I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L21 BM3 jkeller (Axis) vs bolasgod (Allies + 20)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Smolensk 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 3 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Southern Italy to Ukraine 8 armour, 10 artilleries, 19 infantry and 19 mech_infantrys moved from Belarus to Bryansk Combat - Germans Battle in Bryansk Germans attack with 8 armour, 10 artilleries, 19 infantry and 19 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 10 artilleries, 19 infantry and 19 mech_infantrys in Bryansk, round 2 : 12/56 hits, 15.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 8 armour, 10 artilleries, 19 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from Holland Belgium: 2 infantry EDIT: Changing ownership of Holland Belgium from British to Germans EDIT: Adding units owned by Germans to Holland Belgium: 2 infantry EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Poland to Novgorod 1 armour moved from Poland to Novgorod 1 mech_infantry moved from Baltic States to Novgorod 2 mech_infantrys moved from Baltic States to Novgorod 2 armour moved from Baltic States to Novgorod 1 armour moved from Baltic States to Bryansk 1 aaGun moved from Belarus to Bryansk 4 infantry moved from Romania to Bessarabia 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Belarus 2 bombers moved from Ukraine to Slovakia Hungary 3 tactical_bombers moved from Tobruk to Western Germany 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from Western Germany to France Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Western Germany 3 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.83 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 3 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 4/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 3 fighters moved from Smolensk to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 6 infantry moved from Urals to Vologda 1 tactical_bomber moved from Finland to Russia 1 artillery moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 1 infantry moved from Norway to Finland 2 aaGuns and 12 infantry moved from Evenkiyskiy to Urals Place Units - Russians 1 artillery, 2 fighters and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 2.17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Burma to India 2 artilleries moved from Burma to India 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 artillery moved from 79 Sea Zone to West India 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to India 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from India to West India 1 battleship moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 39 Sea Zone to 79 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 39 Sea Zone to India 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 bomber moved from Kwangsi to West India Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sumatra Japanese attack with 4 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in 23 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 2 artilleries and 1 tactical_bomber in India, round 3 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 tactical_bomber in India, round 4 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery in India, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India Japanese roll dice for 1 artillery and 1 tactical_bomber in India, round 5 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in India, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in West India Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in West India, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 1 artillery and 1 bomber Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to 43 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber moved from West India to Burma 2 aaGuns moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 armour moved from Sikang to Yunnan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 2 artilleries moved from Hunan to Kweichow 2 infantry moved from Hunan to Yunnan 2 mech_infantrys moved from Shantung to Kweichow 1 armour moved from Shantung to Kweichow 1 infantry moved from Jehol to Anhwe 3 infantry moved from Chahar to Hopei 1 aaGun moved from Jehol to Anhwe 1 infantry moved from French Indo China to Shan State 1 carrier moved from 39 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 1 fighter moved from 79 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Kweichow: 1 infantry EDIT: Adding units owned by Japanese to Hunan: 1 infantry EDIT: Turning off Edit Mode 1 carrier, 2 fighters, 5 submarines and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -1.50 UK_Pacific regular : 1.67 ANZAC regular : 0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 artillery moved from 36 Sea Zone to Hainan 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Kwangtung Battle in Hainan Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to Queensland 1 marine moved from Western United States to 10 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 106 Sea Zone to United Kingdom 1 fighter moved from 106 Sea Zone to United Kingdom 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Eastern United States to Quebec 1 artillery moved from Eastern United States to Quebec 1 mech_infantry moved from Eastern United States to Quebec Place Units - Americans 1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.17 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Tsinghai, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 artillery moved from 36 Sea Zone to Hainan 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Kwangtung Battle in Hainan Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to Queensland 1 marine moved from Western United States to 10 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 106 Sea Zone to United Kingdom 1 fighter moved from 106 Sea Zone to United Kingdom 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Eastern United States to Quebec 1 artillery moved from Eastern United States to Quebec 1 mech_infantry moved from Eastern United States to Quebec Place Units - Americans 1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Tsinghai, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Eastern Persia to West India 1 armour moved from Eastern Persia to West India 1 infantry moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to 39 Sea Zone 1 armour moved from Persia to West India 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from Persia to West India Combat - British Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 39 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 2 : 1/7 hits, 2.