• TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 6 artilleries moved from Germany to 113 Sea Zone
            7 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from 113 Sea Zone to 110 Sea Zone
            2 armour, 6 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            9 infantry moved from 110 Sea Zone to United Kingdom
            6 artilleries moved from 110 Sea Zone to United Kingdom
            2 armour moved from 110 Sea Zone to United Kingdom
            1 armour and 10 infantry moved from Bulgaria to Romania
            4 infantry moved from Germany to Western Germany
            4 armour moved from France to Germany
            2 mech_infantrys moved from France to Germany
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                  Germans take Holland Belgium from French
            1 fighter moved from Tobruk to Western Germany
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports
                French defend with 1 cruiser; Americans defend with 1 cruiser; Russians defend
                    Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 cruisers in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 cruiser owned by the French lost in 110 Sea Zone
                    Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 110 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is 24
                Casualties for French: 1 cruiser
                Casualties for Americans: 1 cruiser
            Battle in United Kingdom
                Germans attack with 2 armour, 6 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers
                British defend with 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 bomber and 1 fighter
                    British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 2 armour, 6 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers in United Kingdom, round 2 : 8/22 hits, 8.67 expected hits
                    British roll dice for 4 aaGuns, 1 bomber, 4 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/18 hits, 7.17 expected hits
                    4 aaGuns owned by the British, 8 infantry owned by the Germans, 1 bomber owned by the Americans and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 armour, 6 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in United Kingdom, round 3 : 12/14 hits, 6.50 expected hits
                    British roll dice for 4 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/14 hits, 6.00 expected hits
                    1 mech_infantry owned by the British, 6 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the French, 2 fighters owned by the British and 7 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 armour, 2 bombers and 2 tactical_bombers in United Kingdom, round 4 : 3/6 hits, 3.67 expected hits
                    British roll dice for 2 fighters in United Kingdom, round 4 : 0/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans and 1 fighter owned by the British lost in United Kingdom
                Germans captures 30PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Germans: 6 artilleries, 1 fighter and 9 infantry
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for British: 4 aaGuns, 3 fighters, 10 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
            Trigger London Objective: Setting switch to true for conditionAttachment_London_Objective_Switch attached to Germans
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Holland Belgium
            2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
            2 bombers moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Romania
            1 destroyer placed in 113 Sea Zone
            3 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Axis have achieved a Victory Objective - The Axis powers control London.
            Germans collect 45 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    British AA : -0.83
    Germans regular : 2.83
    British regular : 1.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - UK_Pacific
            1 tactical_bomber moved from Yunnan to Siam
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from Shan State to Kwangsi
            1 mech_infantry moved from Shan State to Siam
            1 infantry moved from Shan State to Siam
            1 infantry moved from Shan State to Siam
            1 infantry moved from Shan State to Siam
            3 mech_infantrys moved from India to Eastern Persia
            1 mech_infantry moved from Eastern Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 fighter moved from India to Iraq
            1 infantry moved from Italian Somaliland to Kenya
                  UK_Pacific take Kenya from Italians
            1 artillery moved from Italian Somaliland to Ethiopia
                  UK_Pacific take Ethiopia from Italians
            1 transport moved from 76 Sea Zone to 79 Sea Zone
            2 infantry moved from India to West India
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from India to Burma
    
