If you want to scramble, remove the DD and move one of the subs from z42 to z21.
L21 #1 trulpen (X) vs feltmarskal (A+42) OOB
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@feltmarskal said in L21 #1 trulpen (X) vs feltmarskal (A+42) OOB:
@feltmarskal Kick out to aeroplanes and put in one carrier, went back 2 moves.
The result is 1 more carrier and one less plane,The carrier should have 1 dmg, right?
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@trulpen If carred have one dmg i lose one fig
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@feltmarskal in stead of two
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TripleA Manual Gamesave Post: Chinese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to British Columbia: 2 mech_infantrys and 1 tactical_bomber EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Removing units owned by Americans from 10 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Americans from 10 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@feltmarskal New line up, carre have one dmg
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 2 mech_infantrys moved from British Columbia to Western United States 1 bomber moved from British Columbia to 1 Sea Zone 1 bomber moved from Western United States to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 1 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 1 Sea Zone Combat - Americans Battle in 1 Sea Zone Americans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Japanese defend with 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 1 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 1 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 1 Sea Zone 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 2 bombers owned by the Americans retreated Japanese win with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -24 Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 1 fighter Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber could not land in 1 Sea Zone and were removed 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone 2 bombers moved from 1 Sea Zone to Hawaiian Islands 4 transports moved from 89 Sea Zone to 11 Sea Zone 5 infantry moved from Central United States to Western United States 3 infantry moved from Central United States to Eastern United States 1 carrier moved from 89 Sea Zone to 11 Sea Zone 1 fighter moved from 89 Sea Zone to 10 Sea Zone 1 destroyer moved from 89 Sea Zone to 11 Sea Zone 2 fighters moved from 89 Sea Zone to 11 Sea Zone 2 carriers, 1 cruiser and 1 fighter moved from 89 Sea Zone to 101 Sea Zone 1 submarine moved from 89 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from United Kingdom to 101 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 fighter placed in 101 Sea Zone Americans undo move 1. 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4,1,4,5 Americans collect 50 PUs (1 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to British Columbia: 2 mech_infantrys and 1 tactical_bomber EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Removing units owned by Americans from 10 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Americans from 10 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode Purchase Units - British British buy 4 infantry and 4 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 3 PUs; Combat Move - British 1 infantry moved from India to Burma 1 bomber moved from Persia to Burma 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Italians Combat - British Battle in Burma British attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 armour, 3 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone 1 bomber moved from Burma to India 1 fighter and 1 tactical_bomber moved from Persia to India 5 infantry moved from West India to India 1 mech_infantry moved from West India to Persia 2 infantry moved from Eastern Persia to West India 1 armour and 4 mech_infantrys moved from Egypt to Iraq 4 infantry moved from Persia to 80 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 4 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from Persia to India 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports moved from 107 Sea Zone to 106 Sea Zone Place Units - British 3 submarines placed in 106 Sea Zone 1 submarine placed in 109 Sea Zone 3 infantry placed in Persia 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,2,3,2,4 British collect 34 PUs (1 lost to blockades); end with 34 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,3,1,1,4,3,4,2,2,2,6,3,5,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 2.67 British regular : 0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from Gibraltar to Morocco 2 transports moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 5 infantry moved from 92 Sea Zone to Morocco 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Combat - Italians Battle in Morocco Italians attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 5 infantry; Americans defend with 1 armour, 3 artilleries and 3 infantry Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 6/22 hits, 7,00 expected hits Americans roll dice for 1 armour, 3 artilleries and 8 infantry in Morocco, round 2 : 6/12 hits, 4,17 expected hits 2 infantry owned by the Americans, 4 infantry owned by the British and 6 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 3 : 6/16 hits, 6,00 expected hits Americans roll dice for 1 armour, 3 artilleries and 2 infantry in Morocco, round 3 : 1/6 hits, 2,17 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Italians: 7 infantry Casualties for Americans: 1 armour, 3 artilleries and 3 infantry Casualties for British: 5 infantry Non Combat Move - Italians 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Morocco to 92 Sea Zone 2 armour, 1 infantry and 2 mech_infantrys moved from Rostov to Caucasus 1 bomber moved from Morocco to Southern Italy Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Italians undo move 2. Italians undo move 1. 1 fighter placed in Southern Italy 1 artillery and 1 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -1,50
