FMRommel (Ent) vs Entek (CP) 1914

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germany round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 2
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 3,4,5 and gets 0 hits
    
        Combat Move - Germany
            2 field_guns, 1 heavy_gun and 2 infantry moved from Western Poland to Warsaw
            1 infantry moved from Western Poland to Warsaw
            1 field_gun and 1 infantry moved from Tuamotu to Sea Zone 112 Pacific Ocean
            2 battlecruisers, 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 146 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 146 Pacific Ocean to Guadalahara
            2 submarines moved from Sea Zone 35 Mid Atlantic to Sea Zone 52 Mid Atlantic
            1 submarine moved from Sea Zone 42 Caribbean Sea to Sea Zone 52 Mid Atlantic
            1 cavalry moved from Italian Somaliland to French Somaliland
                  Germany take British Somaliland from Britain
                  Germany take French Somaliland from France
            1 cavalry moved from Uganda to Northern Rhodesia
                  Germany take Congo from Britain
            1 infantry moved from Uganda to Western Sudan
            2 submarines moved from Sea Zone 121 Coral Sea to Sea Zone 119 Timor Sea
            3 submarines moved from Sea Zone 24 Irish Sea to Sea Zone 22 Mid Atlantic
            1 heavy_gun and 2 infantry moved from East Prussia to Lithuania
            2 infantry moved from Alsace to Champagne
            3 fighters moved from Rhine to Champagne
            1 cavalry moved from Rhine to Champagne
            1 heavy_gun moved from Rhine to Champagne
    
        Purchase Units - Germany
            Germany buy 1 destroyer, 2 field_guns, 1 gas, 3 heavy_guns, 4 infantry, 10 stormtruppens, 2 submarines, 1 transport and 11 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Germany
            Battle in Warsaw
                Germany attack with 2 field_guns, 1 heavy_gun and 3 infantry
                Russia defend with 1 Factory, 1 field_gun and 2 infantry
                    Germany roll dice for 2 field_guns, 1 heavy_gun and 3 infantry in Warsaw, round 2 : 2/6 hits, 2.00 expected hits
                    Russia roll dice for 1 field_gun and 2 infantry in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany and 2 infantry owned by the Russia lost in Warsaw
                    Germany roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Warsaw, round 3 : 1/5 hits, 1.67 expected hits
                    Russia roll dice for 1 field_gun in Warsaw, round 3 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia and 1 infantry owned by the Germany lost in Warsaw
                Germany win, taking Warsaw from Russia with 2 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germany: 2 infantry
                Casualties for Russia: 1 field_gun and 2 infantry
            Battle in Sea Zone 22 Mid Atlantic
                Germany attack with 3 submarines
                Britain defend with 2 destroyers
                    Germany roll dice for 3 submarines in Sea Zone 22 Mid Atlantic, round 2 : 1/3 hits, 1.00 expected hits
                    Britain roll dice for 2 destroyers in Sea Zone 22 Mid Atlantic, round 2 : 2/2 hits, 0.67 expected hits
                    2 submarines owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 22 Mid Atlantic
                    Germany roll dice for 1 submarine in Sea Zone 22 Mid Atlantic, round 3 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 destroyer in Sea Zone 22 Mid Atlantic, round 3 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 22 Mid Atlantic, round 4 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 destroyer in Sea Zone 22 Mid Atlantic, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germany lost in Sea Zone 22 Mid Atlantic
                Britain win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Germany: 3 submarines
                Casualties for Britain: 1 destroyer
            Battle in Western Sudan
                Germany attack with 1 infantry
                Italy defend with 1 cavalry
                    Germany roll dice for 1 infantry in Western Sudan, round 2 : 1/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in Western Sudan, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Italy lost in Western Sudan
                Germany win, taking Western Sudan from Britain with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italy: 1 cavalry
            Battle in Northern Rhodesia
                Germany attack with 1 cavalry
                Britain defend with 1 infantry
                    Germany roll dice for 1 cavalry in Northern Rhodesia, round 2 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 infantry in Northern Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 cavalry in Northern Rhodesia, round 3 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 infantry in Northern Rhodesia, round 3 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the Germany lost in Northern Rhodesia
                Britain win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germany: 1 cavalry
            Battle in Champagne
                Germany attack with 1 cavalry, 3 fighters, 1 heavy_gun and 2 infantry
                France defend with 1 field_gun and 3 infantry
                    Germany roll dice for 1 cavalry, 3 fighters, 1 heavy_gun and 2 infantry in Champagne, round 2 : 0/7 hits, 2.33 expected hits
                    France roll dice for 1 field_gun and 3 infantry in Champagne, round 2 : 1/4 hits, 1.33 expected hits
                    1 cavalry owned by the Germany lost in Champagne
                    Germany roll dice for 3 fighters, 1 heavy_gun and 2 infantry in Champagne, round 3 : 1/6 hits, 2.00 expected hits
                    France roll dice for 1 field_gun and 3 infantry in Champagne, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the France lost in Champagne
                    Germany roll dice for 3 fighters, 1 heavy_gun and 2 infantry in Champagne, round 4 : 1/6 hits, 2.00 expected hits
                    France roll dice for 1 field_gun and 2 infantry in Champagne, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Champagne
                    Germany roll dice for 3 fighters, 1 heavy_gun and 1 infantry in Champagne, round 5 : 1/5 hits, 1.67 expected hits
                    France roll dice for 1 field_gun and 1 infantry in Champagne, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Champagne
                    Germany roll dice for 3 fighters and 1 heavy_gun in Champagne, round 6 : 1/4 hits, 1.33 expected hits
                    France roll dice for 1 field_gun in Champagne, round 6 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germany and 1 field_gun owned by the France lost in Champagne
                Germany win, taking Champagne from France with 2 fighters and 1 heavy_gun remaining. Battle score for attacker is -6
                Casualties for Germany: 1 cavalry, 1 fighter and 2 infantry
                Casualties for France: 1 field_gun and 3 infantry
            Battle in Guadalahara
                Germany attack with 1 field_gun and 1 infantry
                Neutral defend with 1 infantry
                    Germany roll dice for 2 battlecruisers in Guadalahara, round 2 : 1/2 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Guadalahara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Guadalahara
                Germany loses 0 PUs for violating Guadalaharas neutrality.
                Germany win, taking Guadalahara from Neutral with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Germany: 1 infantry
                Casualties for Neutral: 1 infantry
            Battle in Lithuania
                Germany attack with 1 heavy_gun and 2 infantry
                Russia defend with 1 conscript
                    Germany roll dice for 1 heavy_gun and 2 infantry in Lithuania, round 2 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Lithuania, round 2 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 heavy_gun and 2 infantry in Lithuania, round 3 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Lithuania, round 3 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 heavy_gun and 2 infantry in Lithuania, round 4 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Lithuania, round 4 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 heavy_gun and 2 infantry in Lithuania, round 5 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Lithuania, round 5 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 heavy_gun and 2 infantry in Lithuania, round 6 : 3/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Lithuania, round 6 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Lithuania
                Germany win, taking Lithuania from Russia with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Germany
            6 infantry moved from Western Poland to Eastern Poland
            1 battlecruiser and 1 battleship moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
            1 field_gun and 7 infantry moved from West Prussia to East Prussia
            3 infantry moved from Pomerania to West Prussia
            2 field_guns and 1 infantry moved from Bavaria to Bohemia
            1 field_gun and 7 infantry moved from Wurttemburg to Alsace
            1 fighter moved from Champagne to Alsace
            1 fighter moved from Champagne to Alsace
            11 infantry moved from Rhine to Belgium
            1 field_gun, 1 heavy_gun and 4 infantry moved from Nassau to Rhine
            4 infantry moved from Hanover to Westphalia
            2 field_guns moved from Holland to Westphalia
            5 infantry moved from Holland to Westphalia
            4 infantry moved from Saxony to Westphalia
            1 infantry moved from Mecklenburg to Pomerania
            2 battlecruisers, 1 battleship and 1 cruiser moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
            7 stormtruppens moved from Berlin to Saxony
    
        Place Units - Germany
            1 heavy_gun, 2 infantry and 3 trenchs placed in Dar es Salaam
            1 field_gun, 1 heavy_gun, 1 infantry and 3 trenchs placed in Belgium
            1 trench placed in Shanghai 2
            1 trench placed in Tsingtao
            1 trench placed in German New Guinea
            1 destroyer, 2 submarines and 1 transport placed in Sea Zone 12 Baltic Sea
            1 field_gun, 1 gas, 1 heavy_gun and 1 infantry placed in Wurttemburg
            10 stormtruppens placed in Berlin
            1 trench placed in Eastern Poland
            1 trench placed in German New Guinea
    
        Turn Complete - Germany
            Germany collect 130 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -7.67
    France regular : -0.67
    Russia regular : -0.17
    Neutral regular : 0.67
    Britain regular : 1.83
    

    Savegame


  • Ha, when I placed the Canadian DDs I saw the G subs in Bahamas couldn’t reach and saw the subs in Irish Sea couldn’t sink UK fleet with a BB, or UK subs in EngCha. But I overlooked them reaching the Canadian DDs, which I could have placed in sz21. Lucky for me the dice favored me.
    The battle dice result in Lith puzzles me. The dice roll from lowest to highest power. So should have been: unsupported inf roll at 1, supported inf and HG both at 2. But the second dice rolled 2 several times and wasn’t credited with a hit.
    I wanted to build a DD in Singapore to offset your 2 subs. But low starting cash meant something had to be deferred and 9 PUs was just too much. Usually, G keeps a sub with the fleet in sz112 or loses a sub or 2 in the first battles. My entire fleet might have to retreat to Singapore. I never know what to build for USA.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: France round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 2
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 5,1 and gets 0 hits
    
        Combat Move - France
            1 field_gun, 1 fighter and 1 infantry moved from Picardy to Champagne
            1 colonial moved from Shanghai 4 to Sea Zone 136 East China Sea
            1 colonial and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 135 Pacific Ocean
            1 colonial moved from Sea Zone 135 Pacific Ocean to Mariana Islands
                  France take Mariana Islands from Germany
    
        Purchase Units - France
            France buy 1 cavalry, 3 colonials, 1 destroyer, 2 field_guns, 1 gas, 10 infantry and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Champagne
                France attack with 1 field_gun, 1 fighter and 1 infantry
                Germany defend with 1 heavy_gun
                    France roll dice for 1 field_gun, 1 fighter and 1 infantry in Champagne, round 2 : 1/3 hits, 1.00 expected hits
                    Germany roll dice for 1 heavy_gun in Champagne, round 2 : 1/1 hits, 0.67 expected hits
                    1 heavy_gun owned by the Germany and 1 infantry owned by the France lost in Champagne
                France win, taking Champagne from Germany with 1 field_gun and 1 fighter remaining. Battle score for attacker is 2
                Casualties for France: 1 infantry
                Casualties for Germany: 1 heavy_gun
    
        Non Combat Move - France
            1 fighter moved from Champagne to Paris
            1 infantry moved from Normandy to Picardy
            1 field_gun and 2 infantry moved from Burgundy to Paris
            1 cavalry moved from Brittany to Paris
            1 infantry moved from Normandy to Paris
            1 infantry moved from Auvergne to Burgundy
            1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
            1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean
            1 colonial and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
            1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea
            1 colonial and 1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 57 Ligurian Sea
            1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 56 Gulf of Lyon
            2 colonials moved from Majorca to Sea Zone 56 Gulf of Lyon
            2 colonials moved from Sea Zone 56 Gulf of Lyon to Marseilles
            1 infantry moved from Rhone to Burgundy
            1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 33 Mid Atlantic to Sea Zone 55 Western Mediterranean
            1 infantry moved from Marseilles to Rhone
            2 infantry moved from Marseilles to Piedmont
            1 infantry moved from Cape Verde to Sea Zone 51 Mid Atlantic
            1 infantry and 1 transport moved from Sea Zone 51 Mid Atlantic to Sea Zone 100 Gulf of Guinea
            1 cruiser moved from Sea Zone 53 Mid Atlantic to Sea Zone 55 Western Mediterranean
            1 colonial moved from Togo to Sea Zone 100 Gulf of Guinea
            1 colonial and 1 infantry moved from Sea Zone 100 Gulf of Guinea to Gabon
            1 infantry moved from Upper Volta to Togo
            2 cavalrys moved from Mali to Chad
            3 colonials moved from Tobruk to Cyrenaica
            2 cavalrys moved from Fezzan to Chad
            1 colonial moved from Mali to Niger
            1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 69 Sea of Crete
            1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean
            1 gas moved from Yanaon to Burma
            1 cruiser moved from Sea Zone 84 Andaman Sea to Sea Zone 126 Java Sea
            1 infantry moved from Singapore to Sea Zone 84 Andaman Sea
            1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 127 Gulf of Thailand
            1 infantry moved from Sea Zone 127 Gulf of Thailand to Cochinchina
    
        Place Units - France
            8 infantry and 2 trenchs placed in Paris
            1 gas and 2 infantry placed in Brittany
            1 cavalry and 2 field_guns placed in Marseilles
            1 destroyer placed in Sea Zone 55 Western Mediterranean
            1 colonial placed in Algiers
            2 colonials placed in Tobruk
    
        Turn Complete - France
            France collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 0.33
    France regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Serbia round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 2
    
        Combat Move - Serbia
            1 fighter moved from Greece to Sea Zone 68 Aegean Sea
    
        Purchase Units - Serbia
            Serbia buy 4 infantry and 2 trenchs; Remaining resources: 1 PUs; 
    
        Combat - Serbia
            Battle in Sea Zone 68 Aegean Sea
                Serbia attack with 1 fighter
                Turkey defend with 1 transport
                    1 transport owned by the Turkey lost in Sea Zone 68 Aegean Sea
                Serbia win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Turkey: 1 transport
    
        Non Combat Move - Serbia
            1 fighter moved from Sea Zone 68 Aegean Sea to Belgrade
            2 infantry moved from Greece to Albania
            1 field_gun and 1 infantry moved from Greece to Macedonia
    
        Place Units - Serbia
            4 infantry and 2 trenchs placed in Belgrade
    
        Turn Complete - Serbia
            Serbia collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I made better opening moves for France and Serbia than in our team game. Especially Serbia. Just turned out based on G Atlantic fleet and subs location and T’s opening that France will have the dominant fleet in the Med, not UK or T.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Austria round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 2
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 6,2,5 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover creepingBarage
    
        Combat Move - Austria
            4 field_guns and 3 infantry moved from Hungary to Transylvania
            2 field_guns moved from Carpathia to Galicia
            4 infantry moved from Carpathia to Galicia
            3 field_guns and 4 infantry moved from Vienna to Carpathia
            1 field_gun, 3 heavy_guns and 2 infantry moved from Trieste to Venice
    
        Purchase Units - Austria
            Austria buy 1 destroyer, 4 field_guns, 3 gass, 4 infantry, 1 transport and 7 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Austria
    
        Non Combat Move - Austria
            1 heavy_gun and 1 infantry moved from Venice to Milan
    
        Place Units - Austria
            1 trench placed in Galicia
            1 trench placed in Transylvania
            Austria undo move 2.
            3 trenchs placed in Milan
            2 field_guns, 2 infantry and 3 trenchs placed in Venice
            2 field_guns, 3 gass and 2 infantry placed in Hungary
            1 destroyer and 1 transport placed in Sea Zone 62 Adriatic Sea
    
        Activate Technology - Austria
            Austria activating creepingBarage
    
        Turn Complete - Austria
            Austria collect 81 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italy round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 2
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy roll 2,3 and gets 0 hits
    
        Combat Move - Italy
            1 cavalry, 2 field_guns and 3 infantry moved from Tuscany to Milan
            2 field_guns, 1 heavy_gun and 4 infantry moved from Piedmont to Milan
    
