Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
@sovietishcat Submerge sub in SZ 37?
@LennardF yes please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
5 transports moved from 20 Sea Zone to 19 Sea Zone
3 artilleries moved from Kiangsu to 19 Sea Zone
3 infantry moved from Shantung to 19 Sea Zone
3 artilleries, 3 infantry and 5 transports moved from 19 Sea Zone to 20 Sea Zone
3 infantry moved from Kiangsi to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
3 artilleries, 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 6 infantry, 3 submarines and 5 transports moved from 20 Sea Zone to 35 Sea Zone
3 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Burma to Yunnan
6 fighters moved from Burma to 37 Sea Zone
3 tactical_bombers moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to Philippines
2 bombers moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
8 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
6 armour, 16 artilleries, 12 infantry, 1 marine and 17 mech_infantrys moved from Burma to India
6 infantry moved from Yunnan to Burma
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kansu to Hopei
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 5 transports in 35 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 3 artilleries, 1 bomber and 6 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun, 1 artillery and 3 infantry
ANZAC roll AA dice in Philippines : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 artilleries, 1 bomber and 6 infantry in Philippines, round 2 : 3/10 hits, 3.17 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Philippines
Japanese roll dice for 3 artilleries, 1 bomber and 5 infantry in Philippines, round 3 : 3/9 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 3 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery and 3 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 6 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 3/13 hits, 7.67 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 8 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 8/12 hits, 6.67 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 6 armour, 16 artilleries, 12 infantry, 1 marine and 17 mech_infantrys
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 6 armour, 16 artilleries, 12 infantry, 1 marine and 17 mech_infantrys in India, round 2 : 15/52 hits, 16.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 armour, 16 artilleries, 11 infantry, 1 marine and 17 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to India
6 fighters moved from 37 Sea Zone to 35 Sea Zone
8 fighters moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 bombers and 5 tactical_bombers moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 bomber moved from Philippines to Kwangtung
Place Units - Japanese
3 submarines placed in 20 Sea Zone
1 fighter and 1 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
Japanese collect 59 PUs (5 lost to blockades); end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -3.67
ANZAC AA : -0.17
UK_Pacific regular : 0.00
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from France to Northwest Persia
1 fighter moved from Greece to Northwest Persia
1 bomber moved from France to Western Germany
8 bombers and 9 fighters moved from France to Germany
1 infantry moved from France to Northern Italy
Americans take Northern Italy from Italians
2 artilleries, 4 infantry and 2 mech_infantrys moved from Greece to 97 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 95 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
9 infantry moved from Trans-Jordan to 98 Sea Zone
9 infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
10 infantry and 5 transports moved from 97 Sea Zone to 95 Sea Zone
10 infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
Air Battle in Germany
Combat Hit Differential Summary :
@LennardF Intercept bombing raid in Germany?
@sovietishcat Nope, too many planes! I would like the AA to shoot a little better this time around…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from France to Northwest Persia
1 fighter moved from Greece to Northwest Persia
1 bomber moved from France to Western Germany
8 bombers and 9 fighters moved from France to Germany
1 infantry moved from France to Northern Italy
Americans take Northern Italy from Italians
2 artilleries, 4 infantry and 2 mech_infantrys moved from Greece to 97 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 95 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
9 infantry moved from Trans-Jordan to 98 Sea Zone
9 infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
10 infantry and 5 transports moved from 97 Sea Zone to 95 Sea Zone
10 infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
Air Battle in Germany
Americans attacks with 17 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Western Germany causes 3 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/8 hits, 1,33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 4,8,3,3,4,5,7 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in Northwest Persia
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 artillery
Americans roll dice for 1 bomber and 1 fighter in Northwest Persia, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Northwest Persia
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern Italy
Americans attack with 2 artilleries, 14 infantry and 2 mech_infantrys
Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 14 infantry and 2 mech_infantrys in Southern Italy, round 2 : 3/18 hits, 3,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Americans destroys 7PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
7 bombers and 9 fighters moved from Germany to France
1 bomber moved from Western Germany to France
2 bombers moved from Eastern United States to France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 bomber and 1 fighter moved from Northwest Persia to Iraq
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 battleship, 6 carriers, 2 cruisers and 8 fighters moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
2 bombers placed in Eastern United States
1 marine placed in Central United States
1 infantry placed in Western United States
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 fighter placed in Greece
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
5 fighters and 1 tactical_bomber moved from France to Holland Belgium
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Caucasus
British take Caucasus from Germans
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Italians
Combat - British
Battle in Holland Belgium
British attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
6 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to France
1 artillery and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
2 armour and 17 mech_infantrys moved from Iraq to Persia
4 artilleries and 10 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
4 armour and 14 mech_infantrys moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from West India to Persia
4 aaGuns, 6 artilleries and 17 infantry moved from West India to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Holland Belgium to France
1 fighter moved from Holland Belgium to France
1 fighter moved from Holland Belgium to 95 Sea Zone
Place Units - British
1 artillery and 5 infantry placed in United Kingdom
3 armour placed in Persia
3 mech_infantrys placed in Iraq
2 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,17
Italians regular : 0,33
Germans AA : -0,50
Germans regular : -0,67
British regular : -0,17
@lennardf said in SovietCat (Allies +3) vs LennardF, BM3:
@sovietishcat Nope, too many planes! I would like the AA to shoot a little better this time around…
1 bomber went :upside_down_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Italians
1 infantry moved from Novosibirsk to Tsinghai
3 fighters moved from Germany to Holland Belgium
1 bomber moved from Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 bomber owned by the Italians retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 3 fighters in Holland Belgium, round 4 : 4/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northern Italy to Germany
3 fighters moved from Holland Belgium to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -2.00
British regular : -0.33
@sovietishcat better than that…
@LennardF Would you mind If I moved my 3 UK arts in Eastern Persia from Persia?
