L21 BM3 jkeller (Axis) vs trulpen(Allies + 22)


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 56 to 51
            EDIT: Turning off Edit Mode
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 51 to 49
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Belarus to Poland
                  Russians take Poland from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 infantry moved from Novgorod to Baltic States
            2 aaGuns, 2 armour, 1 artillery, 21 infantry and 1 mech_infantry moved from Belarus to Bryansk
            2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Ukraine to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            6 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Yunnan
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            7 infantry placed in Russia
            Russians undo move 2.
            3 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine
            EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser and 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 56 to 51
            EDIT: Turning off Edit Mode
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 51 to 49
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Belarus to Poland
                  Russians take Poland from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 infantry moved from Novgorod to Baltic States
            2 aaGuns, 2 armour, 1 artillery, 21 infantry and 1 mech_infantry moved from Belarus to Bryansk
            2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Ukraine to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            6 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Yunnan
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            7 infantry placed in Russia
            Russians undo move 2.
            3 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine
            EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser and 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Chinese from 11 to 10
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Noticed that China should have 1 IPC less, since there never was any guerilla in Chahar.


  • Russia sniffing at Berlin…

  • 24 22

    Ah I didn’t realize that…damn would blitzed 2 territories oh well


  • @jkeller said in L21 BM3 jkeller (Axis) vs trulpen(Allies + 22):

    Ah I didn’t realize that…damn would blitzed 2 territories oh well

    Ah, yes, you had a tank in Poland. We can adjust those things, if you want.


  • I mean, since you weren’t aware of the rule.

  • 24 22

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 marine moved from Kwangsi to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to Hunan
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Kweichow
            1 artillery moved from Suiyuyan to Hopei
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 armour moved from Jehol to Hunan
            1 marine moved from Japan to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kwangtung
            6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            6 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Anhwe to Kweichow
            4 infantry moved from Anhwe to Hunan
            1 artillery moved from Anhwe to Hunan
            2 fighters moved from Kwangsi to French Indo China
            2 bombers moved from Anhwe to French Indo China
            3 infantry moved from Jehol to Anhwe
            1 artillery moved from Manchuria to Jehol
            2 infantry moved from Manchuria to Jehol
            2 infantry moved from Korea to Manchuria
            4 tactical_bombers moved from Anhwe to Kwangtung
            4 fighters moved from Anhwe to Kwangtung
            1 tactical_bomber moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Kweichow
            2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Kweichow
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 4 fighters, 6 infantry, 1 marine and 4 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 4 fighters, 6 infantry, 1 marine and 4 tactical_bombers in Kwangtung, round 2 : 6/15 hits, 6.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 5 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in French Indo China
                Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            2 battleships moved from 36 Sea Zone to 42 Sea Zone
            3 carriers moved from 36 Sea Zone to 42 Sea Zone
            3 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            3 destroyers moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 bombers moved from French Indo China to Hunan
            2 fighters moved from French Indo China to Hunan
            2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
            1 aaGun moved from Anhwe to Hunan
            4 fighters and 4 tactical_bombers moved from Kwangtung to Hunan
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 artillery and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.83
    ANZAC regular : -0.33
    UK_Pacific regular : 0.00
    

    Savegame

  • 24 22

    if you wouldn’t mind pretending that never happened and I knew the rule:slightly_smiling_face:

  • 24 22

    I would adjust it but not sure what russian changes you would make


  • It’s a little tricky of course, since you’re now aware of the russian moves. I’ll try and look at it.

  • 24 22

    tbh i always blitzed there in other games but had some genius idea oh wait i dont have to attack russia i could collect another 5 ipc and just move in on nc lol…would have honestly probably attacked sub and maybe move into karelia but not worried about those 2 but the blitz is obviously no cost extra 1 ipc and control territories with no drawback but either way its fine

  • 24 22

    @jkeller ill own my mistake if you dont think its cool


  • I’ll adjust with the blitz then. It makes perfect sense.


