Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
L21 #1 max334 (X+5) vs trulpen (A) P2V
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao Combat - ANZAC ANZAC creates battle in territory 18 Sea Zone ANZAC creates battle in territory 7 Sea Zone Battle in Davao Non Combat Move - ANZAC 1 submarine moved from 7 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 5 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 1 fighter moved from Paulau to 45 Sea Zone 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from New Zealand to 65 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 65 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 35 Sea Zone to 132 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from Queensland to Northern Australia 2 aaGuns and 5 infantry moved from Queensland to Northern Australia Place Units - ANZAC 1 destroyer placed in 55 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao Combat - ANZAC ANZAC creates battle in territory 18 Sea Zone ANZAC creates battle in territory 7 Sea Zone Battle in Davao Non Combat Move - ANZAC 1 submarine moved from 7 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 5 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 1 fighter moved from Paulau to 45 Sea Zone 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from New Zealand to 65 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 65 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 35 Sea Zone to 132 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from Queensland to Northern Australia 2 aaGuns and 5 infantry moved from Queensland to Northern Australia Place Units - ANZAC 1 destroyer placed in 55 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I put an Italian ftr in Moscow. May I put him back in Yugoslavia?
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 2 armour, 5 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from United Kingdom to Scotland Germans take Scotland from British 3 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 112 Sea Zone 2 carriers and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from 113 Sea Zone to Eire 1 fighter moved from France to Eire 3 tactical_bombers moved from Normandy Bordeaux to Eire 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 artillery moved from France to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from France to Eire 5 artilleries and 5 infantry moved from 112 Sea Zone to Eire 1 submarine moved from 115 Sea Zone to 112 Sea Zone 1 destroyer moved from 115 Sea Zone to 107 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - Germans Battle in French West Africa Battle in 112 Sea Zone Germans attack with 2 carriers, 1 destroyer, 2 submarines, 1 tactical_bomber and 5 transports Americans defend with 1 submarine Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 carriers, 1 destroyer, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 112 Sea Zone Germans win, taking French West Africa from British, taking 112 Sea Zone from Americans with 2 carriers, 1 destroyer, 2 submarines, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Eire Germans attack with 5 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers Americans defend with 4 artilleries, 6 infantry and 1 marine Germans roll dice for 5 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in Eire, round 2 : 5/17 hits, 7.33 expected hits British roll dice for 4 artilleries, 6 infantry and 1 marine in Eire, round 2 : 0/11 hits, 3.67 expected hits 5 infantry owned by the Americans lost in Eire Germans roll dice for 5 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in Eire, round 3 : 6/17 hits, 7.33 expected hits British roll dice for 4 artilleries, 1 infantry and 1 marine in Eire, round 3 : 5/6 hits, 2.00 expected hits 5 infantry owned by the Germans, 1 infantry owned by the Americans, 1 marine owned by the Americans and 4 artilleries owned by the Americans lost in Eire Germans win, taking Eire from British with 5 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Americans: 4 artilleries, 6 infantry and 1 marine Casualties for Germans: 5 infantry Non Combat Move - Germans 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 bomber and 2 fighters moved from Eire to United Kingdom 1 fighter and 3 tactical_bombers moved from Eire to 112 Sea Zone 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 1 infantry moved from Gorky to Yaroslavl 1 artillery and 1 infantry moved from Penza to Tula 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 bomber moved from Western Germany to Bryansk 1 tactical_bomber moved from Western Germany to Bryansk 1 fighter moved from Western Germany to Leningrad 1 fighter moved from Western Germany to Smolensk 1 aaGun moved from France to Western Germany 1 artillery and 2 infantry moved from Ukraine to Kursk 1 transport moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 infantry placed in Russia 2 armour and 1 mech_infantry placed in Ukraine Germans undo move 1. 1 aaGun and 2 infantry placed in Russia 3 infantry placed in United Kingdom 1 submarine placed in 113 Sea Zone 3 artilleries and 3 infantry placed in Germany Germans undo move 5. 2 artilleries and 2 infantry placed in Germany 3 artilleries, 1 fighter and 6 infantry placed in Western Germany Germans undo move 6. 1 infantry placed in Normandy Bordeaux 1 fighter placed in France 3 artilleries and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 80 PUs; end with 81 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 84 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Germans regular : -3.17 British regular : -0.67
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15 Combat Move - Russians 3 infantry moved from Timguska to Komi 1 infantry moved from Timguska to Komi 1 infantry moved from Ulaanbaatar to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese Combat - Russians Battle in Komi Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Komi, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Komi, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Komi, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Komi, round 4 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Komi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Komi Russians win, taking Komi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Timguska to Komi 1 infantry moved from Urals to Samara 2 infantry moved from Yenisey to Dzavhan 1 aaGun and 4 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Yenisey to Dzavhan Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,00 Russians regular : -1,00
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
I put an Italian ftr in Moscow. May I put him back in Yugoslavia?
Yes, the Brits played before so nothing has influenced it.
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15 Combat Move - Russians 3 infantry moved from Timguska to Komi 1 infantry moved from Timguska to Komi 1 infantry moved from Ulaanbaatar to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese Combat - Russians Battle in Komi Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Komi, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Komi, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Komi, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Komi, round 4 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Komi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Komi Russians win, taking Komi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Timguska to Komi 1 infantry moved from Urals to Samara 2 infantry moved from Yenisey to Dzavhan 1 aaGun and 4 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Yenisey to Dzavhan Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 aaGun and 2 infantry EDIT: Adding units owned by Russians to Timguska: 1 aaGun and 2 infantry EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry EDIT: Removing units owned by Russians from Dzavhan: 1 infantry EDIT: Adding units owned by Russians to Timguska: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Russia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Yugoslavia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Dzavhan: 1 infantry EDIT: Removing units owned by Russians from Dzavhan: 1 infantry EDIT: Adding units owned by Russians to Dzavhan: 1 infantry EDIT: Adding units owned by Russians to Timguska: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,00 Russians regular : -1,00
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Changed some NCM and the fig.
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Had already started on previous map. Pls redo edits on this map. Edit move to Caucasus and Italian ftr
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you have scramble option,
…maybe tomorrow…have a good night -
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
you have scramble option,
…maybe tomorrow…have a good night3 fig, 1 sb against 1 art, 2 fig. Nah, no scramble.
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Btw, who cares about Mongolia? That inf would rather go back with the “stack” in Yakut.
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I mean, the one from Ulanbator.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 aaGuns, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Central Mongolia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 bomber and 3 fighters moved from Japan to Siberia 1 infantry moved from French Indo China to Shan State 1 infantry moved from Siam to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from Malaya to Shan State 1 fighter moved from 77 Sea Zone to 83 Sea Zone 1 artillery and 1 transport moved from 77 Sea Zone to 73 Sea Zone 1 artillery moved from 73 Sea Zone to Union of South Africa Combat - Japanese Japanese creates battle in territory 7 Sea Zone Battle in 83 Sea Zone Japanese attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 83 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 2 transports Battle in Union of South Africa Turning on Edit Mode EDIT: Changing ownership of Northern Caucasus from British to Japanese EDIT: Adding units owned by Japanese to Northern Caucasus: 1 infantry EDIT: Removing units owned by Japanese from Rostov: 1 infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 fighter EDIT: Removing units owned by Italians from Russia: 1 fighter EDIT: Turning off Edit Mode Battle in Shan State Japanese attack with 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Union of South Africa from British, taking Shan State from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Siberia Japanese attack with 1 bomber and 3 fighters Americans defend with 1 artillery Japanese roll dice for 1 bomber and 3 fighters in Siberia, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Siberia Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 bomber and 1 fighter moved from Siberia to Buryatia 1 fighter moved from Siberia to Buryatia 1 fighter moved from Siberia to Korea 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 carrier moved from 77 Sea Zone to 78 Sea Zone 2 artilleries and 2 infantry moved from Sumatra to 38 Sea Zone 1 carrier moved from 77 Sea Zone to 73 Sea Zone 1 tactical_bomber moved from 77 Sea Zone to 73 Sea Zone 1 fighter moved from 77 Sea Zone to 73 Sea Zone 1 fighter moved from 83 Sea Zone to 78 Sea Zone 1 carrier moved from 77 Sea Zone to 81 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 81 Sea Zone 2 tactical_bombers moved from Shan State to 81 Sea Zone 1 submarine moved from 77 Sea Zone to 73 Sea Zone 1 submarine moved from 80 Sea Zone to 78 Sea Zone 1 destroyer moved from 77 Sea Zone to 78 Sea Zone 1 submarine moved from 42 Sea Zone to 77 Sea Zone Place Units - Japanese 1 aaGun and 2 infantry placed in