L21 BM3 jkeller (Axis) vs trulpen(Allies + 22)


  • 1d6<=2: 2; Hits: 1

  • 24 22

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour, 8 artilleries, 28 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Crete to 99 Sea Zone
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 cruiser moved from 112 Sea Zone to 125 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 mech_infantry moved from Germany to Poland
            1 armour moved from Germany to Poland
            1 fighter moved from Western Germany to Poland
            1 mech_infantry moved from Germany to Poland
            3 mech_infantrys moved from Slovakia Hungary to Baltic States
            2 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Finland to Karelia
            1 armour moved from Romania to Baltic States
            1 armour moved from Eastern Poland to Baltic States
            3 infantry moved from Eastern Poland to Belarus
            3 artilleries moved from Eastern Poland to Belarus
            5 fighters and 5 tactical_bombers moved from Egypt to Romania
            1 mech_infantry moved from Germany to Romania
            3 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Germany to Eastern Poland
            1 artillery moved from 127 Sea Zone to Nenetsia
            1 infantry moved from 127 Sea Zone to Nenetsia
    
        Combat - Germans
            Battle in Nenetsia
            Battle in Poland
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Poland, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Poland
                Germans win, taking Nenetsia from Russians, taking Poland from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Baltic States
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Baltic States, round 2 : 4/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 10 armour, 11 artilleries, 31 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 11 artilleries, 31 infantry and 8 mech_infantrys in Belarus, round 2 : 12/60 hits, 17.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 10 armour, 11 artilleries, 30 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Eastern Poland to Belarus
            1 fighter moved from Poland to Eastern Poland
            1 bomber moved from Southern Italy to Eastern Poland
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Northern Italy to Western Germany
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            2 fighters, 2 mech_infantrys and 2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Germans to 127 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Russians from Archangel: 1 infantry
            EDIT: Removing units owned by Germans from Nenetsia: 1 artillery and 1 infantry
            EDIT: Changing ownership of Nenetsia from Germans to Russians
            EDIT: Changing ownership of Archangel from Russians to Germans
            EDIT: Adding units owned by Germans to Archangel: 1 artillery
            EDIT: Removing units owned by Germans from Belarus: 2 armour and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Archangel: 2 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 armour
            EDIT: Adding units owned by Germans to Archangel: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -1.83
    

    Savegame


  • @jkeller said in L21 BM3 jkeller (Axis) vs trulpen(Allies + 22):

    @trulpen if you dont mind gonna adjust the move to land in archangel instead of nenentsia and if successful support with few fast movers in nc its really independent of the rest of the movements

    Sure, that’s ok.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 armour and 2 mech_infantrys moved from Bryansk to Russia
            3 artilleries moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Tambov
            3 aaGuns moved from Bryansk to Russia
            10 infantry moved from Bryansk to Tambov
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Bessarabia to Ukraine
            10 infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Timguska to Urals
            5 infantry moved from Timguska to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Yunnan to Volgograd
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            26 infantry moved from Bryansk to Tambov
            1 armour and 2 mech_infantrys moved from Russia to Tambov
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery, 1 fighter and 8 infantry placed in Russia
            1 armour and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 24 22

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Siam to Shan State
            1 armour, 5 artilleries, 2 bombers, 8 fighters, 11 infantry and 5 tactical_bombers moved from Hunan to Yunnan
            1 marine moved from Java to 42 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 marine moved from Kwangtung to Kwangsi
            4 infantry moved from Kwangtung to Kwangsi
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Yunnan
            1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 mech_infantry moved from Kansu to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Hopei to Kweichow
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 artillery moved from Japan to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            2 battleships and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to Kwangsi
    
        Combat - Japanese
            Battle in Celebes
            Battle in French Indo China
            Battle in Philippines
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery and 1 marine in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Philippines, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                    Japanese roll dice for 1 marine in Philippines, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Philippines, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 6 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Philippines
                Americans win, taking Celebes from Dutch, taking French Indo China from UK_Pacific with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 submarines and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
            Battle in Kwangsi
                Japanese attack with 6 infantry and 1 marine
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 infantry and 1 marine in Kwangsi, round 2 : 1/7 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Sumatra from UK_Pacific, taking Kwangsi from Chinese with 5 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 5 artilleries, 2 bombers, 11 fighters, 11 infantry and 8 tactical_bombers
                British defend with 3 aaGuns, 1 artillery, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 infantry; Chinese defend with 1 artillery, 1 fighter and 12 infantry
                    British roll AA dice in Yunnan : 3/9 hits, 1.50 expected hits
                    3 fighters owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 11 infantry and 8 tactical_bombers in Yunnan, round 2 : 13/35 hits, 15.50 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.00
    Japanese regular : -6.33
    British AA : 1.50
    UK_Pacific regular : 0.67
    British regular : -0.33
    

    Savegame


  • 3 aa, 1 aussie inf and 9 chinese inf.

  • 24 22

    of course one again…coin flip battle i end up -56 ipc I cant keep playing if every game is going to be like this it just crazy. I dont think I have had even one battle go this far in my favor since I started playing here and I can’t even count the number of battles that have went like this against me

  • 24 22

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Siam to Shan State
            1 armour, 5 artilleries, 2 bombers, 8 fighters, 11 infantry and 5 tactical_bombers moved from Hunan to Yunnan
            1 marine moved from Java to 42 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 marine moved from Kwangtung to Kwangsi
            4 infantry moved from Kwangtung to Kwangsi
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Yunnan
            1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 mech_infantry moved from Kansu to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Hopei to Kweichow
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 artillery moved from Japan to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            2 battleships and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to Kwangsi
    
        Combat - Japanese
            Battle in Celebes
            Battle in French Indo China
            Battle in Philippines
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery and 1 marine in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Philippines, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                    Japanese roll dice for 1 marine in Philippines, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Philippines, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 6 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Philippines
                Americans win, taking Celebes from Dutch, taking French Indo China from UK_Pacific with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 submarines and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
            Battle in Kwangsi
                Japanese attack with 6 infantry and 1 marine
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 infantry and 1 marine in Kwangsi, round 2 : 1/7 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Sumatra from UK_Pacific, taking Kwangsi from Chinese with 5 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 5 artilleries, 2 bombers, 11 fighters, 11 infantry and 8 tactical_bombers
                British defend with 3 aaGuns, 1 artillery, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 infantry; Chinese defend with 1 artillery, 1 fighter and 12 infantry
                    British roll AA dice in Yunnan : 3/9 hits, 1.50 expected hits
                    3 fighters owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 11 infantry and 8 tactical_bombers in Yunnan, round 2 : 13/35 hits, 15.50 expected hits
                    Chinese roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 24 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 9/33 hits, 12.17 expected hits
                    9 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 3 aaGuns owned by the British and 9 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 2 infantry and 8 tactical_bombers in Yunnan, round 3 : 12/26 hits, 13.50 expected hits
                    Chinese roll dice for 2 artilleries, 3 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 11/23 hits, 8.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 1 armour owned by the Japanese, 3 infantry owned by the Chinese, 1 artillery owned by the Chinese and 8 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Yunnan, round 4 : 10/15 hits, 8.83 expected hits
                    Chinese roll dice for 1 artillery, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 7/11 hits, 4.83 expected hits
                    4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Yunnan, round 5 : 4/8 hits, 4.83 expected hits
                    Chinese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the British lost in Yunnan
                Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -56
                Casualties for Japanese: 1 armour, 5 artilleries, 9 fighters, 11 infantry and 5 tactical_bombers
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for Chinese: 1 artillery, 1 fighter and 12 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 bomber
            EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
            EDIT: Turning off Edit Mode
            3 fighters moved from Yunnan to 35 Sea Zone
            3 tactical_bombers moved from Yunnan to 35 Sea Zone
            3 carriers moved from 42 Sea Zone to 35 Sea Zone
            3 destroyers moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Yunnan to Kwangsi
            1 aaGun moved from Hunan to Kwangsi
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 bomber moved from Kwangsi to Hainan
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : 1.00
    Japanese regular : -7.50
    British AA : 1.50
    UK_Pacific regular : 0.67
    British regular : -0.33
    

    Savegame


  • @jkeller said in L21 BM3 jkeller (Axis) vs trulpen(Allies + 22):

    of course one again…coin flip battle i end up -56 ipc I cant keep playing if every game is going to be like this it just crazy. I dont think I have had even one battle go this far in my favor since I started playing here and I can’t even count the number of battles that have went like this against me

    I often have the same feeling.

    This could very well have been a pyrrhus victory for the yellow plague. Losing a lot of air is not good news. The game is not over though.


  • Expected TUV-swing was only 0 to -5, so clearly a worse outcome for the bad guys.