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield and 1 factory_minor; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 fighter moved from Yunnan to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 infantry moved from Northwest Persia to Iraq
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Gibraltar to Morocco
            1 battleship and 1 destroyer moved from 106 Sea Zone to 121 Sea Zone
                  British take 106 Sea Zone from Germans
            1 cruiser moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Morocco
                British attack with 1 armour, 3 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 3 fighters and 1 infantry in Morocco, round 2 : 2/5 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                British win, taking Morocco from Neutral_Axis with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Iraq, round 2 : 4/10 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 121 Sea Zone
                British attack with 1 battleship and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 battleship and 1 destroyer in 121 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 battleship and 1 destroyer in 121 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 1 destroyer in 121 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 121 Sea Zone
                British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from Morocco to Gibraltar
            1 aaGun moved from Trans-Jordan to Iraq
            3 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            3 infantry moved from India to Burma
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            2 infantry moved from West India to India
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 marine moved from French Madagascar to 72 Sea Zone
            1 marine moved from Tanganyika Territory to 72 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 72 Sea Zone to 79 Sea Zone
            2 marines moved from 79 Sea Zone to West India
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 fighter moved from 37 Sea Zone to Yunnan
            1 cruiser and 3 destroyers moved from 72 Sea Zone to 79 Sea Zone
            1 carrier moved from 72 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Rhodesia
            1 mech_infantry moved from Belgian Congo to Tanganyika Territory
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 factory_minor placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by British to Iraq: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,2,1,3,5
            British collect 31 PUs (1 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour, 3 infantry and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour, 3 infantry and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Italians regular : -0,33
    Japanese regular : -0,33
    Germans regular : 0,50
    Neutral_Axis regular : -0,33
    British regular : 1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield and 1 factory_minor; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 fighter moved from Yunnan to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 infantry moved from Northwest Persia to Iraq
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Gibraltar to Morocco
            1 battleship and 1 destroyer moved from 106 Sea Zone to 121 Sea Zone
                  British take 106 Sea Zone from Germans
            1 cruiser moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Morocco
                British attack with 1 armour, 3 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 3 fighters and 1 infantry in Morocco, round 2 : 2/5 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                British win, taking Morocco from Neutral_Axis with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Iraq, round 2 : 4/10 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 121 Sea Zone
                British attack with 1 battleship and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 battleship and 1 destroyer in 121 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 battleship and 1 destroyer in 121 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 1 destroyer in 121 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 121 Sea Zone
                British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from Morocco to Gibraltar
            1 aaGun moved from Trans-Jordan to Iraq
            3 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            3 infantry moved from India to Burma
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            2 infantry moved from West India to India
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 marine moved from French Madagascar to 72 Sea Zone
            1 marine moved from Tanganyika Territory to 72 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 72 Sea Zone to 79 Sea Zone
            2 marines moved from 79 Sea Zone to West India
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 fighter moved from 37 Sea Zone to Yunnan
            1 cruiser and 3 destroyers moved from 72 Sea Zone to 79 Sea Zone
            1 carrier moved from 72 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Rhodesia
            1 mech_infantry moved from Belgian Congo to Tanganyika Territory
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 factory_minor placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by British to Iraq: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,2,1,3,5
            British collect 31 PUs (1 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour, 3 infantry and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour, 3 infantry and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Italians regular : -0,33
    Japanese regular : -0,33
    Germans regular : 0,50
    Neutral_Axis regular : -0,33
    British regular : 1,00
    

    Savegame


  • Double-post.

  • 24 22

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from Alexandria to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 bomber moved from Alexandria to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Malta
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Malta from British, taking Anglo Egyptian Sudan from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 battleship moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            2 cruisers moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 aaGuns moved from Northern Italy to Southern Italy
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Albania: 2 artilleries and 1 infantry
            EDIT: Adding units owned by Italians to Greece: 2 artilleries and 1 infantry
            EDIT: Removing units owned by Italians from Yugoslavia: 2 infantry
            EDIT: Adding units owned by Italians to Albania: 2 infantry
            EDIT: Turning off Edit Mode
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British regular : -0.33
    

    Savegame

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