L21 PtV Nikola1975 (axis+9) vs aagamerz13 (Allies)


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            4 fighters moved from Hawaiian Islands to 27 Sea Zone
            1 bomber moved from Hawaiian Islands to 27 Sea Zone
    
        Combat - Americans
            Battle in 27 Sea Zone
                Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 27 Sea Zone
                Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 27 Sea Zone to Hawaiian Islands
            5 fighters and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Gibraltar to Egypt
            1 armour and 1 infantry moved from Brazil to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 carrier and 1 cruiser moved from 104 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 fighters and 1 submarine placed in 11 Sea Zone
            2 transports placed in 104 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 fighter moved from Szechwan to Inner Mongolia
            2 infantry moved from Tsinghai to Inner Mongolia
            9 infantry moved from Szechwan to Yunnan
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Yunnan, round 2 : 3/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Kansu
            3 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Japanese regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern India to 43 Sea Zone
            1 artillery and 3 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 43 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    British regular : 1.83
    

    Savegame


  • @aagamerz13 ool for navy fight?


  • @aagamerz13 Do it as the game suggests.


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            4 fighters moved from Hawaiian Islands to 27 Sea Zone
            1 bomber moved from Hawaiian Islands to 27 Sea Zone
    
        Combat - Americans
            Battle in 27 Sea Zone
                Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 27 Sea Zone
                Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 27 Sea Zone to Hawaiian Islands
            5 fighters and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Gibraltar to Egypt
            1 armour and 1 infantry moved from Brazil to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 carrier and 1 cruiser moved from 104 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 fighters and 1 submarine placed in 11 Sea Zone
            2 transports placed in 104 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 fighter moved from Szechwan to Inner Mongolia
            2 infantry moved from Tsinghai to Inner Mongolia
            9 infantry moved from Szechwan to Yunnan
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Yunnan, round 2 : 3/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Kansu
            3 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern India to 43 Sea Zone
            1 artillery and 3 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 43 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 43 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 43 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 43 Sea Zone
                    British roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the British lost in 43 Sea Zone
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            2 armour and 1 mech_infantry moved from Eastern India to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Shan State
            4 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 aaGun and 1 infantry moved from Algeria to Morocco
            1 destroyer moved from 96 Sea Zone to 100 Sea Zone
            1 fighter moved from 94 Sea Zone to Egypt
            2 fighters moved from Gibraltar to Egypt
            1 tactical_bomber moved from 94 Sea Zone to Egypt
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 carrier and 2 cruisers moved from 94 Sea Zone to 93 Sea Zone
            1 transport moved from 94 Sea Zone to 93 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            1 transport moved from 42 Sea Zone to 40 Sea Zone
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : 1.33
    Japanese regular : -0.33
    British regular : 0.00
    

    Savegame


  • @aagamerz13 edit need to use transport to drop inf in gib


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            4 fighters moved from Hawaiian Islands to 27 Sea Zone
            1 bomber moved from Hawaiian Islands to 27 Sea Zone
    
        Combat - Americans
            Battle in 27 Sea Zone
                Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 27 Sea Zone
                Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 27 Sea Zone to Hawaiian Islands
            5 fighters and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Gibraltar to Egypt
            1 armour and 1 infantry moved from Brazil to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 carrier and 1 cruiser moved from 104 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 fighters and 1 submarine placed in 11 Sea Zone
            2 transports placed in 104 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 fighter moved from Szechwan to Inner Mongolia
            2 infantry moved from Tsinghai to Inner Mongolia
            9 infantry moved from Szechwan to Yunnan
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Yunnan, round 2 : 3/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Kansu
            3 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern India to 43 Sea Zone
            1 artillery and 3 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 43 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 43 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 43 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 43 Sea Zone
                    British roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the British lost in 43 Sea Zone
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            2 armour and 1 mech_infantry moved from Eastern India to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Shan State
            4 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 aaGun and 1 infantry moved from Algeria to Morocco
            1 destroyer moved from 96 Sea Zone to 100 Sea Zone
            1 fighter moved from 94 Sea Zone to Egypt
            2 fighters moved from Gibraltar to Egypt
            1 tactical_bomber moved from 94 Sea Zone to Egypt
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 carrier and 2 cruisers moved from 94 Sea Zone to 93 Sea Zone
            1 transport moved from 94 Sea Zone to 93 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            1 transport moved from 42 Sea Zone to 40 Sea Zone
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Morocco: 1 infantry
            EDIT: Adding units owned by British to Gibraltar: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : 1.33
    Japanese regular : -0.33
    British regular : 0.00
    

