I dont get to this before sunday or monday
L21 BM3 Pejon_88 (X) vs. Ghostglider (A+16), game #2
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 armour moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 2 infantry moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 bomber moved from Tobruk to Normandy Bordeaux 3 fighters moved from Southern Italy to Holland Belgium Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 3 fighters and 2 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 3 : 2/5 hits, 1,83 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to France 1 artillery moved from Southern France to France 3 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Bessarabia to Ukraine 3 infantry moved from Romania to Bessarabia 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6,6 Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Americans regular : 1,33 Italians regular : -1,50 British regular : -1,00 -
Please continue when ready. Couldn’t auto post.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 cruiser, 1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans Combat - Germans Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk 1 aaGun, 9 armour, 5 artilleries, 14 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk 1 armour and 11 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Bryansk 5 mech_infantrys moved from Novgorod to Bryansk 2 tactical_bombers moved from Slovakia Hungary to Bryansk 3 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Alexandria to Bessarabia 1 bomber moved from Tobruk to Bryansk 1 bomber moved from Western Germany to Bryansk 4 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Karelia to Finland 2 infantry moved from Novgorod to Belarus 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 aaGun, 1 artillery and 1 mech_infantry moved from Denmark to Western Germany 1 infantry moved from Western Germany to France 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 1 fighter and 2 tactical_bombers placed in Novgorod 1 bomber and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
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Maybe one NCM change
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans Combat - Germans Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk 1 aaGun, 9 armour, 5 artilleries, 14 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk 1 armour and 11 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Bryansk 5 mech_infantrys moved from Novgorod to Bryansk 2 tactical_bombers moved from Slovakia Hungary to Bryansk 3 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Alexandria to Bessarabia 1 bomber moved from Tobruk to Bryansk 1 bomber moved from Western Germany to Bryansk 4 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Karelia to Finland 2 infantry moved from Novgorod to Belarus 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 aaGun, 1 artillery and 1 mech_infantry moved from Denmark to Western Germany 1 infantry moved from Western Germany to France 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 1 fighter and 2 tactical_bombers placed in Novgorod 1 bomber and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 bombers EDIT: Adding units owned by Germans to Southern Italy: 1 bomber EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@Ghostglider Apologies, moved my bombers. Please continue.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 artilleries and 30 infantry moved from Russia to Bryansk 2 armour, 6 artilleries, 19 infantry and 2 mech_infantrys moved from Rostov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 10 artilleries, 49 infantry and 2 mech_infantrys Germans defend with 1 aaGun, 10 armour, 5 artilleries, 2 fighters, 15 infantry, 27 mech_infantrys and 3 tactical_bombers; Italians defend with 1 armour Russians roll dice for 2 armour, 10 artilleries, 49 infantry and 2 mech_infantrys in Bryansk, round 2 : 16/63 hits, 14.50 expected hits Italians roll dice for 1 aaGun, 11 armour, 5 artilleries, 2 fighters, 15 infantry, 27 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 22/63 hits, 24.00 expected hits 22 infantry owned by the Russians, 1 aaGun owned by the Germans and 15 infantry owned by the Germans lost in Bryansk 2 mech_infantrys owned by the Russians, 27 infantry owned by the Russians, 2 armour owned by the Russians and 10 artilleries owned by the Russians retreated to Russia Italians win with 11 armour, 5 artilleries, 2 fighters, 27 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -16 Casualties for Russians: 22 infantry Casualties for Germans: 1 aaGun and 15 infantry Non Combat Move - Russians 1 aaGun, 1 artillery and 4 infantry moved from Vologda to Russia 1 aaGun moved from Rostov to Caucasus 3 infantry moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Egypt to Persia 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Russians 1 aaGun, 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -2.00 Russians regular : 1.50 -
I took AA as casulty - feel free to change casulties
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@ghostglider Neatly done. I calculated on the odds but found them better even with average casualties. Must have miscalculated a bit :)
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 artillery moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 bomber moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Burma 1 mech_infantry moved from Hunan to Burma 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 2 fighters and 2 tactical_bombers moved from Philippines to Dutch New Guinea 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 fighters moved from French Indo China to Szechwan Combat - Japanese Battle in Guam Battle in Szechwan Japanese attack with 1 bomber, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Guam from Americans, taking Szechwan from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Dutch New Guinea, round 2 : 4/10 hits, 5,33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3,67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 aaGun and 2 infantry moved from Java to 42 Sea Zone 1 tactical_bomber moved from Burma to 37 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Kweichow 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 aaGun, 2 artilleries and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hunan 1 armour moved from Hunan to Kweichow 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 4 fighters and 4 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone 1 fighter moved from 20 Sea Zone to Philippines 1 carrier, 1 destroyer and 2 submarines moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 cruiser, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 2 fighters moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe 1 bomber moved from Szechwan to Shantung 1 bomber moved from Burma to French Indo China Place Units - Japanese 1 submarine placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 1 fighter, 2 infantry and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -1,67 ANZAC regular : 0,67 UK_Pacific regular : 1,00 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from 6 Sea Zone to Korea 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Iwo