        Purchase Units - Italy
            Italy buy 1 field_gun, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Italy
            Battle in Milan
                Italy attack with 1 cavalry, 4 field_guns, 1 heavy_gun and 7 infantry
                Austria defend with 1 field_gun, 1 heavy_gun, 5 infantry and 3 trenchs
                    Italy roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 7 infantry in Milan, round 2 : 1/13 hits, 3.83 expected hits
                Units damaged: 1 trench owned by the Austria
                    Austria roll dice for 1 field_gun, 1 heavy_gun, 5 infantry and 3 trenchs in Milan, round 2 : 3/7 hits, 2.67 expected hits
                    3 infantry owned by the Italy lost in Milan
                4 infantry owned by the Italy, 1 heavy_gun owned by the Italy, 1 cavalry owned by the Italy and 4 field_guns owned by the Italy retreated to Tuscany
                Austria win with 1 field_gun, 1 heavy_gun, 5 infantry and 3 trenchs remaining. Battle score for attacker is -9
                Casualties for Italy: 3 infantry
    
        Non Combat Move - Italy
            1 field_gun and 4 infantry moved from Latium to Tuscany
            2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea
            1 field_gun and 3 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            2 battlecruisers and 2 cruisers moved from Sea Zone 59 Central Mediterranean to Sea Zone 61 Ionian Sea
            1 heavy_gun and 8 infantry moved from Rome to Latium
    
        Place Units - Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italy from Tuscany: 2 infantry
            EDIT: Adding units owned by Italy to Piedmont: 2 infantry
            EDIT: Turning off Edit Mode
            2 trenchs placed in Tuscany
            1 field_gun and 2 infantry placed in Piedmont
            1 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 24 PUs; end with 24 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italy regular : -2.83
    Austria regular : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Arabia round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 2
    
        Combat Move - Arabia
            1 Bedouin moved from Arabia to Al-Dammam
                  Arabia take Al-Dammam from Turkey
            1 Bedouin moved from Al-Dammam to Arabia
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins; Remaining resources: 1 PUs; 
    
        Combat - Arabia
    
        Non Combat Move - Arabia
            6 Bedouins moved from Mecca to Arabia
    
        Place Units - Arabia
            4 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Had 65% chance of retaking Milan. It was worth the risk, since I could retreat and Tusc and Pied would be safe. If I didn’t take it this turn, you could build more bunkers and I would never get it back. French could have followed up. And no A troops in Tri. But bad first round gave me no chance.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Turkey round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 2
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 3,4 and gets 0 hits
    
        Combat Move - Turkey
            1 battleship and 2 cruisers moved from Sea Zone 64 Sea of Azov to Sea Zone 68 Aegean Sea
            1 infantry moved from Kuwait to Al-Dammam
                  Turkey take Al-Dammam from Arabia
            1 infantry moved from Oman to Arabia
            1 infantry moved from Trucial Coast to Arabia
            2 fighters and 4 infantry moved from Mesopotamia to Arabia
            3 infantry moved from Jordan to Arabia
            1 cavalry moved from Palestine to Hejaz
            1 infantry moved from Palestine to Sinai
            1 infantry moved from Lebanon to Palestine
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
            2 infantry moved from Armenia to Georgia
            1 field_gun and 2 infantry moved from Baghdad to Lurs
            2 field_guns moved from Basra to Fars
    
        Purchase Units - Turkey
            Turkey buy 1 destroyer, 3 field_guns, 3 infantry, 1 submarine, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Hejaz
                Turkey attack with 1 cavalry
                Arabia defend with 1 Bedouin
                    Turkey roll dice for 1 cavalry in Hejaz, round 2 : 0/1 hits, 0.17 expected hits
                    Arabia roll dice for 1 Bedouin in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 cavalry in Hejaz, round 3 : 0/1 hits, 0.17 expected hits
                    Arabia roll dice for 1 Bedouin in Hejaz, round 3 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 cavalry in Hejaz, round 4 : 0/1 hits, 0.17 expected hits
                    Arabia roll dice for 1 Bedouin in Hejaz, round 4 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the Turkey lost in Hejaz
                Arabia win with 1 Bedouin remaining. Battle score for attacker is -4
                Casualties for Turkey: 1 cavalry
            Battle in Arabia
                Turkey attack with 2 fighters and 9 infantry
                Arabia defend with 9 Bedouins and 1 trench
                    Turkey roll dice for 2 fighters and 9 infantry in Arabia, round 2 : 2/11 hits, 2.50 expected hits
                    Arabia roll dice for 9 Bedouins and 1 trench in Arabia, round 2 : 5/9 hits, 3.00 expected hits
                    1 trench owned by the Arabia and 5 infantry owned by the Turkey lost in Arabia
                2 fighters owned by the Turkey retreated
                4 infantry owned by the Turkey retreated to Mesopotamia
                Arabia win with 9 Bedouins remaining. Battle score for attacker is -12
                Casualties for Turkey: 5 infantry
                Casualties for Arabia: 1 trench
            Battle in Fars
                Turkey attack with 2 field_guns
                Neutral defend with 2 cavalrys
                    Turkey roll dice for 2 field_guns in Fars, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
                    1 cavalry owned by the Neutral lost in Fars
                    Turkey roll dice for 2 field_guns in Fars, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits
                    Turkey roll dice for 2 field_guns in Fars, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 cavalry in Fars, round 4 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Neutral lost in Fars
                Turkey loses 0 PUs for violating Farss neutrality.
                Turkey win, taking Fars from Neutral with 2 field_guns remaining. Battle score for attacker is 8
                Casualties for Neutral: 2 cavalrys
            Battle in Lurs
                Turkey attack with 1 field_gun and 2 infantry
                Neutral defend with 2 infantry
                    Turkey roll dice for 1 field_gun and 2 infantry in Lurs, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 field_gun and 2 infantry in Lurs, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Lurs, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Lurs
                    Turkey roll dice for 1 field_gun and 2 infantry in Lurs, round 4 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Lurs, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Lurs
                Turkey loses 0 PUs for violating Lurss neutrality.
                Turkey win, taking Lurs from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Turkey
            1 field_gun, 1 heavy_gun and 1 infantry moved from Damascus to Jordan
            2 infantry moved from Syria to Mesopotamia
            2 fighters moved from Arabia to Mesopotamia
            3 infantry moved from Dardanelles to Bulgaria
            1 infantry moved from Constantinople to Dardanelles
    
        Place Units - Turkey
            1 destroyer, 1 submarine and 1 transport placed in Sea Zone 68 Aegean Sea
            1 trench placed in Sinai
            1 trench placed in Mesopotamia
            1 trench placed in Jordan
            1 field_gun and 1 infantry placed in Damascus
            1 field_gun and 1 infantry placed in Baghdad
            1 field_gun and 1 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Arabia regular : 2.00
    Neutral regular : -2.33
    Turkey regular : -1.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Britain round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 2
    
        Research Technology - Britain
            Britain spend 10 on tech rolls
                Britain roll 6,4,6 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover convoys
    
        Combat Move - Britain
            1 infantry moved from German East Africa to British East Africa
                  Britain take British East Africa from Germany
            1 infantry moved from Rwanda to Uganda
                  Britain take Uganda from Germany
            1 infantry moved from Northern Rhodesia to Congo
                  Britain take Congo from Germany
            2 cruisers and 1 submarine moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
            2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 colonial moved from Sindh to Sea Zone 73 Arabian Sea
            1 colonial and 2 infantry moved from Sea Zone 73 Arabian Sea to Oman
                  Britain take Oman from Turkey
    
        Purchase Units - Britain
            Britain buy 3 destroyers, 4 field_guns, 1 infantry, 4 submarines and 1 trench; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Sea Zone 72 Persian Gulf
                Britain attack with 2 cruisers and 1 submarine
                Turkey defend with 1 cruiser and 1 transport
                    Britain roll dice for 1 submarine in Sea Zone 72 Persian Gulf, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 2 cruisers in Sea Zone 72 Persian Gulf, round 2 : 2/2 hits, 1.00 expected hits
                    Turkey roll dice for 1 cruiser and 1 transport in Sea Zone 72 Persian Gulf, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Britain, 1 cruiser owned by the Turkey and 1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf
                Britain win with 2 cruisers remaining. Battle score for attacker is 10
                Casualties for Britain: 1 submarine
                Casualties for Turkey: 1 cruiser and 1 transport
    
        Non Combat Move - Britain
            1 infantry moved from England to Scotland
            1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
            3 colonials and 1 field_gun moved from Iceland to Sea Zone 19 North Atlantic
            3 colonials, 1 field_gun and 4 transports moved from Sea Zone 19 North Atlantic to Sea Zone 24 Irish Sea
            1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea
            1 cavalry, 1 field_gun and 1 infantry moved from England to Sea Zone 24 Irish Sea
            1 cavalry, 3 colonials, 2 field_guns, 2 infantry and 4 transports moved from Sea Zone 24 Irish Sea to Sea Zone 25 Mid Atlantic
            1 battlecruiser, 1 battleship and 3 cruisers moved from Sea Zone 19 North Atlantic to Sea Zone 25 Mid Atlantic
            2 submarines moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
            1 colonial and 1 field_gun moved from Quebec to Newfoundland
            1 colonial moved from Oregon to California
            1 colonial moved from Montana to New Mexico
            1 colonial moved from Alberta to British Columbia
            1 colonial moved from Manitoba to Ontario
            1 cavalry, 3 colonials, 2 field_guns and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
            4 infantry moved from England to London
            2 fighters moved from England to Normandy
            1 battlecruiser moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 55 Western Mediterranean
            1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 61 Ionian Sea
            1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
            1 infantry moved from Pretoria to German Southwest Africa
            2 cavalrys moved from Pretoria to Northern Rhodesia
            1 colonial moved from Kamerun to Middle Congo
            1 infantry moved from Upper Volta to Niger
            1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
            1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic
            1 battlecruiser, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 124 Celebes Sea to Sea Zone 120 Arafura Sea
            1 cruiser and 1 transport moved from Sea Zone 117 Indian Ocean to Sea Zone 120 Arafura Sea
            1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
            2 cavalrys and 1 colonial moved from New South Wales to Queensland
            2 colonials and 2 field_guns moved from Sydney-Canberra to New South Wales
            1 cavalry moved from Malaya to Singapore
            1 infantry moved from Orissa to Madras
            1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
            1 infantry moved from Sea Zone 75 Red Sea to Eritrea
            1 cavalry moved from Cairo-Suez to Port Sudan
    
        Place Units - Britain
            2 submarines placed in Sea Zone 15 English Channel
            1 destroyer and 1 submarine placed in Sea Zone 22 Mid Atlantic
            2 field_guns placed in Cairo-Suez
            1 destroyer placed in Sea Zone 94 South Atlantic
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun placed in Goa
            1 trench placed in German East Africa
            1 destroyer and 1 submarine placed in Sea Zone 126 Java Sea
    
        Activate Technology - Britain
            Britain activating convoys
    
        Turn Complete - Britain
            Britain collect 89 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Turkey regular : 0.50
    Britain regular : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Russia round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 2
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            1 cavalry moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 cavalry moved from Azerbaijan to Caucasus
            2 conscripts moved from Latvia to Belarus
            3 conscripts moved from Minsk to Belarus
            2 conscripts and 1 heavy_gun moved from Kiev to Odessa
            2 cavalrys moved from Moscow to Belarus
            1 conscript and 4 infantry moved from Pskov to Latvia
            1 infantry moved from St. Petersburg to Pskov
            2 field_guns moved from Finland to St. Petersburg
            1 conscript moved from Novgorod to St. Petersburg
            1 field_gun, 1 heavy_gun and 2 infantry moved from Moscow to Don
            3 conscripts moved from Kazakhstan to Caucasus
            2 conscripts moved from Khabarovsk to Primorsky
            1 conscript moved from Western Siberian Lowlands to Norilsk
            1 conscript moved from Krasnoyarsk to Evenkia
            1 conscript moved from Bratsk to Chita
            1 cavalry moved from Chita to Novosibirsk
            1 conscript moved from Novosibirsk to Bratsk
            1 conscript moved from Western Siberian Lowlands to Norilsk
            2 cavalrys moved from Bratsk to Novosibirsk
            1 conscript moved from Western Siberian Lowlands to Krasnoyarsk
            2 conscripts moved from Perm to Novosibirsk
            1 conscript moved from Bratsk to Buryatia
            1 field_gun moved from Bratsk to Irkutsk
            1 conscript moved from Bratsk to Irkutsk
            2 conscripts moved from Omsk to Novosibirsk
            1 conscript and 1 field_gun moved from Kazan to Novosibirsk
    
        Purchase Units - Russia
            Russia buy 4 conscripts, 11 heavy_guns and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
    
        Place Units - Russia
            1 conscript placed in Moscow
            3 heavy_guns placed in Minsk
            3 trenchs placed in Belarus
            3 heavy_guns placed in Kiev
            3 trenchs placed in Odessa
            1 trench placed in Caucasus
            2 heavy_guns placed in Omsk
            1 conscript and 2 heavy_guns placed in Irkutsk
            2 conscripts and 1 heavy_gun placed in Vladivostok
            1 trench placed in Norilsk
            1 trench placed in Latvia
    
        Turn Complete - Russia
            Russia collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : 0.00
    

    Savegame


  • Austria getting barrage so early hurts I, S & R. Aggressive A forced R to build more trenches than I’m used to. Less income left for ground troops.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Communists round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 2
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists roll 1,5 and gets 0 hits
    
        Combat Move - Communists
            1 cavalry moved from Aldan to Khabarovsk
                  Communists take Khabarovsk from Russia
            1 cavalry moved from Khabarovsk to Amur
                  Communists take Amur from Russia
            1 conscript moved from Aldan to Bratsk
            2 cavalrys moved from Aldan to Chita
            9 conscripts and 2 field_guns moved from Aldan to Bratsk
            2 cavalrys moved from Tiksi to Evenkia
            6 conscripts, 2 field_guns and 2 infantry moved from Yakutsk to Aldan
    
        Purchase Units - Communists
            Communists buy 2 conscripts, 2 field_guns and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Communists
            Battle in Chita
                Communists attack with 2 cavalrys
                Russia defend with 1 conscript
                    Communists roll dice for 2 cavalrys in Chita, round 2 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 2 cavalrys in Chita, round 3 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 2 cavalrys in Chita, round 4 : 1/2 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Chita, round 4 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Chita
                Communists win, taking Chita from Russia with 2 cavalrys remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Evenkia
                Communists attack with 2 cavalrys
                Russia defend with 1 conscript
                    Communists roll dice for 2 cavalrys in Evenkia, round 2 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 2 : 1/1 hits, 0.17 expected hits
                    1 cavalry owned by the Communists lost in Evenkia
                1 cavalry owned by the Communists retreated to Tiksi
                Russia win with 1 conscript remaining. Battle score for attacker is -4
                Casualties for Communists: 1 cavalry
            Battle in Bratsk
                Communists attack with 10 conscripts and 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 10 conscripts and 2 field_guns in Bratsk, round 2 : 0/4 hits, 1.00 expected hits
                    Russia roll dice for 1 conscript in Bratsk, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 10 conscripts and 2 field_guns in Bratsk, round 3 : 1/4 hits, 1.00 expected hits
                    Russia roll dice for 1 conscript in Bratsk, round 3 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Bratsk
                Communists win, taking Bratsk from Russia with 10 conscripts and 2 field_guns remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 conscripts, 2 field_guns and 2 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Communists regular : -1.33
    Russia regular : 0.00
    

    Savegame


  • @fmerwinrommel Hopefully that makes the game different and interesting!


  • @entek Oops, the UK tt left the troops stranded in Madeira, or else they didn’t want to leave. Anyway, I will edit the troops off the isle to Sardinia.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: USA round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 2
    
        Research Technology - USA
            USA spend 10 on tech rolls
                USA roll 5,3,6 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover lateFighter
    
        Combat Move - USA
            1 cavalry and 3 infantry moved from New Mexico to Chihuahua
    
        Purchase Units - USA
            USA buy 1 Factory, 1 battlecruiser, 1 destroyer, 1 gas and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Chihuahua
                USA attack with 1 cavalry and 3 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 2 : 1/4 hits, 0.67 expected hits
                    Neutral roll dice for 2 infantry in Chihuahua, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chihuahua
                    USA roll dice for 1 cavalry and 2 infantry in Chihuahua, round 3 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 infantry in Chihuahua, round 3 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 cavalry and 2 infantry in Chihuahua, round 4 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 infantry in Chihuahua, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the USA lost in Chihuahua
                    USA roll dice for 1 cavalry and 1 infantry in Chihuahua, round 5 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Chihuahua, round 5 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 cavalry and 1 infantry in Chihuahua, round 6 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Chihuahua, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the USA lost in Chihuahua
                1 cavalry owned by the USA retreated to New Mexico
                Neutral win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for USA: 3 infantry
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - USA
            1 infantry moved from Louisiana to Texas
            1 gas moved from Charleston to Louisiana
            1 cavalry moved from Charleston to Kentucky
    
