Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Belochai v Bretters G40 Balanced Mod 3
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Norway to Germany 1 bomber moved from Norway to Germany 1 bomber moved from Sumatra to Kwangsi Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 98 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Kwangsi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Yunnan 1 fighter moved from Java to Yunnan 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 7 submarines, 2 tactical_bombers and 1 transport moved from 7 Sea Zone to 14 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Norway 1 bomber moved from Eastern United States to Norway Place Units - Americans 2 carriers placed in 10 Sea Zone 4 tactical_bombers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Norway Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67 Italians regular : -0.17 Germans AA : -0.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Kweichow to Anhwe 1 fighter moved from Szechwan to Anhwe 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Hopei Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Norway to Germany 1 bomber moved from Norway to Germany 1 bomber moved from Sumatra to Kwangsi Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 98 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Kwangsi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Yunnan 1 fighter moved from Java to Yunnan 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 7 submarines, 2 tactical_bombers and 1 transport moved from 7 Sea Zone to 14 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Norway 1 bomber moved from Eastern United States to Norway Place Units - Americans 2 carriers placed in 10 Sea Zone 4 tactical_bombers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Norway Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Kweichow to Anhwe 1 fighter moved from Szechwan to Anhwe 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Hopei Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 2 artilleries, 3 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 39 Sea Zone to 43 Sea Zone UK_Pacific take 42 Sea Zone from Japanese UK_Pacific take 43 Sea Zone from Japanese 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from India to Shantung 2 armour and 2 mech_infantrys moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese 1 infantry moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 1 tactical_bomber moved from India to French Indo China 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo Combat - British Strategic bombing raid in Shantung Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Shantung causes 6 damage total. Battle in 37 Sea Zone British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in French Indo China British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangtung British attack with 2 armour and 2 mech_infantrys Japanese defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 armour and 2 mech_infantrys in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Borneo British attack with 2 artilleries and 2 infantry Japanese defend with 3 infantry British roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Borneo, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo British roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo British win, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 2 aaGuns, 5 artilleries and 3 infantry moved from Burma to Yunnan 1 aaGun moved from Yunnan to French Indo China 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from Persia to India 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 3 mech_infantrys moved from Eastern Persia to Northwest Persia 1 infantry moved from India to West India 1 infantry moved from India to West India 1 mech_infantry moved from West India to Persia 1 armour moved from West India to Persia 1 artillery moved from West India to Eastern Persia 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to United Kingdom 1 bomber moved from United Kingdom to Norway 1 bomber moved from Shantung to Anhwe Place Units - British 1 artillery, 2 infantry and 2 tactical_bombers placed in United Kingdom 2 transports placed in 110 Sea Zone 1 artillery and 1 infantry placed in Persia British undo move 1. 1 infantry placed in Persia 1 artillery, 1 infantry and 2 tactical_bombers placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 British collect 38 PUs (1 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : 0.33 Italians regular : -0.17 Japanese AA : -0.17 Germans AA : -0.33 British regular : 2.50 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 98 Sea Zone 4 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 4 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians 4 fighters moved from 98 Sea Zone to Greece 2 artilleries and 2 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Bulgaria to Romania 1 armour moved from Southern Italy to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6 Italians collect 10 PUs (2 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Burma to French Indo China 1 fighter moved from Sumatra to French Indo China 1 tactical_bomber moved from Sumatra to French Indo China 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Burma to French Indo China 1 fighter moved from Sumatra to French Indo China 1 tactical_bomber moved from Sumatra to French Indo China 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 88 PUs; Germans buy 1 bomber, 12 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Tambov to Samara Germans take Samara from Russians 1 mech_infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 3 infantry moved from