@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Guam Group YGTE 2nd trial
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 6 artilleries moved from Germany to 113 Sea Zone 7 infantry moved from Germany to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 1 carrier moved from 113 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from 113 Sea Zone to 110 Sea Zone 2 armour, 6 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 9 infantry moved from 110 Sea Zone to United Kingdom 6 artilleries moved from 110 Sea Zone to United Kingdom 2 armour moved from 110 Sea Zone to United Kingdom 1 armour and 10 infantry moved from Bulgaria to Romania 4 infantry moved from Germany to Western Germany 4 armour moved from France to Germany 2 mech_infantrys moved from France to Germany 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium Germans take Holland Belgium from French 1 fighter moved from Tobruk to Western Germany Combat - Germans Battle in 110 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports French defend with 1 cruiser; Americans defend with 1 cruiser; Russians defend Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 cruisers in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Germans 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is 24 Casualties for French: 1 cruiser Casualties for Americans: 1 cruiser Battle in United Kingdom Germans attack with 2 armour, 6 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 bomber and 1 fighter British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits Germans roll dice for 2 armour, 6 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers in United Kingdom, round 2 : 8/22 hits, 8.67 expected hits British roll dice for 4 aaGuns, 1 bomber, 4 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/18 hits, 7.17 expected hits 4 aaGuns owned by the British, 8 infantry owned by the Germans, 1 bomber owned by the Americans and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 6 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in United Kingdom, round 3 : 12/14 hits, 6.50 expected hits British roll dice for 4 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/14 hits, 6.00 expected hits 1 mech_infantry owned by the British, 6 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the French, 2 fighters owned by the British and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 2 bombers and 2 tactical_bombers in United Kingdom, round 4 : 3/6 hits, 3.67 expected hits British roll dice for 2 fighters in United Kingdom, round 4 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Americans and 1 fighter owned by the British lost in United Kingdom Germans captures 30PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Germans: 6 artilleries, 1 fighter and 9 infantry Casualties for Americans: 1 bomber and 1 fighter Casualties for British: 4 aaGuns, 3 fighters, 10 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Trigger London Objective: Setting switch to true for conditionAttachment_London_Objective_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Holland Belgium 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 106 Sea Zone to 108 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 2 bombers moved from Holland Belgium to Western Germany Place Units - Germans 1 factory_minor placed in Romania 1 destroyer placed in 113 Sea Zone 3 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control London. Germans collect 45 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 British AA : -0.83 Germans regular : 2.83 British regular : 1.50
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - UK_Pacific 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Shan State to Kwangsi 1 mech_infantry moved from Shan State to Siam 1 infantry moved from Shan State to Siam 1 infantry moved from Shan State to Siam 1 infantry moved from Shan State to Siam 3 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 fighter moved from India to Iraq 1 infantry moved from Italian Somaliland to Kenya UK_Pacific take Kenya from Italians 1 artillery moved from Italian Somaliland to Ethiopia UK_Pacific take Ethiopia from Italians 1 transport moved from 76 Sea Zone to 79 Sea Zone 2 infantry moved from India to West India 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from India to Burma Combat - UK_Pacific Battle in Siam UK_Pacific attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry UK_Pacific roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Siam UK_Pacific win, taking Siam from Japanese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Iraq UK_Pacific attack with 1 fighter, 5 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry UK_Pacific roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq UK_Pacific roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Iraq, round 3 : 3/7 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq UK_Pacific win, taking Iraq from Neutral_Axis with 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Kwangsi UK_Pacific attack with 3 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry UK_Pacific roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi UK_Pacific win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - UK_Pacific 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Iraq to Persia 1 tactical_bomber moved from Siam to Shan State 1 tactical_bomber moved from Shan State to French Indo China Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India 1 cruiser and 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 31 PUs; end with 32 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific regular : 4.00 Neutral_Axis regular : -1.