FMRommel (Ent) vs Entek (CP) 1914

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Austria round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 4
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 1,3 and gets 0 hits
    
        Combat Move - Austria
            1 heavy_gun and 3 infantry moved from Baranya to Bosnia
            2 cavalrys, 5 field_guns and 7 infantry moved from Belgrade to Serbia
            1 infantry moved from Trieste to Croatia
            3 field_guns and 1 infantry moved from Trieste to Venice
            2 heavy_guns and 3 infantry moved from Venice to Milan
            2 field_guns moved from Venice to Milan
            1 fighter moved from Transylvania to Serbia
    
        Purchase Units - Austria
            Austria buy 1 destroyer, 9 field_guns, 2 gass and 8 infantry; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Austria
            Battle in Bosnia
                Austria attack with 1 heavy_gun and 3 infantry
                Serbia defend with 1 field_gun
                    Austria roll dice for 1 heavy_gun and 3 infantry in Bosnia, round 2 : 1/4 hits, 1.00 expected hits
                    Serbia roll dice for 1 field_gun in Bosnia, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Serbia lost in Bosnia
                Austria win, taking Bosnia from Serbia with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Serbia: 1 field_gun
            Battle in Serbia
                Austria attack with 2 cavalrys, 5 field_guns, 1 fighter and 7 infantry
                Serbia defend with 1 infantry
                    Austria roll dice for 2 cavalrys, 5 field_guns, 1 fighter and 7 infantry in Serbia, round 2 : 4/15 hits, 5.33 expected hits
                    Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia lost in Serbia
                Austria win, taking Serbia from Serbia with 2 cavalrys, 5 field_guns, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Serbia: 1 infantry
    
        Non Combat Move - Austria
            1 fighter moved from Serbia to Belgrade
            2 field_guns and 2 infantry moved from Transylvania to Galicia
            3 infantry moved from Hungary to Transylvania
            2 heavy_guns moved from Hungary to Transylvania
    
        Place Units - Austria
            1 destroyer placed in Sea Zone 62 Adriatic Sea
            2 field_guns and 2 infantry placed in Venice
            3 field_guns and 2 infantry placed in Trieste
            2 field_guns and 2 infantry placed in Belgrade
            2 field_guns, 2 gass and 2 infantry placed in Hungary
    
        Turn Complete - Austria
            Austria collect 84 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Serbia regular : -0.67
    Austria regular : -1.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italy round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 4
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 5,6,2 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover railwayGuns
    
        Purchase Units - Italy
            Italy buy 8 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
            1 infantry moved from Latium to Tuscany
            4 infantry moved from Rome to Latium
            1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
    
        Place Units - Italy
            3 infantry placed in Piedmont
            5 infantry placed in Rome
            Turning on Edit Mode
            EDIT: Removing units owned by Italy from Rome: 1 infantry
            EDIT: Adding units owned by Italy to Rome: 1 field_gun
            EDIT: Changing PUs for Italy from 1 to 0
            EDIT: Turning off Edit Mode
    
        Activate Technology - Italy
            Italy activating railwayGuns
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Arabia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 4
    
        Purchase Units - Arabia
            Arabia buy 3 Bedouins and 1 trench; Remaining resources: 0 PUs; 
    
        Non Combat Move - Arabia
            4 Bedouins moved from Mecca to Arabia
    
        Place Units - Arabia
            1 trench placed in Hejaz
            3 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Turkey round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 4
    
        Research Technology - Turkey
                Turkey roll 1,1 and gets 0 hits
    
        Combat Move - Turkey
            1 field_gun and 1 infantry moved from Jordan to Hejaz
            1 field_gun and 1 heavy_gun moved from Palestine to Hejaz
            2 fighters moved from Sinai to Hejaz
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
            1 field_gun, 1 heavy_gun and 6 infantry moved from Bulgaria to Serbia
            1 field_gun moved from Dardanelles to Bulgaria
            1 infantry moved from Dardanelles to Bulgaria
            1 field_gun and 1 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
            1 field_gun and 1 infantry moved from Sea Zone 68 Aegean Sea to Bulgaria
            2 field_guns and 2 infantry moved from Constantinople to Dardanelles
            1 field_gun and 2 infantry moved from Baghdad to Lurs
    
        Purchase Units - Turkey
            Turkey buy 3 field_guns, 1 heavy_gun, 7 infantry, 2 submarines and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Hejaz
                Turkey attack with 2 field_guns, 2 fighters, 1 heavy_gun and 1 infantry
                Arabia defend with 2 Bedouins and 1 trench
                    Turkey roll dice for 2 field_guns, 2 fighters, 1 heavy_gun and 1 infantry in Hejaz, round 2 : 2/6 hits, 2.00 expected hits
                    Arabia roll dice for 2 Bedouins and 1 trench in Hejaz, round 2 : 1/2 hits, 0.67 expected hits
                    1 trench owned by the Arabia and 1 infantry owned by the Turkey lost in Hejaz
                    Turkey roll dice for 2 field_guns, 2 fighters and 1 heavy_gun in Hejaz, round 3 : 1/5 hits, 1.67 expected hits
                    Arabia roll dice for 2 Bedouins in Hejaz, round 3 : 1/2 hits, 0.67 expected hits
                    1 Bedouin owned by the Arabia and 1 field_gun owned by the Turkey lost in Hejaz
                    Turkey roll dice for 1 field_gun, 2 fighters and 1 heavy_gun in Hejaz, round 4 : 3/4 hits, 1.33 expected hits
                    Arabia roll dice for 1 Bedouin in Hejaz, round 4 : 0/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 1 field_gun, 2 fighters and 1 heavy_gun remaining. Battle score for attacker is 0
                Casualties for Turkey: 1 field_gun and 1 infantry
                Casualties for Arabia: 2 Bedouins and 1 trench
    
