@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Komi
Russians take Komi from Japanese
1 armour moved from Russia to Penza
Russians take Penza from Germans
1 armour moved from Penza to Russia
2 armour and 2 mech_infantrys moved from Russia to Urals
Russians take Samara from Germans
1 fighter and 1 tactical_bomber moved from Russia to Urals
Combat - Russians
Battle in Urals
Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Urals
Russians win, taking Urals from Japanese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 mech_infantry moved from Russia to Urals
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 2 carriers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
1 infantry moved from Northern Sinkiang to Urals
1 infantry moved from Western Sinkiang to Urals
2 bombers moved from Rostov to Urals
Combat - Japanese
Battle in Urals
Japanese attack with 2 bombers and 2 infantry
Russians defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 2 bombers and 2 infantry in Urals, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 2/4 hits, 2.00 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Japanese lost in Urals
2 bombers owned by the Japanese retreated
Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Urals to Rostov
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 aaGun moved from Tsinghai to Szechwan
15 armour, 4 artilleries, 4 infantry, 1 marine and 15 mech_infantrys moved from Eastern India to Western India
5 armour and 4 mech_infantrys moved from Burma to Western India
1 armour and 4 mech_infantrys moved from Yunnan to Eastern India
1 armour and 1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from French Indo China to Burma
2 armour moved from French Indo China to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Honan to Szechwan
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Chahar to Shansi
1 infantry moved from Anhwe to Honan
1 infantry moved from Korea to Amur
1 infantry moved from Southern Manchuria to Korea
2 infantry moved from Southern Manchuria to Jehol
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
4 transports moved from 36 Sea Zone to 7 Sea Zone
2 fighters moved from Davao to 43 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
3 submarines moved from 36 Sea Zone to 43 Sea Zone
5 destroyers moved from 36 Sea Zone to 43 Sea Zone
3 cruisers moved from 36 Sea Zone to 43 Sea Zone
9 carriers moved from 36 Sea Zone to 43 Sea Zone
2 battleships moved from 36 Sea Zone to 43 Sea Zone
13 fighters moved from 36 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Malaya
2 tactical_bombers moved from French Indo China to Malaya
1 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kweichow
1 fighter moved from Japan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 submarine moved from 82 Sea Zone to 40 Sea Zone
Place Units - Japanese
2 carriers placed in 7 Sea Zone
3 armour placed in Eastern India
3 armour placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in Southern Manchuria
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Albania
1 artillery and 1 infantry moved from Bulgaria to Romania
1 bomber moved from Gibraltar to Albania
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 5 fighters and 5 tactical_bombers
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans submerged
Americans roll dice for 5 fighters and 5 tactical_bombers in 107 Sea Zone, round 2 : 4/10 hits, 5.83 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Romania
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Albania
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 armour moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 bomber moved from Albania to Bulgaria
5 fighters and 5 tactical_bombers moved from 107 Sea Zone to 93 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
5 submarines placed in 104 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 submarine placed in 11 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Greece
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 5 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
2 armour, 7 artilleries and 22 infantry moved from Baluchistan to Southern Persia
2 armour and 2 infantry moved from Iraq to Southern Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Southern Persia
2 armour moved from Southern Caucasus to Southern Persia
4 fighters moved from Northern Caucasus to Southern Persia
4 armour moved from Northern Caucasus to Northwest Persia
4 artilleries moved from Northern Caucasus to Southern Caucasus
4 infantry moved from Northern Caucasus to Southern Caucasus
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
Non Combat Move - British
1 artillery and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
Place Units - British
3 armour placed in Southern Persia
2 armour placed in Egypt
1 infantry placed in Egypt
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : -0.33
Germans regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Yugoslavia to Albania
2 armour and 2 mech_infantrys moved from Rostov to Bryansk
Combat - Italians
Battle in Albania
Italians attack with 3 infantry
Americans defend with 1 infantry
Italians roll dice for 3 infantry in Albania, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 infantry in Albania, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
Italians roll dice for 2 infantry in Albania, round 4 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Albania, round 5 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Albania, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
1 infantry owned by the Italians retreated to Yugoslavia
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,2,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,6,3,5
Italians collect 6 PUs (7 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New Guinea to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from Greece to Bulgaria
Combat - ANZAC
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2,1,6,6,6,3,4,2,3,3,1,2,4,5,4,1,3,4,6,6,1,4,2,4,3,6,3,3,5,2,3,6,6,2,4,2,3,6,1,2,3,1,4,6,6,3,2,5,1,2,4
ANZAC collect 12 PUs (3 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Baluchistan: 1 aaGun
EDIT: Adding units owned by British to Southern Persia: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry moved from Alexandria to Egypt
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 fighter moved from Gibraltar to Greece
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@nikola1975 Gonna make my move with Germany this round.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 bombers and 3 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Germans
3 infantry moved from Yugoslavia to Romania
21 infantry moved from Yugoslavia to Albania
1 fighter moved from Western Germany to Romania
2 infantry moved from Rostov to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Northern Caucasus
2 bombers moved from Bryansk to Romania
1 infantry moved from Tula to Penza
Germans take Penza from Russians
1 infantry moved from Bryansk to Tula
Combat - Germans
Battle in Romania
Germans attack with 2 bombers, 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Romania, round 2 : 4/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northern Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Northern Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Northern Caucasus, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Albania
Germans attack with 21 infantry
Americans defend with 1 infantry
Germans roll dice for 21 infantry in Albania, round 2 : 7/21 hits, 3.50 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 armour and 1 infantry moved from Southern Belarus to Bryansk
10 armour and 11 mech_infantrys moved from Rostov to Bryansk
3 artilleries moved from Kursk to Bryansk
1 fighter moved from Romania to Ukraine
2 bombers moved from Romania to Ukraine
3 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Leningrad to Southern Belarus
2 infantry moved from Finland to Vyborg
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
9 fighters moved from 113 Sea Zone to Poland
1 fighter moved from Northern Caucasus to Ukraine
1 tactical_bomber moved from Northern Caucasus to Ukraine
1 infantry moved from Austria to Yugoslavia
1 infantry moved from Western Germany to Austria
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
3 tactical_bombers placed in Ukraine
1 airfield placed in Poland
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,6,3
Germans collect 60 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : -0.33
Germans regular : 4.67
@aagamerz13 Well, I am broken in two key places and I couldn’t break you. I guess it won’t be fun anymore to continue and I can’t see how I can turn it around. Both Atlantic and Pacific still unbreakable.
Not sure what should I have done, maybe focus on one ocean only. I should not allow you to have advantage of 30-40 IPCs every round for so long, but I was afraid if I leave Japan to get wild, that I won’t be able to stop it anymore. I will need to rethink the strategy. Or play more, to test different approaches :)
So, I surrender. You have played great, well done!
@aagamerz13 If you want to turn around and play a rematch, it could be fun as well?
@nikola1975 great game. yes, let’s rematch. only thing is to watch the USSR defense. A lot of spaces on this map