@SuperbattleshipYamato thanks.
Nice play on SZ 91, I am going to concede this game!
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
1 armour moved from Tobruk to Egypt
Italians take Alexandria from British
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to Tobruk
1 infantry moved from Kenya to Anglo Egyptian Sudan
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
British defend with 1 fighter, 1 harbour and 1 tactical_bomber; UK_Pacific defend with 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 1/4 hits, 1.83 expected hits
2 infantry owned by the UK_Pacific, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 24
Casualties for Italians: 1 infantry
Casualties for UK_Pacific: 2 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Libya
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Libya, round 2 : 0/4 hits, 1.00 expected hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Libya, round 3 : 2/4 hits, 1.00 expected hits
French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Tobruk
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 1.00
British regular : -0.83
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 16 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 3 artilleries and 6 infantry
Chinese roll dice for 1 fighter and 16 infantry in Hunan, round 2 : 3/17 hits, 3.17 expected hits
Japanese roll dice for 3 artilleries and 6 infantry in Hunan, round 2 : 4/9 hits, 3.00 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 12 infantry in Hunan, round 3 : 0/13 hits, 2.50 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Hunan, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 11 infantry in Hunan, round 4 : 3/12 hits, 2.33 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Hunan, round 4 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 9 infantry in Hunan, round 5 : 3/10 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries in Hunan, round 5 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 7 infantry
Casualties for Japanese: 3 artilleries and 6 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : -1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 10 infantry moved from Belarus to Eastern Poland
1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 armour, 2 infantry and 2 mech_infantrys moved from Kazakhstan to Tsinghai
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to Tsinghai
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Non Combat Move - Russians
1 aaGun moved from Samara to Novosibirsk
1 aaGun moved from Bryansk to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
Place Units - Russians
1 armour and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 infantry placed in Russia
Russians undo move 3.
4 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 artillery and 2 infantry
EDIT: Adding units owned by Russians to Belarus: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Iceland to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 cruiser and 1 fighter; Russians loiter and taunt
Germans defend with 2 submarines
2 submarines owned by the Germans submerged
Non Combat Move - Americans
1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom
3 infantry moved from Brazil to French Guiana
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Combat - French
Battle in 110 Sea Zone
French attack with 1 cruiser and 1 destroyer; Americans loiter and taunt
Germans defend with 2 submarines
French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French and 1 submarine owned by the Germans lost in 110 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French regular : 1.33
Germans regular : 0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 6 artilleries moved from Germany to 113 Sea Zone
7 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
2 armour, 6 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
9 infantry moved from 110 Sea Zone to United Kingdom
6 artilleries moved from 110 Sea Zone to United Kingdom
2 armour moved from 110 Sea Zone to United Kingdom
1 armour and 10 infantry moved from Bulgaria to Romania
4 infantry moved from Germany to Western Germany
4 armour moved from France to Germany
2 mech_infantrys moved from France to Germany
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from French
1 fighter moved from Tobruk to Western Germany
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports
French defend with 1 cruiser; Americans defend with 1 cruiser; Russians defend
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 2 cruisers in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the French lost in 110 Sea Zone
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 110 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is 24
Casualties for French: 1 cruiser
Casualties for Americans: 1 cruiser
Battle in United Kingdom
Germans attack with 2 armour, 6 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 bomber and 1 fighter
British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits
Germans roll dice for 2 armour, 6 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers in United Kingdom, round 2 : 8/22 hits, 8.67 expected hits
British roll dice for 4 aaGuns, 1 bomber, 4 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/18 hits, 7.17 expected hits
4 aaGuns owned by the British, 8 infantry owned by the Germans, 1 bomber owned by the Americans and 3 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 6 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in United Kingdom, round 3 : 12/14 hits, 6.50 expected hits
British roll dice for 4 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/14 hits, 6.00 expected hits
1 mech_infantry owned by the British, 6 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the French, 2 fighters owned by the British and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 2 bombers and 2 tactical_bombers in United Kingdom, round 4 : 3/6 hits, 3.67 expected hits
British roll dice for 2 fighters in United Kingdom, round 4 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Americans and 1 fighter owned by the British lost in United Kingdom
Germans captures 30PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 6 artilleries, 1 fighter and 9 infantry
Casualties for Americans: 1 bomber and 1 fighter
Casualties for British: 4 aaGuns, 3 fighters, 10 infantry and 1 mech_infantry
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Trigger London Objective: Setting switch to true for conditionAttachment_London_Objective_Switch attached to Germans
Non Combat Move - Germans
2 bombers moved from United Kingdom to Holland Belgium
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
2 bombers moved from Holland Belgium to Western Germany
Place Units - Germans
1 factory_minor placed in Romania
1 destroyer placed in 113 Sea Zone
3 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control London.
