@Stucifer said in L26 PTV Booper (X+12) vs Stucifer (L):
Skipped scramble to Malaya
Yep, no problem
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Poland to Baltic States
7 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
6 artilleries and 10 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Southern Belarus
8 armour and 8 mech_infantrys moved from Eastern Poland to Southern Belarus
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Norway to Karelia
1 infantry moved from Finland to Karelia
1 submarine moved from 108 Sea Zone to 127 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Western Germany to France
2 bombers moved from Poland to Ukraine
Combat - Germans
Combat Hit Differential Summary :
@trulpen Scramble from Leningrad?
@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen Scramble from Leningrad?
Nope.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Poland to Baltic States
7 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
6 artilleries and 10 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Southern Belarus
8 armour and 8 mech_infantrys moved from Eastern Poland to Southern Belarus
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Norway to Karelia
1 infantry moved from Finland to Karelia
1 submarine moved from 108 Sea Zone to 127 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Western Germany to France
2 bombers moved from Poland to Ukraine
Combat - Germans
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Baltic States
Germans attack with 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Russians defend with 4 artilleries and 2 infantry
Germans roll dice for 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Baltic States, round 2 : 6/12 hits, 3.83 expected hits
Russians roll dice for 4 artilleries and 2 infantry in Baltic States, round 2 : 1/6 hits, 2.00 expected hits
2 infantry owned by the Russians, 4 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 infantry
Casualties for Russians: 4 artilleries and 2 infantry
Battle in Southern Belarus
Germans attack with 8 armour, 6 artilleries, 12 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 6 artilleries, 12 infantry and 8 mech_infantrys in Southern Belarus, round 2 : 7/34 hits, 11.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 8 armour, 6 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Southern Belarus
1 aaGun moved from Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland
Place Units - Germans
1 infantry placed in Normandy Bordeaux
2 armour and 3 mech_infantrys placed in Germany
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -2.50
Russians AA : 1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Novgorod to Russia
1 armour and 2 mech_infantrys moved from Stalingrad to Russia
2 fighters moved from Leningrad to Russia
2 artilleries and 15 infantry moved from Leningrad to Novgorod
2 aaGuns moved from Leningrad to Novgorod
1 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Kursk to Bryansk
1 artillery and 21 infantry moved from Ukraine to Kursk
3 infantry moved from Rostov to Kursk
2 armour and 2 mech_infantrys moved from Ukraine to Kursk
2 aaGuns moved from Ukraine to Kursk
1 aaGun moved from Amur to Siberia
1 aaGun moved from Amur to Siberia
4 infantry moved from Amur to Siberia
3 infantry moved from Amur to Siberia
1 infantry moved from Amur to Buryatia
1 submarine moved from 112 Sea Zone to 108 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Russians undo move 1.
1 artillery and 9 infantry placed in Russia
1 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Novgorod to Russia
1 armour and 2 mech_infantrys moved from Stalingrad to Russia
2 fighters moved from Leningrad to Russia
2 artilleries and 15 infantry moved from Leningrad to Novgorod
2 aaGuns moved from Leningrad to Novgorod
1 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Kursk to Bryansk
1 artillery and 21 infantry moved from Ukraine to Kursk
3 infantry moved from Rostov to Kursk
2 armour and 2 mech_infantrys moved from Ukraine to Kursk
2 aaGuns moved from Ukraine to Kursk
1 aaGun moved from Amur to Siberia
1 aaGun moved from Amur to Siberia
4 infantry moved from Amur to Siberia
3 infantry moved from Amur to Siberia
1 infantry moved from Amur to Buryatia
1 submarine moved from 112 Sea Zone to 108 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Russians undo move 1.
