@Private-Panic We chatted shortly after my UK go, and I expected him to move right then… but nothing.
I hope tragedy did not strike again… :-(
@elrood Yes, tis Russia’s turn.
Eeeeeenteeeeeeek!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russia
Russia repair damage of 5x Factory; Remaining resources: 42 PUs; 1 techTokens;
Russia buy 1 aaGun, 3 conscripts, 2 field_guns, 4 heavy_guns and 1 trench; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Russia
2 conscripts moved from St. Petersburg to Finland
Place Units - Russia
1 trench placed in Finland
1 aaGun, 2 conscripts, 2 field_guns and 3 heavy_guns placed in St. Petersburg
1 conscript and 1 heavy_gun placed in Minsk
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 25 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russia from Minsk: 1 conscript and 1 heavy_gun
EDIT: Changing PUs for Russia from 25 to 32
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russia rolls : 0.00
@elrood Sorry for the delay guys, I was on vacation this week and didn’t get online much.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10
Research Technology - Communists
Communists spend 0 on tech rolls
Communists roll 4,3 and gets 0 hits
Combat Move - Communists
20 conscripts and 12 field_guns moved from Aldan to Bratsk
2 field_guns moved from Norilsk to Western Siberian Lowlands
1 cavalry moved from Murmansk to Archangelsk
1 field_gun moved from Karelia to Murmansk
1 conscript moved from Archangelsk to Karelia
7 conscripts, 7 field_guns and 1 infantry moved from Vladimir to Archangelsk
2 conscripts moved from Kazan to Vladimir
2 conscripts moved from Omsk to Kazan
2 cavalrys moved from Norilsk to Aldan
12 conscripts and 4 field_guns moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 14 conscripts, 4 field_guns, 1 infantry and 1 zeppelin; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Non Combat Move - Communists
Place Units - Communists
4 conscripts placed in Volgograd
2 conscripts placed in Omsk
8 conscripts, 4 field_guns, 1 infantry and 1 zeppelin placed in Yakutsk
Turn Complete - Communists
Communists collect 55 PUs; end with 55 PUs
Communists collect 10 PUs from War Bonds; end with 65 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germany : 119 / 145
France : 77 / 89
Serbia : 7 / 12
Austria : 106 / 109
Italy : 16 / 0
Arabia : 0 / 0
Turkey : 89 / 89
Britain : 107 / 107
Russia : 25 / 32
Communists : 55 / 65
USA : 87 / 88
Since Russia undid his builds in Minsk, please let him undo his factory repair there and add back 5 PU, if he chooses. Entek, if you agree, please edit and repost Comm turn or ask AEV to make the edit on USA turn.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,6,6,1,3 and gets 3 hits
USA removing all Technology Tokens after successful research.
USA discover armour
Combat Move - USA
2 cavalrys moved from Castile to Catalonia
2 field_guns and 3 infantry moved from Navarre to Catalonia
1 late_fighter moved from Gibraltar to Catalonia
2 field_guns and 3 infantry moved from Guadalahara to Veracruz
1 field_gun and 1 infantry moved from Koryak to Sea Zone 140 Sea of Okhotsk
2 field_guns and 2 infantry moved from Khabarovsk to Sea Zone 140 Sea of Okhotsk
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 139 Sea of Okhotsk
3 field_guns and 3 infantry moved from Sea Zone 139 Sea of Okhotsk to Hokkaido
2 late_fighters moved from Khabarovsk to Hokkaido
Purchase Units - USA
USA buy 1 battleship, 3 cavalrys, 1 destroyer, 2 field_guns, 4 infantry and 2 late_fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Hokkaido
USA attack with 3 field_guns, 3 infantry and 2 late_fighters
Neutral defend with 6 infantry
USA roll dice for 3 field_guns, 3 infantry and 2 late_fighters in Hokkaido, round 2 : 4/8 hits, 3,00 expected hits
Neutral roll dice for 6 infantry in Hokkaido, round 2 : 0/6 hits, 2,00 expected hits
4 infantry owned by the Neutral lost in Hokkaido
USA roll dice for 3 field_guns, 3 infantry and 2 late_fighters in Hokkaido, round 3 : 2/8 hits, 3,00 expected hits
Neutral roll dice for 2 infantry in Hokkaido, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Hokkaido
USA loses 0 PUs for violating Hokkaidos neutrality.
