regularkid L vs aagamerz13x+6 p2v rematch


  • @aagamerz13 Will be on vacation until next week, so may be a while until I am able to get in a turn.


  • @regularkid Sure. It’s the summer.


  • @aagamerz13 changing anzac purchase to three subs (no dice rolled)


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New South Wales to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 2 transports moved from 64 Sea Zone to 55 Sea Zone
            1 artillery moved from Queensland to 55 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 43 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 55 Sea Zone to 43 Sea Zone
            2 infantry and 1 marine moved from 43 Sea Zone to Java
            1 artillery moved from 43 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
            EDIT: Removing units owned by ANZAC from 64 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 64 Sea Zone: 3 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 4 to 1
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x airfield, 3x factory_minor; Remaining resources: 49 PUs; 
            Germans buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Samara to Saratov
                  Germans take Saratov from Russians
            1 infantry moved from Leningrad to Vyborg
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 fighters moved from Western Germany to Bryansk
            1 infantry moved from Smolensk to Bryansk
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from France to Western Germany
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in Leningrad
            1 infantry placed in Normandy Bordeaux
            1 armour and 2 mech_infantrys placed in Germany
            4 infantry placed in Germany
            2 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,3,3,6
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 edit garrison belgium


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x airfield, 3x factory_minor; Remaining resources: 49 PUs; 
            Germans buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Samara to Saratov
                  Germans take Saratov from Russians
            1 infantry moved from Leningrad to Vyborg
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 fighters moved from Western Germany to Bryansk
            1 infantry moved from Smolensk to Bryansk
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from France to Western Germany
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in Leningrad
            1 infantry placed in Normandy Bordeaux
            1 armour and 2 mech_infantrys placed in Germany
            4 infantry placed in Germany
            2 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,3,3,6
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
            EDIT: Changing PUs for Germans from 57 to 60
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Stalingrad to Samara
                  Russians take Samara from Germans
            1 infantry moved from Stalingrad to Saratov
            1 artillery moved from Stalingrad to Saratov
            1 fighter moved from Russia to Saratov
            1 infantry moved from Stalingrad to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Russia to Gorky
                  Russians take Gorky from Germans
            1 infantry moved from Russia to Yaroslavl
                  Russians take Yaroslavl from Germans
    
        Combat - Russians
            Battle in Saratov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Saratov, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Saratov
                Russians win, taking Saratov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Saratov to Russia
            1 artillery moved from Stalingrad to Samara
    
        Place Units - Russians
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 infantry, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Timguska to Kazakhstan
                  Japanese take Kazakhstan from Russians
            4 fighters moved from Kwangsi to 43 Sea Zone
            1 bomber and 1 fighter moved from French Indo China to 43 Sea Zone
            3 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 36 Sea Zone to 43 Sea Zone
            2 battleships and 8 carriers moved from 36 Sea Zone to 43 Sea Zone
            12 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 38 Sea Zone to 43 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from Hopei to Shan State
            1 fighter moved from Hunan to Shan State
            1 tactical_bomber moved from Hopei to Shan State
            2 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Hopei to Yunnan
            2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 mech_infantry moved from Tsinghai to Western Sinkiang
            1 armour moved from Tsinghai to Western Sinkiang
            1 armour moved from Kansu to Western Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            1 mech_infantry moved from Inner Mongolia to Northern Sinkiang
            1 armour moved from Northern Sinkiang to Western Sinkiang
    
        Combat - Japanese
            Japanese creates battle in territory 73 Sea Zone
            Battle in Dutch New Guinea
            Battle in 73 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 73 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 73 Sea Zone
                British win, taking Dutch New Guinea from ANZAC with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Western Sinkiang
                Japanese attack with 3 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 1 mech_infantry in Western Sinkiang, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Western Sinkiang
                Japanese win, taking Western Sinkiang from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters, 1 marine, 3 submarines and 4 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters and 3 submarines; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports
                    Japanese roll dice for 3 submarines in 43 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 15/30 hits, 15.50 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 4.50
    UK_Pacific regular : 0.33
    British regular : 0.67
    

    Savegame



  • @aagamerz13 max defense the whole way.


  • TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 infantry, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Timguska to Kazakhstan
                  Japanese take Kazakhstan from Russians
            4 fighters moved from Kwangsi to 43 Sea Zone
            1 bomber and 1 fighter moved from French Indo China to 43 Sea Zone
            3 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 36 Sea Zone to 43 Sea Zone
            2 battleships and 8 carriers moved from 36 Sea Zone to 43 Sea Zone
            12 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 38 Sea Zone to 43 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from Hopei to Shan State
            1 fighter moved from Hunan to Shan State
            1 tactical_bomber moved from Hopei to Shan State
            2 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Hopei to Yunnan
            2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 mech_infantry moved from Tsinghai to Western Sinkiang
            1 armour moved from Tsinghai to Western Sinkiang
            1 armour moved from Kansu to Western Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            1 mech_infantry moved from Inner Mongolia to Northern Sinkiang
            1 armour moved from Northern Sinkiang to Western Sinkiang
    
        Combat - Japanese
            Japanese creates battle in territory 73 Sea Zone
            Battle in Dutch New Guinea
            Battle in 73 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 73 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 73 Sea Zone
                British win, taking Dutch New Guinea from ANZAC with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Western Sinkiang
                Japanese attack with 3 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 1 mech_infantry in Western Sinkiang, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Western Sinkiang
                Japanese win, taking Western Sinkiang from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters, 1 marine, 3 submarines and 4 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters and 3 submarines; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports
                    Japanese roll dice for 3 submarines in 43 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 15/30 hits, 15.50 expected hits
                Units damaged: 5 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 2 battleships, 7 carriers, 3 cruisers, 5 destroyers, 14 fighters and 2 transports in 43 Sea Zone, round 2 : 15/31 hits, 15.00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    3 submarines owned by the Americans, 7 carriers owned by the Japanese, 2 carriers owned by the Americans and 3 submarines owned by the ANZAC lost in 43 Sea Zone
                    Japanese roll dice for 3 submarines in 43 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 17 fighters and 4 tactical_bombers in 43 Sea Zone, round 3 : 18/30 hits, 15.50 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 1.00
    Japanese regular : 6.00
    UK_Pacific regular : 0.33
    British regular : 0.67
    

    Savegame


  • @aagamerz13 ool? asking because i kept subs and u have to choose between batts and fighters


  • @aagamerz13 thanks. kill battleships. keep fighters


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 infantry, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Timguska to Kazakhstan
                  Japanese take Kazakhstan from Russians
            4 fighters moved from Kwangsi to 43 Sea Zone
            1 bomber and 1 fighter moved from French Indo China to 43 Sea Zone
            3 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 36 Sea Zone to 43 Sea Zone
            2 battleships and 8 carriers moved from 36 Sea Zone to 43 Sea Zone
            12 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 38 Sea Zone to 43 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from Hopei to Shan State
            1 fighter moved from Hunan to Shan State
            1 tactical_bomber moved from Hopei to Shan State
            2 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Hopei to Yunnan
            2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 mech_infantry moved from Tsinghai to Western Sinkiang
            1 armour moved from Tsinghai to Western Sinkiang
            1 armour moved from Kansu to Western Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            1 mech_infantry moved from Inner Mongolia to Northern Sinkiang
            1 armour moved from Northern Sinkiang to Western Sinkiang
    