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Hopei to Kweichow 1 artillery moved from Hopei to Kweichow 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Philippines to 35 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 5 fighters moved from Kiangsu to Kwangtung 5 tactical_bombers moved from Kiangsu to Kwangtung 2 bombers moved from Kiangsu to Kweichow 2 tactical_bombers moved from Japan to Kiangsu 1 fighter moved from Japan to Kiangsu 3 mech_infantrys moved from Kiangsu to Kwangsi 5 tactical_bombers moved from Kwangtung to Kwangsi 5 fighters moved from Kwangtung to Kwangsi Combat - Japanese Battle in Borneo Battle in Kweichow Japanese attack with 2 artilleries, 2 bombers and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 2 bombers and 1 mech_infantry in Kweichow, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers UK_Pacific defend with 1 infantry and 1 mech_infantry Japanese roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Kwangsi, round 2 : 5/13 hits, 6.33 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the UK_Pacific and 1 mech_infantry owned by the UK_Pacific lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for UK_Pacific: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 5 fighters moved from Kwangsi to Kwangtung 5 tactical_bombers moved from Kwangsi to Kwangtung 2 bombers moved from Kweichow to Kwangtung Place Units - Japanese 2 armour and 1 mech_infantry placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Combat Move - British 2 infantry moved from Scotland to United Kingdom 2 infantry moved from Rhodesia to Belgian Congo Combat - British Battle in United Kingdom British attack with 2 infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour British roll dice for 2 infantry in United Kingdom, round 2 : 2/2 hits, 0.33 expected hits Germans roll dice for 2 armour in United Kingdom, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in United Kingdom British win, taking United Kingdom from Germans, taking Kenya from UK_Pacific with 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 1 aaGun moved from Scotland to United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 24 PUs (1 lost to blockades); end with 24 PUs Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : 1.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Libya to Tunisia Italians take Tunisia from French 1 artillery moved from Libya to Tunisia 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 2 fighters moved from Tobruk to Libya 1 bomber moved from Tobruk to Libya Combat - Italians Battle in Gibraltar Battle in Ethiopia Italians attack with 1 armour and 1 infantry UK_Pacific defend with 1 artillery Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the UK_Pacific lost in Ethiopia Italians win, taking Gibraltar from British, taking Ethiopia from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for UK_Pacific: 1 artillery Non Combat Move - Italians Place Units - Italians 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 UK_Pacific regular : -0.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 7 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 2 artilleries Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 10 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 11 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 11 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 12 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 12 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Chinese: 4 infantry Casualties for Japanese: 2 artilleries Battle in Kwangsi Chinese attack with 1 fighter and 8 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 3 mech_infantrys in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 6 infantry in Kwangsi, round 3 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Kiangsi 1 artillery and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : 0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 artillery and 4 infantry moved from Bessarabia to Romania 1 artillery moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Romania 4 infantry moved from Eastern Poland to Slovakia Hungary 12 infantry moved from Eastern Poland to Romania 1 armour moved from Ukraine to Romania 1 armour moved from Western Ukraine to Romania 1 tactical_bomber moved from Novgorod to Romania 1 tactical_bomber moved from Russia to Romania 1 fighter moved from Novgorod to Slovakia Hungary 1 artillery and 1 infantry moved from Novosibirsk to Kansu 1 fighter moved from Tsinghai to Kansu 1 mech_infantry moved from Tsinghai to Kansu 2 armour, 2 infantry and 1 mech_infantry moved from Tsinghai to Shensi Combat - Russians Russians creates battle in territory 110 Sea Zone Battle in Romania Russians attack with 2 armour, 3 artilleries, 16 infantry and 2 tactical_bombers Germans defend with 1 armour, 1 factory_minor and 10 infantry Russians roll dice for 2 armour, 3 artilleries, 16 infantry and 2 tactical_bombers in Romania, round 2 : 6/23 hits, 6.50 expected hits Germans roll dice for 1 armour and 10 infantry in Romania, round 2 : 5/11 hits, 3.83 expected hits 5 infantry owned by the Russians and 6 infantry owned by the Germans lost in Romania Russians roll dice for 2 armour, 3 artilleries, 11 infantry and 2 tactical_bombers in Romania, round 3 : 6/18 hits, 5.67 expected hits Germans roll dice for 1 armour and 4 infantry in Romania, round 3 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour, 3 