L21 BM3 Pejon_88 (X) vs. Ghostglider (A+16), game #3


  • z33: 2 ANZ FTRs on 1 US AC

  • 23 22

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            3 infantry moved from Belarus to Smolensk
            1 bomber moved from Eastern Poland to Archangel
            1 bomber moved from Rostov to Smolensk
            2 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 fighter and 2 tactical_bombers moved from Rostov to Bryansk
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Bryansk
                Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 8 artilleries, 15 infantry and 5 mech_infantrys moved from Rostov to Volgograd
            1 armour and 7 mech_infantrys moved from Ukraine to Volgograd
            1 fighter and 2 tactical_bombers moved from Bryansk to Volgograd
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            8 armour and 7 mech_infantrys moved from Caucasus to Iraq
            1 armour and 7 mech_infantrys moved from Caucasus to Volgograd
            1 bomber moved from Smolensk to Volgograd
            1 bomber moved from Archangel to Volgograd
            1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            7 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Belarus to Eastern Poland
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Novgorod to Karelia
            2 infantry moved from Poland to Baltic States
    
        Place Units - Germans
            1 bomber and 1 mech_infantry placed in Western Germany
            6 mech_infantrys placed in Germany
            1 fighter and 2 infantry placed in Volgograd
            3 infantry placed in Ukraine
            Germans undo move 2.
            2 infantry and 1 mech_infantry placed in Novgorod
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            3 fighters, 3 infantry and 1 tactical_bomber moved from Russia to Smolensk
            2 artilleries and 5 infantry moved from Russia to Bryansk
            5 artilleries moved from Tambov to Bryansk
            2 infantry moved from Tambov to Bryansk
            10 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 7 artilleries and 17 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 7 artilleries and 17 infantry in Bryansk, round 2 : 5/24 hits, 6.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 7 artilleries and 17 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                3 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                3 infantry owned by the Russians retreated to Russia
                Germans win with 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Russia
            2 infantry moved from Vologda to Russia
            3 fighters and 1 tactical_bomber moved from Smolensk to Russia
            2 aaGuns moved from Tambov to Russia
            1 aaGun moved from Tambov to Bryansk
            4 infantry moved from Tambov to Russia
            2 infantry moved from Tambov to Russia
            45 infantry moved from Tambov to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,3,1,4,4,4,3,5
            Russians collect 20 PUs (3 lost to blockades); end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : -2.00
    

    Savegame

  • 23 22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 8 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Jehol
                  Japanese take Jehol from Chinese
            1 artillery moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 6 fighters and 5 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 6 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 5/11 hits, 6,33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 armour moved from Hunan to Chahar
            1 infantry moved from Yunnan to Hunan
            1 aaGun moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
            1 tactical_bomber moved from Yunnan to Anhwe
            3 marines moved from Shan State to 37 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 carrier and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            3 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Philippines
            3 marines moved from 35 Sea Zone to Philippines
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            4 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
            1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 fighter, 2 infantry and 2 tactical_bombers placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from French Guiana to Gibraltar
            4 fighters moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in French West Africa
            Battle in Gibraltar
                Americans attack with 5 fighters and 4 infantry
                Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 5 fighters and 4 infantry in Gibraltar, round 2 : 2/9 hits, 3.17 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 5 fighters and 3 infantry in Gibraltar, round 3 : 2/8 hits, 3.00 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking French West Africa from Neutral_Axis, taking Gibraltar from Italians with 5 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Gibraltar to Morocco
            2 fighters moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 fighters moved from 54 Sea Zone to Queensland
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Central United States to Western United States
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Italians regular : -0.33
    Germans AA : -0.17
    

