@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
@malmessi74 Scramble?
@nikola1975
No thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from 116 Sea Zone to Norway
1 infantry moved from 116 Sea Zone to Norway
2 infantry moved from Western Germany to Holland Belgium
3 tactical_bombers moved from 116 Sea Zone to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from 116 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to Holland Belgium
1 infantry moved from Rostov to Northern Caucasus
Germans take Northern Caucasus from Russians
2 artilleries moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Kursk
2 tactical_bombers moved from Southern Belarus to Kursk
1 infantry moved from Vologda to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Vologda to Leningrad
1 infantry moved from Archangel to Leningrad
1 artillery and 5 infantry moved from Northern Belarus to Southern Belarus
1 artillery and 3 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 115 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
French defend with 2 infantry
Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 7/10 hits, 4.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Norway
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kursk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Kursk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Kursk to Southern Belarus
1 fighter and 1 tactical_bomber moved from Holland Belgium to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to 116 Sea Zone
1 tactical_bomber moved from Holland Belgium to 116 Sea Zone
1 fighter moved from 115 Sea Zone to Western Germany
2 bombers moved from Holland Belgium to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
Germans undo move 1.
3 infantry placed in Ukraine
1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 4 infantry placed in Western Germany
1 artillery and 2 infantry placed in Romania
1 destroyer placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : -0.33
Germans regular : 1.83
@nikola1975
Auto Reminder
MUST remember to sbr W.GER airfield in Us turn
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
2 infantry moved from Stalingrad to Northern Caucasus
1 fighter moved from Russia to Northern Caucasus
1 tactical_bomber moved from Russia to Northern Caucasus
1 infantry moved from Stalingrad to Rostov
Russians take Rostov from Germans
1 infantry moved from Smolensk to Novgorod
1 fighter moved from Russia to Novgorod
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 116 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines, 3 tactical_bombers and 1 transport in 116 Sea Zone, round 2 : 5/15 hits, 6,50 expected hits
1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -11
Casualties for Russians: 1 cruiser
Battle in Northern Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 fighter moved from Northern Caucasus to Stalingrad
1 tactical_bomber moved from Northern Caucasus to Stalingrad
1 fighter moved from Novgorod to Smolensk
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 artillery and 9 infantry moved from Russia to Bryansk
6 infantry moved from Samara to Stalingrad
2 aaGuns and 10 infantry moved from Urals to Samara
4 infantry moved from Northern Sinkiang to Kansu
4 infantry moved from Olgiy to Kansu
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -1,50
Russians regular : -1,17
@malmessi74 Bah, this is a nasty plan. Auto reminder: Must remember this for future games…
@nikola1975 said in PtV Nikola1975 (axis+6) vs Malmessi74:
@malmessi74 Bah, this is a nasty plan. Auto reminder: Must remember this for future games…
:blush:
@malmessi74 Well, I think this means the end for the Axis. Excellent idea. I was obviously walking on the narrow line here. I am not sure Germans will be able to recover if they lose the whole income :face_with_head_bandage:
@nikola1975
The idea is good becuase I have 2 Us tact bmb and some extra fig to be used as casualties when you intercept so the damage to W.GER airfield is sure…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Southern Manchuria to Korea
1 artillery moved from Anhwe to Shantung
1 infantry moved from Kiangsi to Kiangsu
1 armour moved from Kwangtung to Kiangsu
1 submarine moved from 7 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone
1 bomber moved from Japan to Shantung
1 bomber moved from Japan to Shantung
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 armour moved from Kwangtung to Kiangsu
2 fighters moved from Japan to 5 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 2 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 submarine in 5 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win, taking 5 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 fighter, 1 submarine and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 20 Sea Zone
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Americans: 1 cruiser and 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 8 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 8 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shantung
Japanese attack with 1 artillery and 2 bombers
Americans defend with 1 marine
Japanese roll dice for 1 artillery and 2 bombers in Shantung, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 carrier moved from 27 Sea Zone to 9 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 9 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 50 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 bombers moved from Shantung to Davao
1 cruiser moved from 7 Sea Zone to 9 Sea Zone
1 battleship and 1 marine moved from 7 Sea Zone to 9 Sea Zone
3 carriers moved from 7 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 9 Sea Zone
2 fighters moved from 5 Sea Zone to 9 Sea Zone
1 fighter moved from Japan to 9 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 9 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 9 Sea Zone
2 destroyers moved from 7 Sea Zone to 9 Sea Zone
1 fighter moved from 27 Sea Zone to 9 Sea Zone
1 carrier moved from 7 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
2 destroyers moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 27 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 9 Sea Zone
1 carrier moved from 7 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 7 Sea Zone to 35 Sea Zone
1 armour moved from Malaya to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 battleship moved from 27 Sea Zone to 34 Sea Zone
1 aaGun moved from Anhwe to Kiangsi
2 infantry moved from Hokkaido to Japan
2 infantry moved from Japan to Kyushu
Place Units - Japanese
2 armour and 1 fighter placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 tactical_bomber placed in Japan
3 infantry placed in Malaya
1 transport placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 carrier placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.83
Japanese regular : -3.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 marine moved from Soviet Far East to 3 Sea Zone
Combat Hit Differential Summary :
Intercept ? No scramble allowed, right ?
@malmessi74 No scramble. Intercept with all planes available.
@nikola1975
Playing non LowLuck is ridiculous sometimes…
11 hit points with attacking Usa planes and missed you, 6 hit points in defense and you killed me 1 fig
Then you rolled three times for a 1 and your Aa hit me twice !!!
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Combat Move - British
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
7 infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 7 infantry and 4 transports moved from 113 Sea Zone to 116 Sea Zone
7 infantry moved from 116 Sea Zone to Germany
1 artillery moved from 116 Sea Zone to Germany
4 fighters moved from United Kingdom to 116 Sea Zone
1 bomber moved from Anglo-Egyptian Sudan to Iraq
2 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Yunnan to Shan State
1 fighter and 2 tactical_bombers moved from Yunnan to Shan State
1 fighter moved from Eastern India to Shan State
1 fighter moved from Eastern India to Shan State
Combat - British
Combat Hit Differential Summary :
@nikola1975
Scramble from Ac to Berlin ?
@malmessi74 Hm, yes, it can be frustrating when you are on the losing end, but you can also think of it as part of the game (or, in this case, as those pilots defending a fatherland). Same with live games, if dice can happen, it eventually will happen.
@malmessi74 I am not able to scramble:
A carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units.
I am a stupid, waste of 7 inf and 1 art to take an empty Berlin… :confounded:
@nikola1975
And also waste of brit trasp, bad played attack… But Berlin is mine at least…