        Non Combat Move - Turkey
            2 fighters moved from Hejaz to Sinai
            2 infantry moved from Damascus to Jordan
            1 field_gun moved from Damascus to Jordan
    
        Place Units - Turkey
            2 submarines placed in Sea Zone 68 Aegean Sea
            3 trenchs placed in Georgia
            3 field_guns and 3 infantry placed in Constantinople
            1 heavy_gun and 2 infantry placed in Baghdad
            2 infantry placed in Damascus
    
        Turn Complete - Turkey
            Turkey collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Arabia regular : 0.33
    Turkey regular : 1.00
    

    Savegame


  • @entek G spent big on Pac fleet and trenches in Shangai and Dar Sal plus garrison. Yet G still had enough cash for troops in Berlin and Belg, altho not for Wurt, Bav or Mex (didn’t need it yet). France thanks you. Mex can be a big drain on G, more cost than income. And only USA spends against it. Which benefits the other Allies. Belg is safe for now, but G will be moving much of the garrison to Champ.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Britain round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 4
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 6,6,1 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover subwarfare
    
        Combat Move - Britain
                Britain loses 0 PUs for violating Bahrains neutrality.
            2 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 4 submarines moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
            1 field_gun and 3 infantry moved from England to Sea Zone 24 Irish Sea
            1 infantry moved from Scotland to Sea Zone 24 Irish Sea
            1 field_gun, 4 infantry and 3 transports moved from Sea Zone 24 Irish Sea to Sea Zone 17 Norwegian Sea
            1 field_gun and 4 infantry moved from Sea Zone 17 Norwegian Sea to Norway
            1 fighter moved from England to Sea Zone 25 Mid Atlantic
            1 fighter moved from Normandy to Sea Zone 25 Mid Atlantic
            1 destroyer and 1 submarine moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic
            1 colonial and 1 field_gun moved from Newfoundland to Sea Zone 20 Labrador Sea
            2 colonials moved from New Mexico to Chihuahua
            1 cavalry moved from French Somaliland to Italian Somaliland
                  Britain take British Somaliland from Germany
            1 field_gun moved from Qatar to Sea Zone 72 Persian Gulf
            1 field_gun moved from Sea Zone 72 Persian Gulf to Bahrain
                  Britain take Bahrain from Neutral
            1 colonial moved from Oman to Sea Zone 74 Gulf of Aden
            1 colonial and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf
            1 colonial moved from Sea Zone 72 Persian Gulf to Al-Dammam
            1 battlecruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            2 cruisers moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
    
        Purchase Units - Britain
            Britain buy 1 battleship, 1 cruiser, 1 field_gun, 3 infantry and 6 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Norway
                Britain attack with 1 field_gun and 4 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 1 field_gun and 4 infantry in Norway, round 2 : 1/5 hits, 1.17 expected hits
                    Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Norway
                    Britain roll dice for 1 field_gun and 3 infantry in Norway, round 3 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Norway
                    Britain roll dice for 1 field_gun and 2 infantry in Norway, round 4 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Norway
                Britain loses 0 PUs for violating Norways neutrality.
                Britain win, taking Norway from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Britain: 2 infantry
                Casualties for Neutral: 2 infantry
            Battle in Chihuahua
                Britain attack with 2 colonials
                Neutral defend with 1 infantry
                    Britain roll dice for 2 colonials in Chihuahua, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Chihuahua, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 2 colonials in Chihuahua, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Chihuahua, round 3 : 1/1 hits, 0.33 expected hits
                    1 colonial owned by the Britain and 1 infantry owned by the Neutral lost in Chihuahua
                Britain loses 0 PUs for violating Chihuahuas neutrality.
                Britain win, taking Chihuahua from Neutral with 1 colonial remaining. Battle score for attacker is 0
                Casualties for Britain: 1 colonial
                Casualties for Neutral: 1 infantry
            Battle in Al-Dammam
                Britain attack with 1 colonial
                Turkey defend with 1 infantry
                    Britain roll dice for 1 battlecruiser in Al-Dammam, round 2 : 0/1 hits, 0.67 expected hits
                    Britain roll dice for 1 colonial in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 colonial in Al-Dammam, round 3 : 1/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 infantry in Al-Dammam, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Al-Dammam
                Britain win, taking Al-Dammam from Turkey with 1 colonial remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
            Battle in Sea Zone 25 Mid Atlantic
                Britain attack with 1 destroyer, 2 fighters and 1 submarine
                Germany defend with 2 submarines
                    Britain roll dice for 1 submarine in Sea Zone 25 Mid Atlantic, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germany lost in Sea Zone 25 Mid Atlantic
                    Britain roll dice for 1 destroyer and 2 fighters in Sea Zone 25 Mid Atlantic, round 2 : 0/3 hits, 1.00 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 25 Mid Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 submarine in Sea Zone 25 Mid Atlantic, round 3 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 destroyer and 2 fighters in Sea Zone 25 Mid Atlantic, round 3 : 2/3 hits, 1.00 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 25 Mid Atlantic, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Britain and 1 submarine owned by the Germany lost in Sea Zone 25 Mid Atlantic
                Britain win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Germany: 2 submarines
                Casualties for Britain: 1 submarine
            Battle in Sea Zone 13 Skagerrak
                Britain attack with 2 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 4 submarines
                Germany defend with 1 destroyer
                    Britain roll dice for 4 submarines in Sea Zone 13 Skagerrak, round 2 : 1/4 hits, 1.33 expected hits
                    Germany roll dice for 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Britain
                    1 destroyer owned by the Germany lost in Sea Zone 13 Skagerrak
                Britain win with 2 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer and 4 submarines remaining. Battle score for attacker is 9
                Casualties for Germany: 1 destroyer
    