Jima Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking 93 Sea Zone from Italians, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Korea Non Combat Move - Americans 1 fighter moved from 45 Sea Zone to Northern Territory 3 submarines moved from 33 Sea Zone to 19 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 3 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from New Zealand to Queensland 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to French Guiana 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone 1 transport moved from 110 Sea Zone to 88 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Western United States to Central United States 1 fighter moved from Egypt to Eastern Persia Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 carriers and 1 destroyer placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 airfield, 1 carrier and 1 fighter; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 infantry moved from Egypt to 81 Sea Zone 2 cruisers, 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 fighter and 2 infantry moved from India to Burma Combat - British Battle in Greece Battle in Normandy Bordeaux British attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Greece from Germans, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 2 mech_infantrys British roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Burma to India 1 mech_infantry moved from Iraq to Eastern Persia 3 fighters moved from Egypt to Cyprus 4 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber and 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 battleship moved from 33 Sea Zone to 6 Sea Zone 5 submarines moved from 92 Sea Zone to 97 Sea Zone Place Units - British 1 airfield placed in Cyprus Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 transport EDIT: Adding units owned by British to 109 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom 1 carrier placed in 110 Sea Zone Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.67 Germans regular : 0.00 British regular : -0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Algeria Italians take Algeria from Americans 1 armour moved from Algeria to Tunisia 1 artillery moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Ukraine to Rostov 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour and 2 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Holland Belgium Italians attack with 1 artillery, 3 fighters and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Tobruk to Libya 3 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to France 3 infantry moved from Bessarabia to Ukraine 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,1,4,1,2,4,3,4 Italians collect 12 PUs (10 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians regular : 1,50 British regular : -1,00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in 21 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 4 submarines moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Neutral_Allies 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 71 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
@ghostglider I see no other way out at this point than to put my trust in the hands of MARTI like any other noob, but your terrible UK3 round which provoked me into trying at Egypt with 90% odds and failing as well as a not aggressive enough start with Germany, in addition to well played allies on your part has made it come to this…
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And a miscalculating on the Moscow odds right now of course.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to Russia 1 tactical_bomber moved from Bessarabia to Russia 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 fighter and 2 tactical_bombers moved from Novgorod to Russia 10 armour, 5 artilleries, 2 fighters, 27 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia 2 bombers moved from Western Germany to Russia Combat - Germans Battle in Russia Germans attack with 10 armour, 5 artilleries, 3 bombers, 3 fighters, 27 mech_infantrys and 6 tactical_bombers Russians defend with 3 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_major, 39 infantry and 2 mech_infantrys Russians roll AA dice in Russia : 1/9 hits, 1,50 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 10 armour, 5 artilleries, 3 bombers, 2 fighters, 27 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 18/53 hits, 19,00 expected hits Russians roll dice for 3 aaGuns, 2 armour, 12 artilleries, 39 infantry and 2 mech_infantrys in Russia, round 2 : 18/55 hits, 18,67 expected hits 15 infantry owned by the Russians, 3 aaGuns owned by the Russians and 18 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 10 armour, 5 artilleries, 3 bombers, 2 fighters, 9 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 10/35 hits, 16,00 expected hits Russians roll dice for 2 armour, 12 artilleries, 24 infantry and 2 mech_infantrys in Russia, round 3 : 14/40 hits, 13,67 expected hits 10 infantry owned by the Russians, 5 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 10 armour, 3 bombers, 2 fighters and 6 tactical_bombers in Russia, round 4 : 9/21 hits, 12,00 expected hits Russians roll dice for 2 armour, 12 artilleries, 14 infantry and 2 mech_infantrys in Russia, round 4 : 6/30 hits, 10,33 expected hits 9 infantry owned by the Russians and 6 armour owned by the Germans lost in Russia Germans roll dice for 4 armour, 3 bombers, 2 fighters and 6 tactical_bombers in Russia, round 5 : 9/15 hits, 9,00 expected hits Russians roll dice for 2 armour, 12 artilleries, 5 infantry and 2 mech_infantrys in Russia, round 5 : 6/21 hits, 7,33 expected hits 2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 fighters owned by the Germans and 4 armour owned by the Germans lost in Russia Germans roll dice for 3 bombers and 6 tactical_bombers in Russia, round 6 : 4/9 hits, 5,00 expected hits Russians roll dice for 2 armour and 10 artilleries in Russia, round 6 : 4/12 hits, 4,33 expected hits 4 artilleries owned by the Russians and 4 tactical_bombers owned by the Germans lost in Russia Germans roll dice for 3 bombers and 2 tactical_bombers in Russia, round 7 : 3/5 hits, 3,00 expected hits Russians roll dice for 2 armour and 6 artilleries in Russia, round 7 : 4/8 hits, 3,00 expected hits 3 artilleries owned by the Russians, 2 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia Germans roll dice for 1 bomber in Russia, round 8 : 1/1 hits, 0,67 expected hits Russians roll dice for 2 armour and 3 artilleries in Russia, round 8 : 2/5 hits, 2,00 expected hits 1 artillery owned by the Russians and 1 bomber owned by the Germans lost in Russia Russians win with 2 armour and 2 artilleries remaining. Battle score for attacker is -146 Casualties for Germans: 10 armour, 5 artilleries, 3 bombers, 3 fighters, 27 mech_infantrys and 6 tactical_bombers Casualties for Russians: 3 aaGuns, 10 artilleries, 39 infantry and 2 mech_infantrys Non Combat Move - GermansCombat Hit Differential Summary :
Russians regular : -5,33 Germans regular : -10,67 Russians AA : -0,50 -
@Ghostglider Congratz, I will post the win and apologies for fucking it up this early.
A third game?
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sure - lets bid in chat. you can go first