    Savegame


  • @aagamerz13 use last save


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            4 fighters moved from Hawaiian Islands to 27 Sea Zone
            1 bomber moved from Hawaiian Islands to 27 Sea Zone
    
        Combat - Americans
            Battle in 27 Sea Zone
                Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 27 Sea Zone
                Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 27 Sea Zone to Hawaiian Islands
            5 fighters and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Gibraltar to Egypt
            1 armour and 1 infantry moved from Brazil to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 carrier and 1 cruiser moved from 104 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 fighters and 1 submarine placed in 11 Sea Zone
            2 transports placed in 104 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 fighter moved from Szechwan to Inner Mongolia
            2 infantry moved from Tsinghai to Inner Mongolia
            9 infantry moved from Szechwan to Yunnan
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Yunnan, round 2 : 3/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Kansu
            3 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern India to 43 Sea Zone
            1 artillery and 3 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 43 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 43 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 43 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 43 Sea Zone
                    British roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the British lost in 43 Sea Zone
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            2 armour and 1 mech_infantry moved from Eastern India to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Shan State
            4 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 aaGun and 1 infantry moved from Algeria to Morocco
            1 destroyer moved from 96 Sea Zone to 100 Sea Zone
            1 fighter moved from 94 Sea Zone to Egypt
            2 fighters moved from Gibraltar to Egypt
            1 tactical_bomber moved from 94 Sea Zone to Egypt
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 carrier and 2 cruisers moved from 94 Sea Zone to 93 Sea Zone
            1 transport moved from 94 Sea Zone to 93 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            1 transport moved from 42 Sea Zone to 40 Sea Zone
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Morocco: 1 infantry
            EDIT: Adding units owned by British to Gibraltar: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malta: 1 aaGun and 1 infantry
            EDIT: Adding units owned by British to Morocco: 1 infantry
            EDIT: Adding units owned by British to Gibraltar: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : 1.33
    Japanese regular : -0.33
    British regular : 0.00
    

    Savegame


  • @aagamerz13 use last save. used transport to move inf aa from malta to gib.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Southern France to Normandy Bordeaux
                  Italians take Normandy Bordeaux from French
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            3 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
            1 battleship moved from 99 Sea Zone to 100 Sea Zone
            2 cruisers moved from 99 Sea Zone to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 100 Sea Zone
            1 bomber moved from Southern Italy to 100 Sea Zone
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 artillery, 1 battleship, 1 bomber, 2 cruisers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports in 100 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 100 Sea Zone
                Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 tactical_bomber moved from 100 Sea Zone to Alexandria
            1 fighter moved from 100 Sea Zone to Alexandria
            1 bomber moved from 100 Sea Zone to Southern Italy
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 3 infantry moved from 100 Sea Zone to Alexandria
            1 aaGun moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 airfield placed in Alexandria
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
            Italians collect 17 PUs (1 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 17 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 45 Sea Zone
            1 fighter moved from Queensland to 38 Sea Zone
    
        Combat - ANZAC
            Battle in 38 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 cruiser and 1 destroyer moved from 64 Sea Zone to 65 Sea Zone
            1 fighter moved from 45 Sea Zone to Northern Australia
            1 infantry moved from Queensland to Northern Australia
            1 fighter moved from 38 Sea Zone to Malaya
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 27 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 17 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 45 Sea Zone
            1 fighter moved from Queensland to 38 Sea Zone
    