        Combat - Japanese
            Japanese creates battle in territory 73 Sea Zone
            Battle in Dutch New Guinea
            Battle in 73 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 73 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 73 Sea Zone
                British win, taking Dutch New Guinea from ANZAC with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Western Sinkiang
                Japanese attack with 3 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 1 mech_infantry in Western Sinkiang, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Western Sinkiang
                Japanese win, taking Western Sinkiang from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters, 1 marine, 3 submarines and 4 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters and 3 submarines; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports
                    Japanese roll dice for 3 submarines in 43 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 1 bomber, 8 carriers, 3 cruisers, 3 destroyers, 17 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 15/30 hits, 15.50 expected hits
                Units damaged: 5 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 2 battleships, 7 carriers, 3 cruisers, 5 destroyers, 14 fighters and 2 transports in 43 Sea Zone, round 2 : 15/31 hits, 15.00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    3 submarines owned by the Americans, 7 carriers owned by the Japanese, 2 carriers owned by the Americans and 3 submarines owned by the ANZAC lost in 43 Sea Zone
                    Japanese roll dice for 3 submarines in 43 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 17 fighters and 4 tactical_bombers in 43 Sea Zone, round 3 : 18/30 hits, 15.50 expected hits
                    Americans roll dice for 2 battleships, 5 carriers, 3 cruisers, 5 destroyers, 14 fighters and 2 transports in 43 Sea Zone, round 3 : 16/29 hits, 14.67 expected hits
                    7 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 2 cruisers owned by the Japanese, 4 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese, 5 carriers owned by the Americans, 2 fighters owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 43 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 10 fighters and 4 tactical_bombers in 43 Sea Zone, round 4 : 7/18 hits, 10.00 expected hits
                    Americans roll dice for 11 fighters and 2 transports in 43 Sea Zone, round 4 : 6/11 hits, 7.33 expected hits
                    5 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 fighter owned by the ANZAC, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 43 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 5 fighters and 4 tactical_bombers in 43 Sea Zone, round 5 : 5/12 hits, 7.00 expected hits
                    Americans roll dice for 4 fighters and 2 transports in 43 Sea Zone, round 5 : 1/4 hits, 2.67 expected hits
                    1 fighter owned by the ANZAC, 1 transport owned by the ANZAC, 1 battleship owned by the Japanese and 3 fighters owned by the Americans lost in 43 Sea Zone
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Japanese: 1 battleship, 8 carriers, 3 cruisers, 3 destroyers, 12 fighters, 1 marine and 3 submarines
                Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports
                Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters and 3 submarines
                Casualties for British: 1 battleship
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 43 Sea Zone: 5 fighters
            EDIT: Adding units owned by Japanese to Borneo: 5 fighters
            EDIT: Turning off Edit Mode
            1 submarine moved from 34 Sea Zone to 36 Sea Zone
            2 infantry moved from Guam to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
            1 carrier and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsu to 20 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to Davao
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to Davao
            3 infantry moved from Kwangtung to Kwangsi
            1 armour moved from Inner Mongolia to Northern Sinkiang
            1 mech_infantry moved from Chahar to Kansu
            1 mech_infantry moved from Shansi to Kansu
            1 armour and 2 mech_infantrys moved from Southern Manchuria to Chahar
            1 infantry moved from Honan to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Hopei to Honan
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsu to Anhwe
            4 tactical_bombers moved from 43 Sea Zone to Sumatra
            1 bomber moved from 43 Sea Zone to Malaya
            1 fighter moved from Yunnan to Malaya
            1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            2 fighters moved from Borneo to Malaya
            1 fighter moved from Borneo to Malaya
            2 fighters moved from Borneo to Sumatra
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Southern Manchuria
            2 infantry placed in Japan
            1 infantry placed in Kiangsu
            3 tactical_bombers placed in Kwangtung
            3 tactical_bombers placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.67
    Japanese regular : 1.00
    UK_Pacific regular : 0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Karelia to Vyborg
            2 infantry and 1 mech_infantry moved from Finland to Vyborg
            1 armour and 1 mech_infantry moved from Norway to Vyborg
            1 bomber moved from Norway to Vyborg
            4 fighters moved from Norway to Vyborg
            1 tactical_bomber moved from Norway to Vyborg
            2 fighters moved from Gibraltar to Norway
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
                  Americans take 95 Sea Zone from Italians
    