Bryansk to Russia 2 bombers and 1 tactical_bomber moved from Ukraine to Russia 1 mech_infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 2 infantry moved from Poland to Baltic States 3 tactical_bombers moved from Poland to Baltic States 2 armour and 2 mech_infantrys moved from Rostov to Caucasus Combat - Germans Battle in Baltic States Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 artillery Germans roll dice for 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Russia Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor and 2 infantry Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Russia, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Russia, round 3 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Russia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 36PUs while taking Russians capital Germans win, taking Russia from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 bombers and 1 tactical_bomber moved from Russia to Ukraine 3 mech_infantrys moved from Western Ukraine to Rostov 2 mech_infantrys moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 4 infantry moved from Poland to Germany 7 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Western Germany to Germany 3 artilleries moved from Normandy Bordeaux to France 3 tactical_bombers moved from Baltic States to Ukraine 10 mech_infantrys moved from Ukraine to Rostov Place Units - Germans 3 mech_infantrys placed in Ukraine 10 infantry placed in Germany 1 bomber, 2 infantry and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 53 PUs (1 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
Russians regular : 2.33 Germans regular : 1.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 1 armour moved from Archangel to Baltic States 1 fighter moved from Archangel to Baltic States 1 infantry moved from Archangel to Belarus 1 tactical_bomber moved from Archangel to Belarus 1 infantry moved from Vologda to Russia 1 infantry moved from Vologda to Russia 1 bomber moved from Novgorod to Russia 1 infantry moved from Archangel to Smolensk 1 bomber moved from Novgorod to Smolensk 1 infantry moved from Karelia to Vyborg Russians take Vyborg from Germans Combat - Russians Battle in Russia Russians attack with 1 bomber and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry Russians roll dice for 1 bomber and 2 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 armour and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 armour and 1 fighter in Baltic States, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 fighter in Baltic States, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 bomber and 1 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Belarus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 bomber moved from Russia to Novgorod 1 bomber moved from Smolensk to Novgorod 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 aaGuns, 3 artilleries and 18 infantry moved from Archangel to Vologda 1 aaGun and 9 infantry moved from Yenisey to Timguska 1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -2.00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 36 PUs; 6 SuicideAttackTokens; Japanese buy 1 airfield, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Korea to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kiangsi 2 bombers moved from Korea to Kiangsi 2 battleships moved from 6 Sea Zone to 20 Sea Zone 1 cruiser moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsi Combat - Japanese Battle in Kiangsi Japanese attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 2 artilleries and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Kiangsi, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Kiangsi, round 2 : 5/10 hits, 4.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 artilleries and 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone 2 bombers moved from Kiangsi to Shantung 1 fighter moved from Japan to Korea 2 fighters moved from Japan to Shantung 1 fighter moved from Japan to Shantung 7 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Shantung 1 fighter moved from Philippines to Shantung 5 carriers, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Shantung Place Units - Japanese 1 airfield placed in Korea 1 fighter placed in Japan 2 artilleries and 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 4 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 16 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 7 submarines, 2 tactical_bombers and 1 transport moved from 14 Sea Zone to 7 Sea Zone 2 carriers and 4 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 carriers, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Norway to 110 Sea Zone 4 bombers moved from Norway to United Kingdom Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 4 destroyers and 4 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Yunnan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kiangsi 1 fighter owned by the Chinese retreated Japanese win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Anhwe 1 fighter moved from Kiangsi to Kwangtung Place Units - Chinese 2 artilleries and 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 4 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 16 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 7 submarines, 2 tactical_bombers and 1 transport moved from 14 Sea Zone to 7 Sea Zone 2 carriers and 4 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 carriers, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Norway to 110 Sea Zone 4 bombers moved from Norway to United Kingdom Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 4 destroyers and 4 