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@trulpen will be back, nest week i cannot play
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TripleA Manual Gamesave Post: ANZAC round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.50
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 carrier, 1 destroyer, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 carriers, 1 cruiser, 3 destroyers and 4 submarines moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire 3 fighters moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from 92 Sea Zone to 109 Sea Zone 1 armour moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Novgorod 1 infantry moved from Novgorod to Archangel 2 armour and 2 mech_infantrys moved from Rostov to Western Ukraine Germans take Bryansk from Russians 2 infantry moved from Kazakhstan to Samara 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Rostov to Tambov 2 armour moved from Rostov to Ukraine 2 armour and 4 mech_infantrys moved from Kazakhstan to Volgograd 2 artilleries and 3 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Northwest Persia 1 infantry moved from Novgorod to Archangel 1 artillery moved from Rostov to Volgograd 4 mech_infantrys moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Rostov to Western Ukraine 1 bomber moved from Novgorod to Northwest Persia 1 armour and 1 mech_infantry moved from Rostov to Western Ukraine 4 mech_infantrys moved from Rostov to Ukraine 2 mech_infantrys moved from Rostov to Volgograd 1 bomber moved from Western Germany to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Samara 1 fighter moved from Novgorod to Samara 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 5 infantry moved from Rostov to Ukraine 4 artilleries moved from Rostov to Ukraine 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 109 Sea Zone Germans attack with 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines, 1 tactical_bomber and 1 transport British defend with 1 submarine Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits 1 submarine owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Eire Battle in Ukraine Germans attack with 2 armour, 4 artilleries, 5 infantry and 8 mech_infantrys Russians defend with 1 factory_minor and 5 infantry Germans roll dice for 2 armour, 4 artilleries, 5 infantry and 8 mech_infantrys in Ukraine, round 2 : 4/19 hits, 5,17 expected hits Russians roll dice for 5 infantry in Ukraine, round 2 : 3/5 hits, 1,67 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour, 4 artilleries, 2 infantry and 8 mech_infantrys in Ukraine, round 3 : 4/16 hits, 4,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Eire from Neutral_Allies, taking Ukraine from Russians with 2 armour, 4 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 5 infantry Battle in Western Ukraine Germans attack with 4 armour and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Western Ukraine, round 2 : 3/8 hits, 2,67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour, 4 artilleries, 4 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 2 armour, 4 artilleries, 4 infantry and 6 mech_infantrys in Volgograd, round 2 : 5/16 hits, 4,67 expected hits Russians roll dice for 4 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 4 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 4 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 5 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 6 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 7 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Samara Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Belarus 1 infantry moved from Rostov to Bryansk 2 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Tambov to Novgorod 1 bomber moved from Novgorod to Western Germany 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Western Germany 1 tactical_bomber moved from 92 Sea Zone to Western Germany 1 bomber moved from Archangel to Novgorod 1 aaGun moved from Rostov to Caucasus 6 mech_infantrys moved from Rostov to Caucasus 2 fighters and 1 tactical_bomber moved from Samara to Caucasus 1 bomber moved from Northwest Persia to Caucasus 1 aaGun moved from Rostov to Volgograd 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Novgorod to Eastern Poland Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 3 infantry placed in Novgorod 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -6,17 British regular : -2,00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 carrier, 1 destroyer, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 carriers, 1 cruiser, 3 destroyers and 4 submarines moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire 3 fighters moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from 92 Sea Zone to 109 Sea Zone 1 armour moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Novgorod 1 infantry moved from Novgorod to Archangel 2 armour and 2 mech_infantrys moved from Rostov to Western Ukraine Germans take Bryansk from Russians 2 infantry moved from Kazakhstan to Samara 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Rostov to Tambov 2 armour moved from Rostov to Ukraine 2 armour and 4 mech_infantrys moved from Kazakhstan to Volgograd 2 artilleries and 3 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Northwest Persia 1 infantry moved from Novgorod to Archangel 1 artillery moved from Rostov to Volgograd 4 mech_infantrys moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Rostov to Western Ukraine 1 bomber moved from Novgorod to Northwest Persia 1 armour and 1 mech_infantry moved from Rostov to Western Ukraine 4 mech_infantrys moved from Rostov to Ukraine 2 mech_infantrys moved from Rostov to Volgograd 1 bomber moved from Western Germany to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Samara 1 fighter moved from Novgorod to Samara 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 5 infantry moved from Rostov to Ukraine 4 artilleries moved from Rostov to Ukraine 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 109 Sea Zone Germans attack with 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines, 1 tactical_bomber and 1 transport British defend with 1 submarine Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits 1 submarine owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Eire Battle in Ukraine Germans attack with 2 armour, 4 artilleries, 5 infantry and 8 mech_infantrys Russians defend with 1 factory_minor and 5 infantry Germans roll dice for 2 armour, 4 artilleries, 5 infantry and 8 mech_infantrys in Ukraine, round 2 : 4/19 hits, 5,17 expected hits Russians roll dice for 5 infantry in Ukraine, round 2 : 3/5 hits, 1,67 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour, 4 artilleries, 2 infantry and 8 mech_infantrys in Ukraine, round 3 : 4/16 hits, 4,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Eire from Neutral_Allies, taking Ukraine from Russians with 2 armour, 4 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 5 infantry Battle in Western Ukraine Germans attack with 4 armour and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Western Ukraine, round 2 : 3/8 hits, 2,67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour, 4 artilleries, 4 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 2 armour, 4 artilleries, 4 infantry and 6 mech_infantrys in Volgograd, round 2 : 5/16 hits, 4,67 expected hits Russians roll dice for 4 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 4 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 4 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 5 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 6 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 7 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Samara Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Belarus 1 infantry moved from Rostov to Bryansk 2 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Tambov to Novgorod 1 bomber moved from Novgorod to Western Germany 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Western Germany 1 tactical_bomber moved from 92 Sea Zone to Western Germany 1 bomber moved from Archangel to Novgorod 1 aaGun moved from Rostov to Caucasus 6 mech_infantrys moved from Rostov to Caucasus 2 fighters and 1 tactical_bomber moved from Samara to Caucasus 1 bomber moved from Northwest Persia to Caucasus 1 aaGun moved from Rostov to Volgograd 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Novgorod to Eastern Poland Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 3 infantry placed in Novgorod 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Adding units owned by Germans to Caucasus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -6,17 British regular : -2,00
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Won’t keep an inf in Bryansk, but go with it to Caucasus instead.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Bryansk Russians take Bryansk from Germans 1 infantry moved from Russia to Tambov 2 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 infantry moved from Urals to Novosibirsk 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Russia to Novosibirsk 1 artillery moved from Russia to Tambov Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans submerged Battle in Novosibirsk Russians attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 tactical_bomber owned by the Russians retreated Japanese winRussians winRussians win with 1 submarine remaining with 1 submarine remaining with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Samara, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Belarus to Russia 1 infantry moved from Urals to Vologda 1 aaGun moved from Urals to Vologda 2 aaGuns, 1 armour, 1 artillery and 26 infantry moved from Smolensk to Bryansk 20 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 5 infantry moved from Smolensk to Bryansk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 2.00 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 bomber moved from Kweichow to Vologda 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 2 fighters and 1 tactical_bomber moved from Philippines to Dutch New Guinea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Japanese creates battle in territory 1 Sea Zone Battle in Aleutian Islands Battle in Dutch New Guinea Japanese attack with 5 fighters and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters and 3 tactical_bombers in Dutch New Guinea, round 2 : 3/8 hits, 4,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking 1 Sea Zone from Americans, taking Aleutian Islands from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Japanese: 2 fighters Casualties for ANZAC: 1 artillery and 1 infantry Battle in Vologda Japanese attack with 1 bomber and 1 infantry Russians defend with 1 aaGun and 1 infantry Russians roll AA dice in Vologda : 1/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Vologda Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese retreated to Novosibirsk Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 carrier moved from 6 Sea Zone to 8 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 8 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 8 Sea Zone to 1 Sea Zone 1 destroyer moved from 8 Sea Zone to 9 Sea Zone 1 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 1 submarine moved from 79 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone 1 aaGun moved from Yunnan to Shan State 3 mech_infantrys moved from Kweichow to Shan State 1 armour and 3 mech_infantrys moved from Szechwan to Shan State 1 armour moved from Shensi to Yunnan 4 artilleries and 2 infantry moved from Shensi to Kweichow 1 infantry moved from Sikang to Szechwan 1 armour and 3 mech_infantrys moved from Timguska to Shensi 1 bomber moved from Kweichow to Timguska 3 mech_infantrys moved from Shantung to Kweichow 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Place Units - Japanese 2 fighters and 1 tactical_bomber placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Japanese regular : -1,67 ANZAC regular : 1,33 Russians regular : -0,33 Russians AA : 0,83
