Here is the game, Have Fun
Ghostglider (Allies+15) vs Simon33 (Axis) BM4
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Korea 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea Combat - Japanese Battle in Korea Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits 3 fighters owned by the Japanese lost in Korea Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits 1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry Casualties for Russians: 2 aaGuns and 12 infantry Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber Battle in Yunnan Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from French Indo China to 35 Sea Zone 1 aaGun moved from Burma to Yunnan 1 armour moved from India to Yunnan 2 carriers moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Shantung 3 fighters moved from Korea to Shantung 1 tactical_bomber moved from Korea to Shantung 2 bombers moved from Korea to Philippines 1 tactical_bomber moved from India to 81 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq 1 artillery moved from French Madagascar to 72 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 fighter moved from 81 Sea Zone to Egypt 2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 2 fighters placed in India 1 transport placed in 39 Sea Zone 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 2 infantry placed in Japan Japanese undo move 5. Japanese undo move 2. Japanese undo move 1. 1 transport placed in 39 Sea Zone 2 fighters placed in India 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 3.83 Japanese regular : 6.67 Russians AA : 2.00
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Korea 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea Combat - Japanese Battle in Korea Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits 3 fighters owned by the Japanese lost in Korea Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits 1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry Casualties for Russians: 2 aaGuns and 12 infantry Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber Battle in Yunnan Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from French Indo China to 35 Sea Zone 1 aaGun moved from Burma to Yunnan 1 armour moved from India to Yunnan 2 carriers moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Shantung 3 fighters moved from Korea to Shantung 1 tactical_bomber moved from Korea to Shantung 2 bombers moved from Korea to Philippines 1 tactical_bomber moved from India to 81 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq 1 artillery moved from French Madagascar to 72 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 fighter moved from 81 Sea Zone to Egypt 2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 2 fighters placed in India 1 transport placed in 39 Sea Zone 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 2 infantry placed in Japan Japanese undo move 5. Japanese undo move 2. Japanese undo move 1. 1 transport placed in 39 Sea Zone 2 fighters placed in India 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 3.83 Japanese regular : 6.67 Russians AA : 2.00
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 carriers, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 fighters moved from 9 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Norway to Germany 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Greece to Southern France 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 fighter and 2 infantry Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis lost in Southern France Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 2/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Neutral_Axis lost in Southern France Americans win, taking Southern France from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Neutral_Axis: 1 artillery and 1 infantry Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Libya to Tunisia 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 109 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Tunisia to Algeria 1 aaGun moved from Algeria to Morocco 1 bomber moved from Germany to Norway 3 carriers moved from 9 Sea Zone to 25 Sea Zone 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 5 infantry moved from 25 Sea Zone to Midway 6 fighters moved from Western United States to 25 Sea Zone 2 fighters moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Midway 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 4 infantry moved from Algeria to Morocco 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 1 harbour placed in Midway 3 carriers placed in 112 Sea Zone 3 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,2,4,4,2,6,2,2,3,4,2,2,1,1 Americans collect 67 PUs (3 lost to blockades); end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Germans AA : -0.17 Neutral_Axis regular : -1.00
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 carriers, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 fighters moved from 9 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Norway to Germany 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Greece to Southern France 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 fighter and 2 infantry Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis lost in Southern France Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 2/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Neutral_Axis lost in Southern France Americans win, taking Southern France from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Neutral_Axis: 1 artillery and 1 infantry Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Libya to Tunisia 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 109 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Tunisia to Algeria 1 aaGun moved from Algeria to Morocco 1 bomber moved from Germany to Norway 3 carriers moved from 9 Sea Zone to 25 Sea Zone 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 5 infantry moved from 25 Sea Zone to Midway 6 fighters moved from Western United States to 25 Sea Zone 2 fighters moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Midway 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 4 infantry moved from Algeria to Morocco 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 1 harbour placed in Midway 3 carriers placed in 112 Sea Zone 3 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,2,4,4,2,6,2,2,3,4,2,2,1,1 Americans collect 67 PUs (3 lost to blockades); end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Kiangsi: 1 fighter EDIT: Adding units owned by Americans to Anhwe: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Germans AA : -0.17 Neutral_Axis regular : -1.00
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 12 infantry moved from Kiangsi to Anhwe 2 infantry moved from Hunan to Anhwe Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Chinese undo move 2. Chinese undo move 1. 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
-
TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier EDIT: Turning off Edit Mode British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 fighter moved from Norway to 112 Sea Zone 4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 2 submarines moved from 97 Sea Zone to 93 Sea Zone
-
Scramble z112?
