@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Ukraine: 4 fighters
EDIT: Adding units owned by Russians to Russia: 4 fighters
bretters axis vs sovietishcat allies +12 BM rematch
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 88 PUs; Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 4 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 infantry moved from Morocco to Algeria 1 armour, 1 artillery, 3 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Burma to 37 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone -
Hopefully I can crush the rest of your navy, sz :35 2 ACs, 2 Cruiser, 1 dd , 1 BB, 2 figs, 2 tacs and 1 bomber VS 1 AC, 1 BB, 2 dds and 1 fig and 1 tac ( You have 2 fighters and or 2 tacs that can scramble off Malaya)
Sz : 6 4 subs and 1 dd VS 1 sub and 1 dd ( 3 fighters and 1 tac that can scramble off Japan)
I posted the map if you want to take a look and we can also go round by round.
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@sovietishcat
Full scramble SZ 6 -
@sovietishcat
Scramble 2 ftr 1 tac from Malaya max D -
Just to be sure, You are scrambling 3 fighters from Japan?
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 88 PUs; Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 4 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 infantry moved from Morocco to Algeria 1 armour, 1 artillery, 3 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Burma to 37 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone Battle in Celebes Battle in Sumatra Battle in 6 Sea Zone Americans attack with 1 destroyer and 4 submarines Japanese defend with 1 destroyer, 3 fighters and 1 submarine Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win, taking Celebes from Japanese, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is -18 Casualties for Americans: 1 destroyer and 4 submarines Casualties for Japanese: 1 destroyer and 1 submarine Battle in 37 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 3 fighters, 2 tactical_bombers and 4 transports Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 37 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 4/9 hits, 5,00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 4 transports in 37 Sea Zone, round 3 : 6/8 hits, 4,33 expected hits 2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 4 : 2/5 hits, 3,00 expected hits Japanese roll dice for 1 battleship, 3 fighters and 4 transports in 37 Sea Zone, round 4 : 4/4 hits, 2,67 expected hits 2 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 battleship in 37 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 1 fighter and 4 transports in 37 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 37 Sea Zone Japanese win with 1 battleship and 4 transports remaining. Battle score for attacker is -54 Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers Battle in Algeria Americans attack with 1 armour, 1 artillery, 5 infantry and 1 marine Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 marine in Algeria, round 2 : 0/8 hits, 2,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 marine in Algeria, round 3 : 3/6 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Algeria, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 3 infantry Casualties for Italians: 1 artillery and 2 infantry Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 110 Sea Zone to 92 Sea Zone 1 armour and 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 64 Sea Zone to 89 Sea Zone 2 infantry and 2 mech_infantrys moved from Central America to 89 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 88 Sea Zone 2 infantry and 2 mech_infantrys moved from 88 Sea Zone to French Guiana 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Central United States 1 fighter moved from Normandy Bordeaux to Gibraltar 2 aaGuns moved from British Columbia to Western United States 1 tactical_bomber moved from Eastern United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 submarine and 2 transports placed in 1 Sea Zone 3 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 7 artilleries and 7 infantry moved from Kiangsi to Anhwe 2 artilleries and 2 infantry moved from Kweichow to Shensi 2 artilleries and 2 infantry moved from Szechwan to Shensi 7 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Shensi 1 artillery moved from Hunan to Kweichow Place Units - Chinese 1 infantry placed in Manchuria 2 artilleries placed in Manchuria 3 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 40 PUs; British buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Northwest Persia to Volgograd 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in Holland Belgium British attack with 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to Gibraltar 3 artilleries, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 108 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 aaGun, 1 artillery and 7 infantry moved from Northwest Persia to Persia 3 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 aaGun, 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Burma to India 1 artillery and 2 infantry moved from British Columbia to 1 Sea Zone 1 armour moved from Alberta Saskatchewan Manitoba to Central United States 1 aaGun moved from Burma to India 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - British 3 artilleries placed in Persia 2 infantry and 1 mech_infantry placed in Egypt 5 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Central United States: 1 armour EDIT: Adding units owned by British to Southeast Mexico: 1 armour EDIT: Turning off Edit Mode 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6,1 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans regular : -5,50 Italians regular : 1,00 Japanese regular : 2,17 Germans AA : 0,83 Germans regular : 0,00 British regular : -1,00 -
What a disaster of a round for the allies ouch :face_with_head_bandage: :face_with_head_bandage:
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@sovietishcat US collected a lot of $…
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 aaGun, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Southern Italy 1 armour moved from Southern France to Southern Italy 2 armour moved from Southern France to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 2 artilleries and 6 infantry moved from Albania to Bulgaria 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 infantry British defend with 1 aaGun, 1 factory_minor and 1 harbour 1 aaGun owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 3 aaGuns, 6 artilleries and 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 aaGun, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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ahhhhh Italy is scared oh no!
