@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
For the first full round the dice has definitely been on your side. The good guys got quite some uphill to travel now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
@trulpen it’s early . Allies can come back
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 armour moved from France to Normandy Bordeaux
1 armour moved from Romania to Greece
3 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Western Germany to Greece
1 armour moved from France to Normandy Bordeaux
4 armour and 1 mech_infantry moved from France to Yugoslavia
Combat - Germans
Combat Hit Differential Summary :
@aagamerz13 scramble?
@aagamerz13 one second let me check something
@aagamerz13 it’s good. scramble?
@aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:
@aagamerz13 it’s good. scramble?
Yes, scramble 1 french and 2 british figs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 armour moved from France to Normandy Bordeaux
1 armour moved from Romania to Greece
3 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Western Germany to Greece
1 armour moved from France to Normandy Bordeaux
4 armour and 1 mech_infantry moved from France to Yugoslavia
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Greece
Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Greece, round 2 : 3/6 hits, 2.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 3 : 1/5 hits, 2.00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Yugoslavia
Germans attack with 4 armour, 3 infantry and 1 mech_infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 4 armour, 3 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/8 hits, 2.67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
2 infantry owned by the Germans, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport; French defend with 1 fighter
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 109 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 3 fighters in 109 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 battleship owned by the British lost in 109 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
British roll dice for 1 fighter in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 transport owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Casualties for French: 1 fighter
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
2 mech_infantrys moved from France to Greater Southern Germany
1 armour moved from Bulgaria to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 fighter moved from Greece to Alexandria
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 bombers moved from 109 Sea Zone to Finland
1 tactical_bomber moved from Greece to Romania
2 submarines moved from 106 Sea Zone to 108 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Alexandria
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 1 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to France
Place Units - Germans
1 bomber placed in Western Germany
6 armour and 2 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : -0.67
Neutral_Allies regular : -0.33
Germans regular : 0.17
British regular : -0.83
@aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:
it’s early . Allies can come back
That’s actually the problem. The effects are exponential.
Crazy, but I think I’ve lost this game already. Still, I’m rather stubborn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
6 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 infantry moved from Ulaanbaatar to Buryatia
6 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Yakut S.S.R.
1 aaGun, 1 artillery and 10 infantry moved from Belarus to Smolensk
1 aaGun moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Dzavhan
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 2 bombers, 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 12/20 hits, 11.67 expected hits
Chinese roll dice for 1 fighter and 11 infantry in Szechwan, round 2 : 3/12 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 11 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 11 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 battleships moved from 36 Sea Zone to 42 Sea Zone
2 cruisers moved from 36 Sea Zone to 42 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from Anhwe to Hunan
2 infantry moved from Korea to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Amur
2 bombers moved from Szechwan to Kwangsi
3 tactical_bombers moved from Szechwan to Anhwe
2 fighters moved from Szechwan to Anhwe
1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Manchuria to 36 Sea Zone
1 fighter moved from Szechwan to Anhwe
5 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
Place Units - Japanese
1 airfield placed in Anhwe
1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : 1.33
@aagamerz13 were you planning to brings planes there before g2?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 2 bombers, 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 12/20 hits, 11.67 expected hits
Chinese roll dice for 1 fighter and 11 infantry in Szechwan, round 2 : 3/12 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 11 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 11 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 battleships moved from 36 Sea Zone to 42 Sea Zone
2 cruisers moved from 36 Sea Zone to 42 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from Anhwe to Hunan
2 infantry moved from Korea to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Amur
2 bombers moved from Szechwan to Kwangsi
3 tactical_bombers moved from Szechwan to Anhwe
2 fighters moved from Szechwan to Anhwe
1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Manchuria to 36 Sea Zone
1 fighter moved from Szechwan to Anhwe
5 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
Place Units - Japanese
1 airfield placed in Anhwe
1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers
EDIT: Adding units owned by Japanese to Anhwe: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : 1.33
@aagamerz13 edited bombers to airbase
@aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:
@aagamerz13 were you planning to brings planes there before g2?
Where?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 marines, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 marine placed in Central United States
1 marine placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :