L21 crockett36 (X) - Martin (L+20) OOB 2nd ed

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 3 hits.  Rolls: 2,1,6,1
            Battle in 35 Sea Zone
                Japanese defend with 2 transports
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC winJapanese win with 2 transports remaining, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 3 hits.  Rolls: 2,1,6,1
            Battle in 35 Sea Zone
                Japanese defend with 2 transports
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC winJapanese win with 2 transports remaining, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour, 5 artilleries, 24 infantry and 5 mech_infantrys moved from Belarus to Bryansk
            1 armour and 3 mech_infantrys moved from Romania to Belarus
            1 mech_infantry moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            9 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Poland to Novgorod
            1 bomber, 3 fighters and 4 tactical_bombers moved from Karelia to Novgorod
            5 mech_infantrys moved from Western Germany to France
            1 armour moved from Greater Southern Germany to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Novgorod, round 2 : 7/10 hits, 5.50 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 5 artilleries, 24 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 5 artilleries, 24 infantry and 5 mech_infantrys in Bryansk, round 2 : 11/36 hits, 8.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 5 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Novgorod to Belarus
            4 tactical_bombers moved from Novgorod to Belarus
            1 bomber moved from Novgorod to Belarus
    
        Place Units - Germans
            5 infantry placed in Western Germany
            2 armour and 1 mech_infantry placed in Germany
            1 armour placed in Germany
            1 armour and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 4.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Ukraine to Bryansk
            2 artilleries moved from Ukraine to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 2 armour, 5 artilleries, 23 infantry and 5 mech_infantrys
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 0/5 hits, 1,50 expected hits
                    Germans roll dice for 2 armour, 5 artilleries, 23 infantry and 5 mech_infantrys in Bryansk, round 2 : 12/35 hits, 12,00 expected hits
                    3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bryansk
                Germans win with 2 armour, 5 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is -17
                Casualties for Russians: 2 artilleries and 3 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Bessarabia to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Smolensk to Russia
            1 aaGun moved from Vologda to Russia
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 8 infantry moved from Yenisey to Timguska
            1 aaGun moved from Archangel to Vologda
            1 mech_infantry moved from Iraq to 80 Sea Zone
            1 armour moved from Iraq to Caucasus
    
        Place Units - Russians
            1 armour, 2 artilleries, 2 fighters and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : -1,50
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Kiangsu to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Kiangsu to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Yunnan
            4 infantry moved from Hunan to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 submarines moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Siam to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 armour moved from Malaya to 37 Sea Zone
            1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 armour moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            2 battleships moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 bombers moved from Siam to Sumatra
            3 carriers moved from 37 Sea Zone to 44 Sea Zone
            5 tactical_bombers moved from Siam to Hunan
            5 fighters moved from Siam to Hunan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 43 Sea Zone
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for British: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in 44 Sea Zone
                Japanese attack with 3 carriers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                British defend with 1 battleship, 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the British, 1 transport owned by the British and 1 battleship owned by the British lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from UK_Pacific with 3 carriers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 35
                Casualties for British: 1 battleship, 1 destroyer and 1 transport
            Battle in Jehol
                Japanese attack with 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Jehol, round 3 : 2/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 armour in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 armour in Celebes, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 armour in Celebes, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the British lost in Celebes
                UK_Pacific win with no units remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 armour
            Battle in Yunnan
                Japanese attack with 1 artillery, 6 infantry and 4 mech_infantrys
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 6 infantry and 4 mech_infantrys in Yunnan, round 2 : 2/11 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Sumatra
                Japanese attack with 1 armour and 2 bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 bombers in Sumatra, round 2 : 1/3 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; ANZAC defend with 2 fighters
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Java
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 3 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 2 fighters in Java, round 3 : 2/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
                UK_Pacific win with no units remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 2 infantry
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Japanese
            2 bombers moved from Sumatra to Malaya
            1 fighter moved from 43 Sea Zone to Malaya
            1 tactical_bomber moved from 43 Sea Zone to Malaya
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,6,3,2,6,1
            Japanese collect 41 PUs (9 lost to blockades); end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -2.67
    ANZAC regular : -0.33
    UK_Pacific regular : 1.17
    British regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 bomber moved from Dutch New Guinea to 43 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @crockett36 do you scramble to SZ6? How? Any Kamikaze in SZ6 (you have 2 left)?

  • 2024 '23 '22 '21


  • @martin max at carrier

  • 2024 '23 '22 '21

    @crockett36 thank you, but what about scrambling?