        Combat - UK_Pacific
            Battle in Siam
                UK_Pacific attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    UK_Pacific roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Siam
                UK_Pacific win, taking Siam from Japanese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Iraq
                UK_Pacific attack with 1 fighter, 5 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    UK_Pacific roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    UK_Pacific roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Iraq, round 3 : 3/7 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                UK_Pacific win, taking Iraq from Neutral_Axis with 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kwangsi
                UK_Pacific attack with 3 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    UK_Pacific roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                UK_Pacific win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - UK_Pacific
            1 fighter moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Hunan
            1 fighter moved from Iraq to Persia
            1 tactical_bomber moved from Siam to Shan State
            1 tactical_bomber moved from Shan State to French Indo China
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
            1 cruiser and 1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 31 PUs; end with 32 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    UK_Pacific regular : 4.00
    Neutral_Axis regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 mech_infantry moved from Hopei to Kweichow
            1 artillery moved from Hopei to Kweichow
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Philippines to 35 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            5 fighters moved from Kiangsu to Kwangtung
            5 tactical_bombers moved from Kiangsu to Kwangtung
            2 bombers moved from Kiangsu to Kweichow
            2 tactical_bombers moved from Japan to Kiangsu
            1 fighter moved from Japan to Kiangsu
            3 mech_infantrys moved from Kiangsu to Kwangsi
            5 tactical_bombers moved from Kwangtung to Kwangsi
            5 fighters moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in Borneo
            Battle in Kweichow
                Japanese attack with 2 artilleries, 2 bombers and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers and 1 mech_infantry in Kweichow, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Kwangsi
                Japanese attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers
                UK_Pacific defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Kwangsi, round 2 : 5/13 hits, 6.33 expected hits
                    Chinese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the UK_Pacific and 1 mech_infantry owned by the UK_Pacific lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 5 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for UK_Pacific: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            5 fighters moved from Kwangsi to Kwangtung
            5 tactical_bombers moved from Kwangsi to Kwangtung
            2 bombers moved from Kweichow to Kwangtung
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Kiangsu
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Combat Move - British
            2 infantry moved from Scotland to United Kingdom
            2 infantry moved from Rhodesia to Belgian Congo
    
        Combat - British
            Battle in United Kingdom
                British attack with 2 infantry
                Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    British roll dice for 2 infantry in United Kingdom, round 2 : 2/2 hits, 0.33 expected hits
                    Germans roll dice for 2 armour in United Kingdom, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the British lost in United Kingdom
                British win, taking United Kingdom from Germans, taking Kenya from UK_Pacific with 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            1 aaGun moved from Scotland to United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
            British collect 24 PUs (1 lost to blockades); end with 24 PUs
            Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Egypt to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 cruisers moved from 98 Sea Zone to 95 Sea Zone
            1 battleship moved from 97 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 artillery moved from Libya to Tunisia
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            2 fighters moved from Tobruk to Libya
            1 bomber moved from Tobruk to Libya
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Ethiopia
                Italians attack with 1 armour and 1 infantry
                UK_Pacific defend with 1 artillery
                    Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the UK_Pacific lost in Ethiopia
                Italians win, taking Gibraltar from British, taking Ethiopia from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for UK_Pacific: 1 artillery
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            7 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 7 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 8 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 9 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 9 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 10 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 11 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 11 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 12 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 12 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 2 artilleries
            Battle in Kwangsi
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 6 infantry in Kwangsi, round 3 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            1 artillery and 2 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Japanese regular : 0.33
    

    Savegame

  • '18

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 artillery and 4 infantry moved from Bessarabia to Romania
            1 artillery moved from Eastern Poland to Romania
            1 artillery moved from Eastern Poland to Romania
            4 infantry moved from Eastern Poland to Slovakia Hungary
            12 infantry moved from Eastern Poland to Romania
            1 armour moved from Ukraine to Romania
            1 armour moved from Western Ukraine to Romania
            1 tactical_bomber moved from Novgorod to Romania
            1 tactical_bomber moved from Russia to Romania
            1 fighter moved from Novgorod to Slovakia Hungary
            1 artillery and 1 infantry moved from Novosibirsk to Kansu
            1 fighter moved from Tsinghai to Kansu
            1 mech_infantry moved from Tsinghai to Kansu
            2 armour, 2 infantry and 1 mech_infantry moved from Tsinghai to Shensi
    
        Combat - Russians
            Russians creates battle in territory 110 Sea Zone
            Battle in Romania
                Russians attack with 2 armour, 3 artilleries, 16 infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 factory_minor and 10 infantry
                    Russians roll dice for 2 armour, 3 artilleries, 16 infantry and 2 tactical_bombers in Romania, round 2 : 6/23 hits, 6.50 expected hits
                    Germans roll dice for 1 armour and 10 infantry in Romania, round 2 : 5/11 hits, 3.83 expected hits
                    5 infantry owned by the Russians and 6 infantry owned by the Germans lost in Romania
                    Russians roll dice for 2 armour, 3 artilleries, 11 infantry and 2 tactical_bombers in Romania, round 3 : 6/18 hits, 5.67 expected hits
                    Germans roll dice for 1 armour and 4 infantry in Romania, round 3 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 armour, 3 artilleries, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Russians: 6 infantry
                Casualties for Germans: 1 armour and 10 infantry
            Battle in Kansu
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 carrier, 1 cruiser and 9 transports
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 carrier, 1 cruiser and 9 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Slovakia Hungary
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Shensi
                Russians attack with 2 armour, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Shensi, round 2 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Kansu to Tsinghai
            1 fighter moved from Slovakia Hungary to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 aaGun moved from Eastern Poland to Romania
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Volgograd to Rostov
            4 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 aaGun moved from Western Ukraine to Bessarabia
            1 aaGun moved from Novosibirsk to Kansu
            1 tactical_bomber moved from Romania to Bessarabia
            1 tactical_bomber moved from Romania to Bessarabia
    
        Place Units - Russians
            3 armour placed in Ukraine
            1 armour, 1 artillery and 1 infantry placed in Novgorod
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : -0.00
    Russians regular : 3.17
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 110 Sea Zone
                Americans attack with 1 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 2 infantry and 2 transports
                Germans defend with 1 carrier, 1 cruiser and 9 transports
                    Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber and 2 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 carrier owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber and 2 transports in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 cruiser and 9 transports in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    9 transports owned by the Germans lost in 110 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 battleship and 2 transports remaining. Battle score for attacker is 71
                Casualties for Americans: 1 bomber and 1 destroyer
                Casualties for Germans: 1 carrier, 1 cruiser and 9 transports
            Battle in 108 Sea Zone
                Americans attack with 1 cruiser and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 cruiser and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 108 Sea Zone
                Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 battleship and 1 destroyer placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery, 1 bomber and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 3
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 fighter moved from France to Egypt
            2 tactical_bombers moved from Normandy Bordeaux to Germany
            1 fighter moved from Western Germany to Egypt
            1 mech_infantry moved from Holland Belgium to France
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 infantry moved from Poland to Baltic States
            2 armour moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Poland
            2 mech_infantrys moved from Germany to Slovakia Hungary
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            5 infantry moved from Western Germany to Greater Southern Germany
            2 artilleries moved from Western Germany to Greater Southern Germany
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 tactical_bomber moved from France to Slovakia Hungary
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                Americans defend with 1 battleship and 2 transports
                    Germans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 battleship and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 110 Sea Zone
                    2 transports owned by the Americans lost in 110 Sea Zone
                Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 34
                Casualties for Americans: 1 battleship and 2 transports
            Battle in Baltic States
                Germans attack with 2 armour and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            7 armour moved from Germany to Greater Southern Germany
            2 bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from Slovakia Hungary to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            7 armour, 1 fighter and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : -1.00
    Germans regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 cruiser, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - UK_Pacific
            1 mech_infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Iraq to Egypt
            5 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Persia to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            2 mech_infantrys moved from Eastern Persia to Iraq
            1 mech_infantry moved from Siam to Kwangsi
            3 infantry moved from Siam to French Indo China
            1 tactical_bomber moved from French Indo China to Kiangsu
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
            1 infantry moved from Burma to India
            3 fighters moved from Hunan to Kwangsi
    
        Combat - UK_Pacific
            Battle in Egypt
                UK_Pacific attack with 1 fighter, 1 infantry and 2 mech_infantrys
                Germans defend with 2 fighters; Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    UK_Pacific roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Egypt, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Egypt, round 2 : 0/5 hits, 2.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                    UK_Pacific roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Egypt, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 fighters in Egypt, round 3 : 1/3 hits, 1.67 expected hits
                    1 infantry owned by the UK_Pacific and 1 artillery owned by the Italians lost in Egypt
                    UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in Egypt, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 2 fighters in Egypt, round 4 : 0/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in Egypt, round 5 : 3/3 hits, 0.83 expected hits
                    Italians roll dice for 2 fighters in Egypt, round 5 : 1/2 hits, 1.33 expected hits
                    1 mech_infantry owned by the UK_Pacific and 2 fighters owned by the Germans lost in Egypt
                UK_Pacific win, taking Egypt from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 24
                Casualties for Italians: 2 artilleries and 1 infantry
                Casualties for UK_Pacific: 1 infantry and 1 mech_infantry
                Casualties for Germans: 2 fighters
            Battle in Kiangsu
                UK_Pacific attack with 1 tactical_bomber
                Japanese defend with 2 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    UK_Pacific roll dice for 1 tactical_bomber in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 6/6 hits, 3.00 expected hits
                    1 tactical_bomber owned by the UK_Pacific lost in Kiangsu
                Japanese win with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for UK_Pacific: 1 tactical_bomber
    
        Non Combat Move - UK_Pacific
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 fighter moved from Egypt to Trans-Jordan
    
        Place Units - UK_Pacific
            1 cruiser placed in 39 Sea Zone
            1 armour, 2 infantry and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 27 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3.00
    Italians regular : -4.67
    UK_Pacific regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangtung to Kiangsu
            2 armour moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Kiangsu to Anhwe
            2 bombers moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsu to Anhwe
            5 fighters moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in Kiangsi
                Japanese attack with 2 armour and 5 fighters
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour and 5 fighters in Kiangsi, round 2 : 4/7 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Kiangsi from Chinese with 2 armour and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            5 fighters moved from Kiangsi to Kiangsu
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.50
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Kenya
            1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 artillery moved from Eastern United States to New Brunswick Nova Scotia
    
        Non Combat Move - British
    
        Place Units - British
            1 cruiser and 1 destroyer placed in 98 Sea Zone
            1 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 cruisers moved from 95 Sea Zone to 98 Sea Zone
            1 battleship moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Libya to Morocco
            2 fighters moved from Libya to Egypt
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            2 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
            1 armour moved from Southern France to Yugoslavia
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                British defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 12
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Egypt
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry; UK_Pacific defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the UK_Pacific and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
                Casualties for UK_Pacific: 1 mech_infantry
            Battle in Morocco
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Neutral_Allies defend with 3 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/3 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 3 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour and 1 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Anglo Egyptian Sudan
                British win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour and 1 infantry
                Casualties for British: 1 infantry
            Trigger Axis Africa Objective: Setting switch to true for conditionAttachment_Axis_Africa_Objective_Switch attached to Germans
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to Alexandria
            1 infantry moved from Albania to Yugoslavia
            1 bomber moved from Morocco to Libya
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Axis have achieved a Victory Objective - The Axis powers control Morocco, Algeria, Tunisia, Libya, Tobruk, Alexandria, and Egypt.
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : 1.67
    Neutral_Allies regular : 0.67
    British regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 8 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 artillery moved from Kansu to Suiyuyan
            1 mech_infantry moved from Kansu to Shensi
            1 infantry moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 infantry moved from Eastern Poland to Poland
            1 armour moved from Romania to Poland
            1 fighter moved from Bessarabia to Baltic States
            1 tactical_bomber moved from Bessarabia to Poland
            1 tactical_bomber moved from Bessarabia to Baltic States
            2 artilleries and 4 infantry moved from Belarus to Baltic States
            1 armour moved from Novgorod to Vyborg
            1 armour moved from Vyborg to Finland
                  Russians take Finland from Germans
    
        Combat - Russians
            Battle in Poland
                Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 armour and 3 infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/8 hits, 2.83 expected hits
                    Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/7 hits, 2.67 expected hits
                    Germans roll dice for 2 armour and 2 infantry in Baltic States, round 3 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 armour and 3 infantry
            Trigger Allies Pro-Axis Objective: Setting switch to true for conditionAttachment_Allies_Pro-Axis_Objective_Switch attached to UK_Pacific
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Novgorod
            1 tactical_bomber moved from Poland to Romania
            1 aaGun moved from Bessarabia to Romania
            1 infantry moved from Bessarabia to Romania
            1 armour moved from Ukraine to Romania
            1 armour moved from Ukraine to Romania
            1 armour moved from Ukraine to Romania
            1 armour moved from Romania to Greece
                  Russians take Greece from Neutral_Allies
            1 tactical_bomber moved from Baltic States to Novgorod
            4 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Rostov to Ukraine
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Bessarabia to Eastern Poland
            1 fighter moved from Tsinghai to Romania
            1 aaGun moved from Kansu to Suiyuyan
    
        Place Units - Russians
            2 armour placed in Romania
            1 armour, 1 artillery and 1 infantry placed in Novgorod
            1 tactical_bomber placed in Romania
            3 mech_infantrys placed in Ukraine
            1 infantry placed in Russia
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Allies have achieved a Victory Objective - The Allied powers control Warsaw and all 3 original pro-axis neutral territories on the board.
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Russians collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Removing units owned by Russians from Novgorod: 1 infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 3 destroyers, 2 infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Marshall Islands to 32 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 cruiser and 1 destroyer moved from 108 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 cruiser and 1 destroyer
                Germans defend with 1 destroyer
                    Americans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                Americans win with 1 cruiser remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 2 infantry
            Battle in Gibraltar
                Americans attack with 1 artillery and 2 infantry
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 cruiser and 2 destroyers placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.33
    Japanese regular : 1.00
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour, 2 artilleries and 5 infantry moved from Greater Southern Germany to Yugoslavia
            5 armour moved from Western Germany to Poland
            1 armour moved from Western Germany to Yugoslavia
            1 armour moved from Western Germany to France
            1 fighter moved from Western Germany to Yugoslavia
            1 infantry moved from Western Germany to Germany
            1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
            10 infantry moved from Germany to Poland
            3 tactical_bombers moved from Germany to Yugoslavia
            2 bombers moved from Western Germany to Poland
            1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            2 bombers moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in Poland
                Germans attack with 5 armour and 10 infantry
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 5 armour and 10 infantry in Poland, round 2 : 3/15 hits, 4.17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 5 armour and 9 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Eastern Poland
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greater Southern Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Slovakia Hungary: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 bombers moved from Eastern Poland to Germany
    
        Place Units - Germans
            4 armour, 1 artillery and 5 infantry placed in Germany
            Germans undo move 1.
            4 armour, 1 artillery and 3 infantry placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 bombers; Remaining resources: 8 PUs; 
    
        Politics - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Egypt: 1 artillery
            EDIT: Removing units owned by UK_Pacific from Trans-Jordan: 5 infantry
            EDIT: Changing ownership of Egypt from Italians to British
            EDIT: Adding units owned by UK_Pacific to Egypt: 99 bombers and 99 fighters
            EDIT: Removing units owned by UK_Pacific from Egypt: 99 bombers and 99 fighters
            EDIT: Adding units owned by UK_Pacific to Egypt: 7 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Ethiopia from Italians to British
            EDIT: Adding units owned by UK_Pacific to Ethiopia: 1 infantry
            EDIT: Removing units owned by UK_Pacific from British Somaliland: 1 infantry
            EDIT: Removing units owned by UK_Pacific from British Somaliland: 1 infantry
            EDIT: Removing units owned by UK_Pacific from 76 Sea Zone: 1 transport
            EDIT: Adding units owned by UK_Pacific to 81 Sea Zone: 1 transport
            EDIT: Removing units owned by UK_Pacific from Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by UK_Pacific to Egypt: 1 mech_infantry
            EDIT: Removing units owned by UK_Pacific from Iraq: 1 mech_infantry
            EDIT: Removing units owned by UK_Pacific from Iraq: 1 mech_infantry
            EDIT: Adding units owned by UK_Pacific to Syria: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Kiangsi: 2 armour
            EDIT: Removing units owned by UK_Pacific from Kwangsi: 1 mech_infantry
            EDIT: Changing ownership of Kiangsi from Japanese to UK_Pacific
            EDIT: Adding units owned by UK_Pacific to Kiangsi: 1 mech_infantry
            EDIT: Removing units owned by UK_Pacific from Kwangsi: 3 fighters
            EDIT: Adding units owned by UK_Pacific to Hunan: 3 fighters
            EDIT: Removing units owned by UK_Pacific from French Indo China: 3 infantry
            EDIT: Adding units owned by UK_Pacific to Kwangsi: 3 infantry
            EDIT: Removing units owned by UK_Pacific from New South Wales: 3 fighters
            EDIT: Adding units owned by UK_Pacific to Dutch New Guinea: 3 fighters
            EDIT: Removing units owned by UK_Pacific from India: 1 tactical_bomber
            EDIT: Adding units owned by UK_Pacific to Syria: 1 tactical_bomber
            EDIT: Removing units owned by UK_Pacific from Trans-Jordan: 1 fighter
            EDIT: Adding units owned by UK_Pacific to Romania: 1 fighter
    
        Combat Move - UK_Pacific
            EDIT: Resetting and Giving Bonus Movement to Units
    
        Non Combat Move - UK_Pacific
            EDIT: Cleaning up during movement phase
            EDIT: 1 armour moved from India to Yunnan
            EDIT: 2 cruisers moved from 39 Sea Zone to 36 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
    
        Place Units - UK_Pacific
            2 bombers placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 29 PUs; end with 37 PUs
            Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 42 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame

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