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 41 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 87 Sea Zone
            1 marine moved from 87 Sea Zone to French West Africa
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in French West Africa
                Americans attack with 1 armour, 1 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 2 : 0/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 3 : 0/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 4 : 1/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
            EDIT: 1 infantry moved from Java to Malaya
            EDIT: 1 artillery moved from 42 Sea Zone to Malaya
            EDIT: Americans undo move 9.
            EDIT: Americans undo move 8.
            2 fighters moved from 91 Sea Zone to Gibraltar
            2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 54 Sea Zone to Queensland
            EDIT: 1 infantry moved from Java to Malaya
            EDIT: 1 artillery moved from 42 Sea Zone to Malaya
            EDIT: 1 transport moved from 42 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,3,1,1,3,3,2,6,3,4,3,6,2,1,1,4,4,5,1
            Americans collect 57 PUs (2 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4,00
    Japanese regular : -0,17
    Neutral_Axis regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 41 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 87 Sea Zone
            1 marine moved from 87 Sea Zone to French West Africa
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in French West Africa
                Americans attack with 1 armour, 1 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 2 : 0/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 3 : 0/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 4 : 1/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
            EDIT: 1 infantry moved from Java to Malaya
            EDIT: 1 artillery moved from 42 Sea Zone to Malaya
            EDIT: Americans undo move 9.
            EDIT: Americans undo move 8.
            2 fighters moved from 91 Sea Zone to Gibraltar
            2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 54 Sea Zone to Queensland
            EDIT: 1 infantry moved from Java to Malaya
            EDIT: 1 artillery moved from 42 Sea Zone to Malaya
            EDIT: 1 transport moved from 42 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,3,1,1,3,3,2,6,3,4,3,6,2,1,1,4,4,5,1
            Americans collect 57 PUs (2 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter moved from Hawaiian Islands to Queensland
            1 fighter and 1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 armour and 3 mech_infantrys moved from India to Shan State
            3 infantry moved from Burma to Shan State
            1 mech_infantry moved from Tanganyika Territory to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 infantry moved from Morocco to Algeria
            3 fighters moved from Gibraltar to Algeria
            1 armour moved from Morocco to Algeria
            1 marine moved from West India to 79 Sea Zone
            1 cruiser and 1 marine moved from 79 Sea Zone to 41 Sea Zone
            2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 marine moved from West India to 79 Sea Zone
            1 battleship and 1 marine moved from 79 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Italian Somaliland
    
        Combat - British
            Battle in Italian Somaliland
            Battle in Sumatra
                British attack with 2 infantry and 1 marine
                Japanese defend with 1 infantry
                    British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Italian Somaliland from Italians, taking Sumatra from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Algeria
                British attack with 1 armour, 3 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour, 3 fighters and 1 infantry in Algeria, round 2 : 2/5 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                British win, taking Algeria from Neutral_Axis with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Shan State
                British attack with 1 armour, 3 infantry and 3 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Shan State, round 2 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            5 infantry moved from India to Burma
            2 infantry moved from West India to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 76 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 carrier and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            3 fighters moved from Algeria to Gibraltar
            2 transports moved from 91 Sea Zone to 109 Sea Zone
            3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 108 Sea Zone
            1 battleship and 1 destroyer moved from 121 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 armour and 1 fighter
    

    Combat Hit Differential Summary :

    Americans regular : -4,00
    Italians regular : 1,00
    Japanese regular : 0,17
    Neutral_Axis regular : -0,33
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 41 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 87 Sea Zone
            1 marine moved from 87 Sea Zone to French West Africa
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in French West Africa
                Americans attack with 1 armour, 1 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 2 : 0/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 3 : 0/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in French West Africa, round 4 : 1/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
            EDIT: 1 infantry moved from Java to Malaya
            EDIT: 1 artillery moved from 42 Sea Zone to Malaya
            EDIT: Americans undo move 9.
            EDIT: Americans undo move 8.
            2 fighters moved from 91 Sea Zone to Gibraltar
            2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 54 Sea Zone to Queensland
            EDIT: 1 infantry moved from Java to Malaya
            EDIT: 1 artillery moved from 42 Sea Zone to Malaya
            EDIT: 1 transport moved from 42 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,3,1,1,3,3,2,6,3,4,3,6,2,1,1,4,4,5,1
            Americans collect 57 PUs (2 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter moved from Hawaiian Islands to Queensland
            1 fighter and 1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 armour and 3 mech_infantrys moved from India to Shan State
            3 infantry moved from Burma to Shan State
            1 mech_infantry moved from Tanganyika Territory to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 infantry moved from Morocco to Algeria
            3 fighters moved from Gibraltar to Algeria
            1 armour moved from Morocco to Algeria
            1 marine moved from West India to 79 Sea Zone
            1 cruiser and 1 marine moved from 79 Sea Zone to 41 Sea Zone
            2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 marine moved from West India to 79 Sea Zone
            1 battleship and 1 marine moved from 79 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Italian Somaliland
    
