sent a chat so we don’t clutter up this thread
TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV
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@generaldisarray Scramble sz18, sz19, Iwo Jima?
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@adam514 no scrambles anywhere
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 fighter, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone Japanese take 23 Sea Zone from Americans 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Paulau to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Korea 5 fighters and 3 tactical_bombers moved from Japan to Iwo Jima 1 artillery and 3 infantry moved from Buryatia to Northern Manchuria 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 4 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter moved from Japan to Iwo Jima 2 fighters moved from Japan to 27 Sea Zone 1 fighter moved from 35 Sea Zone to 18 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 2 infantry moved from Kiangsi to Anhwe 1 fighter moved from Japan to Anhwe Combat - Japanese Battle in Wake Island Battle in Marshall Islands Battle in Dutch New Guinea Battle in 27 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 27 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 27 Sea Zone Japanese win, taking Wake Island from Americans, taking Marshall Islands from Americans, taking Dutch New Guinea from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win, taking 18 Sea Zone from Americans with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 2 fighters and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Korea Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Anhwe Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Iwo Jima Japanese attack with 6 fighters and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 6 fighters and 3 tactical_bombers in Iwo Jima, round 2 : 3/9 hits, 5.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Japanese: 2 fighters Casualties for Americans: 1 artillery and 1 infantry Battle in Northern Manchuria Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Northern Manchuria, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 43 Sea Zone to 132 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone 10 carriers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 32 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 5 artilleries and 8 infantry moved from Western India to Eastern India 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Hopei to Hunan 2 infantry moved from Hopei to Kiangsi 1 fighter moved from Anhwe to Kiangsi 1 infantry moved from Kiangsi to Kiangsu 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Sakha 1 aaGun, 2 artilleries and 13 infantry moved from Buryatia to Northern Manchuria 5 fighters and 2 tactical_bombers moved from 18 Sea Zone to 32 Sea Zone 5 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan 4 fighters and 3 tactical_bombers moved from Iwo Jima to Japan 1 fighter and 2 tactical_bombers moved from 22 Sea Zone to Japan 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Kwangsi Place Units - Japanese 3 infantry placed in Eastern India 1 fighter and 3 tactical_bombers placed in Japan 1 submarine placed in 37 Sea Zone 1 infantry placed in French Indo China Japanese undo move 3. 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,1,3,6,2,3,2,5,2,5,1,3,3,5,4,2,1,6,1,1,6,3,6,6,2,3,6,2,2,4,5,1,3,6,5,3,3,4,1,2,6,1,3,5,1,3,2,1,5,4,5,4,5,2,2,2,1,4,5,5,6,5,4,4,2,1,3,3,5,1,4,2,3,5,5,3,2,4,2,4,3,3,3,1,3,1,1,1,1,6,1,2,5,4,2,5,5,4,6,2,6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,6,3,5,4 Japanese collect 46 PUs (13 lost to blockades); end with 46 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.00 Japanese regular : -4.17
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Honan to Hopei
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Honan to Hopei Combat - Americans Battle in 96 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 96 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Hopei Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 13 carriers, 1 cruiser, 1 destroyer, 13 fighters, 1 marine, 23 submarines, 13 tactical_bombers and 2 transports moved from 7 Sea Zone to 26 Sea Zone 2 infantry moved from Soviet Far East to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to British Columbia 1 transport moved from 1 Sea Zone to 11 Sea Zone 1 destroyer moved from 9 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Midway 2 infantry moved from Siberia to Soviet Far East Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 11 Sea Zone 1 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone Americans undo move 3. 3 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 harbour placed in Midway Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33 Germans regular : -0.17
