@GeneralDisarray sorry for the delay, had a heart attack on Sunday, crazy few days. I’m doing ok, but this has obviously impacted my A&A time. I hope to get back to my regular game play but I will focus on the PTV playoff game I have and then your game. Just want to let you know, thanks and sorry.
L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from New Britain to 47 Sea Zone 1 marine moved from New Guinea to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 marine moved from Gibraltar to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Norway 1 carrier, 2 destroyers and 1 submarine moved from 93 Sea Zone to 115 Sea Zone 1 fighter moved from 93 Sea Zone to 115 Sea Zone 1 bomber moved from Gibraltar to 115 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to French Guiana 1 marine moved from 35 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Battle in Paulau Americans attack with 1 infantry Japanese defend with 1 aaGun Americans roll dice for 1 cruiser in Paulau, round 2 : 1/1 hits, 0,50 expected hits 1 aaGun owned by the Japanese lost in Paulau Americans win, taking Caroline Islands from Japanese, taking Paulau from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 115 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine Germans defend with 1 destroyer and 2 submarines Americans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 115 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 115 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 1 destroyer and 2 submarines Battle in Norway Non Combat Move - Americans 1 bomber moved from 115 Sea Zone to United Kingdom 1 armour moved from French West Africa to 89 Sea Zone 1 armour and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 2 infantry moved from Western United States to 11 Sea Zone 1 carrier and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 13 Sea Zone 1 fighter moved from 27 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 2 submarines moved from 47 Sea Zone to 35 Sea Zone 3 carriers, 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 47 Sea Zone to 35 Sea Zone 1 carrier moved from 47 Sea Zone to 35 Sea Zone 2 destroyers moved from 47 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 13 Sea Zone to 27 Sea Zone 1 cruiser moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 13 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier and 2 transports placed in 104 Sea Zone 2 submarines and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Eastern United States Americans undo move 2. 2 transports placed in 104 Sea Zone Americans undo move 4. 1 carrier placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -0,83 Germans regular : 0,83 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Tsinghai 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 3 infantry moved from Szechwan to Hopei 3 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 1,83 Japanese regular : 2,00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from New Britain to 47 Sea Zone 1 marine moved from New Guinea to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 marine moved from Gibraltar to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Norway 1 carrier, 2 destroyers and 1 submarine moved from 93 Sea Zone to 115 Sea Zone 1 fighter moved from 93 Sea Zone to 115 Sea Zone 1 bomber moved from Gibraltar to 115 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to French Guiana 1 marine moved from 35 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Battle in Paulau Americans attack with 1 infantry Japanese defend with 1 aaGun Americans roll dice for 1 cruiser in Paulau, round 2 : 1/1 hits, 0,50 expected hits 1 aaGun owned by the Japanese lost in Paulau Americans win, taking Caroline Islands from Japanese, taking Paulau from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 115 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine Germans defend with 1 destroyer and 2 submarines Americans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 115 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 115 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 1 destroyer and 2 submarines Battle in Norway Non Combat Move - Americans 1 bomber moved from 115 Sea Zone to United Kingdom 1 armour moved from French West Africa to 89 Sea Zone 1 armour and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 2 infantry moved from Western United States to 11 Sea Zone 1 carrier and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 13 Sea Zone 1 fighter moved from 27 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 2 submarines moved from 47 Sea Zone to 35 Sea Zone 3 carriers, 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 47 Sea Zone to 35 Sea Zone 1 carrier moved from 47 Sea Zone to 35 Sea Zone 2 destroyers moved from 47 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 13 Sea Zone to 27 Sea Zone 1 cruiser moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 13 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier and 2 transports placed in 104 Sea Zone 2 submarines and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Eastern United States Americans undo move 2. 2 transports placed in 104 Sea Zone Americans undo move 4. 