Ghostglider (Allies+15) vs Simon33 (Axis) BM4

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from 19 Sea Zone to Korea
            2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
            1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan
            5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Korea
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers
                Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
                    Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits
                    3 fighters owned by the Japanese lost in Korea
                    Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits
                    Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits
                    1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea
                    Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits
                    Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits
                    2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea
                Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry
                Casualties for Russians: 2 aaGuns and 12 infantry
                Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber
            Battle in Yunnan
                Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from French Indo China to 35 Sea Zone
            1 aaGun moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            2 carriers moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            3 fighters moved from Korea to Shantung
            1 tactical_bomber moved from Korea to Shantung
            2 bombers moved from Korea to Philippines
            1 tactical_bomber moved from India to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            1 artillery moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 fighter moved from 81 Sea Zone to Egypt
            2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 fighters placed in India
            1 transport placed in 39 Sea Zone
            1 carrier placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
            Japanese undo move 5.
            Japanese undo move 2.
            Japanese undo move 1.
            1 transport placed in 39 Sea Zone
            2 fighters placed in India
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 3.83
    Japanese regular : 6.67
    Russians AA : 2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from 19 Sea Zone to Korea
            2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
            1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan
            5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Korea
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers
                Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
                    Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits
                    3 fighters owned by the Japanese lost in Korea
                    Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits
                    Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits
                    1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea
                    Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits
                    Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits
                    2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea
                Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry
                Casualties for Russians: 2 aaGuns and 12 infantry
                Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber
            Battle in Yunnan
                Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from French Indo China to 35 Sea Zone
            1 aaGun moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            2 carriers moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            3 fighters moved from Korea to Shantung
            1 tactical_bomber moved from Korea to Shantung
            2 bombers moved from Korea to Philippines
            1 tactical_bomber moved from India to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            1 artillery moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 fighter moved from 81 Sea Zone to Egypt
            2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 fighters placed in India
            1 transport placed in 39 Sea Zone
            1 carrier placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
            Japanese undo move 5.
            Japanese undo move 2.
            Japanese undo move 1.
            1 transport placed in 39 Sea Zone
            2 fighters placed in India
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 3.83
    Japanese regular : 6.67
    Russians AA : 2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 9 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Norway to Germany
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Greece to Southern France
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 fighter and 2 infantry
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Southern France
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 2/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Neutral_Axis lost in Southern France
                Americans win, taking Southern France from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
            Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Libya to Tunisia
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 transports moved from 109 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from Tunisia to Algeria
            1 aaGun moved from Algeria to Morocco
            1 bomber moved from Germany to Norway
            3 carriers moved from 9 Sea Zone to 25 Sea Zone
            5 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 5 infantry moved from 25 Sea Zone to Midway
            6 fighters moved from Western United States to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to Midway
            1 fighter moved from 25 Sea Zone to Midway
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            4 infantry moved from Algeria to Morocco
            1 aaGun moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 harbour placed in Midway
            3 carriers placed in 112 Sea Zone
            3 infantry placed in Normandy Bordeaux
            4 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,2,4,4,2,6,2,2,3,4,2,2,1,1
            Americans collect 67 PUs (3 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -0.33
    Germans AA : -0.17
    Neutral_Axis regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 9 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Norway to Germany
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Greece to Southern France
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 fighter and 2 infantry
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Southern France
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 2/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Neutral_Axis lost in Southern France
                Americans win, taking Southern France from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
            Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Libya to Tunisia
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 transports moved from 109 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from Tunisia to Algeria
            1 aaGun moved from Algeria to Morocco
            1 bomber moved from Germany to Norway
            3 carriers moved from 9 Sea Zone to 25 Sea Zone
            5 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 5 infantry moved from 25 Sea Zone to Midway
            6 fighters moved from Western United States to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to Midway
            1 fighter moved from 25 Sea Zone to Midway
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            4 infantry moved from Algeria to Morocco
            1 aaGun moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 harbour placed in Midway
            3 carriers placed in 112 Sea Zone
            3 infantry placed in Normandy Bordeaux
            4 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,2,4,4,2,6,2,2,3,4,2,2,1,1
            Americans collect 67 PUs (3 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Kiangsi: 1 fighter
            EDIT: Adding units owned by Americans to Anhwe: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -0.33
    Germans AA : -0.17
    Neutral_Axis regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            12 infantry moved from Kiangsi to Anhwe
            2 infantry moved from Hunan to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            Chinese undo move 2.
            Chinese undo move 1.
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 fighter moved from Norway to 112 Sea Zone
            4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
    

    Savegame


  • Scramble z112?

