Never asked for scramble in SZ110. Was 100% and +20TUV with scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 fighters moved from Northwest Persia to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
16 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Korea, round 2 : 5/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
2 armour moved from Tsinghai to Samara
2 mech_infantrys moved from Tsinghai to Samara
2 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Yunnan to Samara
1 artillery and 2 infantry moved from Tambov to Russia
1 aaGun, 8 artilleries and 22 infantry moved from Tambov to Samara
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
1 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,5,2,6,1,3,2
Russians collect 22 PUs (3 lost to blockades); end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : 0,67
Russians regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
3 fighters moved from 41 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Yunnan
2 infantry moved from French Indo China to Yunnan
1 bomber, 1 fighter and 2 tactical_bombers moved from French Indo China to Hunan
1 armour and 2 artilleries moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Philippines to Java
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Kwangtung to Hunan
1 infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 bomber moved from Philippines to Hunan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 aaGun; Chinese defend with 3 infantry
British roll AA dice in Hunan : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 4,83 expected hits
Chinese roll dice for 1 aaGun and 3 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery
Casualties for British: 1 aaGun
Casualties for Chinese: 3 infantry
Battle in Manchuria
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 5/6 hits, 2,50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Anhwe
2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 carriers and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Hunan to Philippines
1 bomber moved from Hunan to French Indo China
Place Units - Japanese
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 artillery, 5 infantry and 4 transports
EDIT: Adding units owned by Japanese to 20 Sea Zone: 4 transports
EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery and 5 infantry
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 cruiser and 1 marine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to Kiangsi: 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 2,67
British AA : -0,50
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Tsinghai to Suiyuyan
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Americans win, taking 93 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Suiyuyan to Burma
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 97 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from 98 Sea Zone to Greece
Place Units - Americans
1 factory_minor placed in Greece
2 fighters placed in Eastern United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
2 infantry moved from Kweichow to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to Yunnan
3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Suiyuyan from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shensi, round 2 : 3/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 bomber moved from India to Shan State
1 infantry moved from Greece to Albania
British take Albania from Italians
Combat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Burma to Shan State
3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 mech_infantry moved from Eastern Persia to Northwest Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Greece
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
3 submarines moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4,1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,2
UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : 0,33
Japanese regular : -0,33
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to Albania
1 mech_infantry moved from Romania to Albania
Combat - Italians
Battle in Albania
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Albania, round 2 : 2/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern Italy to Tunisia
1 bomber and 1 fighter moved from Albania to Southern Italy
7 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to France
2 armour and 3 mech_infantrys moved from Western Ukraine to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Rostov
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,1,5,1
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
British regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Germans
Combat Hit Differential Summary :
@oysteilo Apologies for the hiatus, but my wife was out of town last week and I was alone with the kids. She also turned 30 on Friday so had my hands full. Will try and get back into it asap.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
8 armour, 4 infantry and 22 mech_infantrys moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
1 bomber moved from Romania to Caucasus
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 armour moved from Bulgaria to Romania
Combat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 8 armour, 4 infantry and 22 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 armour, 4 infantry and 22 mech_infantrys in Volgograd, round 2 : 10/34 hits, 8,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour, 4 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns and 4 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Slovakia Hungary to Romania
1 armour and 5 mech_infantrys moved from Germany to Romania
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Archangel
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Romania
1 mech_infantry moved from Bessarabia to Romania
1 armour and 4 mech_infantrys moved from Ukraine to Romania
1 bomber moved from Caucasus to Southern Italy
3 artilleries moved from Ukraine to Rostov
5 mech_infantrys moved from Ukraine to Romania
1 mech_infantry moved from Western Germany to Yugoslavia
1 aaGun moved from Northern Italy to France
1 artillery and 1 infantry moved from Western Germany to France
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 aaGun moved from Rostov to Ukraine
1 fighter moved from 110 Sea Zone to Southern Italy
1 fighter moved from Novgorod to Western Germany
1 artillery moved from Rostov to Volgograd
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Germany
1 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,3,5,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 mech_infantrys moved from Samara to Caucasus
1 fighter moved from Samara to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
3 artilleries moved from Samara to Vologda
8 infantry moved from Samara to Vologda
3 infantry moved from Samara to Vologda
3 artilleries moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
12 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Smolensk
2 armour moved from Samara to Vologda
2 mech_infantrys moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 4 artilleries and 16 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 16 infantry in Smolensk, round 2 : 4/20 hits, 4,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 3 artilleries, 11 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 3 artilleries, 11 infantry and 3 mech_infantrys in Vologda, round 2 : 6/19 hits, 4,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 3 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 infantry moved from Samara to Novosibirsk
1 aaGun, 5 artilleries and 12 infantry moved from Samara to Russia
1 aaGun moved from Russia to Vologda
3 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Smolensk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,2,3,2,6,1,5,5,6,2
Russians collect 20 PUs (3 lost to blockades); end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 3,33
Russians regular : -0,33
5 out of 5 on defence. 0,4%
@oysteilo Yup. I feel you… I always try and defend all territories with one G land unit since most often it is way more costly for USSR to lose any units.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to Borneo
1 bomber moved from Philippines to Borneo
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 marine moved from Kiangsi to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 battleships and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Shan State, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 2 infantry and 1 marine
ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Malaya, round 2 : 3/5 hits, 1,67 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Borneo
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 5/10 hits, 5,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Anhwe to Chahar
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
2 bombers moved from Borneo to French Indo China
3 fighters and 2 tactical_bombers moved from Borneo to 37 Sea Zone
2 carriers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 mech_infantry moved from French Indo China to Hunan
2 artilleries moved from Kwangsi to Hunan
1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 carriers and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from 6 Sea Zone to Hunan
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 infantry placed in Japan
3 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 1,83
UK_Pacific regular : 2,33
@pejon_88 I am sorry for the delay here. Looks like I am in trouble here. I will most likely move on tuesday or wednesday
@oysteilo No problems.