@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
L21 BM3 jkeller (Axis) vs trulpen(Allies + 22)
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 3 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Guam 1 destroyer moved from 45 Sea Zone to 44 Sea Zone 3 fighters moved from 34 Sea Zone to 44 Sea Zone 1 fighter moved from 34 Sea Zone to 44 Sea Zone Combat - Americans Battle in Holland Belgium Battle in Norway Battle in Philippines Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3,33 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Norway from Germans, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Battle in Guam Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 44 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 4 fighters moved from 44 Sea Zone to 35 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 34 Sea Zone to 35 Sea Zone 2 destroyers moved from 34 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 armour moved from French West Africa to 87 Sea Zone 1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun, 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Normandy Bordeaux to United Kingdom 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 artillery and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 3 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tunisia 2 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Burma to Yunnan 1 armour and 3 mech_infantrys moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Denmark Battle in Yunnan British attack with 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 2,67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Japanese lost in Yunnan British win, taking Denmark from Germans, taking Yunnan from Japanese with 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Iraq British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 marine moved from Ethiopia to 76 Sea Zone 1 battleship and 1 marine moved from 76 Sea Zone to 80 Sea Zone 1 marine moved from West India to 79 Sea Zone 1 cruiser and 1 marine moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Kenya 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 carrier, 1 cruiser and 3 destroyers moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from Siam to Shan State 1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to Norway 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to Norway 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to India Place Units - British 1 transport placed in 110 Sea Zone 1 artillery and 4 infantry placed in United Kingdom British undo move 2. 1 artillery and 2 infantry placed in Persia 2 infantry placed in Union of South Africa 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : 2,00 Italians regular : -0,33 Japanese regular : -0,83 Germans regular : 1,00 British regular : 0,83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Trans-Jordan to Iraq 3 infantry moved from Syria to Iraq 3 infantry moved from Syria to Trans-Jordan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to Iraq 1 bomber moved from Egypt to Tambov 1 armour moved from Western Ukraine to Tambov Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 2 infantry British defend with 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Iraq Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Tambov Italians attack with 1 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 bomber in Tambov, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 bomber in Tambov, round 4 : 1/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov Italians roll dice for 1 bomber in Tambov, round 5 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Tambov Russians win with no units remaining. Battle score for attacker is -14 Casualties for Italians: 1 armour and 1 bomber Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Iraq to Egypt 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 2 infantry and 1 mech_infantry placed in Egypt 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,2,2,6,3,4,2,1,4 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : -1.17 Russians regular : -0.33 British regular : -1.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Trans-Jordan to Iraq 3 infantry moved from Syria to Iraq 3 infantry moved from Syria to Trans-Jordan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to Iraq 1 bomber moved from Egypt to Tambov 1 armour moved from Western Ukraine to Tambov Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 2 infantry British defend with 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Iraq Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Tambov Italians attack with 1 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 bomber in Tambov, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 bomber in Tambov, round 4 : 1/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov Italians roll dice for 1 bomber in Tambov, round 5 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Tambov Russians win with no units remaining. Battle score for attacker is -14 Casualties for Italians: 1 armour and 1 bomber Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Iraq to Egypt 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 2 infantry and 1 mech_infantry placed in Egypt 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,2,2,6,3,4,2,1,4 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -1.17 Russians regular : -0.33 British regular : -1.00 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Queensland to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Yunnan 2 infantry moved from Shan State to Yunnan 1 destroyer moved from 34 Sea Zone to 19 Sea Zone 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 3 submarines moved from 34 Sea Zone to 20 Sea Zone 1 submarine moved from 34 Sea Zone to 36 Sea Zone 1 cruiser moved from 34 Sea Zone to 54 Sea Zone 1 fighter moved from 35 Sea Zone to Yunnan Place Units - ANZAC 1 marine placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 110 Sea Zone EDIT: 2 infantry and 1 transport moved from 110 Sea Zone to 108 Sea Zone EDIT: 2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Gibraltar to Norway Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 19 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Russia to Vologda 2 mech_infantrys moved from Russia to Samara 2 armour moved from Russia to Samara 1 armour moved from Russia to Volgograd Germans take Tambov from Russians Germans take Volgograd from Russians 1 mech_infantry moved from Russia to Ukraine Germans take Ukraine from Russians 8 armour moved from Russia to Rostov 2 armour moved from Russia to Rostov 2 mech_infantrys moved from Russia to Rostov 1 mech_infantry moved from Russia to Rostov 2 mech_infantrys moved from Germany to Romania 2 bombers moved from Bryansk to Romania 1 submarine moved from 97 Sea Zone to 95 Sea Zone 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to Denmark 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Denmark 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Baltic States to Holland Belgium Combat - Germans Battle in Romania Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber and 4 mech_infantrys Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 2 : 1/5 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 3 : 1/5 hits, 1.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 artillery and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 5 : 3/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Denmark Germans attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Denmark, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Rostov Germans attack with 10 armour and 3 mech_infantrys Russians defend with 4 infantry Germans roll dice for 10 armour and 3 mech_infantrys in Rostov, round 2 : 6/13 hits, 5.50 expected hits Russians roll dice for 4 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 10 armour and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Samara Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 2 mech_infantrys moved from Russia to Volgograd 1 fighter moved from Bryansk to Novgorod 2 tactical_bombers moved from Bryansk to Novgorod 4 fighters moved from Belarus to Western Germany 5 tactical_bombers moved from Belarus to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Poland to Germany 1 bomber moved from Normandy Bordeaux to France 1 aaGun moved from Western Germany to France 1 bomber moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 2 infantry moved from Finland to Karelia 2 aaGuns moved from Bryansk to Rostov 1 bomber moved from Romania to Germany 1 bomber moved from Romania to France 1 mech_infantry moved from Western Germany to Germany 4 mech_infantrys moved from Germany to Baltic States Place Units - Germans 3 infantry placed in France 1 fighter, 1 infantry and 8 mech_infantrys placed in Western Germany Germans undo move 2. 1 fighter, 4 infantry and 5 mech_infantrys placed in Western Germany 1 fighter placed in Germany Germans undo move 2. 