        Non Combat Move - Britain
            2 field_guns and 6 infantry moved from London to England
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 20 Labrador Sea to Sea Zone 18 North Atlantic
            1 colonial moved from Quebec to Nova Scotia
            1 colonial moved from Oregon to New Mexico
            1 field_gun and 1 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez
            1 cruiser and 1 destroyer moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
            1 infantry moved from Chad to Western Sudan
            1 infantry moved from Northern Rhodesia to German East Africa
            1 infantry moved from Rwanda to German East Africa
            1 colonial moved from Congo to Rwanda
            1 field_gun and 3 infantry moved from Italian Somaliland to British East Africa
            1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
            1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
            1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Sindh
            2 cavalrys and 1 colonial moved from Palau to Sea Zone 131 Pacific Ocean
            1 battlecruiser, 2 cavalrys, 1 colonial, 4 cruisers, 1 destroyer, 1 submarine and 2 transports moved from Sea Zone 131 Pacific Ocean to Sea Zone 120 Arafura Sea
            2 cavalrys and 1 colonial moved from Sea Zone 120 Arafura Sea to Papua
            1 battlecruiser and 1 cruiser moved from Sea Zone 106 Pacific Ocean to Sea Zone 111 Pacific Ocean
            1 field_gun moved from Bombay to Gujarat
            1 fighter moved from Sea Zone 25 Mid Atlantic to England
            1 fighter moved from Sea Zone 25 Mid Atlantic to England
    
        Place Units - Britain
            5 submarines placed in Sea Zone 16 North Sea
            1 battleship and 1 cruiser placed in Sea Zone 70 Eastern Mediterranean
            1 field_gun and 1 infantry placed in Bombay
            2 infantry placed in Goa
            1 submarine placed in Sea Zone 115 Tasman Sea
    
        Activate Technology - Britain
            Britain activating subwarfare
    
        Turn Complete - Britain
            Britain collect 99 PUs; end with 99 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germany regular : 1.33
    Turkey regular : -0.67
    Neutral regular : 1.00
    Britain regular : -0.67
    

    Savegame


  • I was worried about the Med situation and the game in general, until I planned my UK moves and the dice were favorable in the important items: tech and UK on Chih. Actually, I wasn’t thinking that if Chih succeeded, that U.S. had a high chance of taking Mex. I was just thinking of sparing USA any loses in taking Chih. 2 G subs hit back at 1 and neutral Norway took out 2 of mine.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Russia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 4
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia roll 6,5,5 and gets 1 hit
            Russia removing all Technology Tokens after successful research.
            Russia discover railwayGuns
    
        Combat Move - Russia
            4 cavalrys moved from Caucasus to Novosibirsk
            2 conscripts and 2 heavy_guns moved from Omsk to Novosibirsk
            1 conscript moved from Buryatia to Novosibirsk
            3 cavalrys moved from Irkutsk to Novosibirsk
            2 conscripts and 1 heavy_gun moved from Minsk to Belarus
            2 conscripts and 1 heavy_gun moved from Kiev to Odessa
            4 conscripts, 1 field_gun and 1 heavy_gun moved from Primorsky to Khabarovsk
    
