SovietCat (Allies +3) vs LennardF, BM3


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Italians
            1 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Urals to Novosibirsk
            1 mech_infantry moved from Shensi to Suiyuyan
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 bomber moved from Germany to Southern Italy
            1 mech_infantry moved from Germany to Western Germany
            4 armour moved from Germany to Western Germany
            1 artillery moved from Northern Italy to Southern France
            3 artilleries and 3 infantry moved from Northern Italy to Western Germany
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Western Germany, round 2 : 7/11 hits, 4.17 expected hits
                    British roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Western Germany
                Italians win, taking Western Germany from British with 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                    French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Southern Italy
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 2 : 5/6 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            4 aaGuns moved from Northern Italy to Western Germany
            1 fighter moved from Southern France to Germany
            1 bomber and 2 fighters moved from Southern Italy to Germany
    
        Place Units - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,1,3,1,1,3,1,5,4,2
            Italians collect 7 PUs (9 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    French regular : -0.67
    Italians regular : 6.17
    British regular : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            1 marine moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            3 fighters moved from India to Syria
            1 infantry moved from Northwest Persia to Iraq
            1 fighter moved from Queensland to Java
            1 infantry moved from India to West India
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Purchase Units - French
            French buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 artillery and 1 infantry moved from France to Southern France
            2 fighters moved from France to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    French roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                French win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - French
            2 fighters moved from Southern France to France
            1 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - French
            1 artillery, 1 fighter and 1 infantry placed in France
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    French regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 20x factory_major, 6x factory_minor; Remaining resources: 84 PUs; 
            Germans buy 3 artilleries, 10 infantry and 6 mech_infantrys; Remaining resources: 18 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Tambov
            1 artillery moved from Belarus to Baltic States
            2 artilleries and 5 infantry moved from Novgorod to Baltic States
            2 artilleries moved from Finland to 115 Sea Zone
            2 infantry moved from Finland to 115 Sea Zone
            1 mech_infantry moved from Germany to Holland Belgium
                  Germans take Holland Belgium from British
            5 armour, 20 artilleries and 12 infantry moved from Northern Italy to Western Germany
            5 armour moved from Western Germany to Germany
            5 artilleries moved from Germany to Western Germany
            13 infantry moved from Germany to Western Germany
            3 artilleries moved from Ukraine to Rostov
            2 bombers moved from Bryansk to Germany
            2 bombers moved from Germany to Western Germany
            1 artillery moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 artillery moved from Caucasus to Rostov
            31 mech_infantrys moved from Caucasus to Ukraine
            22 armour and 1 mech_infantry moved from Volgograd to Ukraine
            24 artilleries and 29 infantry moved from Bryansk to Rostov
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 aaGuns moved from Ukraine to Rostov
            2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
            1 aaGun moved from Northern Italy to Western Germany
            1 aaGun moved from Germany to Slovakia Hungary
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 artilleries placed in Western Germany
            7 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,1,2,5,2
            Germans collect 50 PUs (3 lost to blockades); end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 aaGuns, 3 armour, 15 artilleries, 62 infantry and 3 mech_infantrys moved from Archangel to Novgorod
            1 tactical_bomber moved from 42 Sea Zone to Queensland
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @sovietishcat Submerge sub in SZ 37?

    J13_submergeSub_37.tsvg

  • '19

    @LennardF yes please


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            5 transports moved from 20 Sea Zone to 19 Sea Zone
            3 artilleries moved from Kiangsu to 19 Sea Zone
            3 infantry moved from Shantung to 19 Sea Zone
            3 artilleries, 3 infantry and 5 transports moved from 19 Sea Zone to 20 Sea Zone
            3 infantry moved from Kiangsi to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            3 artilleries, 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 6 infantry, 3 submarines and 5 transports moved from 20 Sea Zone to 35 Sea Zone
            3 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Burma to Yunnan
            6 fighters moved from Burma to 37 Sea Zone
            3 tactical_bombers moved from French Indo China to 37 Sea Zone
            1 bomber moved from French Indo China to Philippines
            2 bombers moved from French Indo China to 37 Sea Zone
            2 tactical_bombers moved from French Indo China to 37 Sea Zone
            8 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
            6 armour, 16 artilleries, 12 infantry, 1 marine and 17 mech_infantrys moved from Burma to India
            6 infantry moved from Yunnan to Burma
            3 infantry moved from Kwangsi to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kansu to Hopei
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 5 transports in 35 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 3 artilleries, 1 bomber and 6 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun, 1 artillery and 3 infantry
                    ANZAC roll AA dice in Philippines : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 3 artilleries, 1 bomber and 6 infantry in Philippines, round 2 : 3/10 hits, 3.17 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Philippines
                    Japanese roll dice for 3 artilleries, 1 bomber and 5 infantry in Philippines, round 3 : 3/9 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 3 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
                Casualties for ANZAC: 1 aaGun, 1 artillery and 3 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 6 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 3/13 hits, 7.67 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 8 fighters, 1 submarine and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 8 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 8/12 hits, 6.67 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 6 armour, 16 artilleries, 12 infantry, 1 marine and 17 mech_infantrys
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 6 armour, 16 artilleries, 12 infantry, 1 marine and 17 mech_infantrys in India, round 2 : 15/52 hits, 16.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
                Japanese captures 12PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 6 armour, 16 artilleries, 11 infantry, 1 marine and 17 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 aaGun moved from Burma to India
            6 fighters moved from 37 Sea Zone to 35 Sea Zone
            8 fighters moved from 36 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            2 bombers and 5 tactical_bombers moved from 37 Sea Zone to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 bomber moved from Philippines to Kwangtung
    
        Place Units - Japanese
            3 submarines placed in 20 Sea Zone
            1 fighter and 1 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
            Japanese collect 59 PUs (5 lost to blockades); end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -3.67
    ANZAC AA : -0.17
    UK_Pacific regular : 0.00
    ANZAC regular : -0.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from France to Northwest Persia
            1 fighter moved from Greece to Northwest Persia
            1 bomber moved from France to Western Germany
            8 bombers and 9 fighters moved from France to Germany
            1 infantry moved from France to Northern Italy
                  Americans take Northern Italy from Italians
            2 artilleries, 4 infantry and 2 mech_infantrys moved from Greece to 97 Sea Zone
            2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 95 Sea Zone
            2 artilleries, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
            9 infantry moved from Trans-Jordan to 98 Sea Zone
            9 infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            10 infantry and 5 transports moved from 97 Sea Zone to 95 Sea Zone
            10 infantry moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Air Battle in Germany
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @LennardF Intercept bombing raid in Germany?


  • @sovietishcat Nope, too many planes! I would like the AA to shoot a little better this time around…

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from France to Northwest Persia
            1 fighter moved from Greece to Northwest Persia
            1 bomber moved from France to Western Germany
            8 bombers and 9 fighters moved from France to Germany
            1 infantry moved from France to Northern Italy
                  Americans take Northern Italy from Italians
            2 artilleries, 4 infantry and 2 mech_infantrys moved from Greece to 97 Sea Zone
            2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 95 Sea Zone
            2 artilleries, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
            9 infantry moved from Trans-Jordan to 98 Sea Zone
            9 infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            10 infantry and 5 transports moved from 97 Sea Zone to 95 Sea Zone
            10 infantry moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 17 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Western Germany causes 3 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/8 hits, 1,33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 4,8,3,3,4,5,7 and causes: 20 damage to unit: factory_major
                Bombing raid in Germany causes 20 damage total. 
            Battle in Northwest Persia
                Americans attack with 1 bomber and 1 fighter
                Germans defend with 1 artillery
                    Americans roll dice for 1 bomber and 1 fighter in Northwest Persia, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Northwest Persia
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Southern Italy
                Americans attack with 2 artilleries, 14 infantry and 2 mech_infantrys
                Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries, 14 infantry and 2 mech_infantrys in Southern Italy, round 2 : 3/18 hits, 3,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                Americans destroys 7PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            7 bombers and 9 fighters moved from Germany to France
            1 bomber moved from Western Germany to France
            2 bombers moved from Eastern United States to France
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 bomber and 1 fighter moved from Northwest Persia to Iraq
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 battleship, 6 carriers, 2 cruisers and 8 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            3 fighters and 1 tactical_bomber moved from Java to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 bombers placed in Eastern United States
            1 marine placed in Central United States
            1 infantry placed in Western United States
            2 fighters placed in Western United States
            1 transport placed in 101 Sea Zone
            1 fighter placed in Greece
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            5 fighters and 1 tactical_bomber moved from France to Holland Belgium
            1 armour moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
            1 armour moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  British take Kazakhstan from Italians
    
        Combat - British
            Battle in Holland Belgium
                British attack with 6 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            6 infantry moved from Normandy Bordeaux to France
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to France
            1 artillery and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Southern Italy
            2 armour and 17 mech_infantrys moved from Iraq to Persia
            4 artilleries and 10 infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            4 armour and 14 mech_infantrys moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from West India to Persia
            4 aaGuns, 6 artilleries and 17 infantry moved from West India to Eastern Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            3 fighters moved from Holland Belgium to France
            1 fighter moved from Holland Belgium to France
            1 fighter moved from Holland Belgium to 95 Sea Zone
    
        Place Units - British
            1 artillery and 5 infantry placed in United Kingdom
            3 armour placed in Persia
            3 mech_infantrys placed in Iraq
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Italians regular : 0,33
    Germans AA : -0,50
    Germans regular : -0,67
    British regular : -0,17
    

    Savegame

  • '19

    @lennardf said in SovietCat (Allies +3) vs LennardF, BM3:

    @sovietishcat Nope, too many planes! I would like the AA to shoot a little better this time around…

    1 bomber went :upside_down_face:


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Italians
            1 infantry moved from Novosibirsk to Tsinghai
            3 fighters moved from Germany to Holland Belgium
            1 bomber moved from Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                1 bomber owned by the Italians retreated
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 artillery and 3 fighters in Holland Belgium, round 4 : 4/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northern Italy to Germany
            3 fighters moved from Holland Belgium to Germany
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -2.00
    British regular : -0.33
    

    Savegame


  • @sovietishcat better than that…

  • '19

    @LennardF Would you mind If I moved my 3 UK arts in Eastern Persia from Persia?


