@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 6 armour, 3 artilleries, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
3 armour, 6 artilleries, 9 infantry and 5 mech_infantrys moved from Archangel to Vologda
2 armour moved from Novgorod to Vologda
2 mech_infantrys moved from Ukraine to Tambov
2 tactical_bombers moved from Ukraine to Smolensk
2 bombers moved from Ukraine to Russia
3 fighters moved from Ukraine to Russia
1 fighter and 2 tactical_bombers moved from Ukraine to Tambov
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Tambov
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys in Vologda, round 2 : 12/26 hits, 8.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 fighter and 2 tactical_bombers moved from Tambov to Ukraine
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 bombers and 3 fighters moved from Russia to Ukraine
2 tactical_bombers moved from Smolensk to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
2 artilleries moved from Novgorod to Archangel
1 aaGun moved from Archangel to Vologda
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 105 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to Germany
1 infantry moved from Germany to Poland
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.83
Russians AA : -0.33
@bolasgod The Axis subs are running free in the Atlantic!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 14 PUs;
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
17 infantry moved from Urals to Vologda
1 fighter and 5 infantry moved from Russia to Vologda
3 mech_infantrys moved from Bryansk to Vologda
4 armour moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 4 armour, 2 fighters, 22 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys
Germans roll AA dice in Vologda : 0/3 hits, 0.50 expected hits
Russians roll dice for 4 armour, 2 fighters, 22 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 6/32 hits, 7.83 expected hits
Germans roll dice for 1 aaGun, 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys in Vologda, round 2 : 10/26 hits, 9.67 expected hits
10 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Vologda
Russians roll dice for 4 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 7/22 hits, 6.17 expected hits
Germans roll dice for 6 armour, 6 artilleries, 4 infantry and 5 mech_infantrys in Vologda, round 3 : 8/21 hits, 8.00 expected hits
8 infantry owned by the Russians, 4 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 4 armour, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 4 : 4/14 hits, 4.83 expected hits
Germans roll dice for 6 armour, 6 artilleries and 2 mech_infantrys in Vologda, round 4 : 3/14 hits, 5.67 expected hits
3 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 4 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 5 : 1/11 hits, 4.33 expected hits
Germans roll dice for 6 armour and 4 artilleries in Vologda, round 5 : 6/10 hits, 4.33 expected hits
3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Germans lost in Vologda
2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
2 armour owned by the Russians retreated to Russia
Germans win with 6 armour and 3 artilleries remaining. Battle score for attacker is -26
Casualties for Russians: 2 armour, 22 infantry and 3 mech_infantrys
Casualties for Germans: 1 aaGun, 3 artilleries, 9 infantry and 5 mech_infantrys
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 5 artilleries and 51 infantry moved from Bryansk to Russia
1 aaGun moved from Urals to Novosibirsk
1 aaGun moved from Urals to Timguska
2 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : -1.33
Russians regular : -4.17
@flyingbadger yes they are…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
5 armour, 6 artilleries and 2 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Malaya to Burma
2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
Combat - Japanese
Battle in Burma
Japanese attack with 5 armour, 6 artilleries, 2 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 5 armour, 6 artilleries, 2 infantry and 5 mech_infantrys in Burma, round 2 : 7/18 hits, 6.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 armour, 6 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
10 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in Kwangtung
9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,1,3,3,2,6,6
Japanese collect 33 PUs (10 lost to blockades); end with 33 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 harbour, 4 infantry, 2 marines and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from 21 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to Kwangtung
1 fighter moved from 6 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 marine moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Americans
Battle in Guam
Battle in Kwangtung
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung
Americans roll dice for 1 artillery and 2 fighters in Kwangtung, round 4 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Guam from Japanese, taking Kwangtung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
1 fighter moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 marine moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 harbour placed in Korea
1 transport placed in 6 Sea Zone
1 infantry placed in Korea
4 transports placed in 10 Sea Zone
1 artillery, 3 infantry and 2 marines placed in Western United States
Americans undo move 5.
Americans undo move 4.
4 transports placed in 10 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 marines placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
Americans undo move 6.
Americans undo move 5.
1 armour, 1 artillery, 2 infantry and 2 marines placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
7 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Hunan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Hopei
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to Hopei
Place Units - Chinese
3 infantry placed in Hunan
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 harbour, 4 infantry, 2 marines and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from 21 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to Kwangtung
1 fighter moved from 6 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 marine moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Americans
Battle in Guam
Battle in Kwangtung
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung
Americans roll dice for 1 artillery and 2 fighters in Kwangtung, round 4 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Guam from Japanese, taking Kwangtung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
1 fighter moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 marine moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 harbour placed in Korea
1 transport placed in 6 Sea Zone
1 infantry placed in Korea
4 transports placed in 10 Sea Zone
1 artillery, 3 infantry and 2 marines placed in Western United States
Americans undo move 5.