        Combat - ANZAC
            Battle in 38 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 cruiser and 1 destroyer moved from 64 Sea Zone to 65 Sea Zone
            1 fighter moved from 45 Sea Zone to Northern Australia
            1 infantry moved from Queensland to Northern Australia
            1 fighter moved from 38 Sea Zone to Malaya
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 27 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
            1 destroyer moved from 74 Sea Zone to 60 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            3 artilleries and 4 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 armour moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 bomber moved from Western Germany to Southern Belarus
            1 infantry moved from Eastern Poland to Southern Belarus
            1 submarine moved from 113 Sea Zone to 127 Sea Zone
            1 submarine moved from 114 Sea Zone to 116 Sea Zone
            2 infantry moved from Vyborg to Karelia
            1 armour moved from Northern Belarus to Eastern Poland
            2 armour, 3 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 artilleries and 12 infantry moved from Romania to Eastern Poland
            13 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
    
        Combat - Germans
            Battle in Southern Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 bomber moved from Southern Belarus to Germany
            2 aaGuns moved from Eastern Poland to Baltic States
            1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            EDIT: 1 submarine moved from 116 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 115 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            3 infantry placed in France
            1 armour placed in Germany
            2 infantry placed in Yugoslavia
            1 infantry placed in Germany
            Germans undo move 5.
            Germans undo move 4.
            Germans undo move 2.
            2 infantry placed in Western Germany
            2 infantry placed in France
            1 infantry placed in Yugoslavia
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            2 infantry moved from Novgorod to Leningrad
            1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Leningrad to Russia
            9 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Novgorod to Smolensk
            1 infantry moved from Novgorod to Vologda
            1 infantry moved from Stalingrad to Samara
            2 infantry moved from Rostov to Stalingrad
            7 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            2 infantry moved from Bryansk to Smolensk
            3 infantry moved from Siberia to Amur
            1 submarine moved from 126 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Stalingrad
            2 infantry placed in Siberia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            2 infantry moved from Novgorod to Leningrad
            1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Leningrad to Russia
            9 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Novgorod to Smolensk
            1 infantry moved from Novgorod to Vologda
            1 infantry moved from Stalingrad to Samara
            2 infantry moved from Rostov to Stalingrad
            7 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            2 infantry moved from Bryansk to Smolensk
            3 infantry moved from Siberia to Amur
            1 submarine moved from 126 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Stalingrad
            2 infantry placed in Siberia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 5 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Honan to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Shansi to Kiangsi
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Anhwe to Shansi
            1 artillery moved from Shansi to Anhwe
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            2 carriers moved from 32 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 34 Sea Zone
            1 carrier moved from 7 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from Wake Island to Caroline Islands
            1 marine moved from Gilbert Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 battleship and 1 marine moved from 25 Sea Zone to 34 Sea Zone
            1 cruiser moved from 7 Sea Zone to 34 Sea Zone
            1 destroyer moved from 32 Sea Zone to 34 Sea Zone
            1 bomber moved from Wake Island to Caroline Islands
            1 marine moved from Guam to 22 Sea Zone
            1 cruiser and 1 marine moved from 22 Sea Zone to 48 Sea Zone
            1 marine moved from 48 Sea Zone to New Britain
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 artillery moved from Manilla to 21 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Hunan to Kiangsi
            2 infantry moved from Hunan to Kwangtung
            1 artillery moved from Hunan to Kwangtung
    
        Combat - Japanese
            Battle in New Britain
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking New Britain from ANZAC, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
            2 marines moved from 34 Sea Zone to Caroline Islands
            2 infantry moved from Japan to Kyushu
            EDIT: 1 transport moved from 21 Sea Zone to 37 Sea Zone
            EDIT: 1 infantry moved from Kwangtung to French Indo China
            EDIT: 1 artillery moved from Kwangtung to French Indo China
    
        Place Units - Japanese
            1 carrier, 2 submarines and 1 transport placed in 7 Sea Zone
            1 armour, 1 infantry and 1 tactical_bomber placed in French Indo China
            1 artillery and 2 infantry placed in Southern Manchuria
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Midway
    
        Combat - Americans
            Battle in Midway
    
        Non Combat Move - Americans
            1 mech_infantry moved from Central United States to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from 93 Sea Zone to Morocco
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 93 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 fighter moved from Hawaiian Islands to Queensland
            2 fighters moved from 11 Sea Zone to Hawaiian Islands
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 fighter moved from 93 Sea Zone to Gibraltar
            2 fighters moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 carrier, 1 fighter, 1 submarine and 1 transport placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Kansu to Honan
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : 0.67
    

    Savegame

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