@simon33 - can you ncm 1 anzac inf from malaya to shan?
bretters axis vs sovietishcat allies +12 BM rematch
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Greece to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 7 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Greece 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,2 Italians collect 11 PUs (7 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
British AA : -0.17 -
TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour, 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone 2 armour moved from 37 Sea Zone to Malaya 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 35 Sea Zone to Malaya 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 6 Sea Zone to 37 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 39 Sea Zone -
Scramble sz 37? I have 1 AC, 1 cruiser and 1 fighter, you have 1 tac and fighter, I am attacking Malaya.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour, 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone 2 armour moved from 37 Sea Zone to Malaya 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 35 Sea Zone to Malaya 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 6 Sea Zone to 37 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 39 Sea Zone Combat - ANZAC Battle in Malaya ANZAC attack with 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber ANZAC roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 marine and 1 mech_infantry in Malaya, round 2 : 6/13 hits, 4,00 expected hits Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 4/9 hits, 3,50 expected hits 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Malaya, round 3 : 1/9 hits, 3,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 2 armour, 2 artilleries, 1 fighter, 1 marine and 1 mech_infantry in Malaya, round 4 : 4/7 hits, 2,83 expected hits Japanese roll dice for 1 fighter in Malaya, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 2 armour, 2 artilleries, 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 27 Casualties for ANZAC: 6 infantry Casualties for Japanese: 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Non Combat Move - ANZAC 1 marine moved from New South Wales to Queensland 1 fighter moved from Malaya to 37 Sea Zone 2 submarines moved from 6 Sea Zone to 20 Sea Zone 2 submarines moved from 20 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 artillery and 1 bomber placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 1,33 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer, 3 infantry, 5 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Turkmenistan to Persia Germans take Eastern Persia from British Combat - Germans Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Siberia to Buryatia 2 armour and 1 mech_infantry moved from Yenisey to Novosibirsk 1 aaGun, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Northwest Persia to Persia 1 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 armour and 2 mech_infantrys moved from Russia to Kazakhstan 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 artillery moved from France to Western Germany 1 artillery moved from France to Western Germany 1 artillery moved from France to Western Germany 2 artilleries moved from France to Western Germany 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Southern Italy to Northern Italy 1 fighter moved from Yakut S.S.R. to Kazakhstan 1 tactical_bomber moved from Yakut S.S.R. to Kazakhstan 1 bomber moved from Yakut S.S.R. to Persia Place Units - Germans 2 carriers, 1 destroyer, 1 submarine and 4 transports placed in 112 Sea Zone 3 infantry placed in Persia 3 mech_infantrys placed in Volgograd 2 mech_infantrys placed in Russia Turn Complete - Germans Germans collect 71 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone 3 fighters moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Formosa 3 bombers and 3 fighters moved from Korea to Buryatia 1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Formosa Battle in Siberia Battle in Buryatia Americans attack with 3 bombers and 3 fighters Germans defend with 1 armour, 1 infantry and 1 mech_infantry Americans roll dice for 3 bombers and 3 fighters in Buryatia, round 2 : 3/6 hits, 3,50 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 2/3 hits, 1,17 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Buryatia Americans win, taking Formosa from Japanese, taking Siberia from Germans with 3 bombers and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 2 fighters Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Battle in 94 Sea Zone Americans attack with 1 destroyer and 5 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 94 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Non Combat Move - Americans 2 fighters moved from 94 Sea Zone to Gibraltar 3 fighters moved from 94 Sea Zone to 92 Sea Zone 1 carrier and 1 submarine moved from 101 Sea Zone to 87 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 3 bombers moved from Western United States to Gibraltar 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 infantry moved from 4 Sea Zone to Soviet Far East 1 fighter moved from Buryatia to Korea 3 bombers moved from Buryatia to Shensi 2 aaGuns moved from Western United States to Central United States 2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 artilleries, 3 infantry and 1 marine moved from Egypt to Trans-Jordan 1 aaGun moved from Korea to Amur 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 fighter moved from 6 Sea Zone to Guam 3 submarines moved from 36 Sea Zone to 37 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters and 2 tactical_bombers placed in Eastern United States 2 infantry placed in Central United States 2 armour and 1 mech_infantry placed in Korea 3 infantry placed in Japan Turn Complete - Americans Americans collect 82 PUs; end with 82 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 8 artilleries and 24 infantry