  • '19 '17 '16

    I didn’t think you would do that. I guess a flawed plan.

    Full scramble.


  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 fighter moved from Norway to 112 Sea Zone
            4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                British attack with 1 destroyer, 8 fighters and 1 tactical_bomber; Americans loiter and taunt
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    British roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
    

    Combat Hit Differential Summary :

    British regular : 0.00
    

    Savegame


  • 5 hits in round - much better result compared to the US airstrike last round :-)


  • Please give OOL/ do you want to try to save your SUB?

  • '19 '17 '16

    Max D…


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 9 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Norway to Germany
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Greece to Southern France
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 fighter and 2 infantry
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Southern France
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 2/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Neutral_Axis lost in Southern France
                Americans win, taking Southern France from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
            Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Libya to Tunisia
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 transports moved from 109 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from Tunisia to Algeria
            1 aaGun moved from Algeria to Morocco
            1 bomber moved from Germany to Norway
            3 carriers moved from 9 Sea Zone to 25 Sea Zone
            5 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 5 infantry moved from 25 Sea Zone to Midway
            6 fighters moved from Western United States to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to Midway
            1 fighter moved from 25 Sea Zone to Midway
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            4 infantry moved from Algeria to Morocco
            1 aaGun moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 harbour placed in Midway
            3 carriers placed in 112 Sea Zone
            3 infantry placed in Normandy Bordeaux
            4 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,2,4,4,2,6,2,2,3,4,2,2,1,1
            Americans collect 67 PUs (3 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Kiangsi: 1 fighter
            EDIT: Adding units owned by Americans to Anhwe: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            12 infantry moved from Kiangsi to Anhwe
            2 infantry moved from Hunan to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            Chinese undo move 2.
            Chinese undo move 1.
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 22 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 fighter moved from Norway to 112 Sea Zone
            4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                British attack with 1 destroyer, 8 fighters and 1 tactical_bomber; Americans loiter and taunt
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    British roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 4 fighters owned by the British lost in 112 Sea Zone
                    British roll dice for 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 battleship, 2 fighters and 1 transport in 112 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    2 fighters owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                    British roll dice for 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 4/4 hits, 2.17 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for British: 1 destroyer and 5 fighters
                Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    
        Non Combat Move - British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 83 Sea Zone to 91 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 112 Sea Zone: 3 fighters
            EDIT: Adding units owned by British to Norway: 2 fighters
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in Union of South Africa
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -0.33
    Germans AA : -0.17
    Germans regular : -0.17
    Neutral_Axis regular : -1.00
    British regular : 1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Bulgaria to Greece
            2 fighters moved from Southern Italy to Greece
            2 fighters moved from Alexandria to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Novosibirsk to Timguska
            1 bomber moved from Novgorod to Timguska
            1 fighter moved from Alexandria to Northern Italy
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Northern Italy
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Timguska
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Timguska, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Italians win, taking Timguska from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 2 artilleries and 5 infantry moved from Volgograd to Caucasus
            1 bomber moved from Timguska to Caucasus
            1 fighter moved from Northern Italy to France
            2 fighters moved from Northern Italy to Western Germany
            1 fighter moved from Greece to Western Germany
            1 fighter moved from Greece to Southern Italy
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 infantry placed in Southern Italy
            3 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.67
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 25 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 75 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 56 PUs; 
            Germans buy 1 artillery, 1 fighter and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 1 mech_infantry moved from Novosibirsk to Urals
            1 mech_infantry moved from Sikang to Kansu
                  Germans take Kansu from Chinese
            3 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
            1 armour moved from Novosibirsk to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Western Ukraine to Ukraine
                  Germans take Bryansk from Russians
            1 bomber moved from Novgorod to Southern France
            1 artillery and 1 infantry moved from France to Southern France
            1 mech_infantry moved from Bulgaria to Albania
            1 bomber moved from Novgorod to Albania
    
        Combat - Germans
            Battle in Urals
                Germans attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Evenkiyskiy
                Germans attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Germans win, taking Evenkiyskiy from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Albania
                Germans attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Albania to Southern Italy
            1 bomber moved from Southern France to France
            2 infantry moved from Poland to Germany
            1 artillery and 1 infantry moved from Western Germany to Germany
            1 artillery moved from Holland Belgium to France
            1 aaGun moved from Holland Belgium to Western Germany
            5 artilleries and 11 infantry moved from Holland Belgium to France
            2 artilleries, 3 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
            1 fighter moved from Volgograd to Archangel
            2 fighters moved from Urals to Novgorod
            3 artilleries moved from Novgorod to Vyborg
            3 infantry and 3 mech_infantrys moved from Vyborg to Finland
            3 aaGuns, 17 artilleries and 24 infantry moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            2 armour and 3 mech_infantrys moved from Volgograd to Ukraine
            2 mech_infantrys moved from Bulgaria to Eastern Poland
            1 armour and 1 mech_infantry moved from Bulgaria to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy
            3 mech_infantrys moved from Finland to Vyborg
            2 mech_infantrys moved from Holland Belgium to Germany
            1 mech_infantry moved from Holland Belgium to Germany
            1 mech_infantry moved from Holland Belgium to Germany
            4 mech_infantrys moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 fighter and 6 infantry placed in Germany
            1 infantry placed in Novgorod
            1 artillery and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,1,4
            Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : -0.67
    Germans regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Italians
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Vologda to Urals
            3 fighters and 1 tactical_bomber moved from Russia to Urals
    
        Combat - Russians
            Battle in Urals
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Urals to Russia
            1 infantry moved from Tambov to Samara
            1 aaGun, 16 artilleries and 58 infantry moved from Tambov to Rostov
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            3 fighters, 2 infantry and 1 tactical_bomber moved from Shantung to Kiangsu
            2 tactical_bombers moved from 6 Sea Zone to Kiangsu
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            3 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                  Japanese take Kwangsi from Chinese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            2 fighters moved from India to Sumatra
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Philippines to 42 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery moved from 96 Sea Zone to Malta
            1 bomber moved from Philippines to Kwangtung
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Malta
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 4/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Korea from Americans, taking Malta from British, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Kwangtung
                Japanese attack with 3 armour, 1 bomber and 1 mech_infantry
                Chinese defend with 1 harbour and 1 infantry
                    Japanese roll dice for 3 armour, 1 bomber and 1 mech_infantry in Kwangtung, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from Chinese with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsu, round 2 : 3/8 hits, 3.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Yunnan to Sikang
            1 aaGun, 5 artilleries and 2 infantry moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from French Indo China to Kwangsi
            1 bomber moved from Kwangtung to Japan
            3 fighters and 3 tactical_bombers moved from Kiangsu to 6 Sea Zone
            1 carrier, 1 destroyer and 2 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 bomber moved from 42 Sea Zone to Philippines
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
            1 fighter moved from Egypt to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 submarine moved from 81 Sea Zone to 96 Sea Zone
    
        Place Units - Japanese
            5 fighters placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.50
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 7 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Midway to Korea
            6 fighters moved from 25 Sea Zone to Korea
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Norway to Southern France
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Korea
                Americans attack with 9 fighters
                Japanese defend with 2 artilleries and 2 infantry
                    Americans roll dice for 9 fighters in Korea, round 2 : 4/9 hits, 4.50 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 fighter owned by the Americans lost in Korea
                Americans win, taking Iwo Jima from Japanese with 8 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 artilleries and 2 infantry
            Battle in Southern France
                Americans attack with 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Algeria to Tunisia
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 7 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            8 fighters moved from Korea to Manchuria
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Anhwe to Manchuria
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            2 fighters placed in 112 Sea Zone
            1 infantry placed in Norway
            2 infantry placed in Western United States
            5 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 68 PUs (1 lost to blockades); end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : -0.33
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Manchuria
            2 infantry moved from Anhwe to Jehol
    
        Place Units - Chinese
            7 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -1.00
    

    Savegame

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