        Purchase Units - Russia
            Russia buy 5 cavalrys, 9 conscripts, 1 fighter, 4 heavy_guns, 4 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Novosibirsk
                Russia attack with 7 cavalrys, 3 conscripts and 2 heavy_guns
                Communists defend with 1 cavalry, 7 conscripts and 2 field_guns
                    Russia roll dice for 7 cavalrys, 3 conscripts and 2 heavy_guns in Novosibirsk, round 2 : 2/11 hits, 2.17 expected hits
                    Communists roll dice for 1 cavalry, 7 conscripts and 2 field_guns in Novosibirsk, round 2 : 1/10 hits, 2.00 expected hits
                    1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Novosibirsk
                    Russia roll dice for 7 cavalrys, 2 conscripts and 2 heavy_guns in Novosibirsk, round 3 : 3/11 hits, 2.17 expected hits
                    Communists roll dice for 1 cavalry, 5 conscripts and 2 field_guns in Novosibirsk, round 3 : 1/8 hits, 1.67 expected hits
                    1 conscript owned by the Russia and 3 conscripts owned by the Communists lost in Novosibirsk
                    Russia roll dice for 7 cavalrys, 1 conscript and 2 heavy_guns in Novosibirsk, round 4 : 2/10 hits, 2.17 expected hits
                    Communists roll dice for 1 cavalry, 2 conscripts and 2 field_guns in Novosibirsk, round 4 : 2/5 hits, 1.17 expected hits
                    1 conscript owned by the Russia, 1 cavalry owned by the Russia and 2 conscripts owned by the Communists lost in Novosibirsk
                    Russia roll dice for 6 cavalrys and 2 heavy_guns in Novosibirsk, round 5 : 1/8 hits, 2.00 expected hits
                    Communists roll dice for 1 cavalry and 2 field_guns in Novosibirsk, round 5 : 1/3 hits, 0.83 expected hits
                    1 cavalry owned by the Russia and 1 cavalry owned by the Communists lost in Novosibirsk
                    Russia roll dice for 5 cavalrys and 2 heavy_guns in Novosibirsk, round 6 : 1/7 hits, 1.83 expected hits
                    Communists roll dice for 2 field_guns in Novosibirsk, round 6 : 1/2 hits, 0.67 expected hits
                    1 cavalry owned by the Russia and 1 field_gun owned by the Communists lost in Novosibirsk
                    Russia roll dice for 4 cavalrys and 2 heavy_guns in Novosibirsk, round 7 : 1/6 hits, 1.67 expected hits
                    Communists roll dice for 1 field_gun in Novosibirsk, round 7 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the Russia and 1 field_gun owned by the Communists lost in Novosibirsk
                Russia win, taking Novosibirsk from Communists with 3 cavalrys and 2 heavy_guns remaining. Battle score for attacker is 4
                Casualties for Russia: 4 cavalrys and 3 conscripts
                Casualties for Communists: 1 cavalry, 7 conscripts and 2 field_guns
    
        Non Combat Move - Russia
            3 conscripts moved from Vladivostok to Primorsky
            1 conscript and 1 field_gun moved from Koryak to Magadan
            1 conscript moved from Irkutsk to Buryatia
            1 conscript moved from Norilsk to Western Siberian Lowlands
            1 conscript moved from Evenkia to Norilsk
            1 infantry moved from Latvia to Belarus
            1 conscript moved from Don to Caucasus
            1 conscript moved from Moscow to Don
            2 conscripts moved from Moscow to Ryazan
            1 conscript moved from St. Petersburg to Karelia
            1 infantry moved from Pskov to Latvia
            1 infantry moved from Pskov to Latvia
            2 infantry moved from St. Petersburg to Pskov
            1 conscript moved from Finland to Norway
    
        Place Units - Russia
            5 conscripts and 1 heavy_gun placed in St. Petersburg
            3 cavalrys placed in Moscow
            3 infantry placed in Minsk
            1 fighter, 1 heavy_gun and 1 infantry placed in Kiev
            1 cavalry and 1 heavy_gun placed in Omsk
            3 conscripts and 1 trench placed in Irkutsk
            1 trench placed in Khabarovsk
            1 cavalry, 1 conscript and 1 heavy_gun placed in Vladivostok
    
        Activate Technology - Russia
            Russia activating railwayGuns
    
        Turn Complete - Russia
            Russia collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Communists regular : 0.33
    Russia regular : -2.00
    

    Savegame


  • The battle started out well, but the last 3 turns, I rolled poorly and you matched me hit for hit. The railway gun tech I just acquired, helps my many HGs.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Communists round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 4
    
        Research Technology - Communists
                Communists roll 6,3 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover mustardGas
    
        Combat Move - Communists
            1 cavalry moved from Krasnoyarsk to Vologda
                  Communists take Perm from Russia
                  Communists take Vologda from Russia
            1 cavalry moved from Krasnoyarsk to Kazan
                  Communists take Kazan from Russia
            1 cavalry moved from Tiksi to Evenkia
            6 conscripts, 2 field_guns and 2 infantry moved from Bratsk to Novosibirsk
    
