@the-captain
Amazing! I just would like to comment on your ideas and my own ideas for Germany-they might be flawed, but they somehow work every game.
I think it’s stupid that Germany attacks the Soviet Union. That is how they lost the war in the first place. Instead, a better idea is to put lost of defensive forces on the border and wait for the Soviet Union to attack, and then counterattack with reserve forces. It takes all Soviet forces to breakthrough, so once the Soviet forces are destroyed, the Soviets have lost the production war and they usually lose. A Japanese attack against Amur (where the Soviets concentrate all Far Eastern forces) usually succeeds, the Mongolian forces can’t do much, and Japan eats up one IPC worth of territory every turn. I haven’t done this yet with the new rules, but the Axis wins every time the Soviets attack (one time, the Soviets didn’t attack, so Germany had to attack, and Germany got lucky, with similar effects, all Soviet forces are destroyed, and the Soviets have lost the production war). US and Britain can’t do much, and it’s only a matter of time before Moscow, Leningrad, and Stalingrad fall, and Cairo gets taken sooner or later (this may not be a good strategy at all, and the players for the Allies just make lots of mistakes).