        Combat - Americans
            Battle in Vyborg
                Americans attack with 2 armour, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 2 armour, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 4/12 hits, 5.17 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 2 armour, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Norway to Finland
            1 bomber, 4 fighters and 1 tactical_bomber moved from Vyborg to Norway
            1 carrier moved from 113 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from United Kingdom to 113 Sea Zone
            3 infantry moved from United Kingdom to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 armour, 6 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
            2 armour, 6 infantry, 2 mech_infantrys and 5 transports moved from 104 Sea Zone to 93 Sea Zone
            2 armour, 6 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Morocco
            3 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            3 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
            1 carrier moved from 113 Sea Zone to 93 Sea Zone
            1 destroyer moved from 113 Sea Zone to 93 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 65 Sea Zone to 55 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Queensland
            3 tactical_bombers moved from Hawaiian Islands to 55 Sea Zone
            1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 tactical_bomber moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            2 fighters placed in Western United States
            1 destroyer and 1 submarine placed in 11 Sea Zone
            3 tactical_bombers placed in Norway
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 11 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 12 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Eastern India to 101 Sea Zone
            1 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Shan State
            1 tactical_bomber moved from Eastern India to Shan State
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 fighter moved from Norway to Vyborg
            1 armour moved from Stalingrad to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            2 infantry moved from Northern Caucasus to Kazakhstan
            1 fighter moved from Eastern India to Shan State
            2 infantry moved from Southern Caucasus to Northern Caucasus
            3 infantry moved from Northwest Persia to Southern Caucasus
            2 fighters moved from United Kingdom to Vyborg
    
        Combat - British
            Battle in 101 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 101 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                British attack with 1 armour, 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Kazakhstan to Russia
            2 fighters and 1 tactical_bomber moved from Shan State to Burma
            2 fighters and 1 tactical_bomber moved from Burma to Eastern India
            1 bomber moved from 101 Sea Zone to Syria
            2 infantry moved from Eastern India to Burma
            1 mech_infantry moved from Egypt to Iraq
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from United Kingdom to 113 Sea Zone
            1 mech_infantry moved from United Kingdom to 113 Sea Zone
            1 marine moved from United Kingdom to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 94 Sea Zone
            1 marine and 1 mech_infantry moved from 94 Sea Zone to Morocco
            3 infantry moved from 94 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 armour placed in Southern Persia
            2 mech_infantrys placed in Egypt
            1 fighter placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Vyborg: 2 fighters
            EDIT: Adding units owned by British to Norway: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -1.17
    Japanese regular : 0.00
    Germans regular : -0.33
    British regular : -4.33
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Greece to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 submarine moved from 100 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 airfield and 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 infantry moved from Austria to Slovakia Hungary
            1 infantry moved from Austria to Slovakia Hungary
            3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Austria
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Southern France
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,2,2,4
            Italians collect 16 PUs (3 lost to blockades); end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Greece to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 submarine moved from 100 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 airfield and 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 infantry moved from Austria to Slovakia Hungary
            1 infantry moved from Austria to Slovakia Hungary
            3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Austria
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Southern France
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,2,2,4
            Italians collect 16 PUs (3 lost to blockades); end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bryansk: 3 armour, 1 fighter and 1 mech_infantry
            EDIT: Adding units owned by Italians to Smolensk: 3 armour, 1 infantry and 1 mech_infantry
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Smolensk: 1 infantry
            EDIT: Adding units owned by Italians to Smolensk: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 64 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Queensland to 43 Sea Zone
            1 fighter moved from Queensland to 43 Sea Zone
            1 submarine moved from 64 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 43 Sea Zone
            2 fighters moved from Russia to Kazakhstan
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 43 Sea Zone
                ANZAC attack with 2 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship
                    ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 battleship in 43 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 battleship in 43 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - ANZAC
            2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Northern Australia
            2 aaGuns moved from Queensland to Northern Australia
            1 infantry moved from Queensland to Northern Australia
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from Syria to Iraq
            1 infantry moved from Northwest Persia to Southern Caucasus
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -5.67
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor; Remaining resources: 59 PUs; 
            Germans buy 1 armour, 14 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
            2 fighters and 1 infantry moved from Bryansk to Smolensk
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 4 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Germany
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in Leningrad
            7 infantry placed in Western Germany
            2 infantry placed in Western Germany
            Germans undo move 5.
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 3 armour and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 3 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 5 infantry
            EDIT: Adding units owned by Germans to France: 5 infantry
            EDIT: Turning off Edit Mode
            2 infantry placed in Leningrad
            9 infantry and 1 mech_infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,2,3,1
            Germans collect 44 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

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