Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
@majikforce Maybe a bid of 60$ should be applied in BM3, Unless the axis players makes mistakes or gets diced, very hard to win with allies.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 45 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Sakha to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Ulaanbaatar to Buryatia
2 bombers moved from Japan to Amur
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Amur
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Amur, round 2 : 0/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Amur, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 bombers and 1 mech_infantry in Amur, round 3 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Amur, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 bomber owned by the Japanese lost in Amur
1 bomber owned by the Japanese retreated
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 bomber, 1 infantry and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 marine and 1 submarine
1 submarine owned by the Japanese submerged
Non Combat Move - Japanese
1 bomber moved from Amur to Japan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Japanese collect 28 PUs (11 lost to blockades); end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Japanese regular : -2.17
UK_Pacific regular : 1.67
@sovietishcat said in BM Sovietishcat +20 vs Majikforce:
@majikforce Maybe a bid of 60$ should be applied in BM3, Unless the axis players makes mistakes or gets diced, very hard to win with allies.
It is definitely hard to beat the axis, but I think 60 is way too much for BM. 20-25 seems about right. You can’t make mistakes with the allies is the key. Yes you bottled up Japan but at a great cost by the US. You spent way too much in the Pacific for really no gain. I stalled you in the pacific by having the DEI and such a large air force. You suffered by letting Italy grow too big and there were no landings to threaten Germany. It was only a matter of time. You did bait me with the 18 inf in Siberia but I decided to go hard after Russia.
@majikforce You took advantage of what of I was trying to do, I really thought I could take Japan but I under estimate how much you can build planes so quickly… I did land in Europe but you just have to make 10-15 inf with Germany and do a 1-2 punch with Italy to knok me down. Well played, was fun and I concede, I shall post the result.
@sovietishcat said in BM Sovietishcat +20 vs Majikforce:
@majikforce You took advantage of what of I was trying to do, I really thought I could take Japan but I under estimate how much you can build planes so quickly… I did land in Europe but you just have to make 10-15 inf with Germany and do a 1-2 punch with Italy to knok me down. Well played, was fun and I concede, I shall post the result.
GG. I had fun.