  • @martin yes

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 bomber moved from Dutch New Guinea to 43 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,1
                Units damaged: 1 carrier owned by the Americans
            Battle in Denmark
            Battle in Norway
            Battle in 6 Sea Zone
                Americans attack with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 6/8 hits, 3,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
                    2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 1/8 hits, 3,83 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win, taking Denmark from Germans, taking Norway from Germans, taking 6 Sea Zone from Japanese with 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 50
                Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
                Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine
            Battle in 44 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 destroyers and 3 fighters
                Japanese defend with 3 carriers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 3 fighters in 44 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 3 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 carrier owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 battleship, 2 destroyers and 3 fighters in 44 Sea Zone, round 3 : 1/6 hits, 2,83 expected hits
                    Japanese roll dice for 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits
                    2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 battleship and 2 fighters in 44 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 battleship and 1 fighter in 44 Sea Zone, round 5 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 battleship in 44 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -11
                Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers and 3 fighters
                Casualties for Japanese: 3 carriers, 2 submarines and 1 tactical_bomber
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber in 43 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
            Battle in Korea
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
            2 fighters could not land in 6 Sea Zone and were removed
            1 tactical_bomber moved from 6 Sea Zone to Amur
            1 fighter moved from 6 Sea Zone to Amur
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,17
    Japanese regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 bomber moved from Dutch New Guinea to 43 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,1
                Units damaged: 1 carrier owned by the Americans
            Battle in Denmark
            Battle in Norway
            Battle in 6 Sea Zone
                Americans attack with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 6/8 hits, 3,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
                    2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 1/8 hits, 3,83 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win, taking Denmark from Germans, taking Norway from Germans, taking 6 Sea Zone from Japanese with 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 50
                Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
                Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine
            Battle in 44 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 destroyers and 3 fighters
                Japanese defend with 3 carriers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 3 fighters in 44 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 3 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 carrier owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 battleship, 2 destroyers and 3 fighters in 44 Sea Zone, round 3 : 1/6 hits, 2,83 expected hits
                    Japanese roll dice for 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits
                    2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 battleship and 2 fighters in 44 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 battleship and 1 fighter in 44 Sea Zone, round 5 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 battleship in 44 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -11
                Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers and 3 fighters
                Casualties for Japanese: 3 carriers, 2 submarines and 1 tactical_bomber
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber in 43 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
            Battle in Korea
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
            2 fighters could not land in 6 Sea Zone and were removed
            1 tactical_bomber moved from 6 Sea Zone to Amur
            1 fighter moved from 6 Sea Zone to Amur
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Western Germany
            1 bomber moved from Malta to Western Germany
            1 fighter moved from United Kingdom to Western Germany
            1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 mech_infantrys moved from Belgian Congo to Ethiopia
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 infantry moved from Kenya to Ethiopia
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
    
        Combat - British
            Battle in Western Germany
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Western Germany, round 2 : 3/8 hits, 2,83 expected hits
                    Germans roll dice for 1 armour, 5 infantry and 1 mech_infantry in Western Germany, round 2 : 0/7 hits, 2,50 expected hits
                    3 infantry owned by the Germans lost in Western Germany
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Western Germany, round 3 : 4/8 hits, 2,83 expected hits
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Germany, round 3 : 2/4 hits, 1,50 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 19
                Casualties for Germans: 1 armour, 5 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Ethiopia
                British attack with 4 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 4 infantry and 2 mech_infantrys in Ethiopia, round 2 : 0/6 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the British lost in Ethiopia
                    British roll dice for 2 infantry and 2 mech_infantrys in Ethiopia, round 3 : 0/4 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                2 mech_infantrys owned by the British and 1 infantry owned by the British retreated to Kenya
                Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -9
                Casualties for British: 3 infantry
            Battle in 42 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 2 battleships and 1 transport
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the British lost in 42 Sea Zone
                    British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the British and 2 battleships owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 18
                Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 2 battleships and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 42 Sea Zone to Celebes
            1 fighter moved from Western Germany to Norway
            1 bomber moved from Western Germany to Norway
            1 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 armour moved from Iraq to Caucasus
            1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
            1 infantry moved from Eastern Persia to Turkmenistan
            2 infantry moved from Eastern Persia to West India
            3 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            3 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -2,17
    Italians regular : 0,33
    Japanese regular : 1,00
    Germans regular : -2,00
    British regular : 0,50
    

    Savegame

  • 2024 '23 '22 '21

    @crockett36 it appears you prefer battles on YouTube ;-)


  • @martin I’m back.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 bomber moved from Karelia to Western Germany
            2 mech_infantrys moved from Northern Italy to Western Germany
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 1 bomber and 2 mech_infantrys
                British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Western Germany, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Western Germany, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Western Germany
                    Italians roll dice for 1 bomber and 1 mech_infantry in Western Germany, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 armour and 1 artillery in Western Germany, round 3 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Western Germany
                    Italians roll dice for 1 bomber in Western Germany, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour in Western Germany, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Western Germany
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 2 mech_infantrys
                Casualties for British: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Germany to France
    
        Place Units - Italians
            2 destroyers placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : -0.83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @martin France awaits your orders

  • 2024 '23 '22 '21

    @crockett36 ouch, I was speeding up with ANZAC to progress the game, and then I completely forgot about France :confounded:

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