USA win, taking Hokkaido from Neutral with 3 field_guns, 2 infantry and 2 late_fighters remaining. Battle score for attacker is 15
Casualties for Neutral: 6 infantry
Casualties for USA: 1 infantry
Battle in Catalonia
USA attack with 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter
Neutral defend with 1 field_gun and 3 infantry
USA roll dice for 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter in Catalonia, round 2 : 2/8 hits, 2,50 expected hits
Neutral roll dice for 1 field_gun and 3 infantry in Catalonia, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Neutral lost in Catalonia
USA roll dice for 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter in Catalonia, round 3 : 2/8 hits, 2,50 expected hits
Neutral roll dice for 1 field_gun and 1 infantry in Catalonia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral, 1 infantry owned by the USA and 1 field_gun owned by the Neutral lost in Catalonia
USA loses 0 PUs for violating Catalonias neutrality.
USA win, taking Catalonia from Neutral with 2 cavalrys, 2 field_guns, 2 infantry and 1 late_fighter remaining. Battle score for attacker is 10
Casualties for Neutral: 1 field_gun and 3 infantry
Casualties for USA: 1 infantry
Battle in Veracruz
USA attack with 2 field_guns and 3 infantry
Neutral defend with 4 infantry
USA roll dice for 2 field_guns and 3 infantry in Veracruz, round 2 : 2/5 hits, 1,50 expected hits
Neutral roll dice for 4 infantry in Veracruz, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Neutral and 3 infantry owned by the USA lost in Veracruz
USA roll dice for 2 field_guns in Veracruz, round 3 : 1/2 hits, 0,67 expected hits
Neutral roll dice for 2 infantry in Veracruz, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Veracruz
USA roll dice for 1 field_gun in Veracruz, round 4 : 0/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 4 : 0/1 hits, 0,33 expected hits
USA roll dice for 1 field_gun in Veracruz, round 5 : 1/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral lost in Veracruz
USA loses 0 PUs for violating Veracruzs neutrality.
USA win, taking Veracruz from Neutral with 1 field_gun remaining. Battle score for attacker is -1
Casualties for USA: 1 field_gun and 3 infantry
Casualties for Neutral: 4 infantry
Non Combat Move - USA
1 infantry moved from Mexico City to Guadalahara
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
2 infantry moved from Sea Zone 151 Bering Sea to Koryak
2 late_fighters moved from Hokkaido to Khabarovsk
1 battlecruiser and 1 destroyer moved from Sea Zone 104 Southern Ocean to Sea Zone 102 South Atlantic
1 destroyer moved from Sea Zone 107 Pacific Ocean to Sea Zone 146 Pacific Ocean
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic
2 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel
1 submarine moved from Sea Zone 26 Bay of Biscay to Sea Zone 25 Mid Atlantic
1 late_fighter moved from Catalonia to Languedoc
2 fighters moved from Marseilles to Milan
2 cavalrys moved from Oslo to Sweden
Place Units - USA
1 battleship placed in Sea Zone 13 Skagerrak
2 cavalrys placed in Oslo
USA undo move 2.
3 cavalrys placed in Castile
1 infantry and 1 late_fighter placed in Oslo
1 field_gun and 1 infantry placed in San Francisco
1 field_gun and 2 infantry placed in Mexico City
1 destroyer placed in Sea Zone 29 Mid Atlantic
1 late_fighter placed in New York
Activate Technology - USA
USA activating armour
Trigger USAT5: buytank added to productionUSA
Turn Complete - USA
USA collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
USA regular : 0,17
Neutral regular : -1,33
@fmerwinrommel said in NML 1914 - Team Game #1:
Since Russia undid his builds in Minsk, please let him undo his factory repair there and add back 5 PU, if he chooses. Entek, if you agree, please edit and repost Comm turn or ask AEV to make the edit on USA turn.
Yes please undo. I thought the damage was on st pete
Entek or AEV please make that edit to Russia on USA turn and repost before G turn. Thanks
@fmerwinrommel wich IC should i repair for him?
@aequitas-et-veritas add back damage to Minsk and add 5 PUs.
