L21 Colt vs Trulpen(L+19) BM3


  • Allies rolling like pussies, but now the evil cloak has been revealed. Join the dark side. We got cookies.

  • 20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 fighters moved from Ukraine to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,6,1,6,6,1,2,1,1,6
            Italians collect 3 PUs (8 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: ANZAC takes 6 Sea Zone from Japanese
                EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            EDIT: 1 carrier and 2 fighters moved from 6 Sea Zone to 16 Sea Zone
            EDIT: 1 carrier and 2 fighters moved from 16 Sea Zone to 17 Sea Zone
            EDIT: 1 carrier moved from 6 Sea Zone to 17 Sea Zone
            EDIT: 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from 17 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
                ANZAC attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/6 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                ANZAC win, taking Iwo Jima from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            3 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            2 fighters moved from Iwo Jima to 17 Sea Zone
            2 infantry moved from Iraq to Turkey
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,83
    

    Savegame


  • If edit-moving 2 ac to z17 was not ok, then all the fleet from there should be in z6. Keeping the blocker only.

  • 20

    I do not believe US intended to move those ships to 17 instead of 6 and so i disallow. Does Anzac transport join all(except coastal dd blocker) ships in 6 or keep results and be alone in 17?


  • @colt45554 said in L21 Colt vs Trulpen(L+19) BM3:

    I do not believe US intended to move those ships to 17 instead of 6 and so i disallow. Does Anzac transport join all(except coastal dd blocker) ships in 6 or keep results and be alone in 17?

    The plan was to attack IJ with ANZAC, but I was sloppy when executing US. I’ll suck it up then. The battle is done so the tr stays, but unprotected then.


  • Just curious, some dice were rolled with Germany. Did you miss to post the turn or just taking your time and considering positioning?

  • 20

    I finished Germany and then glanced over to see what Anzac’s turn was. Wanted to get that sorted before posting. Posting soon


  • No stress, was just wondering. Am not at home atm, but will be able to play in a couple of hours.

  • 20

    TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; 
            Germans buy 1 armour, 2 artilleries, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Belarus to Smolensk
            1 tactical_bomber moved from Novgorod to Smolensk
            1 artillery and 1 infantry moved from Belarus to Bryansk
            16 armour, 18 artilleries, 8 infantry and 43 mech_infantrys moved from Ukraine to Rostov
            2 infantry moved from Normandy Bordeaux to Spain
            2 fighters and 1 tactical_bomber moved from Southern Italy to Spain
            4 bombers moved from Western Germany to Spain
            2 infantry moved from Northern Italy to Southern France
            1 fighter and 1 tactical_bomber moved from Romania to Southern France
            3 mech_infantrys moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Southern Italy to Southern France
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 3 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 16 armour, 18 artilleries, 8 infantry and 43 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 16 armour, 18 artilleries, 8 infantry and 43 mech_infantrys in Rostov, round 2 : 26/85 hits, 25.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 16 armour, 18 artilleries, 8 infantry and 43 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 0/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Spain
                Germans attack with 4 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 3 fighters; Americans defend with 2 artilleries and 2 infantry
                    Germans roll dice for 4 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Spain, round 2 : 5/9 hits, 4.67 expected hits
                    Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Spain, round 2 : 4/7 hits, 3.33 expected hits
                    1 fighter owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Spain
                    Germans roll dice for 4 bombers and 1 fighter in Spain, round 3 : 2/5 hits, 3.17 expected hits
                    Americans roll dice for 2 fighters in Spain, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 2 fighters owned by the British lost in Spain
                Germans win with 4 bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 2 fighters, 2 infantry and 1 tactical_bomber
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for British: 3 fighters
    
        Non Combat Move - Germans
            4 bombers moved from Spain to Western Germany
            1 mech_infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 infantry moved from Norway to Sweden
                  Germans take Sweden from Neutral_True
            1 tactical_bomber moved from Smolensk to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Poland to Western Ukraine
            7 mech_infantrys moved from Romania to Ukraine
            8 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 126 Sea Zone to 127 Sea Zone
            1 fighter moved from Romania to France
            1 fighter and 1 tactical_bomber moved from Southern France to France
            3 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            Germans undo move 2.
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Normandy Bordeaux
            3 mech_infantrys placed in France
            1 armour and 5 mech_infantrys placed in Germany
            Germans undo move 5.
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Removing units owned by Germans from France: 1 fighter
            EDIT: Turning off Edit Mode
            1 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,5,2,5,3,2,3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,3,6,3,5,4,1,1,5,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1,5,4
            Germans collect 53 PUs (8 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 6 Sea Zone: 2 carriers, 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 17 Sea Zone: 2 carriers, 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 cruiser, 1 destroyer and 2 fighters
            EDIT: Adding units owned by ANZAC to 6 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : -1.33
    Germans regular : -0.50
    

    Savegame


  • Missed to move the ANZAC fig in China again.


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter moved from Suiyuyan to Shensi
            3 infantry moved from Vologda to Archangel
            1 artillery moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 mech_infantry moved from Volgograd to Turkey
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            20 artilleries and 67 infantry moved from Russia to Tambov
            1 mech_infantry moved from Russia to Tambov
            2 armour moved from Russia to Tambov
            4 aaGuns moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 infantry moved from Samara to Tambov
            3 infantry moved from Russia to Tambov
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 2,33
    

    Savegame

  • 20

    I concede. Well-played.


  • @colt45554 said in L21 Colt vs Trulpen(L+19) BM3:

    I concede. Well-played.

    Nice playing with you. Well fought.

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