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Yunnan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kiangsi 1 fighter owned by the Chinese retreated Japanese win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Anhwe 1 fighter moved from Kiangsi to Kwangtung Place Units - Chinese 2 artilleries and 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 16 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from Kwangtung to Kiangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 2 infantry moved from Persia to Northwest Persia 1 artillery moved from Eastern Persia to Persia 1 infantry moved from West India to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 artillery moved from 36 Sea Zone to Hainan 1 carrier moved from 43 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kiangsi 1 mech_infantry moved from Yunnan to Kwangtung 1 fighter moved from India to Kwangtung 1 fighter moved from India to Kwangtung 1 tactical_bomber moved from India to Kwangtung 2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsi 1 bomber moved from Anhwe to Kiangsi 5 artilleries and 3 infantry moved from Yunnan to Kwangsi 1 armour moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 bomber moved from Norway to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Hainan Battle in Philippines British attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry British roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Philippines British win, taking Hainan from Japanese, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers Japanese defend with 3 infantry British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kiangsi, round 2 : 5/9 hits, 4.83 expected hits Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Japanese: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 1 infantry EDIT: Adding units owned by British to Persia: 1 infantry EDIT: Turning off Edit Mode 1 bomber, 3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from French Indo China to Kwangsi 1 infantry moved from Tunisia to Libya 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 4 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 1 armour and 8 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Germany to United Kingdom Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 10 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 aaGun and 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,4,3,5,1,6,3,5,4,6,1,5,4,5,6,4,5,1,1,5,5,3,2,2,5,5,3,3,1,6,3,6,2 UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Units Change Ownership Some Units in Kwangtung change ownership: 1 aaGun and 2 infantry Some Units in French Indo China change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 1.67 Germans AA : -0.17 British regular : 0.50 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 3 fighters moved from Greece to Eastern Poland 1 fighter moved from Greece to Southern Italy 2 artilleries and 3 infantry moved from Greece to Bulgaria Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,2,2 Italians collect 6 PUs (6 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - ANZAC 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 infantry moved from 55 Sea Zone to Northern Territory Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - ANZAC 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 infantry moved from 55 Sea Zone to Northern Territory Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 61 PUs; Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Russia 1 bomber and 1 tactical_bomber moved from Ukraine to Russia 1 mech_infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 3 artilleries and 6 infantry moved from France to Normandy Bordeaux 1 bomber, 2 fighters, 17 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 infantry moved from Bryansk to Belarus 1 bomber and 1 tactical_bomber moved from Ukraine to Belarus 7 mech_infantrys moved from Eastern Poland to Baltic States Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 17 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun, 1 armour, 6 fighters, 8 infantry and 2 tactical_bombers; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 17 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/29 hits, 7.17 expected hits Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 6 fighters, 11 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/22 hits, 9.83 expected hits 1 aaGun owned by the British, 6 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 15 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 8/21 hits, 5.83 expected hits Americans roll dice for 1 armour, 2 artilleries, 6 fighters, 6 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/17 hits, 8.17 expected hits 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 7 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 4/14 hits, 4.67 expected hits Americans roll dice for 1 armour, 6 fighters and 2 tactical_bombers in Normandy Bordeaux, round 4 : 6/9 hits, 5.50 expected hits 2 tactical_bombers owned by the British, 6 mech_infantrys owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 5 : 3/8 hits, 3.50 expected hits Americans roll dice for 5 fighters in Normandy Bordeaux, round 5 : 4/5 hits, 3.33 expected hits 2 artilleries owned by the Germans, 2 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 6 : 4/4 hits, 2.17 expected hits Americans roll dice for 2 fighters in Normandy Bordeaux, round 6 : 1/2 hits, 1.33 expected hits 1 artillery owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 3 artilleries, 1 fighter, 6 infantry and 17 mech_infantrys Casualties for British: 1 aaGun, 1 armour, 6 fighters, 8 infantry and 2 tactical_bombers Casualties for Americans: 2 artilleries and 3 infantry Battle in