@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V
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@trulpen Scramble from Leningrad?
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@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen Scramble from Leningrad?
Nope.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Poland to Baltic States 7 infantry moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 1 artillery moved from Eastern Poland to Baltic States 6 artilleries and 10 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Eastern Poland to Southern Belarus 8 armour and 8 mech_infantrys moved from Eastern Poland to Southern Belarus 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Poland to Eastern Poland 1 mech_infantry moved from Norway to Karelia 1 infantry moved from Finland to Karelia 1 submarine moved from 108 Sea Zone to 127 Sea Zone 1 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Western Germany to France 2 bombers moved from Poland to Ukraine Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Baltic States Germans attack with 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber Russians defend with 4 artilleries and 2 infantry Germans roll dice for 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Baltic States, round 2 : 6/12 hits, 3.83 expected hits Russians roll dice for 4 artilleries and 2 infantry in Baltic States, round 2 : 1/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 4 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 infantry Casualties for Russians: 4 artilleries and 2 infantry Battle in Southern Belarus Germans attack with 8 armour, 6 artilleries, 12 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 6 artilleries, 12 infantry and 8 mech_infantrys in Southern Belarus, round 2 : 7/34 hits, 11.67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 8 armour, 6 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Southern Belarus 1 aaGun moved from Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland Place Units - Germans 1 infantry placed in Normandy Bordeaux 2 armour and 3 mech_infantrys placed in Germany 1 artillery, 1 fighter and 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -2.50 Russians AA : 1.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Novgorod to Russia 1 armour and 2 mech_infantrys moved from Stalingrad to Russia 2 fighters moved from Leningrad to Russia 2 artilleries and 15 infantry moved from Leningrad to Novgorod 2 aaGuns moved from Leningrad to Novgorod 1 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Kursk to Bryansk 1 artillery and 21 infantry moved from Ukraine to Kursk 3 infantry moved from Rostov to Kursk 2 armour and 2 mech_infantrys moved from Ukraine to Kursk 2 aaGuns moved from Ukraine to Kursk 1 aaGun moved from Amur to Siberia 1 aaGun moved from Amur to Siberia 4 infantry moved from Amur to Siberia 3 infantry moved from Amur to Siberia 1 infantry moved from Amur to Buryatia 1 submarine moved from 112 Sea Zone to 108 Sea Zone Place Units - Russians 10 infantry placed in Russia Russians undo move 1. 1 artillery and 9 infantry placed in Russia 1 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Novgorod to Russia 1 armour and 2 mech_infantrys moved from Stalingrad to Russia 2 fighters moved from Leningrad to Russia 2 artilleries and 15 infantry moved from Leningrad to Novgorod 2 aaGuns moved from Leningrad to Novgorod 1 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Kursk to Bryansk 1 artillery and 21 infantry moved from Ukraine to Kursk 3 infantry moved from Rostov to Kursk 2 armour and 2 mech_infantrys moved from Ukraine to Kursk 2 aaGuns moved from Ukraine to Kursk 1 aaGun moved from Amur to Siberia 1 aaGun moved from Amur to Siberia 4 infantry moved from Amur to Siberia 3 infantry moved from Amur to Siberia 1 infantry moved from Amur to Buryatia 1 submarine moved from 112 Sea Zone to 108 Sea Zone Place Units - Russians 10 infantry placed in Russia Russians undo move 1. 1 artillery and 9 infantry placed in Russia 1 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Archangel: 1 infantry EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Moved back an inf from Archangel.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from New Britain to 47 Sea Zone 1 artillery and 5 infantry moved from New Guinea to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 2 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 battleship and 1 marine moved from 47 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 carrier moved from 47 Sea Zone to 36 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 36 Sea Zone 1 destroyer moved from 50 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 45 Sea Zone 1 infantry moved from Shan State to French Indo China 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Borneo to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Sumatra to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 44 Sea Zone 1 infantry moved from Borneo to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 transport moved from 132 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China 3 artilleries, 5 infantry and 1 mech_infantry moved from Kwangsi to French Indo China 1 infantry moved from Inner Mongolia to Kansu 2 bombers moved from Kwangsi to Kansu 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 2 infantry moved from Hopei to Szechwan 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan 1 cruiser moved from 132 Sea Zone to 36 Sea Zone 1 marine moved from Kwangtung to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 2 artilleries moved from Hopei to Hunan 1 artillery moved from Honan to Tsinghai 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Hunan 2 carriers moved from 132 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 45 Sea Zone 1 fighter moved from 47 Sea Zone to Davao 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 47 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Manilla 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan Combat - Japanese Battle in Guam Battle in Davao Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Guam from Americans, taking Davao from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Manilla, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Manilla, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in French Indo China Japanese attack with 5 artilleries, 12 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 5 artilleries, 12 infantry and 1 mech_infantry in French Indo China, round 2 : 4/18 hits, 4.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 5 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Szechwan to Hunan 1 fighter moved from Kwangsi to 7 Sea Zone 1 tactical_bomber moved from Japan to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 aaGun moved from Anhwe to Hopei 2 bombers moved from Kansu to Hopei Place Units - Japanese 1 carrier and 2 destroyers placed in 7 Sea Zone 6 infantry placed in Japan 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : -1.83 UK_Pacific regular : 0.67 ANZAC regular : -0.17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to French West Africa 3 fighters and 1 tactical_bomber moved from 65 Sea Zone to 35 Sea Zone 1 submarine moved from 65 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Guinea Combat - Americans Battle in Java Battle in New Guinea Battle in French West Africa Battle in New Britain Battle in 35 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Java from Japanese, taking New Guinea from Japanese, taking French West Africa from Neutral_Axis, taking New Britain from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 marine and 2 submarines moved from 65 Sea Zone to 47 Sea Zone 1 destroyer moved from 31 Sea Zone to 47 Sea Zone 2 carriers, 1 cruiser and 2 destroyers moved from 27 Sea Zone to 47 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 2 destroyers and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 marine moved from Central United States to 104 Sea Zone 1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 2 transports placed in 104 Sea Zone 2 infantry placed in Central United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 2 infantry and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : -0,33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 7 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 10 infantry Japanese defend with 2 infantry Chinese roll dice for 10 infantry in Szechwan, round 2 : 2/10 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : 1,00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to French West Africa 3 fighters and 1 tactical_bomber moved from 65 Sea Zone to 35 Sea Zone 1 submarine moved from 65 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Guinea Combat - Americans Battle in Java Battle in New Guinea Battle in French West Africa Battle in New Britain Battle in 35 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Java from Japanese, taking New Guinea from Japanese, taking French West Africa from Neutral_Axis, taking New Britain from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 marine and 2 submarines moved from 65 Sea Zone to 47 Sea Zone 1 destroyer moved from 31 Sea Zone to 47 Sea Zone 2 carriers, 1 cruiser and 2 destroyers moved from 27 Sea Zone to 47 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 2 destroyers and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 marine moved from Central United States to 104 Sea Zone 1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 2 transports placed in 104 Sea Zone 2 infantry placed in Central United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 2 infantry and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 7 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 10 infantry Japanese defend with 2 infantry Chinese roll dice for 10 infantry in Szechwan, round 2 : 2/10 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 marine moved from Ethiopia to 78 Sea Zone 1 battleship and 1 marine moved from 78 Sea Zone to 82 Sea Zone 1 cruiser moved from 78 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Iraq 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 infantry moved from Southern Persia to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 cruiser moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 3 infantry moved from Southern Persia to Iraq Combat - British Battle in Iraq British attack with 1 artillery, 5 infantry and 1 marine Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 3/3 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Algeria from Neutral_Axis to British EDIT: Changing ownership of Tunisia from Neutral_Axis to British EDIT: Turning off Edit Mode 1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 destroyer moved from 78 Sea Zone to 82 Sea Zone 1 destroyer moved from 74 Sea Zone to 82 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 fighter and 1 tactical_bomber moved from Union of South Africa to 82 Sea Zone 1 artillery moved from Rhodesia to Belgian Congo 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 artillery and 7 infantry moved from Eastern India to Burma 1 aaGun moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 6 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Burma 1 destroyer moved from 93 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 armour moved from Morocco to Tunisia 1 transport moved from 93 Sea Zone to 109 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Southern Persia 2 infantry placed in Union of South Africa 2 infantry placed in Quebec Turn Complete - British British collect 36 PUs; end with 38 PUs Place Units - UK_Pacific 1 aaGun and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 aaGun and 2 infantryCombat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -0,50 Japanese regular : 0,67 Neutral_Axis regular : 0,00 British regular : 1,33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan 2 infantry moved from Crete to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Cyprus to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Malta to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 destroyer moved from 97 Sea Zone to 100 Sea Zone 1 battleship, 2 cruisers and 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 armour moved from Eastern Poland to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Northern Belarus to Southern Belarus 1 artillery and 2 infantry moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Romania to Southern Belarus Combat - Italians Battle in Anglo-Egyptian Sudan Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 2 armour, 5 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/9 hits, 2.