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in West India British attack with 2 armour, 1 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 1 infantry and 3 mech_infantrys in West India, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from 39 Sea Zone to Ceylon Place Units - British 2 armour and 1 fighter placed in Persia 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.33 Japanese regular : -0.83 Germans regular : 1.00 British regular : -1.50 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 artillery moved from 36 Sea Zone to Hainan 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Kwangtung Battle in Hainan Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to Queensland 1 marine moved from Western United States to 10 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 106 Sea Zone to United Kingdom 1 fighter moved from 106 Sea Zone to United Kingdom 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Eastern United States to Quebec 1 artillery moved from Eastern United States to Quebec 1 mech_infantry moved from Eastern United States to Quebec Place Units - Americans 1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Tsinghai, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Eastern Persia to West India 1 armour moved from Eastern Persia to West India 1 infantry moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to 39 Sea Zone 1 armour moved from Persia to West India 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from Persia to West India Combat - British Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 39 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 2 : 1/7 hits, 2.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in West India British attack with 2 armour, 1 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 1 infantry and 3 mech_infantrys in West India, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from 39 Sea Zone to Ceylon Place Units - British 2 armour and 1 fighter placed in Persia 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.33 Japanese regular : -0.83 Germans regular : 1.00 British regular : -1.50 -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Rostov 2 armour moved from Bessarabia to Rostov 1 bomber moved from France to Egypt 2 artilleries moved from Alexandria to Egypt 3 infantry moved from Alexandria to Egypt 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from Malta to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry moved from Algeria to Morocco Italians take Morocco from French 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 3 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/6 hits, 1.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Egypt Italians attack with 2 artilleries, 1 bomber, 7 infantry and 1 marine British defend with 2 artilleries, 1 harbour and 4 infantry; French defend with 1 fighter and 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 1 bomber, 7 infantry and 1 marine in Egypt, round 2 : 3/11 hits, 3.17 expected hitsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -1.00 British regular : -1.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Rostov 2 armour moved from Bessarabia to Rostov 1 bomber moved from France to Egypt 2 artilleries moved from Alexandria to Egypt 3 infantry moved from Alexandria to Egypt 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from Malta to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry moved from Algeria to Morocco Italians take Morocco from French 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 3 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/6 hits, 1.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Egypt Italians attack with 2 artilleries, 1 bomber, 7 infantry and 1 marine British defend with 2 artilleries, 1 harbour and 4 infantry; French defend with 1 fighter and 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 1 bomber, 7 infantry and 1 marine in Egypt, round 2 : 3/11 hits, 3.17 expected hits British roll dice for 2 artilleries, 1 fighter and 7 infantry in Egypt, round 2 : 7/10 hits, 3.67 expected hits 2 infantry owned by the ANZAC, 1 infantry owned by the French, 1 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt 1 bomber owned by the Italians retreated 2 artilleries owned by the Italians retreated to Alexandria Italians roll dice for 1 marine in Egypt, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 2 artilleries, 1 fighter and 3 infantry in Egypt, round 3 : 3/6 hits, 2.33 expected hits 1 marine owned by the Italians and 1 infantry owned by the British lost in Egypt British win with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -11 Casualties for Italians: 7 infantry and 1 marine Casualties for ANZAC: 2 infantry Casualties for British: 2 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Egypt to Alexandria 4 aaGuns moved from France to Holland Belgium 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 transports placed in 97 Sea Zone 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Russians regular : -1.00 British regular : 3.00 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 3 fighters moved from New South Wales to Queensland Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 3 fighters moved from New South Wales to Queensland Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Finland 