Northwest Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Baltic States Germans attack with 7 mech_infantrys Russians defend with 1 armour Germans roll dice for 7 mech_infantrys in Baltic States, round 2 : 2/7 hits, 1.17 expected hits Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Belarus Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Russia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Germans destroys 31PUs while taking Russians capital Germans win, taking Russia from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 10 infantry moved from Germany to Western Germany 2 tactical_bombers moved from Ukraine to Germany 1 mech_infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Russia to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Russia to Ukraine 7 armour and 23 mech_infantrys moved from Rostov to Belarus 3 aaGuns and 6 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Ukraine to Belarus 1 tactical_bomber moved from Belarus to Eastern Poland 1 mech_infantry moved from Ukraine to Belarus 1 armour and 5 mech_infantrys moved from Caucasus to Bryansk Place Units - Germans 10 mech_infantrys placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine 1 infantry placed in Germany Germans undo move 3. 3 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : -2.17 British AA : 0.50 Russians regular : -0.17 Germans regular : 1.83 British regular : 0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - Russians 9 infantry moved from Timguska to Novosibirsk 9 infantry moved from Yenisey to Timguska 1 bomber moved from Novgorod to Volgograd 1 bomber moved from Novgorod to Northwest Persia 1 fighter moved from Novgorod to Kazakhstan 15 armour, 5 artilleries, 20 infantry and 3 mech_infantrys moved from Vologda to Russia 1 tactical_bomber moved from Novgorod to Kazakhstan Combat - Russians Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Russia Russians attack with 15 armour, 5 artilleries, 20 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 2 infantry Russians roll dice for 15 armour, 5 artilleries, 20 infantry and 3 mech_infantrys in Russia, round 2 : 15/43 hits, 13.83 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 15 armour, 5 artilleries, 18 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Northwest Persia Russians attack with 1 bomber Germans defend with 1 armour Russians roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Russians and 1 armour owned by the Germans lost in Northwest Persia Germans win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 1 bomber Casualties for Germans: 1 armour Battle in Novosibirsk Russians attack with 9 infantry Germans defend with 1 mech_infantry Russians roll dice for 9 infantry in Novosibirsk, round 2 : 2/9 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 9 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Timguska to Novosibirsk 1 aaGun moved from Yenisey to Timguska 1 aaGun moved from Vologda to Russia 1 aaGun moved from Vologda to Russia 1 bomber moved from Volgograd to Persia 1 fighter moved from Kazakhstan to Turkmenistan 1 tactical_bomber moved from Kazakhstan to Turkmenistan 1 aaGun moved from Novgorod to Vyborg 1 aaGun moved from Novgorod to Vyborg 1 infantry moved from Vyborg to Novgorod Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans AA : -0.17 Germans regular : 1.17 Russians regular : 2.83 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 2 artilleries and 1 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 fighters moved from Shantung to Anhwe 1 fighter moved from Shantung to Anhwe 2 bombers moved from Shantung to Anhwe Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 19 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 1 infantry in Anhwe, round 2 : 4/8 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 fighters moved from Anhwe to Korea 3 fighters moved from Shantung to Japan 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 5 infantry moved from Manchuria to Korea 2 bombers moved from Anhwe to Japan Place Units - Japanese 2 fighters placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3 Japanese collect 16 PUs (6 lost to blockades); end with 16 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : 0.83 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 2 artilleries and 1 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 fighters moved from Shantung to Anhwe 1 fighter moved from Shantung to Anhwe 2 bombers moved from Shantung to Anhwe Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 19 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 1 infantry in Anhwe, round 2 : 4/8 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 fighters moved from Anhwe to Korea 3 fighters moved from Shantung to Japan 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 5 infantry moved from Manchuria to Korea 2 bombers moved from Anhwe to Japan Place Units - Japanese 2 fighters placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3 Japanese collect 16 PUs (6 lost to blockades); end with 16 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : 0.83 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Yunnan to Jehol 1 fighter moved from Yunnan to Jehol Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Battle in Jehol Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Jehol, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Jehol to Chahar 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 7 submarines, 6 tactical_bombers and 1 transport moved from 7 Sea Zone to 25 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 4 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Norway 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.33 Germans AA : -0.33