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo-Egyptian Sudan to Egypt Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 airfield, 1 artillery and 1 infantry placed in Egypt Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Burma to Szechwan 1 infantry moved from Yunnan to Burma 1 infantry moved from Dutch New Guinea to New Guinea 3 fighters and 1 tactical_bomber moved from New South Wales to 47 Sea Zone 1 destroyer moved from 65 Sea Zone to 27 Sea Zone 1 cruiser and 2 submarines moved from 65 Sea Zone to 47 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 destroyer and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Burma to Szechwan 1 infantry moved from Yunnan to Burma 1 infantry moved from Dutch New Guinea to New Guinea 3 fighters and 1 tactical_bomber moved from New South Wales to 47 Sea Zone 1 destroyer moved from 65 Sea Zone to 27 Sea Zone 1 cruiser and 2 submarines moved from 65 Sea Zone to 47 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 destroyer and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 82 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 armour, 6 artilleries, 12 infantry and 8 mech_infantrys moved from Southern Belarus to Bryansk 6 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 armour and 1 mech_infantry moved from Karelia to Vyborg 1 armour, 7 infantry and 1 mech_infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 2 artilleries and 6 infantry moved from Baltic States to Leningrad 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad Combat - Germans Battle in Bryansk Germans attack with 14 armour, 6 artilleries, 12 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 6 artilleries, 12 infantry and 13 mech_infantrys in Bryansk, round 2 : 17/45 hits, 16.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 6 artilleries, 11 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Southern Belarus 2 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Baltic States to Leningrad 1 aaGun moved from Vyborg to Leningrad 1 aaGun moved from Southern Belarus to Bryansk 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 submarine moved from 128 Sea Zone to 115 Sea Zone 1 destroyer moved from 116 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France Place Units - Germans 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Germany 2 infantry placed in Western Germany 2 fighters placed in Western Germany 1 artillery placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.67 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 3 armour, 1 artillery, 24 infantry and 2 mech_infantrys moved from Kursk to Bryansk 1 infantry moved from Smolensk to Bryansk 2 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Russia to Bryansk Combat - Russians Battle in Korea Russians attack with 1 infantry Japanese defend with 2 aaGuns 2 aaGuns owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 aaGuns Battle in Bryansk Russians attack with 5 armour, 2 artilleries, 34 infantry and 5 mech_infantrys Germans defend with 1 aaGun, 14 armour, 6 artilleries, 11 infantry and 13 mech_infantrys Russians roll dice for 5 armour, 2 artilleries, 34 infantry and 5 mech_infantrys in Bryansk, round 2 : 12/46 hits, 10,83 expected hitsCombat Hit Differential Summary :
Russians regular : 1,17 -
Desperate times. Casualties? Max d or keeping aa?
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@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
Desperate times. Casualties? Max d or keeping aa?
Keep the AA. Lose 11 Infantry and 1 Artillery.
The nasty, mean Russians, stabbing the poor, innocent Japanese in the back like that. Tut tut…
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@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
Desperate times. Casualties? Max d or keeping aa?
Keep the AA. Lose 11 Infantry and 1 Artillery.
The nasty, mean Russians, stabbing the poor, innocent Japanese in the back like that. Tut tut…
The 2 aa and extra 3 income was just a too juicy bait. Now Mongolia will never turn. :moyai:
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 3 armour, 1 artillery, 24 infantry and 2 mech_infantrys moved from Kursk to Bryansk 1 infantry moved from Smolensk to Bryansk 2 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Russia to Bryansk Combat - Russians Battle in Korea Russians attack with 1 infantry Japanese defend with 2 aaGuns 2 aaGuns owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 aaGuns Battle in Bryansk Russians attack with 5 armour, 2 artilleries, 34 infantry and 5 mech_infantrys Germans defend with 1 aaGun, 14 armour, 6 artilleries, 11 infantry and 13 mech_infantrys Russians roll dice for 5 armour, 2 artilleries, 34 infantry and 5 mech_infantrys in Bryansk, round 2 : 12/46 hits, 10,83 expected hits Germans roll dice for 1 aaGun, 14 armour, 6 artilleries, 11 infantry and 13 mech_infantrys in Bryansk, round 2 : 19/44 hits, 19,17 expected hits 19 infantry owned by the Russians, 1 artillery owned by the Germans and 11 infantry owned by the Germans lost in Bryansk 5 mech_infantrys owned by the Russians, 15 infantry owned by the Russians, 5 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia Germans win with 1 aaGun, 14 armour, 5 artilleries and 13 mech_infantrys remaining. Battle score for attacker is -20 Casualties for Russians: 19 infantry Casualties for Germans: 1 artillery and 11 infantry Non Combat Move - Russians 1 infantry moved from Novgorod to Smolensk 2 aaGuns, 2 artilleries and 14 infantry moved from Novgorod to Smolensk 1 infantry moved from Yaroslavl to Russia 1 infantry moved from Vologda to Yaroslavl 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Sakha 1 aaGun moved from Kursk to Tula 1 aaGun moved from Kursk to Tambov 2 armour and 1 mech_infantry moved from Stalingrad to Samara Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Urals 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans regular : -0,17 Russians regular : 1,17 -
Went a little bit better than expected. The strafe was however more or less forced.





