FYI, I’m going to be on travel the next three days and not sure how much internet access I’ll have. Might not be able to post until Thursday.
No problem, have a good trip - thanks for the heads-up.
scramble?
@jkeller yes please. May the RAF be successful in their protection of the homeland… Shoot straight boys!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 airfield
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Adding units owned by Russians to Ukraine: 1 artillery
EDIT: Removing units owned by Russians from Ukraine: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 artillery
EDIT: Adding units owned by Russians to Turkmenistan: 1 mech_infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
EDIT: Removing units owned by British from Gibraltar: 1 airfield
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 28 to 29
EDIT: Turning off Edit Mode
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 7/16 hits, 5.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 5/20 hits, 6.33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
1 aaGun owned by the French, 6 infantry owned by the Germans and 4 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 7/14 hits, 5.33 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 1/7 hits, 3.00 expected hits
1 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 cruiser in 91 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 91 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/11 hits, 6.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 7/7 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 cruiser owned by the French, 1 cruiser owned by the British, 3 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/5 hits, 3.17 expected hits
British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 1 battleship and 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 4 fighters and 4 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Casualties for French: 1 cruiser and 1 fighter
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from Denmark to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 tactical_bomber moved from Yugoslavia to Western Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 battleship
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
6 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -0.33
Neutral_Allies regular : 2.33
Germans regular : -2.33
British regular : 3.00
honestly thats the worst germany 1 dice I have seen since I started playing this version
@jkeller yikes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
3 infantry moved from Vyborg to Karelia
6 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Novgorod to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 armour moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
2 infantry moved from Bessarabia to Western Ukraine
4 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
6 infantry moved from Amur to Buryatia
6 infantry moved from Sakha to Buryatia
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Sakha to Buryatia
2 aaGuns moved from Russia to Bryansk
2 aaGuns moved from Novgorod to Karelia
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
@crockett36 dude, 100 percent hits in 110! Wow. That is a statistically miracle!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to 19 Sea Zone
2 bombers moved from 19 Sea Zone to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 1/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 3 : 5/9 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Chinese to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Chinese to Japanese
EDIT: Changing ownership of Anhwe from Chinese to Japanese
EDIT: Turning off Edit Mode
2 bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 fighter moved from Korea to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 artillery moved from Jehol to Chahar
2 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to Korea
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 mech_infantry placed in Japan
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -3.50
Test summary from TripleA, engine version: 2.5.22294, time: 8:19:49 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 cruiser moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 submarine moved from 35 Sea Zone to 23 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Philippines to 31 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from Western United States to Wake Island
1 bomber moved from Central United States to Wake Island
1 armour moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
3 mech_infantrys moved from Central United States to Southeast Mexico
1 fighter moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 infantry moved from Western United States to Mexico
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
Non Combat Move - Americans
1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
Place Units - Americans
3 submarines placed in 10 Sea Zone
2 bombers and 1 fighter placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 6 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 6 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 7 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -4.33
Japanese regular : -4.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 cruiser moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 submarine moved from 35 Sea Zone to 23 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Philippines to 31 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from Western United States to Wake Island
1 bomber moved from Central United States to Wake Island
1 armour moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
3 mech_infantrys moved from Central United States to Southeast Mexico
1 fighter moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 infantry moved from Western United States to Mexico
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
Non Combat Move - Americans
1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
Place Units - Americans
3 submarines placed in 10 Sea Zone
2 bombers and 1 fighter placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 6 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 6 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 7 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Alexandria to Egypt
1 fighter moved from Scotland to Gibraltar
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to British Somaliland
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from United Kingdom to Malta
3 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 96 Sea Zone to Gibraltar
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns and 5 infantry moved from India to Burma
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3,6,2
British collect 26 PUs (3 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -4.33
Italians regular : 0.00
Japanese regular : -4.67
British regular : -1.67
@crockett36 Hey everything okay?
yessir sorrry just trying to wrap up a couple of my oldest games before I get into new ones I started way too many games at once
@jkeller oh, okay. take your time. Just touching base.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 armour moved from 96 Sea Zone to Malta
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 submarine and 2 transports
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 transports in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 1 submarine and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 99 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 4 : 1/3 hits, 1.17 expected hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Malta
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 0/2 hits, 0.50 expected hits
1 aaGun owned by the British, 1 bomber owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 20
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 9 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to Western Australia
1 cruiser moved from 63 Sea Zone to 31 Sea Zone
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
2 fighters moved from New Zealand to Western Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Changing PUs for ANZAC from 15 to 20
EDIT: Turning off Edit Mode
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 submarine and 2 transports
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
Casualties for Italians: 1 submarine and 2 transports
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.50
French regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 4 mech_infantrys moved from France to Yugoslavia
3 infantry moved from Bulgaria to Romania
5 infantry moved from Yugoslavia to Slovakia Hungary
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from France to Yugoslavia
2 infantry moved from Bulgaria to Romania
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 artilleries moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Germany to Poland
6 artilleries moved from Germany to Poland
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French and 1 fighter owned by the Germans lost in 96 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 artillery moved from France to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : 0.17
Germans regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 submarine moved from 111 Sea Zone to 105 Sea Zone
Non Combat Move - Russians
2 aaGuns, 1 artillery and 11 infantry moved from Karelia to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
8 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Turkmenistan to Caucasus
1 artillery moved from Caucasus to Rostov
1 mech_infantry moved from Turkmenistan to Caucasus
1 tactical_bomber moved from Kazakhstan to Sikang
2 fighters moved from Kazakhstan to Sikang
1 armour moved from Sikang to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 tactical_bomber moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 mech_infantry moved from Turkmenistan to Caucasus
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
EDIT: Turning off Edit Mode
Japanese buy 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Siam to Shan State
3 infantry moved from Hunan to Yunnan
5 tactical_bombers moved from Kwangsi to Shan State
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Anhwe to Kwangtung
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
2 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
6 fighters moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to Yunnan
3 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Yunnan to 39 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/5 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
British defend with 1 battleship
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 battleship in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 8/11 hits, 5.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 6 fighters, 2 infantry and 6 tactical_bombers
British defend with 5 infantry
Japanese roll dice for 6 fighters, 2 infantry and 6 tactical_bombers in Shan State, round 2 : 10/14 hits, 7.33 expected hits
UK_Pacific roll dice for 5 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 5 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Shan State to 39 Sea Zone
5 fighters moved from Shan State to Kwangsi
1 fighter and 5 tactical_bombers moved from Shan State to Kwangsi
2 tactical_bombers moved from Yunnan to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
2 fighters moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
2 artilleries and 5 infantry moved from Anhwe to Hunan
1 artillery moved from Chahar to Anhwe
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
1 armour moved from Korea to Jehol
4 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 6.33
UK_Pacific regular : 1.00
British regular : 0.33