artilleries, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 6 infantry Casualties for Germans: 1 armour and 10 infantry Battle in Kansu Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 cruiser and 9 transports Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser and 9 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Slovakia Hungary Russians attack with 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Shensi Russians attack with 2 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Shensi, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Kansu to Tsinghai 1 fighter moved from Slovakia Hungary to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Eastern Poland to Romania 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 4 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun moved from Novosibirsk to Kansu 1 tactical_bomber moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia Place Units - Russians 3 armour placed in Ukraine 1 armour, 1 artillery and 1 infantry placed in Novgorod 2 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.00 Russians regular : 3.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 1 cruiser and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands Combat - Americans Battle in Marshall Islands Battle in 110 Sea Zone Americans attack with 1 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 2 infantry and 2 transports Germans defend with 1 carrier, 1 cruiser and 9 transports Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 battleship, 1 bomber and 2 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 battleship, 1 bomber and 2 transports in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 cruiser and 9 transports in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone 9 transports owned by the Germans lost in 110 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 battleship and 2 transports remaining. Battle score for attacker is 71 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 carrier, 1 cruiser and 9 transports Battle in 108 Sea Zone Americans attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 cruiser and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship and 1 destroyer placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery, 1 bomber and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Germans regular : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 fighter moved from France to Egypt 2 tactical_bombers moved from Normandy Bordeaux to Germany 1 fighter moved from Western Germany to Egypt 1 mech_infantry moved from Holland Belgium to France 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 infantry moved from Poland to Baltic States 2 armour moved from Poland to Baltic States 1 mech_infantry moved from Germany to Poland 2 mech_infantrys moved from Germany to Slovakia Hungary 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 5 infantry moved from Western Germany to Greater Southern Germany 2 artilleries moved from Western Germany to Greater Southern Germany 1 mech_infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from France to Slovakia Hungary Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers and 1 destroyer Americans defend with 1 battleship and 2 transports Germans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 battleship and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 110 Sea Zone 2 transports owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 34 Casualties for Americans: 1 battleship and 2 transports Battle in Baltic States Germans attack with 2 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 3 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 7 armour moved from Germany to Greater Southern Germany 2 bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from Slovakia Hungary to Germany Place Units - Germans 10 infantry placed in Germany 7 armour, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -1.00 Germans regular : 1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 cruiser, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - UK_Pacific 1 mech_infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Iraq to Egypt 5 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 2 mech_infantrys moved from Eastern Persia to Iraq 1 mech_infantry moved from Siam to Kwangsi 3 infantry moved from Siam to French Indo China 1 tactical_bomber moved from French Indo China to Kiangsu 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 infantry moved from Burma to India 3 fighters moved from Hunan to Kwangsi Combat - UK_Pacific Battle in Egypt UK_Pacific attack with 1 fighter, 1 infantry and 2 mech_infantrys Germans defend with 2 fighters; Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry UK_Pacific roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Egypt, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Egypt, round 2 : 0/5 hits, 2.