    Savegame


  • z91: 2 US FTRs on 1 UK AC


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from French Guiana to Gibraltar
            4 fighters moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in French West Africa
            Battle in Gibraltar
                Americans attack with 5 fighters and 4 infantry
                Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 5 fighters and 4 infantry in Gibraltar, round 2 : 2/9 hits, 3.17 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 5 fighters and 3 infantry in Gibraltar, round 3 : 2/8 hits, 3.00 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking French West Africa from Neutral_Axis, taking Gibraltar from Italians with 5 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Gibraltar to Morocco
            2 fighters moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 fighters moved from 54 Sea Zone to Queensland
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Central United States to Western United States
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter and 1 mech_infantry moved from Eastern Persia to Persia
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Persia
                British attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Persia, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Persia to Ethiopia
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Tobruk to Alexandria
            1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
            3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
            1 fighter moved from 99 Sea Zone to Alexandria
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 submarines and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to French Equatorial Africa
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 artillery and 1 bomber placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 fighter placed in United Kingdom
            1 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 2 artilleries, 2 infantry and 1 transport
            EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Morocco: 1 infantry
            EDIT: Adding units owned by British to Morocco: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -2.67
    Japanese regular : 0.00
    Italians regular : -0.33
    Germans AA : -0.17
    Germans regular : 0.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from French Guiana to Gibraltar
            4 fighters moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in French West Africa
            Battle in Gibraltar
                Americans attack with 5 fighters and 4 infantry
                Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 5 fighters and 4 infantry in Gibraltar, round 2 : 2/9 hits, 3.17 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 5 fighters and 3 infantry in Gibraltar, round 3 : 2/8 hits, 3.00 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking French West Africa from Neutral_Axis, taking Gibraltar from Italians with 5 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Gibraltar to Morocco
            2 fighters moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 fighters moved from 54 Sea Zone to Queensland
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Central United States to Western United States
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter and 1 mech_infantry moved from Eastern Persia to Persia
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Persia
                British attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Persia, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Persia to Ethiopia
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Tobruk to Alexandria
            1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
            3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
            1 fighter moved from 99 Sea Zone to Alexandria
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 submarines and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to French Equatorial Africa
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 artillery and 1 bomber placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 fighter placed in United Kingdom
            1 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 2 artilleries, 2 infantry and 1 transport
            EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Morocco: 1 infantry
            EDIT: Adding units owned by British to Morocco: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -2.67
    Japanese regular : 0.00
    Italians regular : -0.33
    Germans AA : -0.17
    Germans regular : 0.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from French Guiana to Gibraltar
            4 fighters moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in French West Africa
            Battle in Gibraltar
                Americans attack with 5 fighters and 4 infantry
                Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 5 fighters and 4 infantry in Gibraltar, round 2 : 2/9 hits, 3.17 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 5 fighters and 3 infantry in Gibraltar, round 3 : 2/8 hits, 3.00 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking French West Africa from Neutral_Axis, taking Gibraltar from Italians with 5 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Gibraltar to Morocco
            2 fighters moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 fighters moved from 54 Sea Zone to Queensland
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Central United States to Western United States
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter and 1 mech_infantry moved from Eastern Persia to Persia
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Persia
                British attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Persia, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Persia to Ethiopia
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Tobruk to Alexandria
            1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
            3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
            1 fighter moved from 99 Sea Zone to Alexandria
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 submarines and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to French Equatorial Africa
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 artillery and 1 bomber placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 fighter placed in United Kingdom
            1 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 2 artilleries, 2 infantry and 1 transport
            EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Morocco: 1 infantry
            EDIT: Adding units owned by British to Morocco: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
            EDIT: Adding units owned by Americans to 92 Sea Zone: 3 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -2.67
    Japanese regular : 0.00
    Italians regular : -0.33
    Germans AA : -0.17
    Germans regular : 0.00
    British regular : -0.33
    

    Savegame


  • Included extra NCM for US navy in Europe

  • 23 22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Volgograd to Rostov
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Northwest Persia to Eastern Persia
                  Italians take Eastern Persia from British
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  Italians take Trans-Jordan from British
            2 infantry moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Italians attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Rostov to 97 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            1 artillery moved from Ukraine to Bessarabia
            2 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Ukraine to Volgograd
            2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : -0,17
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 mech_infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            5 infantry moved from New South Wales to South Australia
            2 aaGuns, 1 fighter and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

  • 23 22

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 82 PUs; 
            Germans buy 1 factory_minor, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Iraq to Syria
                  Germans take Syria from British
            1 armour moved from Syria to Iraq
            2 mech_infantrys moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Trans-Jordan
            1 bomber moved from Volgograd to Trans-Jordan
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Western Germany to Egypt
            1 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Egypt
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2,17 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Volgograd to Tsinghai
            1 armour and 1 mech_infantry moved from Iraq to Persia
            1 armour moved from Volgograd to Novosibirsk
            3 aaGuns, 2 armour, 8 artilleries, 15 infantry and 17 mech_infantrys moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            1 bomber moved from Volgograd to Southern Italy
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Trans-Jordan to Iraq
            1 infantry moved from Ukraine to Western Ukraine
            1 armour, 3 artilleries, 2 infantry and 8 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Karelia to Finland
            1 mech_infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            2 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Eastern Poland
            6 armour and 5 mech_infantrys moved from Iraq to Caucasus
            1 armour and 12 mech_infantrys moved from Eastern Poland to Bessarabia
            5 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Volgograd to Novgorod
            1 fighter moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Novosibirsk
    