        Place Units - USA
            1 battlecruiser, 1 destroyer and 1 transport placed in Sea Zone 30 Mid Atlantic
            1 gas placed in Charleston
            1 Factory placed in San Francisco
    
        Activate Technology - USA
            USA activating lateFighter
            Trigger USAT3: buylate_fighter added to productionUSA
    
        Turn Complete - USA
            USA collect 66 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Madeira: 1 field_gun
            EDIT: Removing units owned by Britain from Madeira: 1 infantry
            EDIT: Adding units owned by Britain to Algeria: 1 field_gun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    USA regular : -1.33
    Neutral regular : 1.00
    

    Savegame


  • Irritating, everybody else takes Chihua and wins, but me. Now you can take Mex and build. I made the UK edit, but put the troops in Algeria.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germany round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 3
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 2,1,2,4 and gets 0 hits
    
        Combat Move - Germany
                Germany loses 0 PUs for violating Mexico Citys neutrality.
            1 field_gun and 2 infantry moved from Belgium to Picardy
            1 field_gun and 2 infantry moved from Rhine to Champagne
            1 field_gun and 1 infantry moved from Alsace to Franche-Comte
            1 fighter moved from Alsace to Champagne
            1 fighter moved from Alsace to Picardy
            1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
            1 field_gun moved from East Prussia to Sea Zone 11 Baltic Sea
            1 infantry moved from Pomerania to Sea Zone 11 Baltic Sea
            2 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
            2 battlecruisers moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
            1 battleship and 1 cruiser moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
            1 battlecruiser, 1 battleship and 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
            1 field_gun and 1 infantry moved from Sea Zone 12 Baltic Sea to Sweden
            1 field_gun moved from Guadalahara to Mexico City
                  Germany take Mexico City from Neutral
    
        Purchase Units - Germany
            Germany buy 1 destroyer, 5 field_guns, 1 gas, 1 heavy_gun, 5 infantry, 10 stormtruppens, 2 submarines, 1 transport and 7 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Germany
            Battle in Picardy
                Germany attack with 1 field_gun, 1 fighter and 2 infantry
                France defend with 1 infantry and 1 trench
                    Germany roll dice for 1 field_gun, 1 fighter and 2 infantry in Picardy, round 2 : 2/4 hits, 1.33 expected hits
                    France roll dice for 1 infantry and 1 trench in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 trench owned by the France lost in Picardy
                    Germany roll dice for 1 field_gun, 1 fighter and 2 infantry in Picardy, round 3 : 0/4 hits, 1.33 expected hits
                    France roll dice for 1 infantry in Picardy, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Picardy
                    Germany roll dice for 1 field_gun, 1 fighter and 1 infantry in Picardy, round 4 : 0/3 hits, 1.00 expected hits
                    France roll dice for 1 infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun, 1 fighter and 1 infantry in Picardy, round 5 : 0/3 hits, 1.00 expected hits
                    France roll dice for 1 infantry in Picardy, round 5 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun, 1 fighter and 1 infantry in Picardy, round 6 : 0/3 hits, 1.00 expected hits
                    France roll dice for 1 infantry in Picardy, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Picardy
                    Germany roll dice for 1 field_gun and 1 fighter in Picardy, round 7 : 0/2 hits, 0.67 expected hits
                    France roll dice for 1 infantry in Picardy, round 7 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun and 1 fighter in Picardy, round 8 : 1/2 hits, 0.67 expected hits
                    France roll dice for 1 infantry in Picardy, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Picardy
                Germany win, taking Picardy from France with 1 field_gun and 1 fighter remaining. Battle score for attacker is 0
                Casualties for France: 1 infantry and 1 trench
                Casualties for Germany: 2 infantry
            Battle in Sweden
                Germany attack with 1 field_gun and 1 infantry
                Neutral defend with 2 infantry
                    Germany roll dice for 1 field_gun and 1 infantry in Sweden, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 infantry in Sweden, round 2 : 2/2 hits, 0.67 expected hits
                    1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Sweden
                Neutral win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germany: 1 field_gun and 1 infantry
                Casualties for Neutral: 1 infantry
            Battle in Franche-Comte
                Germany attack with 1 field_gun and 1 infantry
                France defend with 1 infantry
                    Germany roll dice for 1 field_gun and 1 infantry in Franche-Comte, round 2 : 1/2 hits, 0.67 expected hits
                    France roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Franche-Comte
                Germany win, taking Franche-Comte from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
            Battle in Champagne
                Germany attack with 1 field_gun, 1 fighter and 2 infantry
                France defend with 1 field_gun
                    Germany roll dice for 1 field_gun, 1 fighter and 2 infantry in Champagne, round 2 : 1/4 hits, 1.33 expected hits
                    France roll dice for 1 field_gun in Champagne, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the France lost in Champagne
                Germany win, taking Champagne from France with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for France: 1 field_gun
    
        Non Combat Move - Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 infantry moved from Alsace to Champagne
            1 heavy_gun and 2 infantry moved from Rhine to Belgium
            2 field_guns and 13 infantry moved from Westphalia to Rhine
            1 field_gun, 1 heavy_gun and 1 infantry moved from Wurttemburg to Rhine
            1 gas moved from Wurttemburg to Alsace
            7 stormtruppens moved from Saxony to Westphalia
            10 stormtruppens moved from Berlin to Saxony
            2 field_guns and 1 infantry moved from Bohemia to Galicia
            2 field_guns, 1 heavy_gun and 1 infantry moved from Warsaw to Eastern Poland
            7 infantry moved from East Prussia to Eastern Poland
            3 infantry moved from West Prussia to East Prussia
            1 cavalry moved from French Somaliland to Italian Somaliland
            1 fighter moved from Champagne to Alsace
            1 fighter moved from Picardy to Belgium
            3 submarines moved from Sea Zone 52 Mid Atlantic to Sea Zone 53 Mid Atlantic
            2 submarines moved from Sea Zone 119 Timor Sea to Sea Zone 122 Bismarck Sea
            2 battlecruisers, 1 cruiser and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 144 Pacific Ocean
    
        Place Units - Germany
            1 heavy_gun, 1 infantry and 1 trench placed in German New Guinea
            1 field_gun, 2 infantry and 3 trenchs placed in Dar es Salaam
            1 destroyer, 2 submarines and 1 transport placed in Sea Zone 12 Baltic Sea
            1 field_gun and 1 infantry placed in Mecklenburg
            1 trench placed in Belgium
            2 trenchs placed in Eastern Poland
            1 field_gun and 1 infantry placed in Warsaw
            2 field_guns and 1 gas placed in Belgium
            10 stormtruppens placed in Berlin
    
        Turn Complete - Germany
            Germany collect 134 PUs; end with 134 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -3.67
    France regular : -1.00
    Neutral regular : 1.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: France round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 3
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 1,2,6 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover propaganda
    
        Combat Move - France
            1 field_gun and 1 infantry moved from Paris to Picardy
            1 fighter moved from Paris to Franche-Comte
            2 infantry moved from Burgundy to Franche-Comte
            1 colonial moved from Cyrenaica to Western Sudan
            4 cavalrys moved from Chad to Western Sudan
            1 gas moved from Burma to Annam
    
        Purchase Units - France
            France buy 1 cavalry, 4 colonials, 2 field_guns, 1 gas, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Picardy
                France attack with 1 field_gun and 1 infantry
                Germany defend with 1 field_gun
                    France roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Picardy
                France win, taking Picardy from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germany: 1 field_gun
            Battle in Franche-Comte
                France attack with 1 fighter and 2 infantry
                Germany defend with 1 field_gun and 1 infantry
                    France roll dice for 1 fighter and 2 infantry in Franche-Comte, round 2 : 1/3 hits, 0.83 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in Franche-Comte, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Franche-Comte
                    France roll dice for 1 fighter and 1 infantry in Franche-Comte, round 3 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun in Franche-Comte, round 3 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 fighter and 1 infantry in Franche-Comte, round 4 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun in Franche-Comte, round 4 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Franche-Comte
                France win, taking Franche-Comte from Germany with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for France: 1 infantry
                Casualties for Germany: 1 field_gun and 1 infantry
            Battle in Western Sudan
                France attack with 4 cavalrys and 1 colonial
                Germany defend with 1 infantry
                    France roll dice for 4 cavalrys and 1 colonial in Western Sudan, round 2 : 1/5 hits, 1.00 expected hits
                    Germany roll dice for 1 infantry in Western Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Western Sudan
                France win, taking Western Sudan from Germany with 4 cavalrys and 1 colonial remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
    
        Non Combat Move - France
            1 colonial and 1 infantry moved from Cochinchina to Sea Zone 127 Gulf of Thailand
            1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 136 East China Sea
            1 colonial moved from Mariana Islands to Sea Zone 135 Pacific Ocean
            1 colonial and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 136 East China Sea
            2 colonials and 1 infantry moved from Sea Zone 136 East China Sea to Shanghai 3
            1 colonial moved from Shanghai 4 to Shanghai 1
            1 colonial and 1 infantry moved from Gabon to Congo
            1 infantry moved from Togo to Sea Zone 100 Gulf of Guinea
            1 infantry and 1 transport moved from Sea Zone 100 Gulf of Guinea to Sea Zone 99 South Atlantic
            1 infantry moved from Sea Zone 99 South Atlantic to Congo
            1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
            1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean
            1 colonial and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea
            1 colonial moved from Sea Zone 58 Tyrrhenian Sea to Rome
            1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 69 Sea of Crete
            1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 55 Western Mediterranean to Sea Zone 59 Central Mediterranean
            1 infantry moved from Piedmont to Sea Zone 57 Ligurian Sea
            1 infantry and 2 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
            1 infantry moved from Sea Zone 59 Central Mediterranean to Naples
            2 colonials moved from Tobruk to Cyrenaica
            1 colonial moved from Niger to Chad
            1 fighter moved from Franche-Comte to Rhone
            2 infantry moved from Brittany to Burgundy
            1 gas moved from Brittany to Paris
            1 cavalry moved from Marseilles to Piedmont
            1 colonial moved from Marseilles to Piedmont
            1 colonial and 2 field_guns moved from Marseilles to Rhone
            1 cruiser moved from Sea Zone 126 Java Sea to Sea Zone 131 Pacific Ocean
    
        Place Units - France
            1 field_gun, 7 infantry and 3 trenchs placed in Paris
            1 cavalry and 2 infantry placed in Brittany
            1 field_gun and 2 infantry placed in Marseilles
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
            1 gas placed in Yanaon
    
        Activate Technology - France
            France activating propaganda
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -1.00
    France regular : 0.17
    

    Savegame

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