-
I didn’t think you would do that. I guess a flawed plan.
Full scramble.
-
TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier EDIT: Turning off Edit Mode British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 fighter moved from Norway to 112 Sea Zone 4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 2 submarines moved from 97 Sea Zone to 93 Sea Zone Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone British attack with 1 destroyer, 8 fighters and 1 tactical_bomber; Americans loiter and taunt Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport British roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
Combat Hit Differential Summary :
British regular : 0.00
-
5 hits in round - much better result compared to the US airstrike last round :-)
-
Please give OOL/ do you want to try to save your SUB?
-
Max D…
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 carriers, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 fighters moved from 9 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Norway to Germany 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Greece to Southern France 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 fighter and 2 infantry Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis lost in Southern France Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 2/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Neutral_Axis lost in Southern France Americans win, taking Southern France from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Neutral_Axis: 1 artillery and 1 infantry Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Libya to Tunisia 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 109 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Tunisia to Algeria 1 aaGun moved from Algeria to Morocco 1 bomber moved from Germany to Norway 3 carriers moved from 9 Sea Zone to 25 Sea Zone 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 5 infantry moved from 25 Sea Zone to Midway 6 fighters moved from Western United States to 25 Sea Zone 2 fighters moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Midway 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 4 infantry moved from Algeria to Morocco 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 1 harbour placed in Midway 3 carriers placed in 112 Sea Zone 3 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,2,4,4,2,6,2,2,3,4,2,2,1,1 Americans collect 67 PUs (3 lost to blockades); end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Kiangsi: 1 fighter EDIT: Adding units owned by Americans to Anhwe: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 12 infantry moved from Kiangsi to Anhwe 2 infantry moved from Hunan to Anhwe Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Chinese undo move 2. Chinese undo move 1. 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier EDIT: Turning off Edit Mode British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 fighter moved from Norway to 112 Sea Zone 4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 2 submarines moved from 97 Sea Zone to 93 Sea Zone Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone British attack with 1 destroyer, 8 fighters and 1 tactical_bomber; Americans loiter and taunt Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport British roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 4 fighters owned by the British lost in 112 Sea Zone British roll dice for 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 battleship, 2 fighters and 1 transport in 112 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits 2 fighters owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone British roll dice for 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 4/4 hits, 2.17 expected hits Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for British: 1 destroyer and 5 fighters Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 83 Sea Zone to 91 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from Union of South Africa to Rhodesia Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 3 fighters EDIT: Adding units owned by British to Norway: 2 fighters EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Union of South Africa 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -0.17 Neutral_Axis regular : -1.00 British regular : 1.17
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Bulgaria to Greece 2 fighters moved from Southern Italy to Greece 2 fighters moved from Alexandria to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 armour moved from Novosibirsk to Timguska 1 bomber moved from Novgorod to Timguska 1 fighter moved from Alexandria to Northern Italy Combat - Italians Battle in Greece Italians attack with 2 fighters and 2 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Northern Italy Italians attack with 3 fighters and 2 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Timguska Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Timguska, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Italians win, taking Timguska from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun, 2 artilleries and 5 infantry moved from Volgograd to Caucasus 1 bomber moved from Timguska to Caucasus 1 fighter moved from Northern Italy to France 2 fighters moved from Northern Italy to Western Germany 1 fighter moved from Greece to Western Germany 1 fighter moved from Greece to Southern Italy 1 infantry moved from Alexandria to Egypt 2 infantry moved from Trans-Jordan to Egypt Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 infantry placed in Southern Italy 3 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5 Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67 Russians regular : -0.33 British regular : -0.33
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 25 Sea Zone Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 75 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 11x factory_major; Remaining resources: 56 PUs; Germans buy 1 artillery, 1 fighter and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 mech_infantry moved from Novosibirsk to Urals 1 mech_infantry moved from Sikang to Kansu Germans take Kansu from Chinese 3 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 1 armour moved from Novosibirsk to Yenisey Germans take Yenisey from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Bryansk from Russians 1 bomber moved from Novgorod to Southern France 1 artillery and 1 infantry moved from France to Southern France 1 mech_infantry moved from Bulgaria to Albania 1 bomber moved from Novgorod to Albania Combat - Germans Battle in Urals Germans attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Evenkiyskiy Germans attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Albania Germans attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber moved from Albania to Southern Italy 1 bomber moved from Southern France to France 2 infantry moved from Poland to Germany 1 artillery and 1 infantry moved from Western Germany to Germany 1 artillery moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to Western Germany 5 artilleries and 11 infantry moved from Holland Belgium to France 2 artilleries, 3 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine 1 fighter moved from Volgograd to Archangel 2 fighters moved from Urals to Novgorod 3 artilleries moved from Novgorod to Vyborg 3 infantry and 3 mech_infantrys moved from Vyborg to Finland 3 aaGuns, 17 artilleries and 24 infantry moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey 2 armour and 3 mech_infantrys moved from Volgograd to Ukraine 2 mech_infantrys moved from Bulgaria to Eastern Poland 1 armour and 1 mech_infantry moved from Bulgaria to Eastern Poland 2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy 3 mech_infantrys moved from Finland to Vyborg 2 mech_infantrys moved from Holland Belgium to Germany 1 mech_infantry moved from Holland Belgium to Germany 1 mech_infantry moved from Holland Belgium to Germany 4 mech_infantrys moved from Holland Belgium to Western Germany Place Units - Germans 1 fighter and 6 infantry placed in Germany 1 infantry placed in Novgorod 1 artillery and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,1,4 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Russians regular : -0.67 Germans regular : 2.00
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Vologda to Urals 3 fighters and 1 tactical_bomber moved from Russia to Urals Combat - Russians Battle in Urals Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Urals to Russia 1 infantry moved from Tambov to Samara 1 aaGun, 16 artilleries and 58 infantry moved from Tambov to Rostov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.33
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 5 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 fighters, 2 infantry and 1 tactical_bomber moved from Shantung to Kiangsu 2 tactical_bombers moved from 6 Sea Zone to Kiangsu 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 3 armour and 1 mech_infantry moved from Yunnan to Kwangtung Japanese take Kwangsi from Chinese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 2 fighters moved from India to Sumatra 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Philippines to 42 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Malta 1 bomber moved from Philippines to Kwangtung Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Malta Battle in Sumatra Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 4/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Korea from Americans, taking Malta from British, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Kwangtung Japanese attack with 3 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 harbour and 1 infantry Japanese roll dice for 3 armour, 1 bomber and 1 mech_infantry in Kwangtung, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsu, round 2 : 3/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Yunnan to Sikang 1 aaGun, 5 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from French Indo China to Kwangsi 1 bomber moved from Kwangtung to Japan 3 fighters and 3 tactical_bombers moved from Kiangsu to 6 Sea Zone 1 carrier, 1 destroyer and 2 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 bomber moved from 42 Sea Zone to Philippines 1 carrier moved from 35 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 submarine moved from 81 Sea Zone to 96 Sea Zone Place Units - Japanese 5 fighters placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.50 ANZAC regular : -1.00
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 7 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Midway to Korea 6 fighters moved from 25 Sea Zone to Korea 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Norway to Southern France 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in Korea Americans attack with 9 fighters Japanese defend with 2 artilleries and 2 infantry Americans roll dice for 9 fighters in Korea, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 fighter owned by the Americans lost in Korea Americans win, taking Iwo Jima from Japanese with 8 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 artilleries and 2 infantry Battle in Southern France Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Algeria to Tunisia 2 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 7 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 8 fighters moved from Korea to Manchuria 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Anhwe to Manchuria Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 fighters placed in 112 Sea Zone 1 infantry placed in Norway 2 infantry placed in Western United States 5 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Americans collect 68 PUs (1 lost to blockades); end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -0.33 Germans regular : -0.33
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Manchuria 2 infantry moved from Anhwe to Jehol Place Units - Chinese 7 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -1.00