        Place Units - Germans
            1 factory_minor placed in Persia
            1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            4 mech_infantrys placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0,17
    British regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            24 infantry moved from Russia to Vologda
            2 armour and 2 mech_infantrys moved from Russia to Vologda
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                2 fighters owned by the Russians retreated
                1 artillery owned by the Russians retreated to Bryansk
                Germans win with 3 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 24 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 24 infantry and 2 mech_infantrys in Vologda, round 2 : 3/28 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            2 fighters moved from Ukraine to Russia
            1 aaGun, 6 artilleries and 59 infantry moved from Bryansk to Russia
            1 aaGun moved from Russia to Vologda
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
            Russians collect 17 PUs (3 lost to blockades); end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -4.50
    

    Savegame

  • 23 22

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Shan State to Burma
            3 fighters and 3 tactical_bombers moved from French Indo China to Burma
            2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 artillery moved from Shensi to Kansu
            1 fighter and 2 tactical_bombers moved from Anhwe to Kansu
            1 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 fighter and 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Kansu, round 2 : 4/10 hits, 5,50 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 fighter and 3 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 4,17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Shan State
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Hopei to Chahar
            1 infantry moved from Kweichow to Hopei
            1 aaGun moved from Anhwe to Hunan
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            5 carriers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone
            2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from Japan to French Indo China
            3 fighters and 3 tactical_bombers moved from Burma to French Indo China
            1 marine moved from Philippines to 35 Sea Zone
            4 infantry and 2 marines moved from Philippines to 35 Sea Zone
            1 artillery, 7 infantry, 2 marines and 6 transports moved from 35 Sea Zone to 37 Sea Zone
            1 artillery, 7 infantry and 2 marines moved from 37 Sea Zone to Shan State
            2 bombers moved from Kansu to Hunan
            1 infantry moved from Hunan to Anhwe
            1 armour moved from Chahar to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Kansu to Shensi
            2 fighters and 2 tactical_bombers moved from Kansu to Tsinghai
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 artilleries and 1 fighter placed in French Indo China
            Japanese undo move 2.
            1 artillery, 1 fighter and 1 mech_infantry placed in French Indo China
            1 artillery placed in Malaya
            2 transports placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -1,67
    UK_Pacific regular : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 92 Sea Zone to Tunisia
            3 fighters moved from Morocco to Algeria
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Air Battle in Western Germany
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept in Western Germany?

  • 23 22

    @ghostglider yes thank you.


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 92 Sea Zone to Tunisia
            3 fighters moved from Morocco to Algeria
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Air Battle in Western Germany
                Americans attacks with 1 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Western Germany
                Air Battle is over, the attackers have all died
            Battle in Java
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Philippines
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 98 Sea Zone
                Americans win, taking 105 Sea Zone from Germans, taking Java from Japanese, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Philippines from Japanese, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Malta
            Battle in Algeria
                Americans attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Algeria
                Americans win, taking Malta from Italians, taking Algeria from Italians with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Tunisia
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Tunisia to Morocco
            2 fighters moved from Algeria to 110 Sea Zone
            1 fighter moved from Algeria to Morocco
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            6 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Alexandria to Crete
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from Ethiopia to Egypt
            2 fighters moved from French Equatorial Africa to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from Union of South Africa to Egypt
            1 fighter and 1 tactical_bomber moved from Alexandria to Trans-Jordan
            1 fighter moved from Alexandria to Trans-Jordan
            1 fighter moved from Alexandria to Crete
            1 battleship moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
    
        Combat - British
            Battle in Greece
            Battle in Crete
                British attack with 1 artillery, 2 fighters and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Crete
                British win, taking Greece from Italians, taking Crete from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Egypt
                British attack with 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber, 3 fighters and 2 infantry in Egypt, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Crete to 99 Sea Zone
            2 fighters moved from Trans-Jordan to 99 Sea Zone
            4 carriers, 3 cruisers, 4 destroyers and 5 submarines moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from Egypt to 99 Sea Zone
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            1 transport placed in 110 Sea Zone
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,2,1,6,6,6,5,5,6,1,5,2,6,2,3,6,2,3,2,3,6,1,5,3
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,6,5
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 aaGun and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : -0.33
    Italians regular : -1.33
    Defenders Fire,  : 0.67
    Attackers Fire,  : -0.17
    Germans regular : 0.00
    British regular : -0.17
    

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