Thanks for the heads up.
L21 crockett36 (X) - Martin (L+20) OOB 2nd ed
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 bomber moved from Dutch New Guinea to 43 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,1 Units damaged: 1 carrier owned by the Americans Battle in Denmark Battle in Norway Battle in 6 Sea Zone Americans attack with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 6/8 hits, 3,83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 1/8 hits, 3,83 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone Americans win, taking Denmark from Germans, taking Norway from Germans, taking 6 Sea Zone from Japanese with 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 50 Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine Battle in 44 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 destroyers and 3 fighters Japanese defend with 3 carriers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 3 fighters in 44 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 3 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Americans 1 carrier owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 battleship, 2 destroyers and 3 fighters in 44 Sea Zone, round 3 : 1/6 hits, 2,83 expected hits Japanese roll dice for 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 battleship and 2 fighters in 44 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 battleship and 1 fighter in 44 Sea Zone, round 5 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 battleship in 44 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -11 Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers and 3 fighters Casualties for Japanese: 3 carriers, 2 submarines and 1 tactical_bomber Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber in 43 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in Korea 1 fighter owned by the Japanese could not land and were killed Non Combat Move - Americans 2 fighters could not land in 6 Sea Zone and were removed 1 tactical_bomber moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to Amur 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -2,17 Japanese regular : 1,00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 bomber moved from Dutch New Guinea to 43 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,1 Units damaged: 1 carrier owned by the Americans Battle in Denmark Battle in Norway Battle in 6 Sea Zone Americans attack with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 6/8 hits, 3,83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 1/8 hits, 3,83 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone Americans win, taking Denmark from Germans, taking Norway from Germans, taking 6 Sea Zone from Japanese with 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 50 Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine Battle in 44 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 destroyers and 3 fighters Japanese defend with 3 carriers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 3 fighters in 44 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 3 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Americans 1 carrier owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 battleship, 2 destroyers and 3 fighters in 44 Sea Zone, round 3 : 1/6 hits, 2,83 expected hits Japanese roll dice for 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 battleship and 2 fighters in 44 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 battleship and 1 fighter in 44 Sea Zone, round 5 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 battleship in 44 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -11 Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers and 3 fighters Casualties for Japanese: 3 carriers, 2 submarines and 1 tactical_bomber Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber in 43 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in Korea 1 fighter owned by the Japanese could not land and were killed Non Combat Move - Americans 2 fighters could not land in 6 Sea Zone and were removed 1 tactical_bomber moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to Amur 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Western Germany 1 bomber moved from Malta to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 mech_infantrys moved from Belgian Congo to Ethiopia 2 infantry moved from Anglo Egyptian Sudan to Ethiopia 2 infantry moved from Kenya to Ethiopia 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone Combat - British Battle in Western Germany British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry Germans defend with 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Western Germany, round 2 : 3/8 hits, 2,83 expected hits Germans roll dice for 1 armour, 5 infantry and 1 mech_infantry in Western Germany, round 2 : 0/7 hits, 2,50 expected hits 3 infantry owned by the Germans lost in Western Germany British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Western Germany, round 3 : 4/8 hits, 2,83 expected hits Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Germany, round 3 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany British converts factory_major into different units British win, taking Western Germany from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 1 armour, 5 infantry and 1 mech_infantry Casualties for British: 2 infantry Battle in Ethiopia British attack with 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 3 infantry British roll dice for 4 infantry and 2 mech_infantrys in Ethiopia, round 2 : 0/6 hits, 1,00 expected hits Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Ethiopia British roll dice for 2 infantry and 2 mech_infantrys in Ethiopia, round 3 : 0/4 hits, 0,67 expected hits Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the British lost in Ethiopia 2 mech_infantrys owned by the British and 1 infantry owned by the British retreated to Kenya Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -9 Casualties for British: 3 infantry Battle in 42 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 2 battleships and 1 transport British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits 1 destroyer owned by the British and 1 fighter owned by the British lost in 42 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits 1 tactical_bomber owned by the British and 2 battleships owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 18 Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Japanese: 2 battleships and 1 transport Non Combat Move - British 1 fighter moved from 42 Sea Zone to Celebes 1 fighter moved from Western Germany to Norway 1 bomber moved from Western Germany to Norway 1 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 armour moved from Iraq to Caucasus 1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Eastern Persia to Turkmenistan 2 infantry moved from Eastern Persia to West India 3 mech_infantrys moved from Egypt to Iraq Place Units - British 2 transports placed in 109 Sea Zone 3 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 1 infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -2,17 Italians regular : 0,33 Japanese regular : 1,00 Germans regular : -2,00 British regular : 0,50
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@crockett36 it appears you prefer battles on YouTube ;-)
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@martin I’m back.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Karelia to Western Germany 2 mech_infantrys moved from Northern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Western Germany, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Western Germany, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Western Germany Italians roll dice for 1 bomber and 1 mech_infantry in Western Germany, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 armour and 1 artillery in Western Germany, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Western Germany Italians roll dice for 1 bomber in Western Germany, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour in Western Germany, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Western Germany Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Casualties for British: 1 armour, 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Western Germany to France Place Units - Italians 2 destroyers placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : -0.83
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from New South Wales to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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@martin France awaits your orders
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@crockett36 ouch, I was speeding up with ANZAC to progress the game, and then I completely forgot about France :confounded:
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from New South Wales to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 3 infantry moved from Novosibirsk to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Amur to Manchuria 1 armour moved from Russia to Archangel Russians take Archangel from Germans 3 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Italian Somaliland Battle in Vologda Russians attack with 4 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 armour Russians roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Vologda, round 2 : 4/9 hits, 3,83 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Italian Somaliland from Italians, taking Vologda from Germans with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 infantry moved from Amur to Korea 2 tactical_bombers moved from Vologda to Russia 4 fighters moved from Vologda to Russia 1 armour moved from Caucasus to Ukraine 3 infantry moved from Novosibirsk to Samara 2 infantry moved from Timguska to Kansu 4 infantry moved from Timguska to Novosibirsk 2 aaGuns moved from Timguska to Novosibirsk 2 infantry moved from Timguska to Novosibirsk 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 cruiser moved from 114 Sea Zone to 112 Sea Zone Place Units - Russians 3 armour and 7 infantry placed in Russia 1 infantry placed in Volgograd 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0,50 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers and 1 destroyer; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Hunan to 6 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 armour moved from 44 Sea Zone to Celebes 1 fighter moved from Malaya to 42 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 mech_infantry moved from Hopei to Hunan 3 tactical_bombers moved from Hunan to Yunnan 4 fighters moved from Hunan to Yunnan 2 bombers moved from Malaya to 6 Sea Zone 1 tactical_bomber moved from Malaya to Yunnan 5 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 2 mech_infantrys moved from Yunnan to Szechwan 4 tactical_bombers moved from Yunnan to Szechwan 4 fighters moved from Yunnan to Szechwan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers Americans defend with 2 cruisers, 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Americans submerged Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Americans roll dice for 2 cruisers, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits Americans roll dice for 1 cruiser and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 2 transports owned by the Americans lost in 6 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 2 cruisers, 1 destroyer and 2 transports Battle in Szechwan Japanese attack with 1 artillery, 4 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 4 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 6/16 hits, 6.33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Battle in Manchuria Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Manchuria, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Manchuria, round 3 : 2/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Celebes Japanese attack with 1 armour and 1 artillery British defend with 1 fighter Japanese roll dice for 1 armour and 1 artillery in Celebes, round 2 : 0/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 fighter in Celebes, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Celebes Japanese roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 fighter in Celebes, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese and 1 fighter owned by the British lost in Celebes UK_Pacific win with no units remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour and 1 artillery Casualties for British: 1 fighter Non Combat Move - Japanese 1 bomber moved from 6 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan 4 fighters and 4 tactical_bombers moved from Szechwan to Yunnan 1 fighter moved from 42 Sea Zone to Malaya Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6 Japanese collect 42 PUs (2 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.83 Japanese regular : -1.33 UK_Pacific regular : 0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 factory_minors, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Denmark to Western Germany 1 armour moved from Norway to Karelia Russians take Karelia from Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Amur to Manchuria 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 mech_infantrys Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 2/6 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 2 mech_infantrys Battle in 95 Sea Zone Americans attack with 1 destroyer, 1 