Germans collect 45 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
British AA : -0.83
Germans regular : 2.83
British regular : 1.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - UK_Pacific
1 tactical_bomber moved from Yunnan to Siam
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Shan State to Kwangsi
1 mech_infantry moved from Shan State to Siam
1 infantry moved from Shan State to Siam
1 infantry moved from Shan State to Siam
1 infantry moved from Shan State to Siam
3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Italian Somaliland to Kenya
UK_Pacific take Kenya from Italians
1 artillery moved from Italian Somaliland to Ethiopia
UK_Pacific take Ethiopia from Italians
1 transport moved from 76 Sea Zone to 79 Sea Zone
2 infantry moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from India to Burma
Combat - UK_Pacific
Battle in Siam
UK_Pacific attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
UK_Pacific roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Siam
UK_Pacific win, taking Siam from Japanese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
UK_Pacific attack with 1 fighter, 5 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
UK_Pacific roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
UK_Pacific roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Iraq, round 3 : 3/7 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
UK_Pacific win, taking Iraq from Neutral_Axis with 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Kwangsi
UK_Pacific attack with 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
UK_Pacific roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
UK_Pacific win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - UK_Pacific
1 fighter moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 fighter moved from Iraq to Persia
1 tactical_bomber moved from Siam to Shan State
1 tactical_bomber moved from Shan State to French Indo China
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
1 cruiser and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 32 PUs
Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
UK_Pacific regular : 4.00
Neutral_Axis regular : -1.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Hopei to Kweichow
1 artillery moved from Hopei to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Philippines to 35 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
5 fighters moved from Kiangsu to Kwangtung
5 tactical_bombers moved from Kiangsu to Kwangtung
2 bombers moved from Kiangsu to Kweichow
2 tactical_bombers moved from Japan to Kiangsu
1 fighter moved from Japan to Kiangsu
3 mech_infantrys moved from Kiangsu to Kwangsi
5 tactical_bombers moved from Kwangtung to Kwangsi
5 fighters moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Borneo
Battle in Kweichow
Japanese attack with 2 artilleries, 2 bombers and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 1 mech_infantry in Kweichow, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers
UK_Pacific defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Kwangsi, round 2 : 5/13 hits, 6.33 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the UK_Pacific and 1 mech_infantry owned by the UK_Pacific lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 5 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for UK_Pacific: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
5 fighters moved from Kwangsi to Kwangtung
5 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from Kweichow to Kwangtung
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Combat Move - British
2 infantry moved from Scotland to United Kingdom
2 infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in United Kingdom
British attack with 2 infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
British roll dice for 2 infantry in United Kingdom, round 2 : 2/2 hits, 0.33 expected hits
Germans roll dice for 2 armour in United Kingdom, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 infantry owned by the British lost in United Kingdom
British win, taking United Kingdom from Germans, taking Kenya from UK_Pacific with 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 2 armour
Non Combat Move - British
1 aaGun moved from Scotland to United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 24 PUs (1 lost to blockades); end with 24 PUs
Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : 1.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 armour moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery moved from Libya to Tunisia
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
2 fighters moved from Tobruk to Libya
1 bomber moved from Tobruk to Libya
Combat - Italians
Battle in Gibraltar
Battle in Ethiopia
Italians attack with 1 armour and 1 infantry
UK_Pacific defend with 1 artillery
Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the UK_Pacific lost in Ethiopia
Italians win, taking Gibraltar from British, taking Ethiopia from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for UK_Pacific: 1 artillery
Non Combat Move - Italians
Place Units - Italians
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
UK_Pacific regular : -0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
7 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 7 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 8 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 9 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 10 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 11 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 11 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 12 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 12 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 artilleries
Battle in Kwangsi
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits
Japanese roll dice for 3 mech_infantrys in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 6 infantry in Kwangsi, round 3 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Kiangsi
1 artillery and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : 0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 artillery and 4 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Eastern Poland to Slovakia Hungary
12 infantry moved from Eastern Poland to Romania
1 armour moved from Ukraine to Romania
1 armour moved from Western Ukraine to Romania
1 tactical_bomber moved from Novgorod to Romania
1 tactical_bomber moved from Russia to Romania
1 fighter moved from Novgorod to Slovakia Hungary
1 artillery and 1 infantry moved from Novosibirsk to Kansu
1 fighter moved from Tsinghai to Kansu
1 mech_infantry moved from Tsinghai to Kansu
2 armour, 2 infantry and 1 mech_infantry moved from Tsinghai to Shensi
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Romania
Russians attack with 2 armour, 3 artilleries, 16 infantry and 2 tactical_bombers
Germans defend with 1 armour, 1 factory_minor and 10 infantry
Russians roll dice for 2 armour, 3 artilleries, 16 infantry and 2 tactical_bombers in Romania, round 2 : 6/23 hits, 6.50 expected hits
Germans roll dice for 1 armour and 10 infantry in Romania, round 2 : 5/11 hits, 3.83 expected hits
5 infantry owned by the Russians and 6 infantry owned by the Germans lost in Romania
Russians roll dice for 2 armour, 3 artilleries, 11 infantry and 2 tactical_bombers in Romania, round 3 : 6/18 hits, 5.67 expected hits
Germans roll dice for 1 armour and 4 infantry in Romania, round 3 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 3 artilleries, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantry
Casualties for Germans: 1 armour and 10 infantry
Battle in Kansu
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser and 9 transports
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 carrier, 1 cruiser and 9 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Slovakia Hungary
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Shensi
Russians attack with 2 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Shensi, round 2 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Kansu to Tsinghai
1 fighter moved from Slovakia Hungary to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Eastern Poland to Romania
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
4 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Novosibirsk to Kansu
1 tactical_bomber moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
Place Units - Russians
3 armour placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Novgorod
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -0.00
Russians regular : 3.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Marshall Islands
Battle in 110 Sea Zone
Americans attack with 1 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 2 infantry and 2 transports
Germans defend with 1 carrier, 1 cruiser and 9 transports
Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 2 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 carrier owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 2 transports in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 cruiser and 9 transports in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
9 transports owned by the Germans lost in 110 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 battleship and 2 transports remaining. Battle score for attacker is 71
Casualties for Americans: 1 bomber and 1 destroyer
Casualties for Germans: 1 carrier, 1 cruiser and 9 transports
Battle in 108 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 108 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 battleship and 1 destroyer placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Germans regular : 0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 fighter moved from France to Egypt
2 tactical_bombers moved from Normandy Bordeaux to Germany
1 fighter moved from Western Germany to Egypt
1 mech_infantry moved from Holland Belgium to France
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
1 mech_infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Slovakia Hungary
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
5 infantry moved from Western Germany to Greater Southern Germany
2 artilleries moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from France to Slovakia Hungary
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 battleship and 2 transports
Germans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 110 Sea Zone
2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 34
Casualties for Americans: 1 battleship and 2 transports
Battle in Baltic States
Germans attack with 2 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
7 armour moved from Germany to Greater Southern Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Slovakia Hungary to Germany
Place Units - Germans
10 infantry placed in Germany
7 armour, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -1.00
Germans regular : 1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 cruiser, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - UK_Pacific
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
5 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from Siam to Kwangsi
3 infantry moved from Siam to French Indo China
1 tactical_bomber moved from French Indo China to Kiangsu
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from Burma to India
3 fighters moved from Hunan to Kwangsi
Combat - UK_Pacific
Battle in Egypt
UK_Pacific attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 2 fighters; Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
UK_Pacific roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Egypt, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Egypt, round 2 : 0/5 hits, 2.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
UK_Pacific roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Egypt, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 fighters in Egypt, round 3 : 1/3 hits, 1.67 expected hits
1 infantry owned by the UK_Pacific and 1 artillery owned by the Italians lost in Egypt
UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in Egypt, round 4 : 0/3 hits, 0.83 expected hits
Italians roll dice for 2 fighters in Egypt, round 4 : 0/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in Egypt, round 5 : 3/3 hits, 0.83 expected hits
Italians roll dice for 2 fighters in Egypt, round 5 : 1/2 hits, 1.33 expected hits
1 mech_infantry owned by the UK_Pacific and 2 fighters owned by the Germans lost in Egypt
UK_Pacific win, taking Egypt from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for UK_Pacific: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 fighters
Battle in Kiangsu
UK_Pacific attack with 1 tactical_bomber
Japanese defend with 2 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 tactical_bombers
UK_Pacific roll dice for 1 tactical_bomber in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 6/6 hits, 3.00 expected hits
1 tactical_bomber owned by the UK_Pacific lost in Kiangsu
Japanese win with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for UK_Pacific: 1 tactical_bomber
Non Combat Move - UK_Pacific
1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from 76 Sea Zone to British Somaliland
1 fighter moved from Egypt to Trans-Jordan
Place Units - UK_Pacific
1 cruiser placed in 39 Sea Zone
1 armour, 2 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 27 PUs
Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 3.00
Italians regular : -4.67
UK_Pacific regular : 1.83
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangtung to Kiangsu
2 armour moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
5 fighters moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Kiangsi
Japanese attack with 2 armour and 5 fighters
Chinese defend with 2 infantry
Japanese roll dice for 2 armour and 5 fighters in Kiangsi, round 2 : 4/7 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Kiangsi from Chinese with 2 armour and 5 fighters remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
5 fighters moved from Kiangsi to Kiangsu
Place Units - Japanese
3 armour placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
Non Combat Move - British
Place Units - British
1 cruiser and 1 destroyer placed in 98 Sea Zone
1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Libya to Morocco
2 fighters moved from Libya to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry; UK_Pacific defend with 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the UK_Pacific and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Casualties for UK_Pacific: 1 mech_infantry
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/3 hits, 1.17 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 infantry
Casualties for British: 1 infantry
Trigger Axis Africa Objective: Setting switch to true for conditionAttachment_Axis_Africa_Objective_Switch attached to Germans
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 infantry moved from Albania to Yugoslavia
1 bomber moved from Morocco to Libya
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Morocco, Algeria, Tunisia, Libya, Tobruk, Alexandria, and Egypt.
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 1.67
Neutral_Allies regular : 0.67
British regular : 2.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 8 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :