trulpen L+19 vs aagamerz13 BM#


  • @trulpen 50% chance they go either way.


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
                  Italians take Libya from French
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Bessarabia to Southern Italy
            3 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun and 2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Northern Italy to Southern Italy
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 have to attack destroyer with bomber
    bomber [dice 1d6]
    destroyer [dice 1d6]


  • 1d6: 3
    1d6: 4


  • @aagamerz13 bomber hits destroyer misses


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
                  Italians take Libya from French
    
        Combat - Italians
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 fighter moved from Bessarabia to Southern Italy
            3 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun and 2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Northern Italy to Southern Italy
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
            2 armour and 2 mech_infantrys moved from Romania to Ukraine
            1 infantry moved from Yugoslavia to Albania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Southern France
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Yunnan to Kweichow
            3 fighters moved from Yunnan to Kweichow
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kweichow
                ANZAC attack with 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                ANZAC win, taking Kweichow from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Kweichow to Yunnan
            2 fighters moved from Kweichow to Szechwan
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Yunnan to Szechwan
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 cruiser and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Yunnan to Kweichow
            3 fighters moved from Yunnan to Kweichow
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kweichow
                ANZAC attack with 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                ANZAC win, taking Kweichow from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Kweichow to Yunnan
            2 fighters moved from Kweichow to Szechwan
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Yunnan to Szechwan
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 cruiser and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
            1 infantry moved from Syria to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_minor, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Bryansk to Tambov
            3 fighters moved from Bryansk to Russia
            1 fighter moved from Bessarabia to Russia
            1 fighter moved from Bessarabia to Russia
            3 bombers moved from Bryansk to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 8 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 fighters moved from Russia to Novgorod
            2 fighters moved from Russia to Bryansk
            1 mech_infantry moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            1 fighter moved from Tobruk to Ukraine
            1 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Bryansk
            1 tactical_bomber moved from Bessarabia to Western Germany
            1 tactical_bomber moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Novgorod to Western Germany
            2 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Belarus to Bryansk
            2 bombers moved from Russia to Novgorod
            2 armour moved from Poland to Western Ukraine
            1 bomber moved from Western Germany to Novgorod
            1 fighter moved from Eastern Poland to Bryansk
            3 submarines moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            3 infantry placed in Ukraine
            1 fighter and 2 infantry placed in Novgorod
            1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 15 PUs; 
            Russians buy 1 artillery and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            2 fighters moved from Russia to Vologda
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            1 infantry moved from Yenisey to Evenkiyskiy
            1 aaGun moved from Yenisey to Evenkiyskiy
            3 infantry moved from Yenisey to Evenkiyskiy
            1 aaGun and 12 infantry moved from Yenisey to Timguska
            8 infantry moved from Yenisey to Evenkiyskiy
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 12 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    Germans regular : 0,33
    Russians regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Ulaanbaatar to Suiyuyan
                  Japanese take Central Mongolia from Russians
            1 artillery moved from Hopei to Kweichow
            1 armour moved from Chahar to Hopei
            1 mech_infantry moved from Manchuria to Chahar
            1 armour moved from Anhwe to Hunan
            2 bombers moved from Kwangtung to Kweichow
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from Philippines to 42 Sea Zone
            4 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 mech_infantry moved from Manchuria to Chahar
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            3 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Kweichow
                Japanese attack with 1 artillery and 2 bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 bombers in Kweichow, round 2 : 2/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Kweichow
                Japanese win, taking Dutch New Guinea from ANZAC, taking Kweichow from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 44 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 fighter and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to Japan
            1 fighter moved from Kwangtung to 6 Sea Zone
            1 bomber moved from Kweichow to Malaya
            1 bomber moved from Kweichow to Kwangtung
            1 mech_infantry moved from Yakut S.S.R. to Dzavhan
            1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
            1 mech_infantry moved from Yakut S.S.R. to Dzavhan
            1 infantry moved from Yakut S.S.R. to Dzavhan
            1 infantry moved from Yakut S.S.R. to Dzavhan
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
            3 infantry placed in Malaya
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 infantry and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -3.33
    UK_Pacific regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • @trulpen said in trulpen L+19 vs aagamerz13 BM#:

    TripleA Turn Summary: UK_Pacific round 4

            EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by British to Italian Somaliland: 1 infantry
    

    Did a NCM-change with UK earlier, which I hope is ok to keep. I trust it is, but no biggie if it isn’t.


  • @trulpen that’s ok


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            EDIT: 1 infantry moved from Anglo Egyptian Sudan to Italian Somaliland
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Battle in Paulau Island
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marianas
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 transports moved from 91 Sea Zone to 90 Sea Zone
            1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 90 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 destroyer and 3 submarines moved from 26 Sea Zone to 22 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            EDIT: 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
            EDIT: Americans undo move 16.
            EDIT: Americans undo move 15.
            EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            EDIT: 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
            4 carriers moved from 54 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to 22 Sea Zone
            1 bomber moved from Egypt to Gibraltar
            1 bomber moved from Egypt to India
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            2 fighters and 1 tactical_bomber placed in Western United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - British
            Turning on Edit Mode
                EDIT: Americans takes 93 Sea Zone from Italians
                EDIT: Turning off Edit Mode
            EDIT: 3 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Persia to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 artillery moved from Burma to Shan State
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 tactical_bomber moved from Yunnan to Hunan
            1 fighter moved from Yunnan to French Indo China
    
        Combat - British
            British creates battle in territory 109 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:

    @trulpen that’s ok

    Thanks!

    Decided a delayed Taranto is prudent. Count on it being a success, even though I know my dice, so move in 3 american subs to z93.

    Anyway, scramble to z97?


  • Will only move 2 US-subs, keeping one in reserve.


  • @trulpen yes scramble both italy fighters. Germany will mop up any surviving fleet.


  • TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - British
            Turning on Edit Mode
                EDIT: Americans takes 93 Sea Zone from Italians
                EDIT: Turning off Edit Mode
            EDIT: 3 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Persia to 97 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 artillery moved from Burma to Shan State
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 tactical_bomber moved from Yunnan to Hunan
            1 fighter moved from Yunnan to French Indo China
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Kweichow
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                British win, taking 109 Sea Zone from Germans, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hunan
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in French Indo China
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                1 fighter owned by the British retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/8 hits, 3,83 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0,83
    British regular : -2,33
    

    Savegame

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