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 bomber moved from Kweichow to Vologda 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 2 fighters and 1 tactical_bomber moved from Philippines to Dutch New Guinea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Japanese creates battle in territory 1 Sea Zone Battle in Aleutian Islands Battle in Dutch New Guinea Japanese attack with 5 fighters and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters and 3 tactical_bombers in Dutch New Guinea, round 2 : 3/8 hits, 4,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking 1 Sea Zone from Americans, taking Aleutian Islands from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Japanese: 2 fighters Casualties for ANZAC: 1 artillery and 1 infantry Battle in Vologda Japanese attack with 1 bomber and 1 infantry Russians defend with 1 aaGun and 1 infantry Russians roll AA dice in Vologda : 1/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Vologda Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese retreated to Novosibirsk Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 carrier moved from 6 Sea Zone to 8 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 8 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 8 Sea Zone to 1 Sea Zone 1 destroyer moved from 8 Sea Zone to 9 Sea Zone 1 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 1 submarine moved from 79 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone 1 aaGun moved from Yunnan to Shan State 3 mech_infantrys moved from Kweichow to Shan State 1 armour and 3 mech_infantrys moved from Szechwan to Shan State 1 armour moved from Shensi to Yunnan 4 artilleries and 2 infantry moved from Shensi to Kweichow 1 infantry moved from Sikang to Szechwan 1 armour and 3 mech_infantrys moved from Timguska to Shensi 1 bomber moved from Kweichow to Timguska 3 mech_infantrys moved from Shantung to Kweichow 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Place Units - Japanese 2 fighters and 1 tactical_bomber placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1,67 ANZAC regular : 1,33 Russians regular : -0,33 Russians AA : 0,83
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Didn’t see the figs in Gibraltar. Would’ve liked to land one of them in WG supporting against a SBR.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 45 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 tactical_bomber moved from British Columbia to 1 Sea Zone 1 fighter moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 9 Sea Zone 1 destroyer moved from 11 Sea Zone to 9 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone 1 fighter moved from Western United States to 9 Sea Zone Combat - Americans Battle in 1 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 9 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 9 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 9 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 transports moved from 11 Sea Zone to 10 Sea Zone 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 carrier moved from 11 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 9 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 11 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Western United States 3 destroyers, 1 fighter and 3 submarines placed in 10 Sea Zone Americans undo move 2. 1 fighter placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.67
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TripleA Manual Gamesave Post: Chinese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 45 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 tactical_bomber moved from British Columbia to 1 Sea Zone 1 fighter moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 9 Sea Zone 1 destroyer moved from 11 Sea Zone to 9 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone 1 fighter moved from Western United States to 9 Sea Zone Combat - Americans Battle in 1 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 9 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 9 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 9 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 transports moved from 11 Sea Zone to 10 Sea Zone 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 carrier moved from 11 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 9 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 11 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Western United States 3 destroyers, 1 fighter and 3 submarines placed in 10 Sea Zone Americans undo move 2. 1 fighter placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 5 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 bomber and 1 fighter moved from India to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 battleship and 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone 4 artilleries and 8 infantry moved from Tobruk to Libya British take Libya from Italians 1 armour, 2 carriers, 3 destroyers, 4 fighters, 3 infantry, 5 submarines and 5 transports moved from 106 Sea Zone to 91 Sea Zone Combat - British Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Northwest Persia to Egypt 1 fighter moved from Northwest Persia to Persia 1 armour and 5 mech_infantrys moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Burma to West India 1 aaGun moved from India to West India 2 infantry moved from India to West India 3 mech_infantrys moved from Persia to West India Place Units - British 1 fighter placed in United Kingdom 2 infantry placed in Quebec 3 infantry placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,3,4,1,5,2,3,1,1,4,3,5,3,1,5,4,6,4,2,2,4 British collect 28 PUs (8 lost to blockades); end with 28 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -1.00 Germans regular : -0.33 British regular : 0.33