submarine and 1 transport Italians defend with 2 destroyers Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 2 destroyers in 95 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 95 Sea Zone Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone 1 transport owned by the Americans lost in 95 Sea Zone 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy Italians win with 1 destroyer remaining. Battle score for attacker is -13 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Casualties for Italians: 1 destroyer Battle in Western Germany Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 2 artilleries and 2 infantry in Western Germany, round 2 : 1/4 hits, 1,33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans win, taking Western Germany from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Southern France Americans attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Manchuria to Korea Place Units - Americans 1 factory_minor placed in Korea 1 factory_minor placed in Norway 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,4,3 Americans collect 65 PUs (3 lost to blockades); end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : 0,33 Japanese regular : -1,33 Germans regular : -0,67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 factory_minors, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Denmark to Western Germany 1 armour moved from Norway to Karelia Russians take Karelia from Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Amur to Manchuria 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 mech_infantrys Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 2/6 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 2 mech_infantrys Battle in 95 Sea Zone Americans attack with 1 destroyer, 1 submarine and 1 transport Italians defend with 2 destroyers Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 2 destroyers in 95 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 95 Sea Zone Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone 1 transport owned by the Americans lost in 95 Sea Zone 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy Italians win with 1 destroyer remaining. Battle score for attacker is -13 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Casualties for Italians: 1 destroyer Battle in Western Germany Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 2 artilleries and 2 infantry in Western Germany, round 2 : 1/4 hits, 1,33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans win, taking Western Germany from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Southern France Americans attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Manchuria to Korea Place Units - Americans 1 factory_minor placed in Korea 1 factory_minor placed in Norway 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,4,3 Americans collect 65 PUs (3 lost to blockades); end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 3 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 39 Sea Zone to 44 Sea Zone UK_Pacific take 42 Sea Zone from Japanese 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Siam to French Indo China 1 armour moved from Caucasus to Rostov 2 mech_infantrys moved from Kenya to Ethiopia 1 infantry moved from Kenya to Ethiopia 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Iraq to 80 Sea Zone 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 mech_infantry moved from 76 Sea Zone to Ethiopia 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Germany 1 submarine moved from 105 Sea Zone to 92 Sea Zone Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Holland Belgium Battle in 44 Sea Zone British attack with 1 destroyer Japanese defend with 3 transports 3 transports owned by the Japanese lost in 44 Sea Zone British win, taking Holland Belgium from Germans, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Ethiopia British attack with 1 infantry and 3 mech_infantrys Italians defend with 1 artillery and 3 infantry British roll dice for 1 infantry and 3 mech_infantrys in Ethiopia, round 2 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 infantry and 3 mech_infantrys in Ethiopia, round 3 : 0/4 hits, 0,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 1,00 expected hits British roll dice for 1 infantry and 3 mech_infantrys in Ethiopia, round 4 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 3 mech_infantrys in Ethiopia, round 5 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Ethiopia British roll dice for 1 mech_infantry in Ethiopia, round 6 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 6 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Ethiopia, round 7 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 7 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Ethiopia Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 2 infantry Casualties for British: 1 infantry and 3 mech_infantrys Non Combat Move - British 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Caucasus 1 artillery moved from Turkmenistan to Kazakhstan 2 infantry moved from Turkmenistan to Kazakhstan 2 artilleries moved from India to Burma 4 infantry moved from India to Burma 2 armour moved from India to Burma 1 aaGun moved from India to Burma 1 fighter moved from Norway to Normandy Bordeaux 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to Norway 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from 112 Sea Zone to Western Germany 1 mech_infantry moved from 112 Sea Zone to Western Germany 2 infantry moved from West India to Eastern Persia Place Units - British 1 submarine placed in 98 Sea Zone 3 artilleries and 7 infantry placed in United Kingdom 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 0,83 Italians regular : -1,00 Japanese regular : -1,67 Germans AA : -0,17 Germans regular : -0,67 British regular : -0,83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from France to 93 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Italian Somaliland Italians attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Italian Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Italian Somaliland Italians win, taking Italian Somaliland from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Battle in 92 Sea Zone Italians attack with 1 destroyer British defend with 1 submarine Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 92 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from 93 Sea Zone to Germany Place Units - Italians 2 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.33 British regular : -0.67
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@crockett36 do you understand why Italy got the 5 IPC bonus despite a British sub sitting in SZ98?
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :