Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
@sovietishcat OK, no worries, thanks for the heads up!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
3 fighters moved from Greece to Southern Italy
7 bombers and 6 fighters moved from France to Germany
1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Air Battle in Germany
Americans attacks with 13 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/7 hits, 1,17 expected hits
Bombing raid in Germany rolls: 7,7,7,7,4,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 fighter
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern Italy
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Southern Italy, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern Italy
Americans destroys 8PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Cleaning up after air battles
Non Combat Move - Americans
9 infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 10 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
9 infantry moved from 98 Sea Zone to Trans-Jordan
7 bombers and 6 fighters moved from Germany to France
3 fighters moved from Southern Italy to France
3 bombers moved from Eastern United States to France
10 fighters moved from India to 42 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
4 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from France to Normandy Bordeaux
1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
Place Units - Americans
2 bombers placed in Eastern United States
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 fighter and 2 infantry placed in Greece
Americans undo move 4.
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Greece
1 fighter placed in Greece
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 7 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Holland Belgium to Western Germany
3 infantry moved from Normandy Bordeaux to Southern France
3 fighters and 1 tactical_bomber moved from France to Southern France
3 fighters moved from France to Western Germany
Combat - British
Battle in Western Germany
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters and 2 infantry in Western Germany, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/7 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
British win, taking Southern France from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to France
1 infantry moved from 98 Sea Zone to Trans-Jordan
4 mech_infantrys moved from Egypt to Iraq
2 armour, 1 artillery, 10 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Persia to Iraq
4 aaGuns, 4 armour, 6 artilleries, 1 fighter, 17 infantry and 15 mech_infantrys moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to West India
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
3 mech_infantrys placed in Persia
3 artilleries placed in Iraq
British undo move 1.
3 artilleries placed in Persia
3 mech_infantrys placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 4 armour and 14 mech_infantrys
EDIT: Removing units owned by British from West India: 4 armour and 14 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,33
Japanese regular : -0,17
Germans AA : -1,17
Germans regular : 0,00
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Combat Move - Italians
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Shensi to Suiyuyan
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from Germany to Southern Italy
1 mech_infantry moved from Germany to Western Germany
4 armour moved from Germany to Western Germany
1 artillery moved from Northern Italy to Southern France
3 artilleries and 3 infantry moved from Northern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Western Germany, round 2 : 7/11 hits, 4.17 expected hits
British roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Southern France
Italians win, taking Southern France from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern Italy
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 2 : 5/6 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
4 aaGuns moved from Northern Italy to Western Germany
1 fighter moved from Southern France to Germany
1 bomber and 2 fighters moved from Southern Italy to Germany
Place Units - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,1,3,1,1,3,1,5,4,2
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
French regular : -0.67
Italians regular : 6.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from India to Syria
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Queensland to Java
1 infantry moved from India to West India
Place Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - French
French buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 artillery and 1 infantry moved from France to Southern France
2 fighters moved from France to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - French
2 fighters moved from Southern France to France
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Egypt to Trans-Jordan
Place Units - French
1 artillery, 1 fighter and 1 infantry placed in France
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
French regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major, 6x factory_minor; Remaining resources: 84 PUs;
Germans buy 3 artilleries, 10 infantry and 6 mech_infantrys; Remaining resources: 18 PUs;
Combat Move - Germans
1 infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Tambov
1 artillery moved from Belarus to Baltic States
2 artilleries and 5 infantry moved from Novgorod to Baltic States
2 artilleries moved from Finland to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from British
5 armour, 20 artilleries and 12 infantry moved from Northern Italy to Western Germany
5 armour moved from Western Germany to Germany
5 artilleries moved from Germany to Western Germany
13 infantry moved from Germany to Western Germany
3 artilleries moved from Ukraine to Rostov
2 bombers moved from Bryansk to Germany
2 bombers moved from Germany to Western Germany
1 artillery moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 artillery moved from Caucasus to Rostov
31 mech_infantrys moved from Caucasus to Ukraine
22 armour and 1 mech_infantry moved from Volgograd to Ukraine
24 artilleries and 29 infantry moved from Bryansk to Rostov
Combat - Germans
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 artilleries placed in Western Germany
7 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,1,2,5,2
Germans collect 50 PUs (3 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 3 armour, 15 artilleries, 62 infantry and 3 mech_infantrys moved from Archangel to Novgorod
1 tactical_bomber moved from 42 Sea Zone to Queensland
Turn Complete - Russians
Combat Hit Differential Summary :
@sovietishcat Submerge sub in SZ 37?
@LennardF yes please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
5 transports moved from 20 Sea Zone to 19 Sea Zone
3 artilleries moved from Kiangsu to 19 Sea Zone
3 infantry moved from Shantung to 19 Sea Zone
3 artilleries, 3 infantry and 5 transports moved from 19 Sea Zone to 20 Sea Zone
3 infantry moved from Kiangsi to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
3 artilleries, 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 6 infantry, 3 submarines and 5 transports moved from 20 Sea Zone to 35 Sea Zone
3 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Burma to Yunnan
6 fighters moved from Burma to 37 Sea Zone
3 tactical_bombers moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to Philippines
2 bombers moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
8 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
6 armour, 16 artilleries, 12 infantry, 1 marine and 17 mech_infantrys moved from Burma to India
6 infantry moved from Yunnan to Burma
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kansu to Hopei
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 5 transports in 35 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 3 artilleries, 1 bomber and 6 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun, 1 artillery and 3 infantry
ANZAC roll AA dice in Philippines : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 artilleries, 1 bomber and 6 infantry in Philippines, round 2 : 3/10 hits, 3.17 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Philippines
Japanese roll dice for 3 artilleries, 1 bomber and 5 infantry in Philippines, round 3 : 3/9 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 3 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery and 3 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 6 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 3/13 hits, 7.67 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 8 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 8/12 hits, 6.67 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 6 armour, 16 artilleries, 12 infantry, 1 marine and 17 mech_infantrys
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 6 armour, 16 artilleries, 12 infantry, 1 marine and 17 mech_infantrys in India, round 2 : 15/52 hits, 16.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 armour, 16 artilleries, 11 infantry, 1 marine and 17 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to India
6 fighters moved from 37 Sea Zone to 35 Sea Zone
8 fighters moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 bombers and 5 tactical_bombers moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 bomber moved from Philippines to Kwangtung
Place Units - Japanese
3 submarines placed in 20 Sea Zone
1 fighter and 1 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
Japanese collect 59 PUs (5 lost to blockades); end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -3.67
ANZAC AA : -0.17
UK_Pacific regular : 0.00
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from France to Northwest Persia
1 fighter moved from Greece to Northwest Persia
1 bomber moved from France to Western Germany
8 bombers and 9 fighters moved from France to Germany
1 infantry moved from France to Northern Italy
Americans take Northern Italy from Italians
2 artilleries, 4 infantry and 2 mech_infantrys moved from Greece to 97 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 95 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
9 infantry moved from Trans-Jordan to 98 Sea Zone
9 infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
10 infantry and 5 transports moved from 97 Sea Zone to 95 Sea Zone
10 infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
Air Battle in Germany
Combat Hit Differential Summary :
@LennardF Intercept bombing raid in Germany?