moved from Yunnan to Szechwan 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Kansu 2 artilleries and 15 infantry moved from Manchuria to Jehol Place Units - Chinese 2 artilleries and 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 29 PUs; British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 factory_upgrade and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 1 destroyer and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 fighter moved from Gibraltar to United Kingdom 1 aaGun and 1 mech_infantry moved from Egypt to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 aaGuns moved from Burma to India 1 armour moved from 4 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Korea to Amur 1 destroyer moved from 92 Sea Zone to 104 Sea Zone Place Units - British 1 destroyer placed in 106 Sea Zone 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 British collect 24 PUs (6 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific Units in India being upgraded or consumed: 1 factory_minor 1 factory_upgrade and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 3 mech_infantrysCombat Hit Differential Summary :
Americans regular : -1,33 Italians regular : 0,67 Japanese regular : 0,83 British regular : 0,33 -
5 USA fighters are on 3 USA carriers in sz 92.
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TripleA Move Summary: Italians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Greece to Egypt 2 fighters and 3 tactical_bombers moved from Southern Italy to 93 Sea Zone -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Greece to Egypt 2 fighters and 3 tactical_bombers moved from Southern Italy to 93 Sea Zone Combat - Italians Italians creates battle in territory 97 Sea Zone Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in 93 Sea Zone Italians attack with 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer and 1 submarine 1 submarine owned by the British submerged Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from British with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 97 Sea Zone Italians attack with 1 submarine Americans defend with 3 submarines 1 submarine owned by the Italians submerged Non Combat Move - Italians 2 fighters and 3 tactical_bombers moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 aaGun and 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,1,3,2 Italians collect 7 PUs (11 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians regular : -1.17 British AA : 0.83 British regular : -0.33 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon Combat - ANZAC Battle in Ceylon Non Combat Move - ANZAC 1 bomber moved from Queensland to India 2 armour, 1 artillery, 1 marine and 1 mech_infantry moved from Malaya to 37 Sea Zone 2 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 marine, 1 mech_infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone 2 armour, 1 marine and 1 mech_infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 2 fighters moved from 39 Sea Zone to India 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 marine moved from 37 Sea Zone to Malaya 1 transport moved from 37 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys and 5 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Persia to Egypt 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 bomber moved from Egypt to Persia 1 armour and 2 mech_infantrys moved from Turkmenistan to Persia 1 armour moved from Kazakhstan to Eastern Persia 1 mech_infantry moved from Kazakhstan to Eastern Persia 1 mech_infantry moved from Kazakhstan to Eastern Persia 1 armour moved from Volgograd to Turkmenistan 5 mech_infantrys moved from Volgograd to Turkmenistan 2 armour and 1 mech_infantry moved from Novosibirsk to Turkmenistan 2 mech_infantrys moved from Russia to Kazakhstan 1 armour and 2 mech_infantrys moved from Vologda to Kazakhstan 1 fighter moved from Kazakhstan to Persia 1 tactical_bomber moved from Kazakhstan to Persia 1 fighter moved from 104 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone 1 artillery moved from France to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Norway to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Western Germany 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 artilleries and 1 fighter placed in Western Germany 5 transports placed in 112 Sea Zone 3 infantry placed in Persia 2 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Germans collect 68 PUs (2 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
British AA : -0.17 Germans regular : 0.67 British regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq 3 bombers moved from Gibraltar to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from Eastern United States to 109 Sea Zone 3 carriers, 1 destroyer and 5 fighters moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to 109 Sea Zone 1 artillery and 1 infantry moved from Siberia to Sakha Americans take Sakha from Japanese 1 mech_infantry moved from Korea to Buryatia Americans take Buryatia from Japanese 1 bomber moved from Shensi to Volgograd 1 bomber moved from Shensi to Volgograd 1 marine moved from Formosa to 20 Sea Zone 1 marine and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Okinawa Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/2 hits, 0,33 expected hits Bombing raid in Volgograd rolls: 4,7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Okinawa Battle in 109 Sea Zone Americans attack with 3 bombers, 3 carriers, 1 destroyer, 9 fighters and 2 tactical_bombers Germans defend with 4 carriers, 3 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers Americans roll dice for 3 bombers, 3 carriers, 1 destroyer, 9 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 10/15 hits, 8,17 expected hitsCombat Hit Differential Summary :
Americans regular : 1,83 Germans AA : -0,33 -
Sz 109 : 3ACs, 1 dd, 9 fighters, 2 tachs, 3 bombers VS 2 subs, 3 dds, 4 ACs, 5 fighters and 3 tacs, I have 10 hits, your OOL?