        Combat - British
            Battle in Italian Somaliland
            Battle in Sumatra
                British attack with 2 infantry and 1 marine
                Japanese defend with 1 infantry
                    British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Italian Somaliland from Italians, taking Sumatra from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Algeria
                British attack with 1 armour, 3 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour, 3 fighters and 1 infantry in Algeria, round 2 : 2/5 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                British win, taking Algeria from Neutral_Axis with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Shan State
                British attack with 1 armour, 3 infantry and 3 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Shan State, round 2 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            5 infantry moved from India to Burma
            2 infantry moved from West India to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 76 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 carrier and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            3 fighters moved from Algeria to Gibraltar
            2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 battleship and 1 destroyer moved from 121 Sea Zone to 106 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 108 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 armour and 1 fighter
    

    Combat Hit Differential Summary :

    Americans regular : -4,00
    Italians regular : 1,00
    Japanese regular : 0,17
    Neutral_Axis regular : -0,33
    British regular : -1,00
    

    Savegame


  • Pick 1 aa instead of 1 inf from London.

  • 24 22

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 fighters moved from Egypt to Ethiopia
            1 bomber moved from Egypt to Ethiopia
            1 armour moved from Eastern Poland to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            2 infantry moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Ethiopia
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Ethiopia, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 mech_infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                Italians win, taking Ethiopia from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Ethiopia to Egypt
            3 infantry moved from Syria to Trans-Jordan
            3 artilleries moved from Egypt to Trans-Jordan
            5 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            2 infantry moved from Malta to 96 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Ethiopia to Egypt
            2 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from Southern Italy to Northern Italy
            4 aaGuns moved from Southern Italy to Northern Italy
            2 infantry moved from Albania to Greece
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Egypt
            1 infantry and 1 tactical_bomber placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 44 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 cruiser and 4 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 44 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 cruiser and 4 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 24 22

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Karelia to Novgorod
            2 infantry moved from Vyborg to Novgorod
            1 artillery moved from Archangel to Smolensk
            7 armour, 11 artilleries, 30 infantry and 5 mech_infantrys moved from Belarus to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            4 armour moved from Eastern Poland to Bryansk
            2 armour moved from Baltic States to Bryansk
            3 mech_infantrys moved from Baltic States to Bryansk
            3 armour moved from Archangel to Bryansk
            3 mech_infantrys moved from Archangel to Bryansk
            1 mech_infantry moved from Romania to Belarus
            2 mech_infantrys moved from Poland to Belarus
            1 armour moved from Poland to Belarus
            1 mech_infantry moved from Slovakia Hungary to Belarus
            2 tactical_bombers moved from Romania to Smolensk
            2 fighters moved from Romania to Smolensk
            3 tactical_bombers moved from Romania to Novgorod
            3 fighters moved from Romania to Novgorod
            2 tactical_bombers moved from Western Germany to Novgorod
            2 fighters moved from Western Germany to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
            1 bomber moved from Eastern Poland to Smolensk
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 6 fighters, 5 infantry and 5 tactical_bombers
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 6 fighters, 5 infantry and 5 tactical_bombers in Novgorod, round 2 : 12/16 hits, 7.17 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Bryansk
                Germans attack with 16 armour, 11 artilleries, 30 infantry and 14 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 11 artilleries, 30 infantry and 14 mech_infantrys in Bryansk, round 2 : 21/71 hits, 20.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 16 armour, 11 artilleries, 30 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Smolensk, round 2 : 4/6 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Belarus to Eastern Poland
            2 aaGuns moved from Belarus to Bryansk
            2 tactical_bombers moved from Smolensk to Belarus
            6 fighters and 5 tactical_bombers moved from Novgorod to Belarus
            1 bomber moved from Smolensk to Belarus
            2 fighters moved from Smolensk to Belarus
            1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone
            2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from 98 Sea Zone to Egypt
    
        Place Units - Germans
            1 infantry placed in France
            3 bombers and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 5.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Bessarabia from Italians to Russians
            EDIT: Turning off Edit Mode
            3 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 infantry moved from Vologda to Russia
            1 aaGun, 1 armour, 3 artilleries, 36 infantry and 2 mech_infantrys moved from Tambov to Russia
            1 armour moved from Volgograd to Russia
            5 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Urals to Vologda
            2 infantry moved from Volgograd to Samara
            3 infantry moved from Rostov to Tambov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Bessarabia
    
        Place Units - Russians
            1 aaGun, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -1,33
    

    Savegame

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