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia 1 fighter, 7 infantry and 2 mech_infantrys placed in Western Germany 9 infantry placed in Germany Germans undo move 3. Germans undo move 4. 1 infantry and 2 mech_infantrys placed in Novgorod 1 fighter, 6 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -2.33 Russians regular : -1.33 Germans regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 4 infantry moved from Novosibirsk to Kansu Combat - Russians Battle in Kansu Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns and 11 infantry moved from Amur to Manchuria 1 submarine moved from 91 Sea Zone to 105 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : 0,33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery and 4 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Hunan to 19 Sea Zone 1 tactical_bomber moved from Hunan to 19 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 21 Sea Zone 2 artilleries and 4 infantry moved from 21 Sea Zone to Guam 3 tactical_bombers moved from 6 Sea Zone to Guam 3 fighters moved from 6 Sea Zone to Guam 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 10 submarines moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 19 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 submarines and 3 transports Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 10 submarines in 21 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 submarines and 3 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Guam Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Guam, round 2 : 3/12 hits, 5.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 3 fighters moved from Guam to 21 Sea Zone 3 tactical_bombers moved from Guam to 21 Sea Zone 2 fighters moved from 19 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 marine moved from Hunan to Anhwe 1 artillery moved from Kweichow to Anhwe 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Shensi to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Shensi 1 bomber moved from 19 Sea Zone to Anhwe Place Units - Japanese 1 artillery and 4 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,5,4,5,5 Japanese collect 29 PUs (4 lost to blockades); end with 29 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.83 ANZAC regular : 0.67 -
Sorry for the delay. Have more or less lost the game, but will try to look at it some more.
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@trulpen take your time brother
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Have been looking at it. Would need a few extra turns, but I’ll make a move. Hopefully soon.
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@trulpen bump
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@jkeller said in L21 BM3 jkeller (Axis) vs trulpen(Allies + 22):
@trulpen bump
Considering resignation, but will perhaps try some hail mary.
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 35 Sea ZoneCombat Hit Differential Summary :
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The position is lost, but I play it out. Scramble to z112?
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no scramble
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Marshall Islands Battle in Caroline Islands Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 4 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 3 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking 35 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Denmark Americans attack with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry Germans defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Denmark, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 bomber and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Americans 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 2 submarines moved from 89 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Denmark to Norway 1 fighter moved from 112 Sea Zone to Norway 5 carriers, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 5 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 4 fighters and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : -0,33 Japanese AA : 0,67 Germans regular : 1,33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Sikang to Shensi Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Sikang Japanese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Marshall Islands Battle in Caroline Islands Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 4 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 3 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking 35 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Denmark Americans attack with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry Germans defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Denmark, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 bomber and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Americans 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 2 submarines moved from 89 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Denmark to Norway 1 fighter moved from 112 Sea Zone to Norway 5 carriers, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 5 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 4 fighters and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Sikang to Shensi Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Sikang Japanese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 armour moved from Tunisia to Tobruk British take Tobruk from Italians 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from India to Iraq 5 artilleries and 9 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Persia to Iraq 1 armour moved from Eastern Persia to Iraq 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan 1 battleship, 2 cruisers and 2 marines moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Poland Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1,67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/9 hits, 3,00 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Poland from Germans, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Iraq British attack with 2 armour, 5 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 3 infantry British roll dice for 2 armour, 5 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/20 hits, 6,83 expected hits Italians roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 2 armour, 5 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 3 infantry Non Combat Move - British 1 armour and 2 mech_infantrys moved from India to Eastern Persia 2 mech_infantrys moved from Yunnan to India 1 infantry moved from Shan State to Yunnan 3 infantry moved from Yunnan to Kwangsi 1 infantry moved from Burma to Yunnan 1 carrier and 3 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone 1 aaGun moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Tunisia to Libya 1 fighter moved from Gibraltar to Norway 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 112 Sea Zone to 125 Sea Zone Place Units - British 1 airfield, 1 artillery and 2 infantry placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 bomber and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 1 bomber and 1 fighterCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,83 Italians regular : -0,67 Japanese regular : -0,33 Japanese AA : 0,67 Germans regular : 1,33 British regular : -4,50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq 5 artilleries, 1 fighter and 12 infantry moved from Trans-Jordan to Iraq Combat - Italians Battle in Iraq Italians attack with 3 armour, 5 artilleries, 3 fighters, 12 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantry British roll AA dice in Iraq : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Iraq Italians roll dice for 3 armour, 5 artilleries, 2 fighters, 12 infantry, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 10/28 hits, 8.50 expected hits British roll dice for 1 aaGun, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Iraq, round 2 : 4/16 hits, 5.67 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the British, 8 infantry owned by the British and 4 infantry owned by the Italians lost in Iraq Italians roll dice for 3 armour, 5 artilleries, 2 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 7/24 hits, 7.83 expected hits British roll dice for 2 armour and 5 artilleries in Iraq, round 3 : 2/7 hits, 2.67 expected hits 5 artilleries owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 3 armour, 5 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Italians: 1 fighter and 6 infantry Casualties for British: 1 aaGun, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 fighters moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 aaGun moved from Southern Italy to 95 Sea Zone 5 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone 1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Egypt Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British AA : 0.50 British regular : -2.33