1 carrier placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Tsinghai 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 3 infantry moved from Szechwan to Hopei 3 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tunisia 1 bomber moved from United Kingdom to 118 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 3 infantry moved from Szechwan to Hunan Combat - British Battle in 118 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 118 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Normandy Bordeaux British attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Hunan British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun, 1 artillery and 1 infantry moved from Burma to Eastern India 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Eastern India 1 armour moved from Italian Somaliland to Tanganyika Territory 1 artillery moved from Belgian Congo to Tanganyika Territory 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from Iraq to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone 6 infantry moved from Burma to Eastern India 2 infantry moved from 40 Sea Zone to Eastern India 2 infantry moved from 82 Sea Zone to Southern Persia 1 artillery, 1 infantry and 1 marine moved from Iraq to Southern Persia 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 1 bomber moved from 118 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to Norway 1 fighter moved from Normandy Bordeaux to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Southern Persia 1 fighter and 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1,83 Americans regular : -0,83 Japanese regular : 2,67 Germans regular : 0,50 British regular : 0,67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to Iraq 2 armour, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 destroyer and 3 transports moved from 100 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 artillery moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Southern Belarus to Kursk Italians take Kursk from Russians 1 artillery and 2 infantry moved from Southern Belarus to Eastern Poland Combat - Italians Battle in Iraq Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 2 fighters moved from Iraq to Egypt 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour, 1 artillery and 1 mech_infantry placed in Egypt 2 artilleries and 1 infantry placed in Northern Italy 2 infantry placed in Southern France Italians undo move 3. Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 1 artillery EDIT: Adding units owned by Italians to Northern Italy: 1 artillery EDIT: Turning off Edit Mode 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1,3,5,2,5,6 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.33 -
TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone Combat - ANZACCombat Hit Differential Summary :
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Scramble to z20?
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@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
Scramble to z20?
Yeah, maximum please (which I think is 2 fighters).
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of 7 Sea Zone to defend against the attack in 20 Sea Zone Battle in 20 Sea Zone ANZAC attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 destroyer, 2 fighters and 1 transport Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 cruiser and 2 submarines moved from 47 Sea Zone to 35 Sea Zone 1 marine moved from New South Wales to 64 Sea Zone 1 marine and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 infantry moved from Burma to Eastern India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 1,83 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of 7 Sea Zone to defend against the attack in 20 Sea Zone Battle in 20 Sea Zone ANZAC attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 destroyer, 2 fighters and 1 transport Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 cruiser and 2 submarines moved from 47 Sea Zone to 35 Sea Zone 1 marine moved from New South Wales to 64 Sea Zone 1 marine and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 infantry moved from Burma to Eastern India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 1,83 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 factory_minors, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Southern Belarus to Northern Belarus 2 artilleries and 5 infantry moved from Leningrad to Vyborg 1 armour and 1 mech_infantry moved from Leningrad to Finland 2 fighters and 1 tactical_bomber moved from Eastern Poland to Leningrad 3 armour, 5 artilleries and 3 mech_infantrys moved from Bryansk to Kursk 2 infantry moved from Ukraine to Kursk 1 fighter moved from Eastern Poland to Kursk 10 armour and 10 mech_infantrys moved from Bryansk to Rostov Germans take Rostov from Russians 1 armour moved from Bryansk to Eastern Poland 2 infantry moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Southern Belarus to Eastern Poland 2 artilleries and 2 infantry moved from Germany to Poland 1 fighter moved from Egypt to Kursk 1 artillery and 3 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 artillery and 3 infantry moved from Western Germany to France Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Bryansk to Kursk 1 artillery and 3 infantry moved from Leningrad to Vyborg Place Units - Germans 1 factory_minor placed in Leningrad 1 factory_minor placed in Ukraine 1 armour, 3 infantry and 1 mech_infantry placed in Germany 1 artillery, 3 infantry and 1 tactical_bomber placed in Western Germany 1 artillery placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,1 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans regular : -1.00 British regular : -1.00 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Bryansk Russians take Bryansk from Germans 3 infantry moved from Urals to Northern Sinkiang 1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang 1 armour moved from Samara to Northern Sinkiang 1 infantry moved from Northern Manchuria to Amur 3 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 1 infantry moved from Sakha to Amur 2 infantry moved from Smolensk to Novgorod 3 fighters moved from Russia to Novgorod Combat - RussiansCombat Hit Differential Summary :
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Scramble to Novgorod?