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@sovietishcat 2 sub, 3 de, sink a carrier, 3 tacticals
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq 3 bombers moved from Gibraltar to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from Eastern United States to 109 Sea Zone 3 carriers, 1 destroyer and 5 fighters moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to 109 Sea Zone 1 artillery and 1 infantry moved from Siberia to Sakha Americans take Sakha from Japanese 1 mech_infantry moved from Korea to Buryatia Americans take Buryatia from Japanese 1 bomber moved from Shensi to Volgograd 1 bomber moved from Shensi to Volgograd 1 marine moved from Formosa to 20 Sea Zone 1 marine and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Okinawa Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/2 hits, 0,33 expected hits Bombing raid in Volgograd rolls: 4,7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Okinawa Battle in 109 Sea Zone Americans attack with 3 bombers, 3 carriers, 1 destroyer, 9 fighters and 2 tactical_bombers Germans defend with 4 carriers, 3 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers Americans roll dice for 3 bombers, 3 carriers, 1 destroyer, 9 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 10/15 hits, 8,17 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 4 carriers, 3 destroyers, 5 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 7/15 hits, 7,17 expected hits 3 destroyers owned by the Germans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans, 3 carriers owned by the Americans and 3 tactical_bombers owned by the Germans lost in 109 Sea Zone Americans roll dice for 3 bombers, 9 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 7/14 hits, 7,83 expected hitsCombat Hit Differential Summary :
Americans regular : 1,00 Germans AA : -0,33 Germans regular : -0,50 -
7 hits second round.
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@sovietishcat sink 2 carriers and 3 ftr
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq 3 bombers moved from Gibraltar to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from Eastern United States to 109 Sea Zone 3 carriers, 1 destroyer and 5 fighters moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to 109 Sea Zone 1 artillery and 1 infantry moved from Siberia to Sakha Americans take Sakha from Japanese 1 mech_infantry moved from Korea to Buryatia Americans take Buryatia from Japanese 1 bomber moved from Shensi to Volgograd 1 bomber moved from Shensi to Volgograd 1 marine moved from Formosa to 20 Sea Zone 1 marine and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Okinawa Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/2 hits, 0,33 expected hits Bombing raid in Volgograd rolls: 4,7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Okinawa Battle in 109 Sea Zone Americans attack with 3 bombers, 3 carriers, 1 destroyer, 9 fighters and 2 tactical_bombers Germans defend with 4 carriers, 3 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers Americans roll dice for 3 bombers, 3 carriers, 1 destroyer, 9 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 10/15 hits, 8,17 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 4 carriers, 3 destroyers, 5 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 7/15 hits, 7,17 expected hits 3 destroyers owned by the Germans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans, 3 carriers owned by the Americans and 3 tactical_bombers owned by the Germans lost in 109 Sea Zone Americans roll dice for 3 bombers, 9 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 7/14 hits, 7,83 expected hits Germans roll dice for 3 carriers and 5 fighters in 109 Sea Zone, round 3 : 4/8 hits, 4,33 expected hits 3 fighters owned by the Germans, 2 carriers owned by the Germans and 4 fighters owned by the Americans lost in 109 Sea Zone Americans roll dice for 3 bombers, 5 fighters and 2 tactical_bombers in 109 Sea Zone, round 4 : 7/10 hits, 5,83 expected hits Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits 2 fighters owned by the Germans, 1 carrier owned by the Germans and 2 fighters owned by the Americans lost in 109 Sea Zone Americans win, taking Okinawa from Japanese with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 67 Casualties for Americans: 3 carriers, 1 destroyer and 6 fighters Casualties for Germans: 4 carriers, 3 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers Non Combat Move - Americans 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom 1 submarine moved from 87 Sea Zone to 92 Sea Zone 1 carrier moved from 87 Sea Zone to 91 Sea Zone 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Central United States to Southeast Mexico 1 transport moved from 1 Sea Zone to 64 Sea Zone 2 armour moved from Korea to Buryatia 1 aaGun moved from Amur to Buryatia 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 transport moved from 4 Sea Zone to 1 Sea Zone 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 bombers moved from Volgograd to Iraq 1 bomber moved from Shensi to Iraq 1 fighter moved from Korea to 35 Sea Zone 1 fighter moved from Guam to Philippines 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from 109 Sea Zone to United Kingdom 2 bombers moved from 109 Sea Zone to Gibraltar 2 artilleries, 3 infantry and 1 marine moved from Trans-Jordan to Iraq 3 submarines moved from 37 Sea Zone to 79 Sea Zone Place Units - Americans 1 factory_minor placed in Iraq 2 fighters and 2 tactical_bombers placed in Eastern United States 2 carriers and 1 destroyer placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Japan 3 mech_infantrys placed in Korea 2 tactical_bombers could not land in 109 Sea Zone and were removed Turn Complete - Americans Americans collect 85 PUs; end with 85 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 15 infantry moved from Jehol to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Kansu Place Units - Chinese 2 artilleries and 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 24 PUs; British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 1 mech_infantry moved from Iraq to Caucasus British take Caucasus from Germans 1 armour and 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia Combat - British British creates battle in territory 93 Sea Zone Battle in Eastern Persia British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 0/3 hits, 1,17 expected hits 2 mech_infantrys owned by the Germans lost in Eastern Persia British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 3 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in 104 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British 2 fighters moved from 104 Sea Zone to United Kingdom 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern Persia to West India 1 tactical_bomber moved from Eastern Persia to West India 3 aaGuns, 2 armour, 3 infantry and 1 mech_infantry moved from India to West India 1 aaGun moved from Trans-Jordan to Iraq 4 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Soviet Far East to Sakha 1 artillery and 2 infantry moved from Amur to Buryatia Place Units - British 2 infantry placed in United Kingdom 3 mech_infantrys placed in Egypt 1 armour placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5 British collect 29 PUs (3 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 6 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 1 artillery, 6 infantry and 1 mech_infantryCombat Hit Differential Summary :
Americans regular : 2,17 Germans AA : -0,33 Germans regular : -1,33 British regular : -2,33 -
@sovietishcat i should not have moved my navy to SZ 109 in an attempt to convoy the British. that was a big mistake. I think London would have been mine if i didn’t do that. i was too focused on the middle east / the far east when i should have put more effort towards london sooner. I concede this one. Japan would have done well or better had you not commited as much russian resources to SE asia that you did. we traded calcutta a few times until i couldn’t recapture it and attempt to hold it. i also made that mistake of moving that Japanese navy to the Phillipines from Malaya. good game… i feel it was quite close… until it wasnt lol.
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Moving your fleet in sz 109, was not a bad idea, but you should have block me with 1 dd! Even if I had average dice with USA, UK was right there to finish the navy. But ya I felt you were in control for the major part of the game, and you had lots of power and $$ with Germany, but by capturing Japan you would have to take 9 VCs with Germany. I think if you were just a bit more conservative with Japan I would have no chance! GG :grin:





