@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
regularkid L vs aagamerz13x+6 p2v rematch
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 marine moved from New South Wales to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 2 transports moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 43 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 55 Sea Zone to 43 Sea Zone 2 infantry and 1 marine moved from 43 Sea Zone to Java 1 artillery moved from 43 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry EDIT: Removing units owned by ANZAC from 64 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 64 Sea Zone: 3 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for ANZAC from 4 to 1 EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Syria 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x airfield, 3x factory_minor; Remaining resources: 49 PUs; Germans buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Samara to Saratov Germans take Saratov from Russians 1 infantry moved from Leningrad to Vyborg Combat - Germans Non Combat Move - Germans 2 fighters moved from Western Germany to Bryansk 1 infantry moved from Smolensk to Bryansk 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from France to Western Germany 1 infantry moved from France to Western Germany Place Units - Germans 3 infantry placed in Leningrad 1 infantry placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Germany 4 infantry placed in Germany 2 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,3,3,6 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
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@aagamerz13 edit garrison belgium
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x airfield, 3x factory_minor; Remaining resources: 49 PUs; Germans buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Samara to Saratov Germans take Saratov from Russians 1 infantry moved from Leningrad to Vyborg Combat - Germans Non Combat Move - Germans 2 fighters moved from Western Germany to Bryansk 1 infantry moved from Smolensk to Bryansk 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from France to Western Germany 1 infantry moved from France to Western Germany Place Units - Germans 3 infantry placed in Leningrad 1 infantry placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Germany 4 infantry placed in Germany 2 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,3,3,6 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry EDIT: Changing PUs for Germans from 57 to 60 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Samara Russians take Samara from Germans 1 infantry moved from Stalingrad to Saratov 1 artillery moved from Stalingrad to Saratov 1 fighter moved from Russia to Saratov 1 infantry moved from Stalingrad to Rostov Russians take Rostov from Italians 1 infantry moved from Russia to Gorky Russians take Gorky from Germans 1 infantry moved from Russia to Yaroslavl Russians take Yaroslavl from Germans Combat - Russians Battle in Saratov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Saratov, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Saratov Russians win, taking Saratov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Saratov to Russia 1 artillery moved from Stalingrad to Samara Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.17 -
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 3 infantry, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Timguska to Kazakhstan Japanese take Kazakhstan from Russians 4 fighters moved from Kwangsi to 43 Sea Zone 1 bomber and 1 fighter moved from French Indo China to 43 Sea Zone 3 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 36 Sea Zone to 43 Sea Zone 2 battleships and 8 carriers moved from 36 Sea Zone to 43 Sea Zone 12 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 bomber moved from Hopei to Shan State 1 fighter moved from Hunan to Shan State 1 tactical_bomber moved from Hopei to Shan State 2 infantry moved from Kwangsi to Yunnan 1 fighter moved from Hopei to Yunnan 2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 mech_infantry moved from Tsinghai to Western Sinkiang 1 armour moved from Tsinghai to Western Sinkiang 1 armour moved from Kansu to Western Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 mech_infantry moved from Inner Mongolia to Northern Sinkiang 1 armour moved from Northern Sinkiang to Western Sinkiang Combat - Japanese Japanese creates battle in territory 73 Sea Zone Battle in Dutch New Guinea Battle in 73 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 73 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 73 Sea Zone British win, taking Dutch New Guinea from ANZAC with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Western Sinkiang Japanese attack with 3 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 1 mech_infantry in Western Sinkiang, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Western Sinkiang Japanese win, taking Western Sinkiang from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 43 Sea Zone Japanese attack with 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters, 1 marine, 3 submarines and 4 tactical_bombers British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters and 3 submarines; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports Japanese roll dice for 3 submarines in 43 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 15/30 hits, 15.50 expected hitsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 4.50 UK_Pacific regular : 0.33 British regular : 0.67 -
@aagamerz13 ool?
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@aagamerz13 max defense the whole way.
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 3 infantry, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Timguska to Kazakhstan Japanese take Kazakhstan from Russians 4 fighters moved from Kwangsi to 43 Sea Zone 1 bomber and 1 fighter moved from French Indo China to 43 Sea Zone 3 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 36 Sea Zone to 43 Sea Zone 2 battleships and 8 carriers moved from 36 Sea Zone to 43 Sea Zone 12 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 bomber moved from Hopei to Shan State 1 fighter moved from Hunan to Shan State 1 tactical_bomber moved from Hopei to Shan State 2 infantry moved from Kwangsi to Yunnan 1 fighter moved from Hopei to Yunnan 2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 mech_infantry moved from Tsinghai to Western Sinkiang 1 armour moved from Tsinghai to Western Sinkiang 1 armour moved from Kansu to Western Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 mech_infantry moved from Inner Mongolia to Northern Sinkiang 1 armour moved from Northern Sinkiang to Western Sinkiang Combat - Japanese Japanese creates battle in territory 73 Sea Zone Battle in Dutch New Guinea Battle in 73 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 73 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 73 Sea Zone British win, taking Dutch New Guinea from ANZAC with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Western Sinkiang Japanese attack with 3 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 1 mech_infantry in Western Sinkiang, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Western Sinkiang Japanese win, taking Western Sinkiang from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 43 Sea Zone Japanese attack with 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters, 1 marine, 3 submarines and 4 tactical_bombers British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters and 3 submarines; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports Japanese roll dice for 3 submarines in 43 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 15/30 hits, 15.50 expected hits Units damaged: 5 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 2 battleships, 7 carriers, 3 cruisers, 5 destroyers, 14 fighters and 2 transports in 43 Sea Zone, round 2 : 15/31 hits, 15.00 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 3 submarines owned by the Americans, 7 carriers owned by the Japanese, 2 carriers owned by the Americans and 3 submarines owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 3 submarines in 43 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 17 fighters and 4 tactical_bombers in 43 Sea Zone, round 3 : 18/30 hits, 15.50 expected hitsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.00 Japanese regular : 6.00 UK_Pacific regular : 0.33 British regular : 0.67 -
@aagamerz13 ool? asking because i kept subs and u have to choose between batts and fighters
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@aagamerz13 thanks. kill battleships. keep fighters
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 3 infantry, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Timguska to Kazakhstan Japanese take Kazakhstan from Russians 4 fighters moved from Kwangsi to 43 Sea Zone 1 bomber and 1 fighter moved from French Indo China to 43 Sea Zone 3 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 36 Sea Zone to 43 Sea Zone 2 battleships and 8 carriers moved from 36 Sea Zone to 43 Sea Zone 12 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 bomber moved from Hopei to Shan State 1 fighter moved from Hunan to Shan State 1 tactical_bomber moved from Hopei to Shan State 2 infantry moved from Kwangsi to Yunnan 1 fighter moved from Hopei to Yunnan 2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 mech_infantry moved from Tsinghai to Western Sinkiang 1 armour moved from Tsinghai to Western Sinkiang 1 armour moved from Kansu to Western Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 mech_infantry moved from Inner Mongolia to Northern Sinkiang 1 armour moved from Northern Sinkiang to Western Sinkiang Combat - Japanese Japanese creates battle in territory 73 Sea Zone Battle in Dutch New Guinea Battle in 73 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 73 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 73 Sea Zone British win, taking Dutch New Guinea from ANZAC with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Western Sinkiang Japanese attack with 3 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 1 mech_infantry in Western Sinkiang, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Western Sinkiang Japanese win, taking Western Sinkiang from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 43 Sea Zone Japanese attack with 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters, 1 marine, 3 submarines and 4 tactical_bombers British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters and 3 submarines; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports Japanese roll dice for 3 submarines in 43 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 15/30 hits, 15.50 expected hits Units damaged: 5 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 2 battleships, 7 carriers, 3 cruisers, 5 destroyers, 14 fighters and 2 transports in 43 Sea Zone, round 2 : 15/31 hits, 15.00 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 3 submarines owned by the Americans, 7 carriers owned by the Japanese, 2 carriers owned by the Americans and 3 submarines owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 3 submarines in 43 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 17 fighters and 4 tactical_bombers in 43 Sea Zone, round 3 : 18/30 hits, 15.50 expected hits Americans roll dice for 2 battleships, 5 carriers, 3 cruisers, 5 destroyers, 14 fighters and 2 transports in 43 Sea Zone, round 3 : 16/29 hits, 14.67 expected hits 7 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 2 cruisers owned by the Japanese, 4 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese, 5 carriers owned by the Americans, 2 fighters owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 43 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 10 fighters and 4 tactical_bombers in 43 Sea Zone, round 4 : 7/18 hits, 10.00 expected hits Americans roll dice for 11 fighters and 2 transports in 43 Sea Zone, round 4 : 6/11 hits, 7.33 expected hits 5 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 fighter owned by the ANZAC, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 43 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 5 fighters and 4 tactical_bombers in 43 Sea Zone, round 5 : 5/12 hits, 7.00 expected hits Americans roll dice for 4 fighters and 2 transports in 43 Sea Zone, round 5 : 1/4 hits, 2.67 expected hits 1 fighter owned by the ANZAC, 1 transport owned by the ANZAC, 1 battleship owned by the Japanese and 3 fighters owned by the Americans lost in 43 Sea Zone 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63 Casualties for Japanese: 1 battleship, 8 carriers, 3 cruisers, 3 destroyers, 12 fighters, 1 marine and 3 submarines Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters and 3 submarines Casualties for British: 1 battleship Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 5 fighters EDIT: Adding units owned by Japanese to Borneo: 5 fighters EDIT: Turning off Edit Mode 1 submarine moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 1 carrier and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to 20 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Davao 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Davao 3 infantry moved from Kwangtung to Kwangsi 1 armour moved from Inner Mongolia to Northern Sinkiang 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Shansi to Kansu 1 armour and 2 mech_infantrys moved from Southern Manchuria to Chahar 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Anhwe 4 tactical_bombers moved from 43 Sea Zone to Sumatra 1 bomber moved from 43 Sea Zone to Malaya 1 fighter moved from Yunnan to Malaya 1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 2 fighters moved from Borneo to Malaya 1 fighter moved from Borneo to Malaya 2 fighters moved from Borneo to Sumatra Place Units - Japanese 2 armour and 1 mech_infantry placed in Southern Manchuria 2 infantry placed in Japan 1 infantry placed in Kiangsu 3 tactical_bombers placed in Kwangtung 3 tactical_bombers placed in French Indo China Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 1.00 UK_Pacific regular : 0.33 British regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Finland to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Vyborg 2 infantry and 1 mech_infantry moved from Finland to Vyborg 1 armour and 1 mech_infantry moved from Norway to Vyborg 1 bomber moved from Norway to Vyborg 4 fighters moved from Norway to Vyborg 1 tactical_bomber moved from Norway to Vyborg 2 fighters moved from Gibraltar to Norway 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone Americans take 95 Sea Zone from Italians Combat - Americans Battle in Vyborg Americans attack with 2 armour, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 2 armour, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 4/12 hits, 5.17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 2 armour, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 infantry moved from Norway to Finland 1 bomber, 4 fighters and 1 tactical_bomber moved from Vyborg to Norway 1 carrier moved from 113 Sea Zone to 94 Sea Zone 1 mech_infantry moved from United Kingdom to 113 Sea Zone 3 infantry moved from United Kingdom to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 armour, 6 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone 2 armour, 6 infantry, 2 mech_infantrys and 5 transports moved from 104 Sea Zone to 93 Sea Zone 2 armour, 6 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Morocco 3 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway 1 carrier moved from 113 Sea Zone to 93 Sea Zone 1 destroyer moved from 113 Sea Zone to 93 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 65 Sea Zone to 55 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 3 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from 55 Sea Zone to Queensland Place Units - Americans 1 carrier placed in 11 Sea Zone 2 fighters placed in Western United States 1 destroyer and 1 submarine placed in 11 Sea Zone 3 tactical_bombers placed in Norway Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 11 PUs; Combat Move - Chinese 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 1 PU; end with 12 PUs Purchase Units - British British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Eastern India to 101 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State 1 tactical_bomber moved from Eastern India to Shan State 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from Norway to Vyborg 1 armour moved from Stalingrad to Kazakhstan 1 fighter moved from Russia to Kazakhstan 2 infantry moved from Northern Caucasus to Kazakhstan 1 fighter moved from Eastern India to Shan State 2 infantry moved from Southern Caucasus to Northern Caucasus 3 infantry moved from Northwest Persia to Southern Caucasus 2 fighters moved from United Kingdom to Vyborg Combat - British Battle in 101 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kazakhstan British attack with 1 armour, 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Kazakhstan to Russia 2 fighters and 1 tactical_bomber moved from Shan State to Burma 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 bomber moved from 101 Sea Zone to Syria 2 infantry moved from Eastern India to Burma 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from United Kingdom to 113 Sea Zone 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 marine moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 94 Sea Zone 1 marine and 1 mech_infantry moved from 94 Sea Zone to Morocco 3 infantry moved from 94 Sea Zone to Morocco 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Place Units - British 3 armour placed in Southern Persia 2 mech_infantrys placed in Egypt 1 fighter placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Vyborg: 2 fighters EDIT: Adding units owned by British to Norway: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1 British collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -1.17 Japanese regular : 0.00 Germans regular : -0.33 British regular : -4.33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Greece to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Romania to Bessarabia 1 infantry moved from Slovakia Hungary to Eastern Poland 1 submarine moved from 100 Sea Zone to 99 Sea Zone Combat - Italians Battle in Rostov Italians attack with 1 fighter and 1 infantry Russians defend with 1 airfield and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 infantry moved from Austria to Slovakia Hungary 1 infantry moved from Austria to Slovakia Hungary 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Austria 1 infantry moved from Southern France to Normandy Bordeaux Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,2,2,4 Italians collect 16 PUs (3 lost to blockades); end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Greece to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Romania to Bessarabia 1 infantry moved from Slovakia Hungary to Eastern Poland 1 submarine moved from 100 Sea Zone to 99 Sea Zone Combat - Italians Battle in Rostov Italians attack with 1 fighter and 1 infantry Russians defend with 1 airfield and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 infantry moved from Austria to Slovakia Hungary 1 infantry moved from Austria to Slovakia Hungary 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Austria 1 infantry moved from Southern France to Normandy Bordeaux Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,2,2,4 Italians collect 16 PUs (3 lost to blockades); end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bryansk: 3 armour, 1 fighter and 1 mech_infantry EDIT: Adding units owned by Italians to Smolensk: 3 armour, 1 infantry and 1 mech_infantry EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Smolensk: 1 infantry EDIT: Adding units owned by Italians to Smolensk: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 64 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Queensland to 43 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 1 submarine moved from 64 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 2 fighters moved from Russia to Kazakhstan Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 43 Sea Zone ANZAC attack with 2 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship in 43 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship in 43 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 battleship Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Northern Australia 2 aaGuns moved from Queensland to Northern Australia 1 infantry moved from Queensland to Northern Australia Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Syria to Iraq 1 infantry moved from Northwest Persia to Southern Caucasus Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -5.67 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 59 PUs; Germans buy 1 armour, 14 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans Non Combat Move - Germans 2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk 2 fighters and 1 infantry moved from Bryansk to Smolensk 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 4 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Germany to Western Germany Place Units - Germans 1 armour and 2 mech_infantrys placed in Germany 3 infantry placed in Normandy Bordeaux 2 infantry placed in Leningrad 7 infantry placed in Western Germany 2 infantry placed in Western Germany Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 3 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 3 armour and 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 5 infantry EDIT: Adding units owned by Germans to France: 5 infantry EDIT: Turning off Edit Mode 2 infantry placed in Leningrad 9 infantry and 1 mech_infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,2,3,1 Germans collect 44 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 51 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Urals Russians take Urals from Japanese 1 infantry moved from Gorky to Komi 3 fighters moved from Russia to Komi 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans Combat - Russians Battle in Komi Russians attack with 3 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Komi, round 