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@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
Scramble to Novgorod?
Wait, I’m a bit stressed going away. Think I should take it a bit more easy and hold. Disregard the posted file for now.
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@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
Scramble to Novgorod?
No thanks
Ok, if anything there’ll be more units, so that’s cool.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Northern Manchuria to Amur 1 infantry moved from Sakha to Amur 6 infantry moved from Siberia to Amur 2 armour and 1 mech_infantry moved from Samara to Northern Sinkiang 1 infantry moved from Smolensk to Bryansk Russians take Bryansk from Germans 3 fighters moved from Russia to Novgorod 2 infantry moved from Smolensk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Amur Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Amur, round 2 : 2/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Sinkiang Russians attack with 2 armour, 3 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 1/6 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Stalingrad to Northern Caucasus 5 armour and 5 mech_infantrys moved from Russia to Samara 1 infantry moved from Yaroslavl to Gorky 1 infantry moved from Smolensk to Yaroslavl 2 aaGuns moved from Smolensk to Russia 1 aaGun moved from Tula to Russia 1 infantry moved from Russia to Tula 2 artilleries and 25 infantry moved from Russia to Samara 1 infantry moved from Stalingrad to Tambov 1 aaGun moved from Tambov to Tula 1 infantry moved from Stalingrad to Kazakhstan 2 artilleries and 10 infantry moved from Smolensk to Russia 1 aaGun moved from Siberia to Amur 3 fighters moved from Novgorod to Russia Place Units - Russians 2 artilleries and 1 infantry placed in Siberia Russians undo move 1. 2 artilleries and 1 infantry placed in Siberia 1 infantry placed in Stalingrad 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1 Russians collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : 0,67 Russians regular : -1,00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 artillery moved from Eastern Sinkiang to Tsinghai 2 bombers moved from Kansu to Tsinghai 1 armour moved from Malaya to Shan State 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 6 artilleries, 13 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 13 infantry and 1 mech_infantry in Yunnan, round 2 : 8/21 hits, 6.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery and 2 bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 bombers in Tsinghai, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Western Australia from ANZAC to Japanese EDIT: Turning off Edit Mode 2 bombers moved from Tsinghai to Kyushu 1 infantry moved from Southern Manchuria to Korea 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 marine moved from Java to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 artillery moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 58 Sea Zone 1 artillery moved from 58 Sea Zone to Western Australia 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 132 Sea Zone to 22 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to 36 Sea Zone 6 transports moved from 132 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 5 Sea Zone to 17 Sea Zone 1 destroyer moved from 17 Sea Zone to 18 Sea Zone 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from French Indo China to Davao 1 aaGun moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung Place Units - Japanese 6 destroyers placed in 7 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 4.83 -
@trulpen Struggled with that move, I fear the Japanese have already hit their high water mark.
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 115 Sea Zone to Normandy Bordeaux 1 marine moved from Norway to 115 Sea Zone 1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Normandy Bordeaux 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Iwo Jima 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 submarine moved from 34 Sea Zone to 18 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 18 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from 34 Sea Zone to 22 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 27 Sea Zone to 23 Sea Zone 1 fighter moved from 27 Sea Zone to 23 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 battleship and 1 marine moved from 35 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - AmericansCombat Hit Differential Summary :
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@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen Struggled with that move, I fear the Japanese have already hit their high water mark.
I feel you. UK is heppy the pressure is temporarily off Calcutta, yet the chinese are worried.
I’ll assume no scramble to z22.





