TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
The 3 USA fighters in sz 92, are on 2 USA Acs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Northwest Persia to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in 98 Sea Zone
Italians attack with 3 submarines
Americans defend with 1 cruiser and 6 transports
Italians roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Americans lost in 98 Sea Zone
6 transports owned by the Americans lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 54
Casualties for Americans: 1 cruiser and 6 transports
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
2 artilleries and 6 infantry moved from Bulgaria to Greece
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2
Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 marine and 3 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Borneo to 43 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 armour moved from 35 Sea Zone to Philippines
1 aaGun, 2 infantry and 1 mech_infantry moved from South Australia to Queensland
Place Units - ANZAC
3 transports placed in 54 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Please keep Russian units in Shan State, so you can do Ger-Rus-Jpn. Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 carriers, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Buryatia to Siberia
Germans take Siberia from Russians
1 infantry moved from Yakut S.S.R. to Buryatia
2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
2 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Persia
1 armour moved from Iraq to Persia
7 armour, 1 artillery and 1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Russia to Yakut S.S.R.
1 tactical_bomber moved from Russia to Yakut S.S.R.
1 bomber moved from Russia to Yakut S.S.R.
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Western Germany to Northern Italy
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Persia
Germans attack with 9 armour, 1 artillery and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Germans roll dice for 9 armour, 1 artillery and 1 mech_infantry in Persia, round 2 : 4/11 hits, 5.17 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 9 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
Place Units - Germans
2 carriers placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Germans regular : -2.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
1 infantry placed in Malaya
1 infantry placed in Malaya
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,6,2,5,1,3,1,1,3,2,3
Japanese collect 5 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
3 artilleries and 3 infantry moved from British Columbia to 1 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 1 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
1 bomber moved from Western United States to 6 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 marine moved from 6 Sea Zone to Japan
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 fighter moved from Western United States to 6 Sea Zone
3 bombers moved from Alaska to Japan
1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Japan
I am attacking Japan, scramble sz 6, I have 1 dd, 1 AC , 1 fighter and 1 bomber, you scramble 1 tac and 1 fighter.
@sovietishcat
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
3 artilleries and 3 infantry moved from British Columbia to 1 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 1 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
1 bomber moved from Western United States to 6 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 marine moved from 6 Sea Zone to Japan
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 fighter moved from Western United States to 6 Sea Zone
3 bombers moved from Alaska to Japan
1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Japan
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Japan
Americans attack with 4 artilleries, 4 bombers, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Japanese roll AA dice in Japan : 0/6 hits, 1,00 expected hits
Americans roll dice for 4 artilleries, 4 bombers, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber in Japan, round 2 : 8/18 hits, 7,33 expected hits
Japanese roll dice for 3 aaGuns, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber in Japan, round 2 : 9/13 hits, 4,83 expected hits
5 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 7 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
Americans roll dice for 2 artilleries, 4 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Japan, round 3 : 5/9 hits, 4,83 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Japan, round 3 : 4/8 hits, 3,17 expected hits
5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 artilleries owned by the Americans lost in Japan
Americans roll dice for 4 bombers and 1 marine in Japan, round 4 : 5/5 hits, 3,00 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Japan, round 4 : 2/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Japan
Americans captures 5PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 2 bombers and 1 marine remaining. Battle score for attacker is -12
Casualties for Americans: 4 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
2 bombers moved from Japan to Korea
1 bomber moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to British Columbia
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 armour and 2 mech_infantrys moved from Alexandria to Egypt
2 artilleries, 3 infantry and 1 marine moved from Alexandria to Egypt
2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 mech_infantry moved from Morocco to Algeria
3 submarines moved from 6 Sea Zone to 36 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 bombers placed in Western United States
1 infantry placed in Western United States
3 fighters placed in Korea
Turn Complete - Americans
Americans collect 80 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in Yunnan
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 35 PUs;
British buy 1 aaGun and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 12 PUs;
Combat Move - British
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Shan State to Malaya
Combat - British
Battle in Malaya
British attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
British roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Malaya, round 2 : 2/7 hits, 1,83 expected hits
Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Malaya, round 2 : 7/11 hits, 4,17 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Malaya
Japanese win with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for British: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 artillery, 1 fighter, 19 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
2 destroyers and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
2 aaGuns moved from Shan State to Burma
1 armour moved from Western United States to 10 Sea Zone
Place Units - British
1 aaGun placed in Egypt
10 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,3,1,4
British collect 26 PUs (4 lost to blockades); end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 29 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,83
Japanese regular : 8,33
Japanese AA : -1,00
British regular : 0,17
I forgot to move back my USA carrier in sz 91 to sz 92, I edited it, let me know if you are not okay with it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Greece to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 7 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,2
Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour, 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
2 armour moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Scramble sz 37? I have 1 AC, 1 cruiser and 1 fighter, you have 1 tac and fighter, I am attacking Malaya.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour, 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
2 armour moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Combat - ANZAC
Battle in Malaya
ANZAC attack with 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
ANZAC roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 marine and 1 mech_infantry in Malaya, round 2 : 6/13 hits, 4,00 expected hits
Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 4/9 hits, 3,50 expected hits
4 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Malaya, round 3 : 1/9 hits, 3,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 2 armour, 2 artilleries, 1 fighter, 1 marine and 1 mech_infantry in Malaya, round 4 : 4/7 hits, 2,83 expected hits
Japanese roll dice for 1 fighter in Malaya, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 2 armour, 2 artilleries, 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for ANZAC: 6 infantry
Casualties for Japanese: 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Non Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
1 fighter moved from Malaya to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 artillery and 1 bomber placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 3 infantry, 5 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Germans take Eastern Persia from British
Combat - Germans
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Siberia to Buryatia
2 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
1 aaGun, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
2 artilleries moved from France to Western Germany
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Southern Italy to Northern Italy
1 fighter moved from Yakut S.S.R. to Kazakhstan
1 tactical_bomber moved from Yakut S.S.R. to Kazakhstan
1 bomber moved from Yakut S.S.R. to Persia
Place Units - Germans
2 carriers, 1 destroyer, 1 submarine and 4 transports placed in 112 Sea Zone
3 infantry placed in Persia
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 71 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
3 fighters moved from 92 Sea Zone to 94 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Formosa
3 bombers and 3 fighters moved from Korea to Buryatia
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Formosa
Battle in Siberia
Battle in Buryatia
Americans attack with 3 bombers and 3 fighters
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
Americans roll dice for 3 bombers and 3 fighters in Buryatia, round 2 : 3/6 hits, 3,50 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 2/3 hits, 1,17 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 2 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Buryatia
Americans win, taking Formosa from Japanese, taking Siberia from Germans with 3 bombers and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 2 fighters
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 94 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to Gibraltar
3 fighters moved from 94 Sea Zone to 92 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
3 bombers moved from Western United States to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Buryatia to Korea
3 bombers moved from Buryatia to Shensi
2 aaGuns moved from Western United States to Central United States
2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 artilleries, 3 infantry and 1 marine moved from Egypt to Trans-Jordan
1 aaGun moved from Korea to Amur
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 1 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
3 submarines moved from 36 Sea Zone to 37 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters and 2 tactical_bombers placed in Eastern United States
2 infantry placed in Central United States
2 armour and 1 mech_infantry placed in Korea
3 infantry placed in Japan
Turn Complete - Americans
Americans collect 82 PUs; end with 82 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
8 artilleries and 24 infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
2 artilleries and 15 infantry moved from Manchuria to Jehol
Place Units - Chinese
2 artilleries and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_upgrade and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
1 aaGun and 1 mech_infantry moved from Egypt to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 aaGuns moved from Burma to India
1 armour moved from 4 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Korea to Amur
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
Place Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 24 PUs (6 lost to blockades); end with 24 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
Units in India being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1,33
Italians regular : 0,67
Japanese regular : 0,83
British regular : 0,33
5 USA fighters are on 3 USA carriers in sz 92.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Greece to Egypt
2 fighters and 3 tactical_bombers moved from Southern Italy to 93 Sea Zone