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt UK_Pacific roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Egypt, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 fighters in Egypt, round 3 : 1/3 hits, 1.67 expected hits 1 infantry owned by the UK_Pacific and 1 artillery owned by the Italians lost in Egypt UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in Egypt, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 2 fighters in Egypt, round 4 : 0/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in Egypt, round 5 : 3/3 hits, 0.83 expected hits Italians roll dice for 2 fighters in Egypt, round 5 : 1/2 hits, 1.33 expected hits 1 mech_infantry owned by the UK_Pacific and 2 fighters owned by the Germans lost in Egypt UK_Pacific win, taking Egypt from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for Italians: 2 artilleries and 1 infantry Casualties for UK_Pacific: 1 infantry and 1 mech_infantry Casualties for Germans: 2 fighters Battle in Kiangsu UK_Pacific attack with 1 tactical_bomber Japanese defend with 2 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 tactical_bombers UK_Pacific roll dice for 1 tactical_bomber in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 6/6 hits, 3.00 expected hits 1 tactical_bomber owned by the UK_Pacific lost in Kiangsu Japanese win with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -11 Casualties for UK_Pacific: 1 tactical_bomber Non Combat Move - UK_Pacific 1 infantry moved from 76 Sea Zone to British Somaliland 1 infantry moved from 76 Sea Zone to British Somaliland 1 fighter moved from Egypt to Trans-Jordan Place Units - UK_Pacific 1 cruiser placed in 39 Sea Zone 1 armour, 2 infantry and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 27 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 3.00 Italians regular : -4.67 UK_Pacific regular : 1.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangtung to Kiangsu 2 armour moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe 5 fighters moved from Kiangsu to Kiangsi Combat - Japanese Battle in Java Battle in Celebes Battle in Kiangsi Japanese attack with 2 armour and 5 fighters Chinese defend with 2 infantry Japanese roll dice for 2 armour and 5 fighters in Kiangsi, round 2 : 4/7 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Kiangsi from Chinese with 2 armour and 5 fighters remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 5 fighters moved from Kiangsi to Kiangsu Place Units - Japanese 3 armour placed in Kiangsu 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.50
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - British British buy 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 artillery moved from Eastern United States to New Brunswick Nova Scotia Non Combat Move - British Place Units - British 1 cruiser and 1 destroyer placed in 98 Sea Zone 1 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 cruisers moved from 95 Sea Zone to 98 Sea Zone 1 battleship moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Ethiopia to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Libya to Morocco 2 fighters moved from Libya to Egypt 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 armour moved from Southern France to Yugoslavia Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser and 1 destroyer Battle in Egypt Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry; UK_Pacific defend with 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Egypt Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the UK_Pacific and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Casualties for UK_Pacific: 1 mech_infantry Battle in Morocco Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 2 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/3 hits, 1.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 armour and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour and 1 infantry Casualties for British: 1 infantry Trigger Axis Africa Objective: Setting switch to true for conditionAttachment_Axis_Africa_Objective_Switch attached to Germans Non Combat Move - Italians 2 fighters moved from Egypt to Alexandria 1 infantry moved from Albania to Yugoslavia 1 bomber moved from Morocco to Libya Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Morocco, Algeria, Tunisia, Libya, Tobruk, Alexandria, and Egypt. Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : 1.67 Neutral_Allies regular : 0.67 British regular : 2.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 8 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 artillery moved from Kansu to Suiyuyan 1 mech_infantry moved from Kansu to Shensi 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 infantry moved from Eastern Poland to Poland 1 armour moved from Romania to Poland 1 fighter moved from Bessarabia to Baltic States 1 tactical_bomber moved from Bessarabia to Poland 1 tactical_bomber moved from Bessarabia to Baltic States 2 artilleries and 4 infantry moved from Belarus to Baltic States 1 armour moved from Novgorod to Vyborg 1 armour moved from Vyborg to Finland Russians take Finland from Germans Combat - Russians Battle in Poland Russians attack with 1 armour, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 armour and 3 infantry Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/8 hits, 2.83 expected hits Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/7 hits, 2.67 expected hits Germans roll dice for 2 armour and 2 infantry in Baltic States, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour and 3 infantry Trigger Allies Pro-Axis Objective: Setting switch to true for conditionAttachment_Allies_Pro-Axis_Objective_Switch attached to UK_Pacific Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Poland to Romania 1 aaGun moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 1 armour moved from Ukraine to Romania 1 armour moved from Ukraine to Romania 1 armour moved from Ukraine to Romania 1 armour moved from Romania to Greece Russians take Greece from Neutral_Allies 1 tactical_bomber moved from Baltic States to Novgorod 4 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Rostov to Ukraine 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Tsinghai to Romania 1 aaGun moved from Kansu to Suiyuyan Place Units - Russians 2 armour placed in Romania 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 tactical_bomber placed in Romania 3 mech_infantrys placed in Ukraine 1 infantry placed in Russia 1 infantry placed in Russia Turn Complete - Russians Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control Warsaw and all 3 original pro-axis neutral territories on the board. Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Russians collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Adding units owned by Russians to Novgorod: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -0.83