1 artillery and 9 infantry placed in Russia
1 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Moved back an inf from Archangel.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from New Britain to 47 Sea Zone
1 artillery and 5 infantry moved from New Guinea to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
2 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 battleship and 1 marine moved from 47 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 carrier moved from 47 Sea Zone to 36 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 36 Sea Zone
1 destroyer moved from 50 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to French Indo China
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 132 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China
3 artilleries, 5 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 infantry moved from Inner Mongolia to Kansu
2 bombers moved from Kwangsi to Kansu
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Chahar
1 infantry moved from Anhwe to Shansi
2 infantry moved from Hopei to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 cruiser moved from 132 Sea Zone to 36 Sea Zone
1 marine moved from Kwangtung to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
2 artilleries moved from Hopei to Hunan
1 artillery moved from Honan to Tsinghai
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Hunan
2 carriers moved from 132 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 45 Sea Zone
1 fighter moved from 47 Sea Zone to Davao
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 47 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Manilla
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Guam
Battle in Davao
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Guam from Americans, taking Davao from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Manilla, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Manilla, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in French Indo China
Japanese attack with 5 artilleries, 12 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 5 artilleries, 12 infantry and 1 mech_infantry in French Indo China, round 2 : 4/18 hits, 4.67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 5 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/8 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Szechwan to Hunan
1 fighter moved from Kwangsi to 7 Sea Zone
1 tactical_bomber moved from Japan to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 aaGun moved from Anhwe to Hopei
2 bombers moved from Kansu to Hopei
Place Units - Japanese
1 carrier and 2 destroyers placed in 7 Sea Zone
6 infantry placed in Japan
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : -1.83
UK_Pacific regular : 0.67
ANZAC regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
3 fighters and 1 tactical_bomber moved from 65 Sea Zone to 35 Sea Zone
1 submarine moved from 65 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Guinea
Combat - Americans
Battle in Java
Battle in New Guinea
Battle in French West Africa
Battle in New Britain
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Java from Japanese, taking New Guinea from Japanese, taking French West Africa from Neutral_Axis, taking New Britain from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 marine and 2 submarines moved from 65 Sea Zone to 47 Sea Zone
1 destroyer moved from 31 Sea Zone to 47 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 27 Sea Zone to 47 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 2 destroyers and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 104 Sea Zone
2 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
2 infantry and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
7 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 10 infantry in Szechwan, round 2 : 2/10 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67
Japanese regular : 1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
3 fighters and 1 tactical_bomber moved from 65 Sea Zone to 35 Sea Zone
1 submarine moved from 65 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Guinea
Combat - Americans
Battle in Java
Battle in New Guinea
Battle in French West Africa
Battle in New Britain
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Java from Japanese, taking New Guinea from Japanese, taking French West Africa from Neutral_Axis, taking New Britain from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 marine and 2 submarines moved from 65 Sea Zone to 47 Sea Zone
1 destroyer moved from 31 Sea Zone to 47 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 27 Sea Zone to 47 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 2 destroyers and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 104 Sea Zone
2 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
2 infantry and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
7 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 10 infantry in Szechwan, round 2 : 2/10 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 marine moved from Ethiopia to 78 Sea Zone
1 battleship and 1 marine moved from 78 Sea Zone to 82 Sea Zone
1 cruiser moved from 78 Sea Zone to 82 Sea Zone
1 marine moved from 82 Sea Zone to Iraq
1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Southern Persia to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
1 cruiser moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 3 infantry moved from Southern Persia to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery, 5 infantry and 1 marine
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 3/3 hits, 1,67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Algeria from Neutral_Axis to British
EDIT: Changing ownership of Tunisia from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
1 destroyer moved from 74 Sea Zone to 82 Sea Zone
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 fighter and 1 tactical_bomber moved from Union of South Africa to 82 Sea Zone
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 artillery and 7 infantry moved from Eastern India to Burma
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
6 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Burma
1 destroyer moved from 93 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 armour moved from Morocco to Tunisia