2 bombers moved from Slovakia Hungary to Finland 3 fighters moved from Western Germany to Norway 3 tactical_bombers moved from Western Germany to Norway 1 infantry moved from Novgorod to Vyborg 2 armour moved from Novgorod to Vyborg 2 mech_infantrys moved from Novgorod to Karelia 2 armour moved from Novgorod to Karelia 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 4 armour moved from Bryansk to Volgograd 4 mech_infantrys moved from Bryansk to Volgograd 3 armour moved from Bryansk to Volgograd 3 mech_infantrys moved from Bryansk to Volgograd 4 infantry moved from Bessarabia to Ukraine 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from France to Holland Belgium Combat - Germans Battle in Karelia Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Karelia, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Karelia Germans roll dice for 2 armour and 1 mech_infantry in Karelia, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Norway Germans attack with 3 fighters and 3 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters and 3 tactical_bombers in Norway, round 2 : 3/6 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Norway Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Finland Germans attack with 2 bombers and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 fighter in Finland, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 7 armour and 7 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 7 armour and 7 mech_infantrys in Volgograd, round 2 : 1/14 hits, 4.67 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 7 armour and 6 mech_infantrys in Volgograd, round 3 : 4/13 hits, 4.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 2 armour and 1 infantry Russians defend with 1 artillery Germans roll dice for 2 armour and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 aaGun moved from Belarus to Novgorod 3 mech_infantrys moved from Ukraine to Caucasus 1 aaGun, 2 armour, 8 artilleries, 15 infantry and 11 mech_infantrys moved from Bryansk to Rostov 3 armour moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 3 fighters and 3 tactical_bombers moved from Norway to Western Germany 1 fighter moved from Finland to Novgorod 2 bombers moved from Finland to Novgorod 2 armour moved from Rostov to Caucasus 5 mech_infantrys moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 aaGun moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 3 infantry EDIT: Adding units owned by Germans to Belarus: 3 infantry EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Adding units owned by Germans to Belarus: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 infantry EDIT: Removing units owned by Germans from Rostov: 1 aaGun EDIT: Adding units owned by Germans to Belarus: 1 aaGun EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 5 mech_infantrys EDIT: Adding units owned by Germans to Volgograd: 5 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -3.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Finland 2 bombers moved from Slovakia Hungary to Finland 3 fighters moved from Western Germany to Norway 3 tactical_bombers moved from Western Germany to Norway 1 infantry moved from Novgorod to Vyborg 2 armour moved from Novgorod to Vyborg 2 mech_infantrys moved from Novgorod to Karelia 2 armour moved from Novgorod to Karelia 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 4 armour moved from Bryansk to Volgograd 4 mech_infantrys moved from Bryansk to Volgograd 3 armour moved from Bryansk to Volgograd 3 mech_infantrys moved from Bryansk to Volgograd 4 infantry moved from Bessarabia to Ukraine 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from France to Holland Belgium Combat - Germans Battle in Karelia Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Karelia, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Karelia Germans roll dice for 2 armour and 1 mech_infantry in Karelia, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Norway Germans attack with 3 fighters and 3 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters and 3 tactical_bombers in Norway, round 2 : 3/6 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Norway Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Finland Germans attack with 2 bombers and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 fighter in Finland, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 7 armour and 7 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 7 armour and 7 mech_infantrys in Volgograd, round 2 : 1/14 hits, 4.67 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 7 armour and 6 mech_infantrys in Volgograd, round 3 : 4/13 hits, 4.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 2 armour and 1 infantry Russians defend with 1 artillery Germans roll dice for 2 armour and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 aaGun moved from Belarus to Novgorod 3 mech_infantrys moved from Ukraine to Caucasus 1 aaGun, 2 armour, 8 artilleries, 15 infantry and 11 mech_infantrys moved from Bryansk to Rostov 3 armour moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 3 fighters and 3 tactical_bombers moved from Norway to Western Germany 1 fighter moved from Finland to Novgorod 2 bombers moved from Finland to Novgorod 2 armour moved from Rostov to Caucasus 5 mech_infantrys moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 aaGun moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 3 infantry EDIT: Adding units owned by Germans to Belarus: 3 infantry EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Adding units owned by Germans to Belarus: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 infantry EDIT: Removing units owned by Germans from Rostov: 1 aaGun EDIT: Adding units owned by Germans to Belarus: 1 aaGun EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 5 mech_infantrys EDIT: Adding units owned by Germans to Volgograd: 5 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -3.33 -
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