Separately, AEV, you didn’t move the late fighter in Azores. You can add that edit at the same time
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,6,6,1,3 and gets 3 hits
USA removing all Technology Tokens after successful research.
USA discover armour
Combat Move - USA
2 cavalrys moved from Castile to Catalonia
2 field_guns and 3 infantry moved from Navarre to Catalonia
1 late_fighter moved from Gibraltar to Catalonia
2 field_guns and 3 infantry moved from Guadalahara to Veracruz
1 field_gun and 1 infantry moved from Koryak to Sea Zone 140 Sea of Okhotsk
2 field_guns and 2 infantry moved from Khabarovsk to Sea Zone 140 Sea of Okhotsk
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 139 Sea of Okhotsk
3 field_guns and 3 infantry moved from Sea Zone 139 Sea of Okhotsk to Hokkaido
2 late_fighters moved from Khabarovsk to Hokkaido
Purchase Units - USA
USA buy 1 battleship, 3 cavalrys, 1 destroyer, 2 field_guns, 4 infantry and 2 late_fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Hokkaido
USA attack with 3 field_guns, 3 infantry and 2 late_fighters
Neutral defend with 6 infantry
USA roll dice for 3 field_guns, 3 infantry and 2 late_fighters in Hokkaido, round 2 : 4/8 hits, 3,00 expected hits
Neutral roll dice for 6 infantry in Hokkaido, round 2 : 0/6 hits, 2,00 expected hits
4 infantry owned by the Neutral lost in Hokkaido
USA roll dice for 3 field_guns, 3 infantry and 2 late_fighters in Hokkaido, round 3 : 2/8 hits, 3,00 expected hits
Neutral roll dice for 2 infantry in Hokkaido, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Hokkaido
USA loses 0 PUs for violating Hokkaidos neutrality.
USA win, taking Hokkaido from Neutral with 3 field_guns, 2 infantry and 2 late_fighters remaining. Battle score for attacker is 15
Casualties for Neutral: 6 infantry
Casualties for USA: 1 infantry
Battle in Catalonia
USA attack with 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter
Neutral defend with 1 field_gun and 3 infantry
USA roll dice for 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter in Catalonia, round 2 : 2/8 hits, 2,50 expected hits
Neutral roll dice for 1 field_gun and 3 infantry in Catalonia, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Neutral lost in Catalonia
USA roll dice for 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter in Catalonia, round 3 : 2/8 hits, 2,50 expected hits
Neutral roll dice for 1 field_gun and 1 infantry in Catalonia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral, 1 infantry owned by the USA and 1 field_gun owned by the Neutral lost in Catalonia
USA loses 0 PUs for violating Catalonias neutrality.
USA win, taking Catalonia from Neutral with 2 cavalrys, 2 field_guns, 2 infantry and 1 late_fighter remaining. Battle score for attacker is 10
Casualties for Neutral: 1 field_gun and 3 infantry
Casualties for USA: 1 infantry
Battle in Veracruz
USA attack with 2 field_guns and 3 infantry
Neutral defend with 4 infantry
USA roll dice for 2 field_guns and 3 infantry in Veracruz, round 2 : 2/5 hits, 1,50 expected hits
Neutral roll dice for 4 infantry in Veracruz, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Neutral and 3 infantry owned by the USA lost in Veracruz
USA roll dice for 2 field_guns in Veracruz, round 3 : 1/2 hits, 0,67 expected hits
Neutral roll dice for 2 infantry in Veracruz, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Veracruz
USA roll dice for 1 field_gun in Veracruz, round 4 : 0/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 4 : 0/1 hits, 0,33 expected hits
USA roll dice for 1 field_gun in Veracruz, round 5 : 1/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral lost in Veracruz
USA loses 0 PUs for violating Veracruzs neutrality.
USA win, taking Veracruz from Neutral with 1 field_gun remaining. Battle score for attacker is -1
Casualties for USA: 1 field_gun and 3 infantry
Casualties for Neutral: 4 infantry
Non Combat Move - USA
1 infantry moved from Mexico City to Guadalahara
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
2 infantry moved from Sea Zone 151 Bering Sea to Koryak
2 late_fighters moved from Hokkaido to Khabarovsk
1 battlecruiser and 1 destroyer moved from Sea Zone 104 Southern Ocean to Sea Zone 102 South Atlantic
1 destroyer moved from Sea Zone 107 Pacific Ocean to Sea Zone 146 Pacific Ocean
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic
2 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel
1 submarine moved from Sea Zone 26 Bay of Biscay to Sea Zone 25 Mid Atlantic
1 late_fighter moved from Catalonia to Languedoc
2 fighters moved from Marseilles to Milan
2 cavalrys moved from Oslo to Sweden
Place Units - USA
1 battleship placed in Sea Zone 13 Skagerrak
2 cavalrys placed in Oslo
USA undo move 2.
3 cavalrys placed in Castile
1 infantry and 1 late_fighter placed in Oslo
1 field_gun and 1 infantry placed in San Francisco
1 field_gun and 2 infantry placed in Mexico City
1 destroyer placed in Sea Zone 29 Mid Atlantic
1 late_fighter placed in New York
Activate Technology - USA
USA activating armour
Trigger USAT5: buytank added to productionUSA
Turn Complete - USA
USA collect 95 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russia owned units to: Factory = 5
EDIT: Changing PUs for Russia from 32 to 37
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
USA regular : 0,17
Neutral regular : -1,33
Germany is good to go.
@aequitas-et-veritas Congrats on taking all those territories. I’m jealous of you and of UK taking Tsing, while I didn’t have enough troops to risk taking anything. And passing me up in income.
I’m guessing the Flying Dutchman G fleet will follow its subs north in an attempt to disrupt the flow of convoys to Europe, rather than face the mighty French fleets in the Med.
@fmerwinrommel Never assume a sensible move from @Witt !
The gane froze on thr last combat . I won all thr ground battles . I could see on thr map that froze that there were 2 Art in Burgundy amd the five showed that 3 survived in Picardy. I cannot see thr dice for Belgium, so don’t know what is left there .
Sorry for the mess. I am going mad , trying to get to thr bottom of it and don’t want to get ill over it .
Tell me what you think , please .
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 11
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 3,5 and gets 0 hits
Combat Move - Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germany from 145 to 140
EDIT: Turning off Edit Mode
1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 29 Mid Atlantic
Purchase Units - Germany
Germany buy 2 battleships, 4 field_guns, 4 heavy_guns, 9 infantry, 5 stormtruppens and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Germany
Battle in Sea Zone 29 Mid Atlantic
Germany attack with 1 submarine
USA defend with 1 destroyer
Germany roll dice for 1 submarine in Sea Zone 29 Mid Atlantic, round 2 : 1/1 hits, 0.50 expected hits
USA roll dice for 1 destroyer in Sea Zone 29 Mid Atlantic, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the USA and 1 submarine owned by the Germany lost in Sea Zone 29 Mid Atlantic
USA win with no units remaining. Battle score for attacker is 2
Casualties for Germany: 1 submarine
Casualties for USA: 1 destroyer
Non Combat Move - Germany
Turning on Edit Mode
EDIT: Removing units owned by Britain from Belgium: 2 colonials and 2 infantry
EDIT: Changing ownership of Belgium from Britain to Germany
EDIT: Removing units owned by France from Picardy: 2 field_guns and 2 infantry
EDIT: Changing ownership of Picardy from France to Germany
EDIT: Removing units owned by France from Burgundy: 1 heavy_gun and 2 infantry
EDIT: Changing ownership of Burgundy from France to Germany
EDIT: Adding units owned by Germany to Burgundy: 2 field_guns
EDIT: Removing units owned by France from Franche-Comte: 1 colonial
EDIT: Adding units owned by Germany to Franche-Comte: 1 infantry