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 fighter and 21 infantry moved from Honan to Anhwe 4 infantry moved from Jehol to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Anhwe Chinese attack with 1 fighter and 25 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 25 infantry in Anhwe, round 2 : 4/26 hits, 4.67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 25 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Honan to Hopei Combat - Americans Battle in 96 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 96 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Hopei Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 13 carriers, 1 cruiser, 1 destroyer, 13 fighters, 1 marine, 23 submarines, 13 tactical_bombers and 2 transports moved from 7 Sea Zone to 26 Sea Zone 2 infantry moved from Soviet Far East to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to British Columbia 1 transport moved from 1 Sea Zone to 11 Sea Zone 1 destroyer moved from 9 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Midway 2 infantry moved from Siberia to Soviet Far East Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 11 Sea Zone 1 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone Americans undo move 3. 3 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 harbour placed in Midway Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 fighter and 21 infantry moved from Honan to Anhwe 4 infantry moved from Jehol to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Anhwe Chinese attack with 1 fighter and 25 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 25 infantry in Anhwe, round 2 : 4/26 hits, 4.67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 25 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 1 infantry moved from Baluchistan to Western India UK_Pacific take Western India from Japanese 1 submarine moved from 83 Sea Zone to 101 Sea Zone 4 fighters and 4 tactical_bombers moved from Egypt to 101 Sea Zone 1 fighter moved from 94 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in 101 Sea Zone British attack with 4 fighters, 1 submarine and 4 tactical_bombers Italians defend with 1 destroyer British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 fighters and 4 tactical_bombers in 101 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits Italians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 101 Sea Zone British win, taking 101 Sea Zone from Italians with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Persia 1 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from Baluchistan to Western India 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 2 artilleries and 5 infantry moved from Southern Persia to Baluchistan 3 infantry moved from Iraq to Southern Persia 3 fighters and 3 tactical_bombers moved from 101 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to 94 Sea Zone Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Southern Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Italians regular : -0.33 Japanese regular : -1.00 Germans regular : -0.17 British regular : -1.00
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Leningrad to Stalingrad 1 infantry moved from Kursk to Tambov Italians take Tambov from Russians 1 infantry moved from Kursk to Rostov Italians take Rostov from Russians 1 armour moved from Kursk to Tula Italians take Tula from Russians 1 armour moved from Tula to Bryansk Combat - Italians Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Stalingrad causes 5 damage total. Non Combat Move - Italians 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Romania to Bessarabia 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Malta to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Yugoslavia 1 artillery moved from Yugoslavia to Romania 3 mech_infantrys moved from Kursk to Bryansk 1 armour moved from Kursk to Bryansk 2 fighters moved from Kursk to Bryansk 1 tactical_bomber moved from Kursk to Bryansk 1 bomber moved from Stalingrad to Bryansk 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 tactical_bomber placed in 99 Sea Zone 1 destroyer placed in 99 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Italians undo move 3. Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Southern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1 Italians collect 22 PUs (1 lost to blockades); end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
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when I do G, I’m going to bomb Moscow with 4 figs + 3 bombers. plz let me know if I should intercept.
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 5 fighters moved from Honan to Kiangsu Combat - ANZAC Battle in Kiangsu ANZAC attack with 5 fighters Japanese defend with 1 infantry ANZAC roll dice for 5 fighters in Kiangsu, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu ANZAC win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 5 fighters moved from Kiangsu to Anhwe 2 aaGuns, 3 artilleries, 2 fighters and 9 infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 7 Sea Zone to 26 Sea Zone 3 submarines moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 27 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.50
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 5 fighters moved from Honan to Kiangsu Combat - ANZAC Battle in Kiangsu ANZAC attack with 5 fighters Japanese defend with 1 infantry ANZAC roll dice for 5 fighters in Kiangsu, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu ANZAC win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 5 fighters moved from Kiangsu to Anhwe 2 aaGuns, 3 artilleries, 2 fighters and 9 infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 7 Sea Zone to 26 Sea Zone 3 submarines moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 27 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.50
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@axis-dominion No scramble on Moscow
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 3 fighters moved from Leningrad to Russia 3 bombers moved from Leningrad to Russia 1 fighter moved from Eastern Poland to Russia 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 4 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone 3 fighters moved from Northern Italy to 96 Sea Zone 1 fighter moved from 99 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to 101 Sea Zone 3 fighters moved from 99 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Yugoslavia to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 8,8,3 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Battle in 101 Sea Zone Germans attack with 1 destroyer, 4 fighters and 2 tactical_bombers British defend with 1 submarine Germans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 101 Sea Zone Germans win, taking 101 Sea Zone from British with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 96 Sea Zone Germans attack with 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 4 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Southern Belarus to Bryansk 3 armour moved from Leningrad to Southern Belarus 2 infantry moved from Leningrad to Vologda 4 artilleries and 2 infantry moved from Leningrad to Novgorod 1 artillery moved from Northern Belarus to Southern Belarus 4 fighters moved from Russia to Bryansk 1 artillery and 1 infantry moved from Romania to Bessarabia 4 transports moved from 118 Sea Zone to 117 Sea Zone 4 artilleries and 4 infantry moved from Germany to 117 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone 4 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad 1 submarine moved from 115 Sea Zone to 127 Sea Zone 1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 3 armour moved from Kursk to Bryansk 3 mech_infantrys moved from Kursk to Bryansk 3 aaGuns, 11 armour, 20 artilleries, 41 infantry and 10 mech_infantrys moved from Smolensk to Bryansk 1 artillery moved from Northern Belarus to Southern Belarus 1 bomber moved from Russia to Leningrad 1 bomber moved from Russia to Bessarabia 2 tactical_bombers moved from 101 Sea Zone to 99 Sea Zone 4 tactical_bombers moved from 96 Sea Zone to 99 Sea Zone 3 fighters moved from 96 Sea Zone to Northern Italy 3 fighters moved from 101 Sea Zone to 99 Sea Zone 1 fighter moved from 101 Sea Zone to Yugoslavia 1 fighter moved from 96 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern France to Northern Italy 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Russia to Leningrad 1 mech_infantry moved from Bryansk to Kursk 1 mech_infantry moved from Bryansk to Kursk 1 armour moved from Kursk to Bryansk 1 artillery moved from Southern Italy to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Yugoslavia Place Units - Germans 1 submarine placed in 115 Sea Zone 1 destroyer and 1 submarine placed in 99 Sea Zone 3 mech_infantrys placed in Leningrad 1 infantry placed in Normandy Bordeaux 4 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.33 British regular : -0.17 Russians AA : -0.50
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 17 Purchase Units - Russians Russians buy 2 fighters and 1 infantry; Remaining resources: 6 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 2 infantry moved from Russia to Gorky 1 fighter moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 1 fighter moved from Russia to Yaroslavl 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 armour moved from Russia to Tula Russians take Tula from Italians 1 armour moved from Tula to Russia 1 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Gorky Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Gorky, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Yaroslavl to Russia 1 fighter moved from Gorky to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Rostov to Stalingrad 2 armour and 2 mech_infantrys moved from Stalingrad to Russia 1 armour and 1 mech_infantry moved from Stalingrad to Urals Place Units - Russians 2 fighters and 1 infantry placed in Urals Turn Complete - Russians Russians collect 27 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.00 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 6 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Manchuria to Southern Manchuria Japanese take Southern Manchuria from Chinese 1 infantry moved from Northern Manchuria to Korea Japanese take Korea from Americans 1 infantry moved from Sakha to Siberia Japanese take Siberia from Russians 2 fighters and 1 tactical_bomber moved from Kiangsi to Hopei 1 infantry moved from Kiangsi to Hopei 2 infantry moved from Wake Island to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 battleship and 1 marine moved from 32 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 2 infantry moved from Dutch New Guinea to New Guinea 1 marine moved from Dutch New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 marine moved from Marshall Islands to 32 Sea Zone 1 battleship and 1 marine moved from 32 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Guinea Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in New Britain Battle in Guam Battle in Marianas Battle in New Guinea Japanese attack with 2 infantry and 1 marine Americans defend with 1 infantry Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New Guinea Japanese win, taking New Britain from ANZAC, taking Guam from Americans, taking Marianas from Americans, taking New Guinea from ANZAC with 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hopei Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 armour, 1 infantry and 2 mech_infantrys moved from Burma to Eastern India 1 submarine moved from 21 Sea Zone to 132 Sea Zone 1 submarine moved from 132 Sea Zone to 38 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 18 Sea Zone to 35 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 9 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 32 Sea Zone to 35 Sea Zone 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 transport moved from 46 Sea Zone to 37 Sea Zone 3 fighters moved from 32 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 32 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Hopei to French Indo China 1 aaGun and 4 infantry moved from Kiangsi to Hunan 1 aaGun moved from Hunan to Kweichow 2 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Amur to Sakha 1 infantry moved from Northern Manchuria to Amur 3 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Northern Manchuria to Amur 1 artillery moved from Northern Manchuria to Southern Manchuria 1 carrier and 1 destroyer moved from 32 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from Japan to French Indo China Place Units - Japanese 3 infantry placed in Eastern India 2 tactical_bombers placed in Japan 3 infantry placed in French Indo China 3 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 carriers and 1 cruiser EDIT: Adding units owned by Japanese to 22 Sea Zone: 3 carriers and 1 cruiser EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,4,3,4 Japanese collect 47 PUs (12 lost to blockades); end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.50 ANZAC regular : -0.33
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 6 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Manchuria to Southern Manchuria Japanese take Southern Manchuria from Chinese 1 infantry moved from Northern Manchuria to Korea Japanese take Korea from Americans 1 infantry moved from Sakha to Siberia Japanese take Siberia from Russians 2 fighters and 1 tactical_bomber moved from Kiangsi to Hopei 1 infantry moved from Kiangsi to Hopei 2 infantry moved from Wake Island to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 battleship and 1 marine moved from 32 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 2 infantry moved from Dutch New Guinea to New Guinea 1 marine moved from Dutch New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 marine moved from Marshall Islands to 32 Sea Zone 1 battleship and 1 marine moved from 32 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Guinea Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in New Britain Battle in Guam Battle in Marianas Battle in New Guinea Japanese attack with 2 infantry and 1 marine Americans defend with 1 infantry Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New Guinea Japanese win, taking New Britain from ANZAC, taking Guam from Americans, taking Marianas from Americans, taking New Guinea from ANZAC with 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hopei Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 armour, 1 infantry and 2 mech_infantrys moved from Burma to Eastern India 1 submarine moved from 21 Sea Zone to 132 Sea Zone 1 submarine moved from 132 Sea Zone to 38 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 18 Sea Zone to 35 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 9 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 32 Sea Zone to 35 Sea Zone 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 transport moved from 46 Sea Zone to 37 Sea Zone 3 fighters moved from 32 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 32 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Hopei to French Indo China 1 aaGun and 4 infantry moved from Kiangsi to Hunan 1 aaGun moved from Hunan to Kweichow 2 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Amur to Sakha 1 infantry moved from Northern Manchuria to Amur 3 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Northern Manchuria to Amur 1 artillery moved from Northern Manchuria to Southern Manchuria 1 carrier and 1 destroyer moved from 32 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from Japan to French Indo China Place Units - Japanese 3 infantry placed in Eastern India 2 tactical_bombers placed in Japan 3 infantry placed in French Indo China 3 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 carriers and 1 cruiser EDIT: Adding units owned by Japanese to 22 Sea Zone: 3 carriers and 1 cruiser EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,4,3,4 Japanese collect 47 PUs (12 lost to blockades); end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 infantry EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.50 ANZAC regular : -0.33
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 fighter moved from Tsinghai to Kiangsu Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Kiangsi Battle in Kiangsu Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Hopei from Japanese, taking Kiangsi from Japanese, taking Kiangsu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Anhwe 1 infantry moved from Tsinghai to Honan Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 17 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 3 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei 1 bomber and 1 fighter moved from Tsinghai to Kiangsi 2 infantry moved from Soviet Far East to Siberia 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island Combat - Americans Battle in Marshall Islands Battle in Wake Island Battle in Hopei Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Siberia Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in Siberia, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in Siberia, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in Siberia, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in Siberia, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Siberia, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in Siberia, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Siberia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Americans roll dice for 1 infantry in Siberia, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Siberia, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry Battle in Kiangsi Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Kiangsi, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsi Americans win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Kiangsi to Tsinghai 1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai 15 carriers, 4 destroyers, 11 fighters, 25 submarines and 12 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 3 fighters and 2 tactical_bombers moved from Western United States to 32 Sea Zone 2 transports moved from 26 Sea Zone to 11 Sea Zone 2 infantry moved from British Columbia to Western United States 1 transport moved from 1 Sea Zone to 11 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Midway to 32 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe Place Units - Americans 3 destroyers and 5 submarines placed in 11 Sea Zone Americans undo move 1. 2 destroyers and 5 submarines placed in 11 Sea Zone 3 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 fighter moved from Tsinghai to Kiangsu Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Kiangsi Battle in Kiangsu Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Hopei from Japanese, taking Kiangsi from Japanese, taking Kiangsu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Anhwe 1 infantry moved from Tsinghai to Honan Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Purchase Units - British British buy 1 artillery, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 127 Sea Zone 1 destroyer moved from 109 Sea Zone to 127 Sea Zone 1 submarine moved from 94 Sea Zone to 101 Sea Zone 3 fighters and 3 tactical_bombers moved from Egypt to 101 Sea Zone Combat - British Battle in 101 Sea Zone British attack with 3 fighters, 1 submarine and 3 tactical_bombers Germans defend with 1 destroyer British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters and 3 tactical_bombers in 101 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Germans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 101 Sea Zone British win, taking 101 Sea Zone from Germans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 127 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 127 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 127 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 127 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British 1 fighter moved from 127 Sea Zone to Scotland 1 aaGun moved from United Kingdom to Scotland 4 infantry moved from United Kingdom to Scotland 4 infantry moved from Baluchistan to Western India 2 artilleries moved from Baluchistan to Western India 1 armour and 1 mech_infantry moved from Southern Persia to Western India 1 artillery moved from Southern Persia to Baluchistan 3 infantry moved from Southern Persia to Baluchistan 1 transport moved from 81 Sea Zone to 82 Sea Zone 2 infantry moved from Iraq to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Baluchistan 1 infantry moved from Central India to Western India 1 infantry moved from Baluchistan to Western India 1 infantry moved from Iraq to Southern Persia 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Persia 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to Egypt Place Units - British 1 destroyer placed in 82 Sea Zone 3 infantry placed in Southern Persia 1 artillery and 1 infantry placed in Iraq 3 infantry placed in Egypt 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.00 Japanese regular : -0.33 Germans regular : 0.33 British regular : -3.50
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 17 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 submarines moved from 99 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone 1 fighter moved from Yugoslavia to 101 Sea Zone 2 infantry moved from Ukraine to Rostov 1 infantry moved from Tambov to Rostov 2 artilleries moved from Kursk to Rostov 2 armour and 3 mech_infantrys moved from Bryansk to Rostov 1 bomber moved from Bryansk to 101 Sea Zone 1 marine moved from Southern Italy to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Syria Combat - Italians Battle in 101 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 submarine Italians roll dice for 2 submarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 101 Sea Zone Italians win, taking 101 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Rostov Italians attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Rostov, round 2 : 3/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Syria Non Combat Move - Italians 1 bomber moved from 101 Sea Zone to Yugoslavia 5 carriers, 3 fighters and 6 tactical_bombers moved from 99 Sea Zone to 101 Sea Zone 2 fighters moved from Bryansk to Greece 1 tactical_bomber moved from Bryansk to Yugoslavia 1 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Kursk to Rostov 1 artillery moved from Yugoslavia to 99 Sea Zone 1 infantry moved from Yugoslavia to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Syria 1 artillery moved from Romania to Yugoslavia 1 fighter moved from 101 Sea Zone to Greece 1 tactical_bomber moved from 101 Sea Zone to Greece Place Units - Italians 1 airfield placed in Greece 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 Russians regular : 0.67 British regular : -0.17
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 submarines moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 5 Sea Zone to 16 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from Queensland to Wake Island 1 fighter and 2 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Queensland to New South Wales 5 fighters moved from Anhwe to Western Sinkiang Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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