French Indo China 1 aaGun, 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,5,5,6,5,5,5,1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,5,4,6,2,3,6,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,6,4,1,3,3,6,5,2,6,5,3,1,1,1,2,1,2,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,6 Japanese collect 22 PUs (11 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 UK_Pacific regular : -0.33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 aaGuns, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Central Mongolia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 bomber and 3 fighters moved from Japan to Siberia 1 infantry moved from French Indo China to Shan State 1 infantry moved from Siam to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from Malaya to Shan State 1 fighter moved from 77 Sea Zone to 83 Sea Zone 1 artillery and 1 transport moved from 77 Sea Zone to 73 Sea Zone 1 artillery moved from 73 Sea Zone to Union of South Africa Combat - Japanese Japanese creates battle in territory 7 Sea Zone Battle in 83 Sea Zone Japanese attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 83 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 2 transports Battle in Union of South Africa Turning on Edit Mode EDIT: Changing ownership of Northern Caucasus from British to Japanese EDIT: Adding units owned by Japanese to Northern Caucasus: 1 infantry EDIT: Removing units owned by Japanese from Rostov: 1 infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 fighter EDIT: Removing units owned by Italians from Russia: 1 fighter EDIT: Turning off Edit Mode Battle in Shan State Japanese attack with 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Union of South Africa from British, taking Shan State from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Siberia Japanese attack with 1 bomber and 3 fighters Americans defend with 1 artillery Japanese roll dice for 1 bomber and 3 fighters in Siberia, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Siberia Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 bomber and 1 fighter moved from Siberia to Buryatia 1 fighter moved from Siberia to Buryatia 1 fighter moved from Siberia to Korea 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 carrier moved from 77 Sea Zone to 78 Sea Zone 2 artilleries and 2 infantry moved from Sumatra to 38 Sea Zone 1 carrier moved from 77 Sea Zone to 73 Sea Zone 1 tactical_bomber moved from 77 Sea Zone to 73 Sea Zone 1 fighter moved from 77 Sea Zone to 73 Sea Zone 1 fighter moved from 83 Sea Zone to 78 Sea Zone 1 carrier moved from 77 Sea Zone to 81 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 81 Sea Zone 2 tactical_bombers moved from Shan State to 81 Sea Zone 1 submarine moved from 77 Sea Zone to 73 Sea Zone 1 submarine moved from 80 Sea Zone to 78 Sea Zone 1 destroyer moved from 77 Sea Zone to 78 Sea Zone 1 submarine moved from 42 Sea Zone to 77 Sea Zone Place Units - Japanese 1 aaGun and 2 infantry placed in French Indo China 1 aaGun, 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,5,5,6,5,5,5,1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,5,4,6,2,3,6,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,6,4,1,3,3,6,5,2,6,5,3,1,1,1,2,1,2,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,6 Japanese collect 22 PUs (11 lost to blockades); end with 22 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 107 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 UK_Pacific regular : -0.33
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one more edit: German DD moved from 107
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
one more edit: German DD moved from 107
Did you want to leave the japanese tac on Malta?
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 aaGun and 1 infantry EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry EDIT: Adding units owned by Russians to Timguska: 1 aaGun and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Dzavhan: 3 infantry EDIT: Turning off Edit Mode Americans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 3 submarines, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese EDIT: Turning off Edit Mode 2 infantry moved from Soviet Far East to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 submarines moved from 4 Sea Zone to 6 Sea Zone 4 submarines moved from 7 Sea Zone to 20 Sea Zone 4 submarines moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 artillery moved from Tunisia to Libya Americans take Libya from Italians 1 fighter moved from Morocco to 89 Sea Zone 2 fighters and 1 tactical_bomber moved from Morocco to 107 Sea Zone 3 fighters moved from Gibraltar to 107 Sea Zone 2 fighters and 1 tactical_bomber moved from 5 Sea Zone to Korea 1 fighter moved from 5 Sea Zone to Korea Combat - Americans Battle in 89 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 89 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport
Combat Hit Differential Summary :
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Will assume no scramble to z5.