2 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 fighters and 1 infantry in Komi, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Komi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Komi Russians win, taking Komi from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 fighters moved from Komi to Kazakhstan 1 aaGun moved from Stalingrad to Kazakhstan 1 artillery moved from Samara to Russia 1 artillery and 1 infantry moved from Saratov to Samara Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : -1.33 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 2 fighters moved from Sumatra to Java 4 tactical_bombers moved from Sumatra to Java 2 bombers moved from Malaya to Java 1 armour and 1 mech_infantry moved from Northern Sinkiang to Komi 1 armour and 1 mech_infantry moved from Western Sinkiang to Urals 2 infantry moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangtung to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Java Japanese attack with 2 bombers, 2 fighters, 4 infantry and 4 tactical_bombers ANZAC defend with 1 artillery, 2 infantry and 1 marine Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 4 tactical_bombers in Java, round 2 : 6/12 hits, 5.00 expected hits ANZAC roll dice for 1 artillery, 2 infantry and 1 marine in Java, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery, 2 infantry and 1 marine Battle in Komi Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Komi, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Komi Japanese win, taking Komi from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to French Indo China 3 tactical_bombers moved from Yunnan to Tsinghai 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 2 mech_infantrys moved from Kansu to Eastern Sinkiang 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 2 armour and 1 mech_infantry moved from Southern Manchuria to Shansi 1 armour and 1 mech_infantry moved from Chahar to Kansu 2 bombers moved from Java to Malaya 2 fighters moved from Java to Sumatra 4 tactical_bombers moved from Java to Sumatra 1 tactical_bomber moved from Kwangtung to French Indo China 1 mech_infantry moved from Eastern Sinkiang to Western Sinkiang 2 armour moved from Western Sinkiang to Northern Sinkiang Place Units - Japanese 1 destroyer placed in 37 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 21 Sea Zone 1 transport placed in 20 Sea Zone 2 infantry placed in Kiangsu 3 mech_infantrys placed in Southern Manchuria 2 infantry placed in French Indo China 1 transport placed in 6 Sea Zone Japanese undo move 3. 1 infantry placed in Kiangsu 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.50 ANZAC regular : 0.67 Russians regular : -0.67 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 armour, 2 infantry and 2 mech_infantrys moved from Vyborg to Leningrad 1 bomber moved from Norway to 99 Sea Zone 1 marine moved from Morocco to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 infantry moved from Morocco to 94 Sea Zone 1 armour moved from Morocco to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 armour moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Malta 1 mech_infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Malta 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from Morocco to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta 1 carrier moved from 94 Sea Zone to 99 Sea Zone 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 2 carriers moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 36 Sea Zone Americans take 36 Sea Zone from Japanese 2 submarines moved from 55 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Queensland to 35 Sea Zone 1 fighter moved from Norway to Leningrad 1 tactical_bomber moved from Norway to Leningrad 1 infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone Combat - Americans Battle in Sardinia Battle in Paulau Battle in 99 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Italians defend with 1 submarine Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Americans win, taking Sardinia from Italians, taking Paulau from Japanese, taking 99 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Greece Americans attack with 1 armour, 1 infantry and 1 marine Italians defend with 1 infantry Americans roll dice for 1 armour, 1 infantry and 1 marine in Greece, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 marine in Greece, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Leningrad Americans attack with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Leningrad, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Leningrad Americans win, taking Leningrad from Germans with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Malta Americans attack with 1 armour, 4 infantry and 1 mech_infantry Italians defend with 1 airfield and 2 infantry Americans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Malta, round 2 : 2/6 hits, 1.50 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 infantry moved from Finland to Vyborg 1 mech_infantry moved from Norway to Vyborg 3 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Leningrad to Vyborg 2 infantry moved from 94 Sea Zone to Morocco 1 transport moved from 27 Sea Zone to 65 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 bomber moved from 99 Sea Zone to Syria 2 fighters moved from Norway to 99 Sea Zone Place Units - Americans 1 factory_minor placed in Finland 2 armour and 1 mech_infantry placed in Norway 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Italians regular : -0.50 Germans regular : 1.33