        Purchase Units - Communists
            Communists buy 2 conscripts, 2 field_guns, 1 gas and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Evenkia
                Communists attack with 1 cavalry
                Russia defend with 1 conscript
                    Communists roll dice for 1 cavalry in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Evenkia, round 3 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Evenkia, round 4 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 4 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Evenkia, round 5 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 5 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Evenkia, round 6 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 6 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Evenkia, round 7 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 7 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Evenkia, round 8 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 8 : 0/1 hits, 0.17 expected hits
                1 cavalry owned by the Communists retreated to Tiksi
            Battle in Novosibirsk
                Communists attack with 6 conscripts, 2 field_guns and 2 infantry
                Russia defend with 3 cavalrys and 2 heavy_guns
                    Communists roll dice for 6 conscripts, 2 field_guns and 2 infantry in Novosibirsk, round 2 : 1/6 hits, 1.33 expected hits
                    Russia roll dice for 3 cavalrys and 2 heavy_guns in Novosibirsk, round 2 : 1/5 hits, 2.17 expected hits
                    1 cavalry owned by the Russia and 1 conscript owned by the Communists lost in Novosibirsk
                    Communists roll dice for 5 conscripts, 2 field_guns and 2 infantry in Novosibirsk, round 3 : 1/6 hits, 1.33 expected hits
                    Russia roll dice for 2 cavalrys and 2 heavy_guns in Novosibirsk, round 3 : 3/4 hits, 2.00 expected hits
                    1 cavalry owned by the Russia and 3 conscripts owned by the Communists lost in Novosibirsk
                    Communists roll dice for 2 conscripts, 2 field_guns and 2 infantry in Novosibirsk, round 4 : 2/6 hits, 1.33 expected hits
                    Russia roll dice for 1 cavalry and 2 heavy_guns in Novosibirsk, round 4 : 3/3 hits, 1.83 expected hits
                    1 heavy_gun owned by the Russia, 1 cavalry owned by the Russia, 1 infantry owned by the Communists and 2 conscripts owned by the Communists lost in Novosibirsk
                    Communists roll dice for 2 field_guns and 1 infantry in Novosibirsk, round 5 : 2/3 hits, 1.00 expected hits
                    Russia roll dice for 1 heavy_gun in Novosibirsk, round 5 : 1/1 hits, 0.83 expected hits
                    1 heavy_gun owned by the Russia and 1 infantry owned by the Communists lost in Novosibirsk
                Communists winRussia win with 1 conscript remaining, taking Novosibirsk from Russia with 2 field_guns remaining. Battle score for attacker is 4
                Casualties for Communists: 6 conscripts and 2 infantry
                Casualties for Russia: 3 cavalrys and 2 heavy_guns
    
        Non Combat Move - Communists
            1 conscript, 2 field_guns and 2 infantry moved from Aldan to Bratsk
            2 field_guns moved from Yakutsk to Aldan
            3 conscripts moved from Yakutsk to Aldan
            2 infantry moved from Yakutsk to Aldan
            2 conscripts moved from Yakutsk to Aldan
    
        Place Units - Communists
            2 conscripts, 2 field_guns, 1 gas and 4 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating mustardGas
    
        Turn Complete - Communists
            Communists collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Communists regular : -0.17
    Russia regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: USA round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 4
    
        Research Technology - USA
            USA spend 0 on tech rolls
                USA roll 2,1 and gets 0 hits
    
        Combat Move - USA
            1 cavalry moved from New Mexico to Mexico City
            1 cavalry moved from Texas to Mexico City
            1 gas moved from Louisiana to Mexico City
            1 gas moved from Texas to Mexico City
    
        Purchase Units - USA
            USA buy 1 cruiser, 2 field_guns, 2 infantry, 3 late_fighters and 2 transports; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - USA
            Battle in Mexico City
                USA attack with 2 cavalrys and 2 gass
                Germany defend with 1 Factory and 1 field_gun
                    USA roll dice for 2 gass in Mexico City, round 2 : 1/2 hits, 1.33 expected hits
                    1 field_gun owned by the Germany lost in Mexico City
                    2 gass owned by the USA lost in Mexico City
                USA win, taking Mexico City from Germany with 2 cavalrys remaining. Battle score for attacker is -4
                Casualties for Germany: 1 field_gun
                Casualties for USA: 2 gass
    
        Non Combat Move - USA
            1 infantry moved from Texas to Chihuahua
            2 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic
            1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            2 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
            1 cavalry moved from San Francisco to New Mexico
            1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 30 Mid Atlantic
            3 late_fighters moved from San Francisco to Chihuahua
    
        Place Units - USA
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral from Azores: 1 infantry
            EDIT: Changing ownership of Azores from Neutral to USA
            EDIT: Removing units owned by USA from Sea Zone 32 Sargasso Sea: 1 field_gun, 3 infantry and 2 transports
            EDIT: Adding units owned by USA to Sea Zone 32 Sargasso Sea: 2 transports
            EDIT: Adding units owned by USA to Azores: 1 field_gun and 3 infantry
            EDIT: Turning off Edit Mode
            1 field_gun, 1 infantry and 1 late_fighter placed in Charleston
            1 cruiser placed in Sea Zone 30 Mid Atlantic
            1 field_gun, 1 infantry and 1 late_fighter placed in New York
            1 transport placed in Sea Zone 29 Mid Atlantic
            1 late_fighter placed in San Francisco
            1 transport placed in Sea Zone 147 Gulf of California
    
        Turn Complete - USA
            USA collect 72 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    USA regular : -0.33
    