  • @sovietishcat You can move the 3 art in Persia to E. Persia.

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Syria to France
            1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 42 Sea Zone to Queensland
            1 fighter moved from Java to 54 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Java to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 fighter placed in Queensland
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Purchase Units - French
            French buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from France to Holland Belgium
            3 fighters moved from France to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 3 fighters and 1 infantry
                Italians defend with 1 artillery
                    French roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - French
            3 fighters moved from Holland Belgium to France
            1 artillery and 1 infantry moved from Southern France to France
            1 infantry moved from Syria to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Iraq to Persia
    
        Place Units - French
            1 artillery, 1 fighter and 1 infantry placed in France
    
        Turn Complete - French
            French collect 20 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 3 artilleries
            EDIT: Adding units owned by British to Eastern Persia: 3 artilleries
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 2,33
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 20x factory_major, 3x factory_minor; Remaining resources: 72 PUs; 
            Germans buy 13 infantry and 6 mech_infantrys; Remaining resources: 9 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novosibirsk to Kazakhstan
            5 artilleries and 7 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Vologda to Samara
            1 infantry moved from Smolensk to Archangel
                  Germans take Archangel from Russians
            35 mech_infantrys moved from Ukraine to Eastern Poland
            28 artilleries and 29 infantry moved from Rostov to Caucasus
            1 infantry moved from Tambov to Volgograd
            12 armour moved from Ukraine to Caucasus
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Kazakhstan
            1 bomber moved from Western Germany to Northern Italy
            2 fighters moved from Germany to Northern Italy
            1 tactical_bomber moved from Germany to Northern Italy
            2 fighters moved from Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Northern Italy
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Caucasus
            4 armour moved from Ukraine to Caucasus
            4 armour moved from Ukraine to Caucasus
            2 armour moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 20 armour, 28 artilleries and 31 infantry
                British defend with 1 armour
                    Germans roll dice for 20 armour, 28 artilleries and 31 infantry in Caucasus, round 2 : 26/79 hits, 29.17 expected hits
                    British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 20 armour, 28 artilleries and 31 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            3 aaGuns moved from Rostov to Caucasus
            1 bomber moved from Kazakhstan to Volgograd
            2 fighters moved from Northern Italy to Western Germany
            1 bomber and 2 tactical_bombers moved from Northern Italy to Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            10 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,1,5,2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,6,2,4,4
            Germans collect 50 PUs (7 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    French regular : -0.33
    Germans regular : -3.17
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 20x factory_major, 3x factory_minor; Remaining resources: 72 PUs; 
            Germans buy 13 infantry and 6 mech_infantrys; Remaining resources: 9 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novosibirsk to Kazakhstan
            5 artilleries and 7 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Vologda to Samara
            1 infantry moved from Smolensk to Archangel
                  Germans take Archangel from Russians
            35 mech_infantrys moved from Ukraine to Eastern Poland
            28 artilleries and 29 infantry moved from Rostov to Caucasus
            1 infantry moved from Tambov to Volgograd
            12 armour moved from Ukraine to Caucasus
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Kazakhstan
            1 bomber moved from Western Germany to Northern Italy
            2 fighters moved from Germany to Northern Italy
            1 tactical_bomber moved from Germany to Northern Italy
            2 fighters moved from Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Northern Italy
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Caucasus
            4 armour moved from Ukraine to Caucasus
            4 armour moved from Ukraine to Caucasus
            2 armour moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 20 armour, 28 artilleries and 31 infantry
                British defend with 1 armour
                    Germans roll dice for 20 armour, 28 artilleries and 31 infantry in Caucasus, round 2 : 26/79 hits, 29.17 expected hits
                    British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 20 armour, 28 artilleries and 31 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            3 aaGuns moved from Rostov to Caucasus
            1 bomber moved from Kazakhstan to Volgograd
            2 fighters moved from Northern Italy to Western Germany
            1 bomber and 2 tactical_bombers moved from Northern Italy to Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            10 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,1,5,2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,6,2,4,4
            Germans collect 50 PUs (7 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    French regular : -0.33
    Germans regular : -3.17
    British regular : 0.17
    

    Savegame


  • @lennardf Please use 2nd file, one post-combat move of an AA that I forgot.

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