EDIT: Changing ownership of Franche-Comte from France to Germany
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germany from Rhine: 4 gass
EDIT: Removing units owned by Germany from Rhine: 3 cavalrys
EDIT: Removing units owned by Germany from Champagne: 2 field_guns and 3 stormtruppens
EDIT: Removing units owned by Germany from Alsace: 1 infantry
EDIT: Adding units owned by Germany to Picardy: 2 field_guns and 1 stormtruppen
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 infantry and 1 stormtruppen moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 battleship, 1 cruiser, 5 infantry, 1 stormtruppen and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
5 infantry and 1 stormtruppen moved from Sea Zone 10 Baltic Sea to Stockholm
2 cavalrys moved from Belarus to Pskov
2 cavalrys moved from West Prussia to Lithuania
6 infantry moved from Bavaria to Wurttemburg
4 stormtruppens moved from Berlin to Saxony
3 gass moved from Berlin to Saxony
3 field_guns and 1 infantry moved from Alsace to Champagne
1 infantry moved from Alsace to Champagne
1 field_gun and 1 infantry moved from Wurttemburg to Rhine
9 infantry moved from Wurttemburg to Alsace
1 cavalry moved from Mecklenburg to Westphalia
1 battlecruiser, 1 cruiser, 1 submarine and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 55 Western Mediterranean
2 submarines moved from Sea Zone 33 Mid Atlantic to Sea Zone 55 Western Mediterranean
1 stormtruppen moved from Mecklenburg to Hanover
1 infantry moved from Hanover to Westphalia
1 stormtruppen moved from Mecklenburg to Saxony
Place Units - Germany
2 battleships placed in Sea Zone 12 Baltic Sea
4 heavy_guns and 1 infantry placed in Stockholm
3 trenchs placed in Stockholm
3 trenchs placed in Champagne
4 field_guns and 2 infantry placed in Wurttemburg
4 infantry placed in Bavaria
2 infantry placed in Mecklenburg
Germany undo move 7.
2 infantry placed in Bavaria
5 stormtruppens placed in Berlin
Turn Complete - Germany
Germany collect 129 PUs; end with 129 PUs
Germany collect 10 PUs from War Bonds; end with 139 PUs
Combat Hit Differential Summary :
Germany regular : 0.50
USA regular : 0.67
Territory Summary for Germany :
Alsace : 9 infantry
Bavaria : 1 Factory and 6 infantry
Berlin : 1 Factory and 5 stormtruppens
Dar es Salaam : 1 Factory, 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs
Hanover : 1 stormtruppen and 2 trenchs
Holstein : 1 infantry
Mecklenburg : 1 Factory, 2 field_guns and 10 stormtruppens
Rhine : 1 field_gun, 6 gass and 1 infantry
Saxony : 3 gass and 5 stormtruppens
Westphalia : 1 cavalry and 1 infantry
Wurttemburg : 1 Factory, 4 field_guns and 8 infantry
Burgundy : 1 flag, 2 field_guns
Champagne : 1 flag, 7 cavalrys, 16 field_guns, 1 fighter, 11 heavy_guns, 45 infantry and 3 trenchs
Franche-Comte : 1 flag, 1 infantry
Picardy : 1 flag, 2 field_guns and 1 stormtruppen
Belgium : 1 flag, 1 Factory
Belarus : 1 flag
Eastern Poland : 1 flag, 1 trench
Estonia : 1 flag
Latvia : 1 flag
Lithuania : 1 flag, 2 cavalrys
Pskov : 1 flag, 5 cavalrys, 6 field_guns, 2 heavy_guns, 10 infantry, 3 stormtruppens and 3 trenchs
Warsaw : 1 flag, 1 Factory
Western Poland : 1 flag
Sea Zone 10 Baltic Sea : 1 battleship, 1 cruiser and 3 transports
Sea Zone 12 Baltic Sea : 3 battlecruisers, 12 battleships, 9 cruisers, 1 destroyer and 1 submarine
Sea Zone 55 Western Mediterranean : 1 battlecruiser, 1 cruiser, 3 submarines and 1 transport
Denmark : 1 flag
Stockholm : 1 flag, 1 Factory, 2 field_guns, 4 heavy_guns, 9 infantry, 1 stormtruppen and 6 trenchs
Production/PUs Summary :
Germany : 129 / 139
France : 70 / 89
Serbia : 7 / 12
Austria : 106 / 109
Italy : 16 / 0
Arabia : 0 / 0
Turkey : 89 / 89
Britain : 104 / 107
Russia : 25 / 37
Communists : 55 / 65
USA : 95 / 95
@witt I’m looking at your before and after game turn to see the unit flow before I take F turn.
@fmerwinrommel Grazie. Don’t give yourself a headache . That is what would have happened to me, had I spent any more time on it.
@witt where is your combat file?
Look where your save files folder is.
Then take the file with the matching date and time frame and load it. Voll!