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 cruiser, 3 destroyers, 2 infantry and 4 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Marshall Islands to 32 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 cruiser and 1 destroyer moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 110 Sea Zone Americans attack with 1 cruiser and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Caroline Islands Americans attack with 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry Battle in Gibraltar Americans attack with 1 artillery and 2 infantry Italians defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 cruiser and 2 destroyers placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33 Japanese regular : 1.00 Germans regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 armour, 2 artilleries and 5 infantry moved from Greater Southern Germany to Yugoslavia 5 armour moved from Western Germany to Poland 1 armour moved from Western Germany to Yugoslavia 1 armour moved from Western Germany to France 1 fighter moved from Western Germany to Yugoslavia 1 infantry moved from Western Germany to Germany 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany 10 infantry moved from Germany to Poland 3 tactical_bombers moved from Germany to Yugoslavia 2 bombers moved from Western Germany to Poland 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 2 bombers moved from Poland to Eastern Poland Combat - Germans Battle in Poland Germans attack with 5 armour and 10 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 5 armour and 10 infantry in Poland, round 2 : 3/15 hits, 4.17 expected hits Russians roll dice for 1 armour and 1 infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 5 armour and 9 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Eastern Poland Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 1 mech_infantry EDIT: Turning off Edit Mode 2 bombers moved from Eastern Poland to Germany Place Units - Germans 4 armour, 1 artillery and 5 infantry placed in Germany Germans undo move 1. 4 armour, 1 artillery and 3 infantry placed in Germany 2 infantry placed in France Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -1.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Purchase Units - UK_Pacific UK_Pacific buy 2 bombers; Remaining resources: 8 PUs; Politics - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 artillery EDIT: Removing units owned by UK_Pacific from Trans-Jordan: 5 infantry EDIT: Changing ownership of Egypt from Italians to British EDIT: Adding units owned by UK_Pacific to Egypt: 99 bombers and 99 fighters EDIT: Removing units owned by UK_Pacific from Egypt: 99 bombers and 99 fighters EDIT: Adding units owned by UK_Pacific to Egypt: 7 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Ethiopia from Italians to British EDIT: Adding units owned by UK_Pacific to Ethiopia: 1 infantry EDIT: Removing units owned by UK_Pacific from British Somaliland: 1 infantry EDIT: Removing units owned by UK_Pacific from British Somaliland: 1 infantry EDIT: Removing units owned by UK_Pacific from 76 Sea Zone: 1 transport EDIT: Adding units owned by UK_Pacific to 81 Sea Zone: 1 transport EDIT: Removing units owned by UK_Pacific from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by UK_Pacific to Egypt: 1 mech_infantry EDIT: Removing units owned by UK_Pacific from Iraq: 1 mech_infantry EDIT: Removing units owned by UK_Pacific from Iraq: 1 mech_infantry EDIT: Adding units owned by UK_Pacific to Syria: 1 mech_infantry EDIT: Removing units owned by Japanese from Kiangsi: 2 armour EDIT: Removing units owned by UK_Pacific from Kwangsi: 1 mech_infantry EDIT: Changing ownership of Kiangsi from Japanese to UK_Pacific EDIT: Adding units owned by UK_Pacific to Kiangsi: 1 mech_infantry EDIT: Removing units owned by UK_Pacific from Kwangsi: 3 fighters EDIT: Adding units owned by UK_Pacific to Hunan: 3 fighters EDIT: Removing units owned by UK_Pacific from French Indo China: 3 infantry EDIT: Adding units owned by UK_Pacific to Kwangsi: 3 infantry EDIT: Removing units owned by UK_Pacific from New South Wales: 3 fighters EDIT: Adding units owned by UK_Pacific to Dutch New Guinea: 3 fighters EDIT: Removing units owned by UK_Pacific from India: 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to Syria: 1 tactical_bomber EDIT: Removing units owned by UK_Pacific from Trans-Jordan: 1 fighter EDIT: Adding units owned by UK_Pacific to Romania: 1 fighter Combat Move - UK_Pacific EDIT: Resetting and Giving Bonus Movement to Units Non Combat Move - UK_Pacific EDIT: Cleaning up during movement phase EDIT: 1 armour moved from India to Yunnan EDIT: 2 cruisers moved from 39 Sea Zone to 36 Sea Zone EDIT: 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone Place Units - UK_Pacific 2 bombers placed in India Turn Complete - UK_Pacific UK_Pacific collect 29 PUs; end with 37 PUs Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 42 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :