sent a chat so we don’t clutter up this thread
TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 1 fighter moved from Southern Italy to Malta 1 artillery moved from Kursk to Bryansk 1 bomber, 2 fighters and 1 tactical_bomber moved from Yugoslavia to Bryansk 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 1 fighter moved from Northern Italy to 101 Sea Zone 1 armour moved from Kursk to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Kursk 1 armour moved from Kursk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Kursk Combat - Italians Battle in 101 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 101 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 101 Sea Zone Italians win, taking 101 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Bryansk Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malta Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 airfield; Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Malta Italians win, taking Malta from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Malta to 99 Sea Zone 1 fighter moved from 101 Sea Zone to Yugoslavia 1 bomber moved from Bryansk to Leningrad 1 fighter moved from Bryansk to Kursk 1 fighter and 1 tactical_bomber moved from Bryansk to Kursk 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Yugoslavia to Romania Place Units - Italians 1 transport placed in 99 Sea Zone 1 carrier placed in 99 Sea Zone 1 infantry placed in Northern Italy Italians undo move 3. 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -0.33 British regular : -0.50
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TripleA Move Summary: ANZAC round 15
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 59 Sea Zone to 43 Sea Zone ANZAC take 59 Sea Zone from Japanese
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Sub submerge in sea zone 43?
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Sea zone 43
Japan: 1Sub And 1 Dest
Anzac: 1 sub -
@generaldisarray Fight.
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 59 Sea Zone to 43 Sea Zone ANZAC take 59 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 submarine moved from 31 Sea Zone to 27 Sea Zone 5 fighters moved from Southern Manchuria to Honan 1 destroyer and 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 submarine moved from 20 Sea Zone to 5 Sea Zone Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : -0.33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 59 Sea Zone to 43 Sea Zone ANZAC take 59 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 submarine moved from 31 Sea Zone to 27 Sea Zone 5 fighters moved from Southern Manchuria to Honan 1 destroyer and 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 submarine moved from 20 Sea Zone to 5 Sea Zone Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Vologda 2 infantry moved from Eastern Poland to Southern Belarus 1 artillery and 1 infantry moved from Leningrad to Northern Belarus 3 bombers moved from Norway to Vologda 4 fighters and 4 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 4 fighters moved from Southern Italy to 96 Sea Zone 1 artillery moved from Leningrad to Northern Belarus 1 fighter moved from Northern Italy to Southern Belarus 1 tactical_bomber moved from Leningrad to Southern Belarus 2 fighters moved from Leningrad to Northern Belarus 15 artilleries moved from Novgorod to Smolensk 30 infantry moved from Novgorod to Smolensk 1 infantry moved from Leningrad to Vologda Combat - Germans Battle in 96 Sea Zone Germans attack with 9 fighters, 1 submarine and 5 tactical_bombers British defend with 1 destroyer; Americans defend with 1 transport Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 9 fighters and 5 tactical_bombers in 96 Sea Zone, round 2 : 9/14 hits, 7.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone Germans win with 9 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer Casualties for Americans: 1 transport Battle in Northern Belarus Germans attack with 2 artilleries, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Northern Belarus, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 15 artilleries and 30 infantry Russians defend with 1 infantry Germans roll dice for 15 artilleries and 30 infantry in Smolensk, round 2 : 15/45 hits, 12.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 15 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Vologda, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Southern Belarus to Eastern Poland 5 artilleries moved from Novgorod to Smolensk 12 infantry moved from Novgorod to Smolensk 3 armour moved from Novgorod to Smolensk 3 mech_infantrys moved from Novgorod to Smolensk 2 armour and 1 mech_infantry moved from Leningrad to Smolensk 2 fighters moved from Northern Belarus to Leningrad 1 artillery moved from Leningrad to Novgorod 3 aaGuns moved from Novgorod to Smolensk 1 tactical_bomber moved from Southern Belarus to Yugoslavia 1 fighter moved from Northern Italy to Leningrad 3 bombers moved from Vologda to Leningrad 3 armour moved from Kursk to Smolensk 4 mech_infantrys moved from Kursk to Smolensk 2 armour and 2 mech_infantrys moved from Kursk to Smolensk 1 armour moved from Kursk to Smolensk 3 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 3 infantry moved from Germany to 117 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad 1 artillery and 1 infantry moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery and 1 infantry moved from Western Germany to Germany 2 infantry moved from Southern France to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 5 tactical_bombers moved from 96 Sea Zone to 99 Sea Zone 4 fighters moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Northern Italy to Yugoslavia 3 fighters moved from 96 Sea Zone to Northern Italy 1 fighter moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Yugoslavia to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 marines moved from Norway to 115 Sea Zone 2 marines moved from 115 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Leningrad 1 armour and 2 mech_infantrys placed in Yugoslavia 3 artilleries and 4 infantry placed in Germany Germans undo move 3. 1 infantry placed in Normandy Bordeaux 3 artilleries and 3 infantry placed in Germany 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 2.00
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Russians Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Stalingrad to Bryansk 1 armour moved from Stalingrad to Rostov Russians take Rostov from Italians 1 armour moved from Stalingrad to Tambov Russians take Tambov from Italians 1 armour moved from Rostov to Stalingrad 1 armour moved from Tambov to Stalingrad 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 artilleries and 6 infantry moved from Samara to Russia 3 armour and 3 mech_infantrys moved from Stalingrad to Russia 2 aaGuns and 17 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Northern Sinkiang to Urals 1 infantry moved from Yaroslavl to Russia 1 infantry moved from Gorky to Russia 1 infantry moved from Tula to Russia Place Units - Russians 4 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.33
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TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 fighter, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone Japanese take 23 Sea Zone from Americans 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Paulau to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Korea 5 fighters and 3 tactical_bombers moved from Japan to Iwo Jima 1 artillery and 3 infantry moved from Buryatia to Northern Manchuria 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 4 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter moved from Japan to Korea 1 fighter moved from Japan to Iwo Jima 2 fighters moved from Japan to 27 Sea Zone 1 fighter moved from 35 Sea Zone to 18 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
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TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 fighter, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone Japanese take 23 Sea Zone from Americans 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Paulau to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Korea 5 fighters and 3 tactical_bombers moved from Japan to Iwo Jima 1 artillery and 3 infantry moved from Buryatia to Northern Manchuria 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 4 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter moved from Japan to Iwo Jima 2 fighters moved from Japan to 27 Sea Zone 1 fighter moved from 35 Sea Zone to 18 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 2 infantry moved from Kiangsi to Anhwe 1 fighter moved from Japan to Anhwe
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@generaldisarray Scramble sz18, sz19, Iwo Jima?
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@adam514 no scrambles anywhere
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 fighter, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone Japanese take 23 Sea Zone from Americans 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Paulau to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Korea 5 fighters and 3 tactical_bombers moved from Japan to Iwo Jima 1 artillery and 3 infantry moved from Buryatia to Northern Manchuria 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 4 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter moved from Japan to Iwo Jima 2 fighters moved from Japan to 27 Sea Zone 1 fighter moved from 35 Sea Zone to 18 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 2 infantry moved from Kiangsi to Anhwe 1 fighter moved from Japan to Anhwe Combat - Japanese Battle in Wake Island Battle in Marshall Islands Battle in Dutch New Guinea Battle in 27 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 27 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 27 Sea Zone Japanese win, taking Wake Island from Americans, taking Marshall Islands from Americans, taking Dutch New Guinea from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win, taking 18 Sea Zone from Americans with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 2 fighters and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Korea Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Anhwe Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Iwo Jima Japanese attack with 6 fighters and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 6 fighters and 3 tactical_bombers in Iwo Jima, round 2 : 3/9 hits, 5.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Japanese: 2 fighters Casualties for Americans: 1 artillery and 1 infantry Battle in Northern Manchuria Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Northern Manchuria, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 43 Sea Zone to 132 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone 10 carriers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 32 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 5 artilleries and 8 infantry moved from Western India to Eastern India 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Hopei to Hunan 2 infantry moved from Hopei to Kiangsi 1 fighter moved from Anhwe to Kiangsi 1 infantry moved from Kiangsi to Kiangsu 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Sakha 1 aaGun, 2 artilleries and 13 infantry moved from Buryatia to Northern Manchuria 5 fighters and 2 tactical_bombers moved from 18 Sea Zone to 32 Sea Zone 5 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan 4 fighters and 3 tactical_bombers moved from Iwo Jima to Japan 1 fighter and 2 tactical_bombers moved from 22 Sea Zone to Japan 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Kwangsi Place Units - Japanese 3 infantry placed in Eastern India 1 fighter and 3 tactical_bombers placed in Japan 1 submarine placed in 37 Sea Zone 1 infantry placed in French Indo China Japanese undo move 3. 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,1,3,6,2,3,2,5,2,5,1,3,3,5,4,2,1,6,1,1,6,3,6,6,2,3,6,2,2,4,5,1,3,6,5,3,3,4,1,2,6,1,3,5,1,3,2,1,5,4,5,4,5,2,2,2,1,4,5,5,6,5,4,4,2,1,3,3,5,1,4,2,3,5,5,3,2,4,2,4,3,3,3,1,3,1,1,1,1,6,1,2,5,4,2,5,5,4,6,2,6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,6,3,5,4 Japanese collect 46 PUs (13 lost to blockades); end with 46 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.00 Japanese regular : -4.17
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Honan to Hopei
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Honan to Hopei Combat - Americans Battle in 96 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 96 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Hopei Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 13 carriers, 1 cruiser, 1 destroyer, 13 fighters, 1 marine, 23 submarines, 13 tactical_bombers and 2 transports moved from 7 Sea Zone to 26 Sea Zone 2 infantry moved from Soviet Far East to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to British Columbia 1 transport moved from 1 Sea Zone to 11 Sea Zone 1 destroyer moved from 9 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Midway 2 infantry moved from Siberia to Soviet Far East Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 11 Sea Zone 1 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone Americans undo move 3. 3 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 harbour placed in Midway Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33 Germans regular : -0.17
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 fighter and 21 infantry moved from Honan to Anhwe 4 infantry moved from Jehol to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Anhwe Chinese attack with 1 fighter and 25 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 25 infantry in Anhwe, round 2 : 4/26 hits, 4.67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 25 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Honan to Hopei Combat - Americans Battle in 96 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 96 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Hopei Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 13 carriers, 1 cruiser, 1 destroyer, 13 fighters, 1 marine, 23 submarines, 13 tactical_bombers and 2 transports moved from 7 Sea Zone to 26 Sea Zone 2 infantry moved from Soviet Far East to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to British Columbia 1 transport moved from 1 Sea Zone to 11 Sea Zone 1 destroyer moved from 9 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Midway 2 infantry moved from Siberia to Soviet Far East Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 11 Sea Zone 1 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone Americans undo move 3. 3 fighters, 1 infantry and 2 tactical_bombers placed in Western United States 1 harbour placed in Midway Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 fighter and 21 infantry moved from Honan to Anhwe 4 infantry moved from Jehol to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Anhwe Chinese attack with 1 fighter and 25 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 25 infantry in Anhwe, round 2 : 4/26 hits, 4.67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 25 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 1 infantry moved from Baluchistan to Western India UK_Pacific take Western India from Japanese 1 submarine moved from 83 Sea Zone to 101 Sea Zone 4 fighters and 4 tactical_bombers moved from Egypt to 101 Sea Zone 1 fighter moved from 94 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in 101 Sea Zone British attack with 4 fighters, 1 submarine and 4 tactical_bombers Italians defend with 1 destroyer British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 fighters and 4 tactical_bombers in 101 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits Italians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 101 Sea Zone British win, taking 101 Sea Zone from Italians with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Persia 1 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from Baluchistan to Western India 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 2 artilleries and 5 infantry moved from Southern Persia to Baluchistan 3 infantry moved from Iraq to Southern Persia 3 fighters and 3 tactical_bombers moved from 101 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to 94 Sea Zone Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Southern Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Italians regular : -0.33 Japanese regular : -1.00 Germans regular : -0.17 British regular : -1.00
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Leningrad to Stalingrad 1 infantry moved from Kursk to Tambov Italians take Tambov from Russians 1 infantry moved from Kursk to Rostov Italians take Rostov from Russians 1 armour moved from Kursk to Tula Italians take Tula from Russians 1 armour moved from Tula to Bryansk Combat - Italians Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Stalingrad causes 5 damage total. Non Combat Move - Italians 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Romania to Bessarabia 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Malta to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Yugoslavia 1 artillery moved from Yugoslavia to Romania 3 mech_infantrys moved from Kursk to Bryansk 1 armour moved from Kursk to Bryansk 2 fighters moved from Kursk to Bryansk 1 tactical_bomber moved from Kursk to Bryansk 1 bomber moved from Stalingrad to Bryansk 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 tactical_bomber placed in 99 Sea Zone 1 destroyer placed in 99 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Italians undo move 3. Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Southern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1 Italians collect 22 PUs (1 lost to blockades); end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
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when I do G, I’m going to bomb Moscow with 4 figs + 3 bombers. plz let me know if I should intercept.
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