TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 fighter moved from 10 Sea Zone to 6 Sea Zone
        1 fighter moved from 10 Sea Zone to 6 Sea Zone
        1 battleship and 2 cruisers moved from 24 Sea Zone to 6 Sea Zone
        2 fighters moved from 26 Sea Zone to 6 Sea Zone
        3 destroyers moved from 26 Sea Zone to 6 Sea Zone
        1 carrier moved from 26 Sea Zone to 6 Sea Zone
        1 submarine moved from 26 Sea Zone to 6 Sea Zone
        1 mech_infantry moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
        1 infantry moved from 35 Sea Zone to Philippines
        1 artillery moved from 35 Sea Zone to Philippines
        2 submarines moved from 33 Sea Zone to 6 Sea Zone
        1 destroyer moved from 33 Sea Zone to 6 Sea Zone
        1 carrier moved from 33 Sea Zone to 6 Sea Zone
        2 fighters moved from 33 Sea Zone to 6 Sea Zone
        2 fighters moved from Caroline Islands to 6 Sea Zone
        1 marine moved from Caroline Islands to 33 Sea Zone
        1 destroyer moved from 18 Sea Zone to 19 Sea Zone
        1 cruiser and 1 marine moved from 33 Sea Zone to 19 Sea Zone
        1 marine moved from 19 Sea Zone to Kiangsu
        1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
        1 infantry moved from 22 Sea Zone to Marianas
        1 mech_infantry moved from 22 Sea Zone to Marianas
        1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Paulau Island
        1 mech_infantry moved from 34 Sea Zone to Paulau Island
    Combat - Americans
        Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
        Battle in Paulau Island
        Battle in Philippines
        Battle in Marianas
        Battle in 6 Sea Zone
            Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 8 fighters and 3 submarines
            Japanese defend with 1 battleship, 2 carriers, 3 destroyers, 5 fighters and 2 tactical_bombers
                Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
            Units damaged: 2 carriers owned by the Japanese
                Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 8 fighters in 6 Sea Zone, round 2 : 4/15 hits, 7.00 expected hits
            Units damaged: 1 battleship owned by the Japanese
                Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits
                4 destroyers owned by the Americans, 3 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                1 carrier owned by the Japanese lost in 6 Sea Zone
                Americans roll dice for 1 battleship, 1 carrier, 2 cruisers and 8 fighters in 6 Sea Zone, round 3 : 4/11 hits, 5.67 expected hits
                Japanese roll dice for 1 battleship and 1 carrier in 6 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                Japanese roll dice for 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 5/7 hits, 4.33 expected hits
            Units damaged: 1 carrier owned by the Americans
                2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 5 fighters in 6 Sea Zone, round 4 : 4/7 hits, 3.67 expected hits
                Japanese roll dice for 4 fighters in 6 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits
                4 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
            Americans win, taking Paulau Island from Japanese, taking Philippines from Japanese, taking Marianas from Japanese with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 2 submarines remaining. Battle score for attacker is 32
            Casualties for Americans: 1 carrier, 1 cruiser, 4 destroyers, 5 fighters and 1 submarine
            Casualties for Japanese: 1 battleship, 2 carriers, 3 destroyers, 5 fighters and 2 tactical_bombers
        Battle in 19 Sea Zone
            Americans attack with 1 cruiser and 1 destroyer
            Japanese defend with 1 submarine and 1 transport
                Americans roll dice for 1 cruiser and 1 destroyer in 19 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone
            Americans win, taking 19 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
            Casualties for Japanese: 1 submarine and 1 transport
        Battle in Kiangsu
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Cleaning up during movement phase
        1 fighter moved from 6 Sea Zone to Korea
        1 marine moved from Western United States to 10 Sea Zone
        1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 marine moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier and 1 cruiser
        EDIT: Adding units owned by Americans to 6 Sea Zone: 1 carrier
        EDIT: Turning off Edit Mode
        1 armour, 1 fighter and 1 tactical_bomber placed in Korea
        1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 55 PUs; end with 56 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Hopei to Chahar
        1 infantry moved from Suiyuyan to Chahar
        1 infantry moved from Hopei to Chahar
        1 fighter moved from Kansu to Szechwan
        1 infantry moved from Sikang to Szechwan
        1 infantry moved from Shensi to Szechwan
        1 infantry moved from Hopei to Kweichow
        1 infantry moved from Hopei to Kweichow
        1 infantry moved from Hopei to Kweichow
        1 artillery and 10 infantry moved from Hopei to Anhwe
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Chahar
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Chahar
            Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 artillery and 10 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 10 infantry in Anhwe, round 2 : 2/11 hits, 2.17 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Kansu
    Place Units - Chinese
        1 infantry placed in Sikang
        1 infantry placed in Shensi
        1 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 13 PUs; end with 14 PUs
    Purchase Units - British
        British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
              British take Kenya from Japanese
        1 armour and 1 mech_infantry moved from Kenya to Ethiopia
        1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
        1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
        1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
    Combat - British
        Battle in Anglo Egyptian Sudan
            British attack with 2 fighters and 1 mech_infantry
            Italians defend with 1 infantry
                British roll dice for 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Trans-Jordan
            British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
            Italians defend with 2 armour, 2 artilleries and 1 infantry
                British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/5 hits, 1.50 expected hits
                Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/5 hits, 2.00 expected hits
                1 infantry owned by the British lost in Trans-Jordan
                British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 3/4 hits, 1.33 expected hits
                Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Trans-Jordan, round 3 : 2/5 hits, 2.00 expected hits
                1 mech_infantry owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 : 0/2 hits, 0.83 expected hits
                Italians roll dice for 2 armour in Trans-Jordan, round 4 : 0/2 hits, 1.00 expected hits
                British roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 5 : 1/2 hits, 0.83 expected hits
                Italians roll dice for 2 armour in Trans-Jordan, round 5 : 1/2 hits, 1.00 expected hits
                1 artillery owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                British roll dice for 1 fighter in Trans-Jordan, round 6 : 0/1 hits, 0.50 expected hits
                Italians roll dice for 1 armour in Trans-Jordan, round 6 : 1/1 hits, 0.50 expected hits
                1 fighter owned by the British lost in Trans-Jordan
            Italians win with 1 armour remaining. Battle score for attacker is -7
            Casualties for British: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
            Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
        Battle in Ethiopia
            British attack with 1 armour and 1 mech_infantry
            Japanese defend with 1 infantry
                British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 5 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Ethiopia, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Ethiopia
            British win, taking Ethiopia from Japanese with 1 armour remaining. Battle score for attacker is -1
            Casualties for British: 1 mech_infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 infantry moved from Persia to Iraq
        1 infantry moved from Persia to Northwest Persia
        1 infantry moved from India to Burma
        1 fighter moved from Anglo Egyptian Sudan to British Somaliland
        1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
        1 infantry moved from India to West India
        1 infantry moved from India to West India
    Place Units - British
        1 fighter and 2 infantry placed in Persia
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        3 mech_infantrys placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
        British collect 28 PUs (2 lost to blockades); end with 29 PUs
    Place Units - UK_Pacific
        Turning on Edit Mode
        EDIT: Adding units owned by British to Belgian Congo: 1 armour and 1 mech_infantry
        EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 mech_infantry
        EDIT: Turning off Edit Mode
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -1.83
Italians regular : -2.17
Japanese regular : -0.83
British regular : -4.00
Savegame