@sovietishcat You can move the 3 art in Persia to E. Persia.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Syria to France
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from 42 Sea Zone to Queensland
1 fighter moved from Java to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Java to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 fighter placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - French
French buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from France to Holland Belgium
3 fighters moved from France to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 3 fighters and 1 infantry
Italians defend with 1 artillery
French roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
French win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
3 fighters moved from Holland Belgium to France
1 artillery and 1 infantry moved from Southern France to France
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Persia
Place Units - French
1 artillery, 1 fighter and 1 infantry placed in France
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 artilleries
EDIT: Adding units owned by British to Eastern Persia: 3 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 2,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major, 3x factory_minor; Remaining resources: 72 PUs;
Germans buy 13 infantry and 6 mech_infantrys; Remaining resources: 9 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
5 artilleries and 7 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Vologda to Samara
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
35 mech_infantrys moved from Ukraine to Eastern Poland
28 artilleries and 29 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
12 armour moved from Ukraine to Caucasus
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Kazakhstan
1 bomber moved from Western Germany to Northern Italy
2 fighters moved from Germany to Northern Italy
1 tactical_bomber moved from Germany to Northern Italy
2 fighters moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Northern Italy
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Caucasus
4 armour moved from Ukraine to Caucasus
4 armour moved from Ukraine to Caucasus
2 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 20 armour, 28 artilleries and 31 infantry
British defend with 1 armour
Germans roll dice for 20 armour, 28 artilleries and 31 infantry in Caucasus, round 2 : 26/79 hits, 29.17 expected hits
British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 20 armour, 28 artilleries and 31 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
3 aaGuns moved from Rostov to Caucasus
1 bomber moved from Kazakhstan to Volgograd
2 fighters moved from Northern Italy to Western Germany
1 bomber and 2 tactical_bombers moved from Northern Italy to Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
10 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,1,5,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,6,2,4,4
Germans collect 50 PUs (7 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : -0.33
Germans regular : -3.17
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major, 3x factory_minor; Remaining resources: 72 PUs;
Germans buy 13 infantry and 6 mech_infantrys; Remaining resources: 9 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
5 artilleries and 7 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Vologda to Samara
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
35 mech_infantrys moved from Ukraine to Eastern Poland
28 artilleries and 29 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
12 armour moved from Ukraine to Caucasus
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Kazakhstan
1 bomber moved from Western Germany to Northern Italy
2 fighters moved from Germany to Northern Italy
1 tactical_bomber moved from Germany to Northern Italy
2 fighters moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Northern Italy
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Caucasus
4 armour moved from Ukraine to Caucasus
4 armour moved from Ukraine to Caucasus
2 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 20 armour, 28 artilleries and 31 infantry
British defend with 1 armour
Germans roll dice for 20 armour, 28 artilleries and 31 infantry in Caucasus, round 2 : 26/79 hits, 29.17 expected hits
British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 20 armour, 28 artilleries and 31 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
3 aaGuns moved from Rostov to Caucasus
1 bomber moved from Kazakhstan to Volgograd
2 fighters moved from Northern Italy to Western Germany
1 bomber and 2 tactical_bombers moved from Northern Italy to Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
10 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,1,5,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,6,2,4,4
Germans collect 50 PUs (7 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : -0.33
Germans regular : -3.17
British regular : 0.17
@lennardf Please use 2nd file, one post-combat move of an AA that I forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Combat Move - Russians
1 armour moved from Novgorod to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 2 armour, 15 artilleries, 63 infantry and 3 mech_infantrys moved from Novgorod to Baltic States
1 tactical_bomber moved from Queensland to Hawaiian Islands
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
Japanese buy 2 carriers, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
2 tactical_bombers moved from Yunnan to West India
1 tactical_bomber moved from Yunnan to West India
2 tactical_bombers moved from Yunnan to 39 Sea Zone
2 bombers moved from Yunnan to 43 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
2 tactical_bombers moved from Yunnan to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from 35 Sea Zone to 46 Sea Zone
3 fighters moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Japan to 44 Sea Zone
2 submarines moved from 20 Sea Zone to 44 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 5 transports moved from 35 Sea Zone to 44 Sea Zone
3 infantry moved from 44 Sea Zone to Celebes
3 artilleries moved from 44 Sea Zone to Celebes
6 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
8 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 3 bombers, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 3 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 5 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 5 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in West India, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in West India
Japanese win, taking West India from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 3 artilleries, 2 fighters and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 3 artilleries, 2 fighters and 3 infantry in Celebes, round 2 : 2/8 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
5 fighters moved from 46 Sea Zone to 44 Sea Zone
5 fighters moved from 45 Sea Zone to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
2 fighters moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to French Indo China
3 bombers moved from 43 Sea Zone to French Indo China
3 tactical_bombers moved from West India to India
Place Units - Japanese
1 carrier and 1 destroyer placed in 39 Sea Zone
1 infantry placed in India
3 infantry placed in French Indo China
1 carrier and 2 submarines placed in 20 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,5,3
Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 0.50
UK_Pacific regular : -0.33
ANZAC regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 2x factory_minor; Remaining resources: 95 PUs;
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Greece to Northern Italy
1 bomber moved from Iraq to Northern Italy
2 bombers moved from France to 112 Sea Zone
1 bomber moved from France to Finland
1 bomber moved from France to Finland
6 fighters moved from France to 115 Sea Zone
3 fighters moved from France to 112 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
10 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
5 bombers moved from France to 115 Sea Zone
1 bomber moved from France to Finland
Combat - Americans
Combat Hit Differential Summary :
@LennardF Scramble sz 112?