Americans undo move 4.
4 transports placed in 10 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 marines placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
Americans undo move 6.
Americans undo move 5.
1 armour, 1 artillery, 2 infantry and 2 marines placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
7 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Hunan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Hopei
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to Hopei
Place Units - Chinese
3 infantry placed in Hunan
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 infantry moved from West India to India
1 fighter moved from Persia to India
1 fighter moved from British Somaliland to West India
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Persia
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,5
British collect 25 PUs (3 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.17
Italians regular : 0.00
Japanese regular : 1.00
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 carrier and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Italians
1 marine moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 artillery moved from French West Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from French West Africa to 83 Sea Zone
2 cruisers, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 armour, 4 infantry and 1 mech_infantry moved from Iraq to Persia
Combat - Italians
Battle in French Equatorial Africa
Battle in Persia
Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor and 5 infantry
Italians roll dice for 1 battleship in Persia, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Persia, round 2 : 2/10 hits, 2.67 expected hits
British roll dice for 1 artillery and 5 infantry in Persia, round 2 : 0/6 hits, 2.00 expected hits
3 infantry owned by the British lost in Persia
Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Persia, round 3 : 4/10 hits, 2.67 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking French Equatorial Africa from French, taking Persia from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for British: 1 artillery and 5 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Libya to Tobruk
2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 harbour placed in Iraq
1 airfield placed in Egypt
1 carrier placed in 81 Sea Zone
1 artillery placed in Egypt
Turn Complete - Italians
Italians collect 35 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -2.00
@bolasgod Intersting game. Just wanted to check we’re playing for VC victory rather than world domination / surrender?
@bolasgod bump#1
@bolasgod bump#2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
Battle in Kwangsi
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
ANZAC win, taking Kwangsi from Japanese, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
Battle in Kwangsi
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
ANZAC win, taking Kwangsi from Japanese, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -2.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 destroyers, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Vologda to Samara
Germans take Samara from Russians
1 artillery moved from Vologda to Smolensk
2 artilleries moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Volgograd to Tambov
4 tactical_bombers moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Smolensk
1 bomber and 5 fighters moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
8 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
5 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Ukraine to Tambov
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Northwest Persia to Kazakhstan
Germans take Kazakhstan from Russians
Combat Hit Differential Summary :
@bolasgod The Luftwaffe welcomes you back!
Intercept over Moscow?
@flyingbadger no intercept please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 destroyers, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Vologda to Samara
Germans take Samara from Russians
1 artillery moved from Vologda to Smolensk
2 artilleries moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Volgograd to Tambov
4 tactical_bombers moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Smolensk
1 bomber and 5 fighters moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
8 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
5 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Ukraine to Tambov
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Northwest Persia to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in United Kingdom
Germans attack with 1 artillery and 1 infantry
British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 2 infantry
Germans roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 4 aaGuns, 5 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/6 hits, 2.00 expected hits
1 aaGun owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in United Kingdom
British win with 3 aaGuns, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 aaGun
Battle in Smolensk
Germans attack with 3 artilleries, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 artilleries, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Tambov, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 2 mech_infantrys and 4 tactical_bombers in Tambov, round 3 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 16 armour, 11 artilleries, 23 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 16 armour, 11 artilleries, 23 infantry and 7 mech_infantrys in Bryansk, round 2 : 20/57 hits, 18.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 16 armour, 11 artilleries, 22 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
6 armour moved from Vologda to Bryansk
2 aaGuns moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Smolensk to Belarus
4 tactical_bombers moved from Tambov to Belarus
5 fighters moved from Russia to Belarus
1 aaGun moved from Western Germany to France
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 aaGun and 1 infantry moved from Poland to 114 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany
1 aaGun, 1 artillery and 3 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 destroyers placed in 112 Sea Zone
2 fighters and 1 tactical_bomber placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 armour placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.83
British regular : 0.00
Russians AA : -0.33
@bolasgod Accidentally invaded England (meant to unload into Eire :drooling_face: ), took the AA as the casualty but feel free to change it if you wanted to keep it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 3 artilleries in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 aaGun moved from Novosibirsk to Urals
Place Units - Russians
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00