    Savegame


  • I was so excited by taking Mex, that I forgot to attack Azore, before NCM. I opened a new game and did the battle dice. They will document that I took Azores without loss. So ignore the second round of tech dice. I edited the Azores result into the first game.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germany round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 5
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
                Germany roll 1,5,6,6 and gets 2 hits
            Germany removing all Technology Tokens after successful research.
            Germany discover armour
    
        Combat Move - Germany
            3 submarines moved from Sea Zone 56 Gulf of Lyon to Sea Zone 58 Tyrrhenian Sea
            1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean
            1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean
            1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean
            1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
                  Germany take Palau from Britain
            1 field_gun and 3 infantry moved from Sweden to Stockholm
            1 field_gun and 2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
            1 field_gun, 2 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
            1 field_gun and 2 infantry moved from Sea Zone 10 Baltic Sea to Stockholm
            1 field_gun and 2 infantry moved from Belgium to Picardy
            1 fighter moved from Champagne to Picardy
            1 field_gun, 1 fighter and 1 infantry moved from Champagne to Franche-Comte
    
        Purchase Units - Germany
            Germany buy 1 cruiser, 1 destroyer, 8 field_guns, 2 heavy_guns, 11 infantry, 10 stormtruppens, 1 submarine and 1 trench; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Picardy
                Germany attack with 1 field_gun, 1 fighter and 2 infantry
                France defend with 1 field_gun and 1 infantry
                    Germany roll dice for 1 field_gun, 1 fighter and 2 infantry in Picardy, round 2 : 0/4 hits, 1.33 expected hits
                    France roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun, 1 fighter and 2 infantry in Picardy, round 3 : 1/4 hits, 1.33 expected hits
                    France roll dice for 1 field_gun and 1 infantry in Picardy, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the France lost in Picardy
                    Germany roll dice for 1 field_gun, 1 fighter and 2 infantry in Picardy, round 4 : 1/4 hits, 1.33 expected hits
                    France roll dice for 1 field_gun in Picardy, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 field_gun owned by the France lost in Picardy
                Germany win, taking Picardy from France with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for France: 1 field_gun and 1 infantry
                Casualties for Germany: 1 infantry
            Battle in Franche-Comte
                Germany attack with 1 field_gun, 1 fighter and 1 infantry
                France defend with 1 colonial and 1 infantry
                    Germany roll dice for 1 field_gun, 1 fighter and 1 infantry in Franche-Comte, round 2 : 1/3 hits, 1.00 expected hits
                    France roll dice for 1 colonial and 1 infantry in Franche-Comte, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Franche-Comte
                    Germany roll dice for 1 field_gun and 1 fighter in Franche-Comte, round 3 : 1/2 hits, 0.67 expected hits
                    France roll dice for 1 colonial in Franche-Comte, round 3 : 0/1 hits, 0.33 expected hits
                    1 colonial owned by the France lost in Franche-Comte
                Germany win, taking Franche-Comte from France with 1 field_gun and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
                Casualties for France: 1 colonial and 1 infantry
            Battle in Stockholm
                Germany attack with 2 field_guns and 5 infantry
                Neutral defend with 3 infantry
                    Germany roll dice for 2 field_guns and 5 infantry in Stockholm, round 2 : 2/7 hits, 1.83 expected hits
                    Neutral roll dice for 3 infantry in Stockholm, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Stockholm
                    Germany roll dice for 2 field_guns and 4 infantry in Stockholm, round 3 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 infantry in Stockholm, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Stockholm
                Germany loses 0 PUs for violating Stockholms neutrality.
                Germany win, taking Stockholm from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germany: 1 infantry
                Casualties for Neutral: 3 infantry
    
        Non Combat Move - Germany
            7 stormtruppens moved from Rhine to Champagne
            1 fighter moved from Franche-Comte to Champagne
            1 fighter moved from Picardy to Champagne
            10 stormtruppens moved from Westphalia to Rhine
            10 stormtruppens moved from Saxony to Westphalia
            1 heavy_gun moved from Warsaw to Eastern Poland
            9 stormtruppens moved from Berlin to Saxony
            1 gas moved from Berlin to Rhine
    
        Place Units - Germany
            1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea
            1 field_gun and 2 infantry placed in Mecklenburg
            1 trench placed in Dar es Salaam
            1 heavy_gun and 1 infantry placed in German New Guinea
            1 field_gun, 1 heavy_gun and 1 infantry placed in Belgium
            1 field_gun and 1 infantry placed in Wurttemburg
            1 field_gun and 1 infantry placed in Warsaw
            2 field_guns and 2 infantry placed in Wurttemburg
            10 stormtruppens placed in Berlin
            2 field_guns and 3 infantry placed in Bavaria
    
        Activate Technology - Germany
            Germany activating armour
            Trigger GermanyT5: buytank added to productionGermany
    
        Turn Complete - Germany
            Germany collect 135 PUs; end with 135 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -2.17
    France regular : -0.67
    Neutral regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: France round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 5
    
        Research Technology - France
            France spend 10 on tech rolls
                France roll 2,4,1 and gets 0 hits
    
        Combat Move - France
            1 cavalry, 2 field_guns, 1 fighter, 1 gas, 6 heavy_guns and 32 infantry moved from Paris to Champagne
            1 cavalry moved from Rhone to Champagne
            2 infantry moved from Burgundy to Champagne
            1 colonial, 1 infantry and 1 transport moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic
            1 colonial and 1 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands
            1 cruiser moved from Sea Zone 120 Arafura Sea to Sea Zone 131 Pacific Ocean
    
        Purchase Units - France
            France buy 4 colonials, 3 heavy_guns, 11 infantry and 1 trench; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - France
            Battle in Sea Zone 131 Pacific Ocean
                France attack with 1 cruiser
                Germany defend with 1 transport
                    1 transport owned by the Germany lost in Sea Zone 131 Pacific Ocean
                France win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Germany: 1 transport
            Battle in Champagne
                France attack with 2 cavalrys, 2 field_guns, 1 fighter, 1 gas, 6 heavy_guns and 34 infantry
                Germany defend with 2 field_guns, 2 fighters, 1 heavy_gun, 20 infantry and 7 stormtruppens
                    France roll dice for 1 gas in Champagne, round 2 : 0/1 hits, 0.67 expected hits
                    1 gas owned by the France lost in Champagne
                    France roll dice for 2 cavalrys, 2 field_guns, 1 fighter, 6 heavy_guns and 34 infantry in Champagne, round 2 : 12/45 hits, 10.50 expected hits
                    Germany roll dice for 2 field_guns, 2 fighters, 1 heavy_gun, 20 infantry and 7 stormtruppens in Champagne, round 2 : 8/32 hits, 11.33 expected hits
                    12 infantry owned by the Germany and 8 infantry owned by the France lost in Champagne
                    France roll dice for 2 cavalrys, 2 field_guns, 1 fighter, 6 heavy_guns and 26 infantry in Champagne, round 3 : 9/37 hits, 9.17 expected hits
                    Germany roll dice for 2 field_guns, 2 fighters, 1 heavy_gun, 8 infantry and 7 stormtruppens in Champagne, round 3 : 6/20 hits, 7.33 expected hits
                    1 stormtruppen owned by the Germany, 8 infantry owned by the Germany, 5 infantry owned by the France and 1 cavalry owned by the France lost in Champagne
                    France roll dice for 1 cavalry, 2 field_guns, 1 fighter, 6 heavy_guns and 21 infantry in Champagne, round 4 : 10/31 hits, 8.17 expected hits
                    Germany roll dice for 2 field_guns, 2 fighters, 1 heavy_gun and 6 stormtruppens in Champagne, round 4 : 4/11 hits, 4.33 expected hits
                    6 stormtruppens owned by the Germany, 2 field_guns owned by the Germany, 2 fighters owned by the Germany and 4 infantry owned by the France lost in Champagne
                1 fighter owned by the France retreated
                6 heavy_guns owned by the France, 2 field_guns owned by the France, 1 cavalry owned by the France and 17 infantry owned by the France retreated to Paris
                Germany win with 1 heavy_gun remaining. Battle score for attacker is 48
                Casualties for France: 1 cavalry, 1 gas and 17 infantry
                Casualties for Germany: 2 field_guns, 2 fighters, 20 infantry and 7 stormtruppens
            Battle in Canary Islands
                France attack with 1 colonial and 1 infantry
                Neutral defend with 1 infantry
                    France roll dice for 1 colonial and 1 infantry in Canary Islands, round 2 : 0/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 infantry in Canary Islands, round 2 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 colonial and 1 infantry in Canary Islands, round 3 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 infantry in Canary Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Canary Islands
                France loses 0 PUs for violating Canary Islandss neutrality.
                France win, taking Canary Islands from Neutral with 1 colonial and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - France
            1 fighter moved from Champagne to Paris
            2 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
            1 destroyer and 3 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
            4 cavalrys moved from Cyrenaica to Tripoli
            1 infantry moved from Western Sudan to Cyrenaica
            1 gas moved from Laos to Annam
            1 gas moved from Burma to Annam
            2 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 136 East China Sea
            1 colonial moved from Latium to Apulia
            2 infantry moved from Marseilles to Piedmont
            3 infantry moved from Brittany to Burgundy
            1 infantry moved from Marseilles to Rhone
    
        Place Units - France
            3 infantry placed in Brittany
            3 infantry placed in Marseilles
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
            3 heavy_guns, 5 infantry and 1 trench placed in Paris
            Turning on Edit Mode
            EDIT: Removing units owned by France from Rhone: 1 field_gun and 2 infantry
            EDIT: Removing units owned by Germany from Franche-Comte: 1 field_gun
            EDIT: Changing ownership of Franche-Comte from Germany to France
            EDIT: Adding units owned by France to Franche-Comte: 1 field_gun and 1 infantry
            EDIT: Removing units owned by France from Franche-Comte: 1 infantry
            EDIT: Adding units owned by France to Rhone: 1 infantry
            EDIT: Turning off Edit Mode
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -5.00
    France regular : 2.50
    Neutral regular : -0.67
    