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Siam 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians -
Scramble sz 35? I have 1 dd, 1 cruiser, 1 ac and 2 fighters VS 1 DBB ( You can scramble 1 tac )
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No scramble
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Siam 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Japanese defend with 1 battleship and 4 transports ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 battleship and 4 transports in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone 3 transports owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 40 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 battleship and 4 transports Battle in Siam Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from South Australia to Queensland 2 artilleries moved from South Australia to Queensland 2 infantry moved from South Australia to New South Wales 2 armour moved from South Australia to New South Wales Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 bomber moved from Caucasus to Persia 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 armour moved from Turkmenistan to Eastern Persia 1 infantry moved from Timguska to Yenisey 1 armour moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Novosibirsk to Yenisey 5 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 artillery moved from Kazakhstan to Caucasus 1 artillery and 2 infantry moved from Vyborg to Finland Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in Northwest Persia Germans attack with 8 armour, 2 artilleries, 3 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 8 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 6/16 hits, 6.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 8 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Persia Germans roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Eastern Persia, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Eastern Persia British win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Yenisey Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yenisey, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yenisey, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Germans win, taking Yenisey from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Kazakhstan to Caucasus 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from 113 Sea Zone to Norway 1 mech_infantry moved from Germany to Northern Italy 1 bomber moved from Southern France to Western Germany 3 fighters and 3 tactical_bombers moved from France to Western Germany 1 fighter moved from Western Germany to Caucasus 1 tactical_bomber moved from Western Germany to Caucasus 1 fighter moved from Western Germany to Caucasus 1 tactical_bomber moved from Western Germany to Caucasus 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 mech_infantry moved from France to Southern Italy 1 mech_infantry moved from France to Southern Italy 1 mech_infantry moved from France to Southern Italy 2 aaGuns and 13 infantry moved from Denmark to Western Germany 1 submarine moved from 113 Sea Zone to 112 Sea Zone 3 armour and 6 mech_infantrys moved from Western Germany to Northern Italy Place Units - Germans 2 artilleries and 1 infantry placed in France 1 fighter and 1 tactical_bomber placed in Russia Germans undo move 2. 2 armour and 1 mech_infantry placed in Russia 2 armour and 1 mech_infantry placed in Volgograd 2 fighters, 1 mech_infantry and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 64 PUs (3 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
British AA : 0.83 Russians regular : -0.67 Germans regular : -2.33 British regular : 0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - Russians 1 armour moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Siam Combat - Russians Non Combat Move - Russians 1 mech_infantry moved from Burma to Siam 1 infantry moved from India to Burma Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Korea 1 tactical_bomber moved from Malaya to 41 Sea Zone Combat - Japanese Strategic bombing raid in Korea Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Korea causes 4 damage total. Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 bomber moved from Korea to Japan Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,4,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,6,4,6 Japanese collect 14 PUs (6 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Americans AA : -0.17 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 95 PUs; Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 1 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone -
Scramble sz 6 and or do you submerge your sub? I have 4 subs and 1 fighter and 1 tac vs 1 sub and 1 dd ( You can scramble 3 fighters and or 1 tac)
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 95 PUs; Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 1 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Borneo Battle in 6 Sea Zone Americans attack with 1 fighter, 4 submarines and 1 tactical_bomber Japanese defend with 1 destroyer, 3 fighters, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1,17 expected hitsCombat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : -0,17