@sovietishcat Nope, too many planes! I would like the AA to shoot a little better this time around…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from France to Northwest Persia
1 fighter moved from Greece to Northwest Persia
1 bomber moved from France to Western Germany
8 bombers and 9 fighters moved from France to Germany
1 infantry moved from France to Northern Italy
Americans take Northern Italy from Italians
2 artilleries, 4 infantry and 2 mech_infantrys moved from Greece to 97 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 95 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
9 infantry moved from Trans-Jordan to 98 Sea Zone
9 infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
10 infantry and 5 transports moved from 97 Sea Zone to 95 Sea Zone
10 infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
Air Battle in Germany
Americans attacks with 17 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Western Germany causes 3 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/8 hits, 1,33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 4,8,3,3,4,5,7 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in Northwest Persia
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 artillery
Americans roll dice for 1 bomber and 1 fighter in Northwest Persia, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Northwest Persia
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern Italy
Americans attack with 2 artilleries, 14 infantry and 2 mech_infantrys
Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 14 infantry and 2 mech_infantrys in Southern Italy, round 2 : 3/18 hits, 3,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Americans destroys 7PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
7 bombers and 9 fighters moved from Germany to France
1 bomber moved from Western Germany to France
2 bombers moved from Eastern United States to France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 bomber and 1 fighter moved from Northwest Persia to Iraq
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 battleship, 6 carriers, 2 cruisers and 8 fighters moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
2 bombers placed in Eastern United States
1 marine placed in Central United States
1 infantry placed in Western United States
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 fighter placed in Greece
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
5 fighters and 1 tactical_bomber moved from France to Holland Belgium
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Caucasus
British take Caucasus from Germans
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Italians
Combat - British
Battle in Holland Belgium
British attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
6 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to France
1 artillery and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
2 armour and 17 mech_infantrys moved from Iraq to Persia
4 artilleries and 10 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
4 armour and 14 mech_infantrys moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from West India to Persia
4 aaGuns, 6 artilleries and 17 infantry moved from West India to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Holland Belgium to France
1 fighter moved from Holland Belgium to France
1 fighter moved from Holland Belgium to 95 Sea Zone
Place Units - British
1 artillery and 5 infantry placed in United Kingdom
3 armour placed in Persia
3 mech_infantrys placed in Iraq
2 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,17
Italians regular : 0,33
Germans AA : -0,50
Germans regular : -0,67
British regular : -0,17
@lennardf said in SovietCat (Allies +3) vs LennardF, BM3:
@sovietishcat Nope, too many planes! I would like the AA to shoot a little better this time around…
1 bomber went :upside_down_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Italians
1 infantry moved from Novosibirsk to Tsinghai
3 fighters moved from Germany to Holland Belgium
1 bomber moved from Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 bomber owned by the Italians retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 3 fighters in Holland Belgium, round 4 : 4/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northern Italy to Germany
3 fighters moved from Holland Belgium to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -2.00
British regular : -0.33
@sovietishcat better than that…
@LennardF Would you mind If I moved my 3 UK arts in Eastern Persia from Persia?
@sovietishcat You can move the 3 art in Persia to E. Persia.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Syria to France
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from 42 Sea Zone to Queensland
1 fighter moved from Java to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Java to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 fighter placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - French
French buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from France to Holland Belgium
3 fighters moved from France to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 3 fighters and 1 infantry
Italians defend with 1 artillery
French roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
French win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
3 fighters moved from Holland Belgium to France
1 artillery and 1 infantry moved from Southern France to France
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Persia
Place Units - French
1 artillery, 1 fighter and 1 infantry placed in France
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 artilleries
EDIT: Adding units owned by British to Eastern Persia: 3 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 2,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major, 3x factory_minor; Remaining resources: 72 PUs;
Germans buy 13 infantry and 6 mech_infantrys; Remaining resources: 9 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
5 artilleries and 7 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Vologda to Samara
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
35 mech_infantrys moved from Ukraine to Eastern Poland
28 artilleries and 29 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
12 armour moved from Ukraine to Caucasus
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Kazakhstan
1 bomber moved from Western Germany to Northern Italy
2 fighters moved from Germany to Northern Italy
1 tactical_bomber moved from Germany to Northern Italy
2 fighters moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Northern Italy
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Caucasus
4 armour moved from Ukraine to Caucasus
4 armour moved from Ukraine to Caucasus
2 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 20 armour, 28 artilleries and 31 infantry
British defend with 1 armour
Germans roll dice for 20 armour, 28 artilleries and 31 infantry in Caucasus, round 2 : 26/79 hits, 29.17 expected hits
British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 20 armour, 28 artilleries and 31 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
3 aaGuns moved from Rostov to Caucasus
1 bomber moved from Kazakhstan to Volgograd
2 fighters moved from Northern Italy to Western Germany
1 bomber and 2 tactical_bombers moved from Northern Italy to Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
10 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,1,5,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,6,2,4,4
Germans collect 50 PUs (7 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : -0.33
Germans regular : -3.17
British regular : 0.17