    Savegame


  • Couldn’t have asked for better dice. I didn’t want to take Champ, even tho I had good odds. Because you had many units to counterattack with. First 2 rounds went so well, that I gambled on a third round. If I rolled great, I would take Champ with enough units surviving to make your counterattack questionable. I rolled just right, leaving 1 defender and I retreated. I forgot to move combat to FranC. So started new game and did just that battle so you would get the Marti dice. I attacked with an inf & FG, but edited based on 2 inf and FG. So had to re-edit.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Serbia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 5
    
        Combat Move - Serbia
            1 fighter moved from Albania to Sea Zone 62 Adriatic Sea
    
        Purchase Units - Serbia
            Serbia buy 1 heavy_gun and 4 infantry; Remaining resources: 8 PUs; 
    
        Combat - Serbia
            Battle in Sea Zone 62 Adriatic Sea
                Serbia attack with 1 fighter
                Austria defend with 1 destroyer and 1 transport
                    Serbia roll dice for 1 fighter in Sea Zone 62 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits
                    Austria roll dice for 1 destroyer and 1 transport in Sea Zone 62 Adriatic Sea, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Serbia lost in Sea Zone 62 Adriatic Sea
                Austria win with 1 destroyer and 1 transport remaining. Battle score for attacker is -9
                Casualties for Serbia: 1 fighter
    
        Non Combat Move - Serbia
            5 infantry moved from Greece to Macedonia
            2 infantry moved from Albania to Macedonia
            1 cavalry moved from Montenegro to Macedonia
            1 infantry moved from Montenegro to Albania
    
        Place Units - Serbia
            1 heavy_gun and 4 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 13 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Serbia regular : -0.33
    Austria regular : 0.67
    

    Savegame


  • It was worth the gamble to sink the A DD and tt with Serb F. 40% chance of sinking the DD and tt; and 60% chance of sinking the DD but not the tt. Alas, I was blown out of the sky.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Austria round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 5
    
        Research Technology - Austria
                Austria roll 5,2 and gets 0 hits
    
        Combat Move - Austria
            1 cavalry moved from Serbia to Montenegro
                  Austria take Montenegro from Serbia
            1 cavalry moved from Montenegro to Albania
            1 cavalry moved from Serbia to Albania
            1 fighter moved from Belgrade to Albania
    
        Purchase Units - Austria
            Austria buy 1 destroyer, 10 field_guns, 1 gas, 1 heavy_gun and 9 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Austria
            Battle in Albania
                Austria attack with 2 cavalrys and 1 fighter
                Serbia defend with 1 infantry
                    Austria roll dice for 2 cavalrys and 1 fighter in Albania, round 2 : 0/3 hits, 0.83 expected hits
                    Serbia roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    Austria roll dice for 2 cavalrys and 1 fighter in Albania, round 3 : 0/3 hits, 0.83 expected hits
                    Serbia roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    Austria roll dice for 2 cavalrys and 1 fighter in Albania, round 4 : 2/3 hits, 0.83 expected hits
                    Serbia roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia lost in Albania
                Austria win, taking Albania from Serbia with 2 cavalrys and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Serbia: 1 infantry
    
        Non Combat Move - Austria
            1 fighter moved from Albania to Serbia
            1 heavy_gun and 3 infantry moved from Bosnia to Serbia
            2 field_guns and 2 infantry moved from Belgrade to Serbia
            2 heavy_guns and 3 infantry moved from Transylvania to Galicia
            2 infantry moved from Hungary to Transylvania
            2 field_guns moved from Hungary to Transylvania
            3 field_guns and 2 infantry moved from Trieste to Venice
            3 field_guns and 3 infantry moved from Venice to Milan
            6 gass moved from Hungary to Trieste
            1 infantry moved from Croatia to Trieste
    
        Place Units - Austria
            1 destroyer placed in Sea Zone 62 Adriatic Sea
            2 field_guns and 2 infantry placed in Venice
            2 field_guns, 1 heavy_gun and 2 infantry placed in Trieste
            2 field_guns and 2 infantry placed in Belgrade
            4 field_guns and 3 infantry placed in Hungary
            1 gas placed in Vienna
    
        Turn Complete - Austria
            Austria collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Serbia regular : -1.00
    Austria regular : -0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italy round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 5
    
        Purchase Units - Italy
            Italy buy 3 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
            1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
            2 battlecruisers and 2 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
            4 infantry moved from Latium to Tuscany
            1 field_gun and 4 infantry moved from Rome to Latium
    
        Place Units - Italy
            3 infantry and 3 trenchs placed in Piedmont
            2 trenchs placed in Tuscany
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Arabia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 5
    
        Purchase Units - Arabia
            Arabia buy 3 Bedouins and 1 trench; Remaining resources: 0 PUs; 
    
        Non Combat Move - Arabia
            2 Bedouins moved from Mecca to Arabia
    
        Place Units - Arabia
            3 Bedouins and 1 trench placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

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