1 transport moved from 93 Sea Zone to 109 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Southern Persia
2 infantry placed in Union of South Africa
2 infantry placed in Quebec
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Place Units - UK_Pacific
1 aaGun and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 aaGun and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,67
Americans regular : -0,50
Japanese regular : 0,67
Neutral_Axis regular : 0,00
British regular : 1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Crete to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Trans-Jordan
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Malta to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 armour moved from Eastern Poland to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Southern Belarus
1 artillery and 2 infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Romania to Southern Belarus
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 5 infantry and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/9 hits, 2.50 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Anglo-Egyptian Sudan to Egypt
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 airfield, 1 artillery and 1 infantry placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Burma to Szechwan
1 infantry moved from Yunnan to Burma
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters and 1 tactical_bomber moved from New South Wales to 47 Sea Zone
1 destroyer moved from 65 Sea Zone to 27 Sea Zone
1 cruiser and 2 submarines moved from 65 Sea Zone to 47 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Burma to Szechwan
1 infantry moved from Yunnan to Burma
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters and 1 tactical_bomber moved from New South Wales to 47 Sea Zone
1 destroyer moved from 65 Sea Zone to 27 Sea Zone
1 cruiser and 2 submarines moved from 65 Sea Zone to 47 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 6 artilleries, 12 infantry and 8 mech_infantrys moved from Southern Belarus to Bryansk
6 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Karelia to Vyborg
1 armour, 7 infantry and 1 mech_infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
2 artilleries and 6 infantry moved from Baltic States to Leningrad
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
Combat - Germans
Battle in Bryansk
Germans attack with 14 armour, 6 artilleries, 12 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 6 artilleries, 12 infantry and 13 mech_infantrys in Bryansk, round 2 : 17/45 hits, 16.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 6 artilleries, 11 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Southern Belarus
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Leningrad
1 aaGun moved from Vyborg to Leningrad
1 aaGun moved from Southern Belarus to Bryansk
1 submarine moved from 127 Sea Zone to 115 Sea Zone
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 destroyer moved from 116 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
Place Units - Germans
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Western Germany
2 fighters placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
3 armour, 1 artillery, 24 infantry and 2 mech_infantrys moved from Kursk to Bryansk
1 infantry moved from Smolensk to Bryansk
2 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Russia to Bryansk
Combat - Russians
Battle in Korea
Russians attack with 1 infantry
Japanese defend with 2 aaGuns
2 aaGuns owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGuns
Battle in Bryansk
Russians attack with 5 armour, 2 artilleries, 34 infantry and 5 mech_infantrys
Germans defend with 1 aaGun, 14 armour, 6 artilleries, 11 infantry and 13 mech_infantrys
Russians roll dice for 5 armour, 2 artilleries, 34 infantry and 5 mech_infantrys in Bryansk, round 2 : 12/46 hits, 10,83 expected hits
Combat Hit Differential Summary :
Russians regular : 1,17
Desperate times. Casualties? Max d or keeping aa?
@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
Desperate times. Casualties? Max d or keeping aa?
Keep the AA. Lose 11 Infantry and 1 Artillery.
The nasty, mean Russians, stabbing the poor, innocent Japanese in the back like that. Tut tut…
@flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
Desperate times. Casualties? Max d or keeping aa?
Keep the AA. Lose 11 Infantry and 1 Artillery.
The nasty, mean Russians, stabbing the poor, innocent Japanese in the back like that. Tut tut…
The 2 aa and extra 3 income was just a too juicy bait. Now Mongolia will never turn. :moyai:
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
3 armour, 1 artillery, 24 infantry and 2 mech_infantrys moved from Kursk to Bryansk
1 infantry moved from Smolensk to Bryansk
2 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Russia to Bryansk
Combat - Russians
Battle in Korea
Russians attack with 1 infantry
Japanese defend with 2 aaGuns
2 aaGuns owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGuns
Battle in Bryansk
Russians attack with 5 armour, 2 artilleries, 34 infantry and 5 mech_infantrys
Germans defend with 1 aaGun, 14 armour, 6 artilleries, 11 infantry and 13 mech_infantrys
Russians roll dice for 5 armour, 2 artilleries, 34 infantry and 5 mech_infantrys in Bryansk, round 2 : 12/46 hits, 10,83 expected hits
Germans roll dice for 1 aaGun, 14 armour, 6 artilleries, 11 infantry and 13 mech_infantrys in Bryansk, round 2 : 19/44 hits, 19,17 expected hits
19 infantry owned by the Russians, 1 artillery owned by the Germans and 11 infantry owned by the Germans lost in Bryansk
5 mech_infantrys owned by the Russians, 15 infantry owned by the Russians, 5 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 1 aaGun, 14 armour, 5 artilleries and 13 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Russians: 19 infantry
Casualties for Germans: 1 artillery and 11 infantry
Non Combat Move - Russians
1 infantry moved from Novgorod to Smolensk
2 aaGuns, 2 artilleries and 14 infantry moved from Novgorod to Smolensk
1 infantry moved from Yaroslavl to Russia
1 infantry moved from Vologda to Yaroslavl
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Sakha
1 aaGun moved from Kursk to Tula
1 aaGun moved from Kursk to Tambov
2 armour and 1 mech_infantry moved from Stalingrad to Samara
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Urals
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0,17
Russians regular : 1,17